tracy/server/TracyWorker.cpp
2018-03-18 02:35:39 +01:00

1800 lines
52 KiB
C++

#ifdef _MSC_VER
# include <winsock2.h>
#else
# include <sys/time.h>
#endif
#include <chrono>
#include <mutex>
#include "../common/TracyProtocol.hpp"
#include "../common/TracySystem.hpp"
#include "TracyFileRead.hpp"
#include "TracyFileWrite.hpp"
#include "TracyWorker.hpp"
namespace tracy
{
Worker::Worker( const char* addr )
: m_addr( addr )
, m_connected( false )
, m_hasData( false )
, m_shutdown( false )
, m_terminate( false )
, m_stream( LZ4_createStreamDecode() )
, m_buffer( new char[TargetFrameSize*3 + 1] )
, m_bufferOffset( 0 )
, m_pendingStrings( 0 )
, m_pendingThreads( 0 )
, m_pendingSourceLocation( 0 )
{
m_data.sourceLocationExpand.push_back( 0 );
m_thread = std::thread( [this] { Exec(); } );
SetThreadName( m_thread, "Tracy Worker" );
}
Worker::Worker( FileRead& f )
: m_connected( false )
, m_hasData( true )
, m_shutdown( false )
, m_terminate( false )
, m_stream( nullptr )
, m_buffer( nullptr )
{
f.Read( &m_delay, sizeof( m_delay ) );
f.Read( &m_resolution, sizeof( m_resolution ) );
f.Read( &m_timerMul, sizeof( m_timerMul ) );
f.Read( &m_data.lastTime, sizeof( m_data.lastTime ) );
uint64_t sz;
{
f.Read( &sz, sizeof( sz ) );
assert( sz < 1024 );
char tmp[1024];
f.Read( tmp, sz );
m_captureName = std::string( tmp, tmp+sz );
}
f.Read( &sz, sizeof( sz ) );
m_data.frames.reserve_and_use( sz );
f.Read( m_data.frames.data(), sizeof( uint64_t ) * sz );
std::unordered_map<uint64_t, const char*> pointerMap;
f.Read( &sz, sizeof( sz ) );
for( uint64_t i=0; i<sz; i++ )
{
uint64_t ptr;
f.Read( &ptr, sizeof( ptr ) );
uint64_t ssz;
f.Read( &ssz, sizeof( ssz ) );
auto dst = m_slab.Alloc<char>( ssz+1 );
f.Read( dst, ssz );
dst[ssz] = '\0';
m_data.stringData.push_back( dst );
pointerMap.emplace( ptr, dst );
}
f.Read( &sz, sizeof( sz ) );
for( uint64_t i=0; i<sz; i++ )
{
uint64_t id, ptr;
f.Read( &id, sizeof( id ) );
f.Read( &ptr, sizeof( ptr ) );
m_data.strings.emplace( id, pointerMap.find( ptr )->second );
}
f.Read( &sz, sizeof( sz ) );
for( uint64_t i=0; i<sz; i++ )
{
uint64_t id, ptr;
f.Read( &id, sizeof( id ) );
f.Read( &ptr, sizeof( ptr ) );
m_data.threadNames.emplace( id, pointerMap.find( ptr )->second );
}
f.Read( &sz, sizeof( sz ) );
for( uint64_t i=0; i<sz; i++ )
{
uint64_t ptr;
f.Read( &ptr, sizeof( ptr ) );
SourceLocation srcloc;
f.Read( &srcloc, sizeof( srcloc ) );
m_data.sourceLocation.emplace( ptr, srcloc );
}
f.Read( &sz, sizeof( sz ) );
m_data.sourceLocationExpand.reserve_and_use( sz );
f.Read( m_data.sourceLocationExpand.data(), sizeof( uint64_t ) * sz );
const auto sle = sz;
f.Read( &sz, sizeof( sz ) );
m_data.sourceLocationPayload.reserve( sz );
for( uint64_t i=0; i<sz; i++ )
{
auto srcloc = m_slab.Alloc<SourceLocation>();
f.Read( srcloc, sizeof( *srcloc ) );
m_data.sourceLocationPayload.push_back_no_space_check( srcloc );
m_data.sourceLocationPayloadMap.emplace( srcloc, uint32_t( i ) );
}
m_data.sourceLocationZones.reserve( sle + sz );
