tracy/TracyLua.hpp
Bartosz Taudul c43eb29ce0 Don't send source location pointer in query reply.
Since reply order is the same as the query order, the server already
knows what source location it receives. This observation allows placing
zone name into the source location struct.
2017-11-14 23:06:45 +01:00

269 lines
7.2 KiB
C++

#ifndef __TRACYLUA_HPP__
#define __TRACYLUA_HPP__
// Include this file after you include lua headers.
#ifndef TRACY_ENABLE
#include <string.h>
namespace tracy
{
namespace detail
{
static inline int noop( lua_State* L ) { return 0; }
}
static inline void LuaRegister( lua_State* L )
{
lua_newtable( L );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneBegin" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneBeginN" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneEnd" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "ZoneText" );
lua_pushcfunction( L, detail::noop );
lua_setfield( L, -2, "Message" );
lua_setglobal( L, "tracy" );
}
static inline char* FindEnd( char* ptr )
{
unsigned int cnt = 1;
while( cnt != 0 )
{
if( *ptr == '(' ) cnt++;
else if( *ptr == ')' ) cnt--;
ptr++;
}
return ptr;
}
static inline void LuaRemove( char* script )
{
while( *script )
{
if( strncmp( script, "tracy.", 6 ) == 0 )
{
if( strncmp( script + 6, "Zone", 4 ) == 0 )
{
if( strncmp( script + 10, "End()", 5 ) == 0 )
{
memset( script, ' ', 15 );
script += 15;
}
else if( strncmp( script + 10, "Begin()", 7 ) == 0 )
{
memset( script, ' ', 17 );
script += 17;
}
else if( strncmp( script + 10, "Text(", 5 ) == 0 )
{
auto end = FindEnd( script + 15 );
memset( script, ' ', end - script );
script = end;
}
else if( strcmp( script + 10, "BeginN(", 7 ) == 0 )
{
auto end = FindEnd( script + 17 );
memset( script, ' ', end - script );
script = end;
}
else
{
script += 10;
}
}
else if( strncmp( script + 6, "Message(", 8 ) == 0 )
{
auto end = FindEnd( script + 14 );
memset( script, ' ', end - script );
script = end;
}
else
{
script += 6;
}
}
else
{
script++;
}
}
}
}
#else
#include "common/TracySystem.hpp"
#include "client/TracyProfiler.hpp"
namespace tracy
{
namespace detail
{
static inline int LuaZoneBegin( lua_State* L )
{
const uint32_t color = 0x00CC8855;
lua_Debug dbg;
lua_getstack( L, 1, &dbg );
lua_getinfo( L, "Snl", &dbg );
const uint32_t line = dbg.currentline;
const auto name = dbg.name ? dbg.name : dbg.short_src;
const auto fsz = strlen( name );
const auto ssz = strlen( dbg.source );
// Data layout:
// 4b payload size
// 4b color
// 4b source line
// fsz function name
// 1b null terminator
// ssz source file name
const uint32_t sz = 4 + 4 + 4 + fsz + 1 + ssz;
auto ptr = (char*)tracy_malloc( sz );
memcpy( ptr, &sz, 4 );
memcpy( ptr + 4, &color, 4 );
memcpy( ptr + 8, &line, 4 );
memcpy( ptr + 12, name, fsz+1 );
memcpy( ptr + 12 + fsz + 1, dbg.source, ssz );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::ZoneBeginAllocSrcLoc;
item->zoneBegin.time = Profiler::GetTime( item->zoneBegin.cpu );
item->zoneBegin.thread = GetThreadHandle();
item->zoneBegin.srcloc = (uint64_t)ptr;
tail.store( magic + 1, std::memory_order_release );
return 0;
}
static inline int LuaZoneBeginN( lua_State* L )
{
const uint32_t color = 0x00CC8855;
lua_Debug dbg;
lua_getstack( L, 1, &dbg );
lua_getinfo( L, "Snl", &dbg );
const uint32_t line = dbg.currentline;
const auto name = dbg.name ? dbg.name : dbg.short_src;
const auto fsz = strlen( name );
const auto ssz = strlen( dbg.source );
// Data layout:
// 4b payload size
// 4b color
// 4b source line
// fsz function name
// 1b null terminator
// ssz source file name
const uint32_t sz = 4 + 4 + 4 + fsz + 1 + ssz;
auto ptr = (char*)tracy_malloc( sz );
memcpy( ptr, &sz, 4 );
memcpy( ptr + 4, &color, 4 );
memcpy( ptr + 8, &line, 4 );
memcpy( ptr + 12, name, fsz+1 );
memcpy( ptr + 12 + fsz + 1, dbg.source, ssz );
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::ZoneBeginAllocSrcLoc;
item->zoneBegin.time = Profiler::GetTime( item->zoneBegin.cpu );
item->zoneBegin.thread = GetThreadHandle();
item->zoneBegin.srcloc = (uint64_t)ptr;
tail.store( magic + 1, std::memory_order_release );
return 0;
}
static inline int LuaZoneEnd( lua_State* L )
{
Magic magic;
auto& token = s_token.ptr;
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::ZoneEnd;
item->zoneEnd.time = Profiler::GetTime( item->zoneEnd.cpu );
item->zoneEnd.thread = GetThreadHandle();
tail.store( magic + 1, std::memory_order_release );
return 0;
}
static inline int LuaZoneText( lua_State* L )
{
auto txt = lua_tostring( L, 1 );
const auto size = strlen( txt );
Magic magic;
auto& token = s_token.ptr;
auto ptr = (char*)tracy_malloc( size+1 );
memcpy( ptr, txt, size );
ptr[size] = '\0';
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::ZoneText;
item->zoneText.thread = GetThreadHandle();
item->zoneText.text = (uint64_t)ptr;
tail.store( magic + 1, std::memory_order_release );
return 0;
}
static inline int LuaMessage( lua_State* L )
{
auto txt = lua_tostring( L, 1 );
const auto size = strlen( txt );
Magic magic;
auto& token = s_token.ptr;
auto ptr = (char*)tracy_malloc( size+1 );
memcpy( ptr, txt, size );
ptr[size] = '\0';
auto& tail = token->get_tail_index();
auto item = token->enqueue_begin<moodycamel::CanAlloc>( magic );
item->hdr.type = QueueType::Message;
item->message.time = Profiler::GetTime();
item->message.thread = GetThreadHandle();
item->message.text = (uint64_t)ptr;
tail.store( magic + 1, std::memory_order_release );
return 0;
}
}
static inline void LuaRegister( lua_State* L )
{
lua_newtable( L );
lua_pushcfunction( L, detail::LuaZoneBegin );
lua_setfield( L, -2, "ZoneBegin" );
lua_pushcfunction( L, detail::LuaZoneBegin );
lua_setfield( L, -2, "ZoneBeginN" );
lua_pushcfunction( L, detail::LuaZoneEnd );
lua_setfield( L, -2, "ZoneEnd" );
lua_pushcfunction( L, detail::LuaZoneText );
lua_setfield( L, -2, "ZoneText" );
lua_pushcfunction( L, detail::LuaMessage );
lua_setfield( L, -2, "Message" );
lua_setglobal( L, "tracy" );
}
static inline void LuaRemove( char* script ) {}
}
#endif
#endif