for( uint64_t i=1; i<sle; i++ )
{
m_data.sourceLocationZones.emplace( int32_t( i ), Vector<ZoneEvent*>() );
}
for( uint64_t i=0; i<sz; i++ )
{
m_data.sourceLocationZones.emplace( -int32_t( i + 1 ), Vector<ZoneEvent*>() );
}
f.Read( &sz, sizeof( sz ) );
for( uint64_t i=0; i<sz; i++ )
{
LockMap lockmap;
uint32_t id;
uint64_t tsz;
f.Read( &id, sizeof( id ) );
f.Read( &lockmap.srcloc, sizeof( lockmap.srcloc ) );
f.Read( &lockmap.type, sizeof( lockmap.type ) );
f.Read( &lockmap.valid, sizeof( lockmap.valid ) );
f.Read( &tsz, sizeof( tsz ) );
for( uint64_t i=0; i<tsz; i++ )
{
uint64_t t;
f.Read( &t, sizeof( t ) );
lockmap.threadMap.emplace( t, lockmap.threadList.size() );
lockmap.threadList.emplace_back( t );
}
f.Read( &tsz, sizeof( tsz ) );
lockmap.timeline.reserve( tsz );
if( lockmap.type == LockType::Lockable )
{
for( uint64_t i=0; i<tsz; i++ )
{
auto lev = m_slab.Alloc<LockEvent>();
f.Read( lev, sizeof( LockEvent ) );
lockmap.timeline.push_back_no_space_check( lev );
}
}
else
{
for( uint64_t i=0; i<tsz; i++ )
{
auto lev = m_slab.Alloc<LockEventShared>();
f.Read( lev, sizeof( LockEventShared ) );
lockmap.timeline.push_back_no_space_check( lev );
}
}
m_data.lockMap.emplace( id, std::move( lockmap ) );
}
std::unordered_map<uint64_t, MessageData*> msgMap;
f.Read( &sz, sizeof( sz ) );
m_data.messages.reserve( sz );
for( uint64_t i=0; i<sz; i++ )
{
uint64_t ptr;
f.Read( &ptr, sizeof( ptr ) );
auto msgdata = m_slab.Alloc<MessageData>();
f.Read( msgdata, sizeof( *msgdata ) );
m_data.messages.push_back_no_space_check( msgdata );
msgMap.emplace( ptr, msgdata );
}
f.Read( &sz, sizeof( sz ) );
m_data.threads.reserve( sz );
for( uint64_t i=0; i<sz; i++ )
{
auto td = m_slab.AllocInit<ThreadData>();
f.Read( &td->id, sizeof( td->id ) );
f.Read( &td->count, sizeof( td->count ) );
ReadTimeline( f, td->timeline );
uint64_t msz;
f.Read( &msz, sizeof( msz ) );
td->messages.reserve( msz );
for( uint64_t j=0; j<msz; j++ )
{
uint64_t ptr;
f.Read( &ptr, sizeof( ptr ) );
td->messages.push_back_no_space_check( msgMap[ptr] );
}
m_data.threads.push_back_no_space_check( td );
}
f.Read( &sz, sizeof( sz ) );
m_data.gpuData.reserve( sz );
for( uint64_t i=0; i<sz; i++ )
{
auto ctx = m_slab.AllocInit<GpuCtxData>();
f.Read( &ctx->thread, sizeof( ctx->thread ) );
f.Read( &ctx->accuracyBits, sizeof( ctx->accuracyBits ) );
f.Read( &ctx->count, sizeof( ctx->count ) );
ReadTimeline( f, ctx->timeline );
m_data.gpuData.push_back_no_space_check( ctx );
}
f.Read( &sz, sizeof( sz ) );
m_data.plots.reserve( sz );
for( uint64_t i=0; i<sz; i++ )
{
auto pd = m_slab.AllocInit<PlotData>();
f.Read( &pd->name, sizeof( pd->name ) );
f.Read( &pd->min, sizeof( pd->min ) );
f.Read( &pd->max, sizeof( pd->max ) );
uint64_t psz;
f.Read( &psz, sizeof( psz ) );
pd->data.reserve_and_use( psz );
f.Read( pd->data.data(), psz * sizeof( PlotItem ) );
m_data.plots.push_back_no_space_check( pd );
}
}
Worker::~Worker()
{
Shutdown();
if ( m_thread.joinable() )
{
m_thread.join();
}
delete [] m_buffer;
LZ4_freeStreamDecode( m_stream );
}
int64_t Worker::GetFrameTime( size_t idx ) const
{
if( idx < m_data.frames.size() - 1 )
{
return m_data.frames[idx+1] - m_data.frames[idx];
}
else
{
return m_data.lastTime == 0 ? 0 : m_data.lastTime - m_data.frames.back();
}
}
int64_t Worker::GetFrameBegin( size_t idx ) const
{
assert( idx < m_data.frames.size() );
return m_data.frames[idx];
}
int64_t Worker::GetFrameEnd( size_t idx ) const
{
if( idx < m_data.frames.size() - 1 )
{
return m_data.frames[idx+1];
}
else
{
return m_data.lastTime;
}
}
std::pair <int, int> Worker::GetFrameRange( int64_t from, int64_t to )
{
const auto zitbegin = std::lower_bound( m_data.frames.begin(), m_data.frames.end(), from );
if( zitbegin == m_data.frames.end() ) return std::make_pair( -1, -1 );
const auto zitend = std::lower_bound( zitbegin, m_data.frames.end(), to );
int zbegin = std::distance( m_data.frames.begin(), zitbegin );
if( zbegin > 0 && *zitbegin != from) --zbegin;
const int zend = std::distance( m_data.frames.begin(), zitend );
return std::make_pair( zbegin, zend );
}
int64_t Worker::GetZoneEnd( const ZoneEvent& ev ) const
{
auto ptr = &ev;
for(;;)
{
if( ptr->end != -1 ) return ptr->end;
if( ptr->child.empty() ) return ptr->start;
ptr = ptr->child.back();
}
}
int64_t Worker::GetZoneEnd( const GpuEvent& ev ) const
{
auto ptr = &ev;
for(;;)
{
if( ptr->gpuEnd != -1 ) return ptr->gpuEnd;
if( ptr->child.empty() ) return ptr->gpuStart;
ptr = ptr->child.back();
}
}
const char* Worker::GetString( uint64_t ptr ) const
{
const auto it = m_data.strings.find( ptr );
if( it == m_data.strings.end() || it->second == nullptr )
{
return "???";
}
else
{
return it->second;
}
}
const char* Worker::GetString( const StringRef& ref ) const
{
if( ref.isidx )
{
assert( ref.active );
return m_data.stringData[ref.str];
}
else
{
if( ref.active )
{
return GetString( ref.str );
}
else
{
return "???";
}
}
}
const char* Worker::GetString( const StringIdx& idx ) const
{
assert( idx.active );
return m_data.stringData[idx.idx];
}
const char* Worker::GetThreadString( uint64_t id ) const
{
const auto it = m_data.threadNames.find( id );
if( it == m_data.threadNames.end() )
{
return "???";
}
else
{
return it->second;
}
}
const SourceLocation& Worker::GetSourceLocation( int32_t srcloc ) const
{
if( srcloc < 0 )
{
return *m_data.sourceLocationPayload[-srcloc-1];
}
else
{
const auto it = m_data.sourceLocation.find( m_data.sourceLocationExpand[srcloc] );
assert( it != m_data.sourceLocation.end() );
return it->second;
}
}
std::vector<int32_t> Worker::GetMatchingSourceLocation( const char* query ) const
{
std::vector<int32_t> match;
const auto sz = m_data.sourceLocationExpand.size();
for( size_t i=1; i<sz; i++ )
{
const auto it = m_data.sourceLocation.find( m_data.sourceLocationExpand[i] );
assert( it != m_data.sourceLocation.end() );
const auto& srcloc = it->second;
const auto str = GetString( srcloc.name.active ? srcloc.name : srcloc.function );
if( strstr( str, query ) != nullptr )
{
match.push_back( (int32_t)i );
}
}
for( auto& srcloc : m_data.sourceLocationPayload )
{
const auto str = GetString( srcloc->name.active ? srcloc->name : srcloc->function );
if( strstr( str, query ) != nullptr )
{
auto it = m_data.sourceLocationPayloadMap.find( srcloc );
assert( it != m_data.sourceLocationPayloadMap.end() );
match.push_back( -int32_t( it->second + 1 ) );
}
}
return match;
}
const Vector<ZoneEvent*>& Worker::GetZonesForSourceLocation( int32_t srcloc ) const
{
static const Vector<ZoneEvent*> empty;
auto it = m_data.sourceLocationZones.find( srcloc );
return it != m_data.sourceLocationZones.end() ? it->second : empty;
}
void Worker::Exec()
{
timeval tv;
tv.tv_sec = 0;
tv.tv_usec = 10000;
auto ShouldExit = [this]
{
return m_shutdown.load( std::memory_order_relaxed );
};
for(;;)
{
if( m_shutdown.load( std::memory_order_relaxed ) ) return;
if( !m_sock.Connect( m_addr.c_str(), "8086" ) ) continue;
std::chrono::time_point<std::chrono::high_resolution_clock> t0;
uint64_t bytes = 0;
uint64_t decBytes = 0;
{
WelcomeMessage welcome;
if( !m_sock.Read( &welcome, sizeof( welcome ), &tv, ShouldExit ) ) goto close;
m_timerMul = welcome.timerMul;
m_data.frames.push_back( TscTime( welcome.initBegin ) );
m_data.frames.push_back( TscTime( welcome.initEnd ) );
m_data.lastTime = m_data.frames.back();
m_delay = TscTime( welcome.delay );
m_resolution = TscTime( welcome.resolution );
char dtmp[64];
time_t date = welcome.epoch;
auto lt = localtime( &date );
strftime( dtmp, 64, "%F %T", lt );
char tmp[1024];
sprintf( tmp, "%s @ %s###Profiler", welcome.programName, dtmp );
m_captureName = tmp;
}
m_hasData.store( true, std::memory_order_release );
LZ4_setStreamDecode( m_stream, nullptr, 0 );
m_connected.store( true, std::memory_order_relaxed );
t0 = std::chrono::high_resolution_clock::now();
for(;;)
{
if( m_shutdown.load( std::memory_order_relaxed ) ) return;
auto buf = m_buffer + m_bufferOffset;
char lz4buf[LZ4Size];
lz4sz_t lz4sz;
if( !m_sock.Read( &lz4sz, sizeof( lz4sz ), &tv, ShouldExit ) ) goto close;
if( !m_sock.Read( lz4buf, lz4sz, &tv, ShouldExit ) ) goto close;
bytes += sizeof( lz4sz ) + lz4sz;
auto sz = LZ4_decompress_safe_continue( m_stream, lz4buf, buf, lz4sz, TargetFrameSize );
assert( sz >= 0 );
decBytes += sz;
char* ptr = buf;
const char* end = buf + sz;
{
std::lock_guard<NonRecursiveBenaphore> lock( m_data.lock );
while( ptr < end )
{
auto ev = (const QueueItem*)ptr;
DispatchProcess( *ev, ptr );
}
m_bufferOffset += sz;
if( m_bufferOffset > TargetFrameSize * 2 ) m_bufferOffset = 0;
HandlePostponedPlots();
}
auto t1 = std::chrono::high_resolution_clock::now();
auto td = std::chrono::duration_cast<std::chrono::milliseconds>( t1 - t0 ).count();
enum { MbpsUpdateTime = 200 };
if( td > MbpsUpdateTime )
{
std::lock_guard<NonRecursiveBenaphore> lock( m_mbpsData.lock );
m_mbpsData.mbps.erase( m_mbpsData.mbps.begin() );
m_mbpsData.mbps.emplace_back( bytes / ( td * 125.f ) );
m_mbpsData.compRatio = float( bytes ) / decBytes;
t0 = t1;
bytes = 0;
decBytes = 0;
}
if( m_terminate )
{
if( m_pendingStrings != 0 || m_pendingThreads != 0 || m_pendingSourceLocation != 0 ||
!m_pendingCustomStrings.empty() || !m_pendingPlots.empty() )
{
continue;
}
bool done = true;
for( auto& v : m_data.threads )
{
if( !v->stack.empty() )
{
done = false;
break;
}
}
if( !done ) continue;
ServerQuery( ServerQueryTerminate, 0 );
break;
}
}
close:
m_sock.Close();
m_connected.store( false, std::memory_order_relaxed );
}
}
void Worker::ServerQuery( uint8_t type, uint64_t data )
{
enum { DataSize = sizeof( type ) + sizeof( data ) };
char tmp[DataSize];
memcpy( tmp, &type, sizeof( type ) );
memcpy( tmp + sizeof( type ), &data, sizeof( data ) );
m_sock.Send( tmp, DataSize );
}
void Worker::DispatchProcess( const QueueItem& ev, char*& ptr )
{
if( ev.hdr.type == QueueType::CustomStringData || ev.hdr.type == QueueType::StringData
|| ev.hdr.type == QueueType::ThreadName || ev.hdr.type == QueueType::PlotName || ev.hdr.type == QueueType::SourceLocationPayload )
{
ptr += sizeof( QueueHeader ) + sizeof( QueueStringTransfer );
uint16_t sz;
memcpy( &sz, ptr, sizeof( sz ) );
ptr += sizeof( sz );
switch( ev.hdr.type )
{
case QueueType::CustomStringData:
AddCustomString( ev.stringTransfer.ptr, ptr, sz );
break;
case QueueType::StringData:
AddString( ev.stringTransfer.ptr, ptr, sz );
break;
case QueueType::ThreadName:
AddThreadString( ev.stringTransfer.ptr, ptr, sz );
break;
case QueueType::PlotName:
HandlePlotName( ev.stringTransfer.ptr, ptr, sz );
break;
case QueueType::SourceLocationPayload:
AddSourceLocationPayload( ev.stringTransfer.ptr, ptr, sz );
break;
default:
assert( false );
break;
}
ptr += sz;
}
else
{
ptr += QueueDataSize[ev.hdr.idx];
Process( ev );
}
}
void Worker::CheckSourceLocation( uint64_t ptr )
{
if( m_data.sourceLocation.find( ptr ) == m_data.sourceLocation.end() )
{
NewSourceLocation( ptr );
}
}
void Worker::NewSourceLocation( uint64_t ptr )
{
static const SourceLocation emptySourceLocation = {};
m_data.sourceLocation.emplace( ptr, emptySourceLocation );
m_pendingSourceLocation++;
m_sourceLocationQueue.push_back( ptr );
ServerQuery( ServerQuerySourceLocation, ptr );
}
uint32_t Worker::ShrinkSourceLocation( uint64_t srcloc )
{
auto it = m_sourceLocationShrink.find( srcloc );
if( it != m_sourceLocationShrink.end() )
{
return it->second;
}
else
{
return NewShrinkedSourceLocation( srcloc );
}
}
uint32_t Worker::NewShrinkedSourceLocation( uint64_t srcloc )
{
const auto sz = m_data.sourceLocationExpand.size();
m_data.sourceLocationExpand.push_back( srcloc );
m_data.sourceLocationZones.emplace( sz, Vector<ZoneEvent*>() );
m_sourceLocationShrink.emplace( srcloc, sz );
return sz;
}
void Worker::InsertMessageData( MessageData* msg, uint64_t thread )
{
if( m_data.messages.empty() )
{
m_data.messages.push_back( msg );
}
else if( m_data.messages.back()->time < msg->time )
{
m_data.messages.push_back_non_empty( msg );
}
else
{
auto mit = std::lower_bound( m_data.messages.begin(), m_data.messages.end(), msg->time, [] ( const auto& lhs, const auto& rhs ) { return lhs->time < rhs; } );
m_data.messages.insert( mit, msg );
}
auto vec = &NoticeThread( thread )->messages;
if( vec->empty() )
{
vec->push_back( msg );
}
else if( vec->back()->time < msg->time )
{
vec->push_back_non_empty( msg );
}
else
{
auto tmit = std::lower_bound( vec->begin(), vec->end(), msg->time, [] ( const auto& lhs, const auto& rhs ) { return lhs->time < rhs; } );
vec->insert( tmit, msg );
}
}
ThreadData* Worker::NoticeThread( uint64_t thread )
{
auto it = m_threadMap.find( thread );
if( it != m_threadMap.end() )
{
return it->second;
}
else
{
return NewThread( thread );
}
}
ThreadData* Worker::NewThread( uint64_t thread )
{
CheckThreadString( thread );
auto td = m_slab.AllocInit<ThreadData>();
td->id = thread;
td->count = 0;
m_data.threads.push_back( td );
m_threadMap.emplace( thread, td );
return td;
}
void Worker::NewZone( ZoneEvent* zone, uint64_t thread )
{
m_data.zonesCnt++;
auto it = m_data.sourceLocationZones.find( zone->srcloc );
assert( it != m_data.sourceLocationZones.end() );
it->second.push_back( zone );
auto td = NoticeThread( thread );
td->count++;
if( td->stack.empty() )
{
td->stack.push_back( zone );
td->timeline.push_back( zone );
}
else
{
td->stack.back()->child.push_back( zone );
td->stack.push_back_non_empty( zone );
}
}
static void UpdateLockCountLockable( LockMap& lockmap, size_t pos )
{
auto& timeline = lockmap.timeline;
uint8_t lockingThread;
uint8_t lockCount;
uint64_t waitList;
if( pos == 0 )
{
lockingThread = 0;
lockCount = 0;
waitList = 0;
}
else
{
const auto tl = timeline[pos-1];
lockingThread = tl->lockingThread;
lockCount = tl->lockCount;
waitList = tl->waitList;
}
const auto end = timeline.size();
while( pos != end )
{
const auto tl = timeline[pos];
const auto tbit = uint64_t( 1 ) << tl->thread;
switch( (LockEvent::Type)tl->type )
{
case LockEvent::Type::Wait:
waitList |= tbit;
break;
case LockEvent::Type::Obtain:
assert( lockCount < std::numeric_limits<uint8_t>::max() );
assert( ( waitList & tbit ) != 0 );
waitList &= ~tbit;
lockingThread = tl->thread;
lockCount++;
break;
case LockEvent::Type::Release:
assert( lockCount > 0 );
lockCount--;
break;
default:
break;
}
tl->lockingThread = lockingThread;
tl->waitList = waitList;
tl->lockCount = lockCount;
assert( tl->lockingThread == lockingThread );
pos++;
}
}
static void UpdateLockCountSharedLockable( LockMap& lockmap, size_t pos )
{
auto& timeline = lockmap.timeline;
uint8_t lockingThread;
uint8_t lockCount;
uint64_t waitShared;
uint64_t waitList;
uint64_t sharedList;
if( pos == 0 )
{
lockingThread = 0;
lockCount = 0;
waitShared = 0;
waitList = 0;
sharedList = 0;
}
else
{
const auto tl = (LockEventShared*)timeline[pos-1];
lockingThread = tl->lockingThread;
lockCount = tl->lockCount;
waitShared = tl->waitShared;
waitList = tl->waitList;
sharedList = tl->sharedList;
}
const auto end = timeline.size();
// ObtainShared and ReleaseShared should assert on lockCount == 0, but
// due to the async retrieval of data from threads that not possible.
while( pos != end )
{
const auto tl = (LockEventShared*)timeline[pos];
const auto tbit = uint64_t( 1 ) << tl->thread;
switch( (LockEvent::Type)tl->type )
{
case LockEvent::Type::Wait:
waitList |= tbit;
break;
case LockEvent::Type::WaitShared:
waitShared |= tbit;
break;
case LockEvent::Type::Obtain:
assert( lockCount < std::numeric_limits<uint8_t>::max() );
assert( ( waitList & tbit ) != 0 );
waitList &= ~tbit;
lockingThread = tl->thread;
lockCount++;
break;
case LockEvent::Type::Release:
assert( lockCount > 0 );
lockCount--;
break;
case LockEvent::Type::ObtainShared:
assert( ( waitShared & tbit ) != 0 );
assert( ( sharedList & tbit ) == 0 );
waitShared &= ~tbit;
sharedList |= tbit;
break;
case LockEvent::Type::ReleaseShared:
assert( ( sharedList & tbit ) != 0 );
sharedList &= ~tbit;
break;
default:
break;
}
tl->lockingThread = lockingThread;
tl->waitShared = waitShared;
tl->waitList = waitList;
tl->sharedList = sharedList;
tl->lockCount = lockCount;
assert( tl->lockingThread == lockingThread );
pos++;
}
}
static inline void UpdateLockCount( LockMap& lockmap, size_t pos )
{
if( lockmap.type == LockType::Lockable )
{
UpdateLockCountLockable( lockmap, pos );
}
else
{
UpdateLockCountSharedLockable( lockmap, pos );
}
}
void Worker::InsertLockEvent( LockMap& lockmap, LockEvent* lev, uint64_t thread )
{
m_data.lastTime = std::max( m_data.lastTime, lev->time );
NoticeThread( thread );
auto it = lockmap.threadMap.find( thread );
if( it == lockmap.threadMap.end() )
{
assert( lockmap.threadList.size() < MaxLockThreads );
it = lockmap.threadMap.emplace( thread, lockmap.threadList.size() ).first;
lockmap.threadList.emplace_back( thread );
}
lev->thread = it->second;
assert( lev->thread == it->second );
auto& timeline = lockmap.timeline;
if( timeline.empty() )
{
timeline.push_back( lev );
UpdateLockCount( lockmap, timeline.size() - 1 );
}
else if( timeline.back()->time < lev->time )
{
timeline.push_back_non_empty( lev );
UpdateLockCount( lockmap, timeline.size() - 1 );
}
else
{
auto it = std::lower_bound( timeline.begin(), timeline.end(), lev->time, [] ( const auto& lhs, const auto& rhs ) { return lhs->time < rhs; } );
it = timeline.insert( it, lev );
UpdateLockCount( lockmap, std::distance( timeline.begin(), it ) );
}
}
void Worker::CheckString( uint64_t ptr )
{
if( ptr == 0 ) return;
if( m_data.strings.find( ptr ) != m_data.strings.end() ) return;
m_data.strings.emplace( ptr, "???" );
m_pendingStrings++;
ServerQuery( ServerQueryString, ptr );
}
void Worker::CheckThreadString( uint64_t id )
{
if( m_data.threadNames.find( id ) != m_data.threadNames.end() ) return;
m_data.threadNames.emplace( id, "???" );
m_pendingThreads++;
ServerQuery( ServerQueryThreadString, id );
}
void Worker::AddSourceLocation( const QueueSourceLocation& srcloc )
{
assert( m_pendingSourceLocation > 0 );
m_pendingSourceLocation--;
const auto ptr = m_sourceLocationQueue.front();
m_sourceLocationQueue.erase( m_sourceLocationQueue.begin() );
auto it = m_data.sourceLocation.find( ptr );
assert( it != m_data.sourceLocation.end() );
CheckString( srcloc.name );
CheckString( srcloc.file );
CheckString( srcloc.function );
uint32_t color = ( srcloc.r << 16 ) | ( srcloc.g << 8 ) | srcloc.b;
it->second = SourceLocation { srcloc.name == 0 ? StringRef() : StringRef( StringRef::Ptr, srcloc.name ), StringRef( StringRef::Ptr, srcloc.function ), StringRef( StringRef::Ptr, srcloc.file ), srcloc.line, color };
}
void Worker::AddSourceLocationPayload( uint64_t ptr, char* data, size_t sz )
{
const auto start = data;
assert( m_pendingSourceLocationPayload.find( ptr ) == m_pendingSourceLocationPayload.end() );
uint32_t color, line;
memcpy( &color, data, 4 );
memcpy( &line, data + 4, 4 );
data += 8;
auto end = data;
while( *end ) end++;
const auto func = StoreString( data, end - data );
end++;
data = end;
while( *end ) end++;
const auto source = StoreString( data, end - data );
end++;
const auto nsz = sz - ( end - start );
color = ( ( color & 0x00FF0000 ) >> 16 ) |
( ( color & 0x0000FF00 ) ) |
( ( color & 0x000000FF ) << 16 );
SourceLocation srcloc { nsz == 0 ? StringRef() : StringRef( StringRef::Idx, StoreString( end, nsz ).idx ), StringRef( StringRef::Idx, func.idx ), StringRef( StringRef::Idx, source.idx ), line, color };
auto it = m_data.sourceLocationPayloadMap.find( &srcloc );
if( it == m_data.sourceLocationPayloadMap.end() )
{
auto slptr = m_slab.Alloc<SourceLocation>();
memcpy( slptr, &srcloc, sizeof( srcloc ) );
uint32_t idx = m_data.sourceLocationPayload.size();
m_data.sourceLocationPayloadMap.emplace( slptr, idx );
m_pendingSourceLocationPayload.emplace( ptr, -int32_t( idx + 1 ) );
m_data.sourceLocationPayload.push_back( slptr );
m_data.sourceLocationZones.emplace( -int32_t( idx + 1 ), Vector<ZoneEvent*>() );
}
else
{
m_pendingSourceLocationPayload.emplace( ptr, -int32_t( it->second + 1 ) );
}
}
void Worker::AddString( uint64_t ptr, char* str, size_t sz )
{
assert( m_pendingStrings > 0 );
m_pendingStrings--;
auto it = m_data.strings.find( ptr );
assert( it != m_data.strings.end() && strcmp( it->second, "???" ) == 0 );
const auto sl = StoreString( str, sz );
it->second = sl.ptr;
}
void Worker::AddThreadString( uint64_t id, char* str, size_t sz )
{
assert( m_pendingThreads > 0 );
m_pendingThreads--;
auto it = m_data.threadNames.find( id );
assert( it != m_data.threadNames.end() && strcmp( it->second, "???" ) == 0 );
const auto sl = StoreString( str, sz );
it->second = sl.ptr;
}
void Worker::AddCustomString( uint64_t ptr, char* str, size_t sz )
{
assert( m_pendingCustomStrings.find( ptr ) == m_pendingCustomStrings.end() );
m_pendingCustomStrings.emplace( ptr, StoreString( str, sz ) );
}
void Worker::InsertPlot( PlotData* plot, int64_t time, double val )
{
if( plot->data.empty() )
{
plot->min = val;
plot->max = val;
plot->data.push_back( { time, val } );
}
else if( plot->data.back().time < time )
{
if( plot->min > val ) plot->min = val;
else if( plot->max < val ) plot->max = val;
plot->data.push_back_non_empty( { time, val } );
}
else
{
if( plot->min > val ) plot->min = val;
else if( plot->max < val ) plot->max = val;
if( plot->postpone.empty() )
{
plot->postponeTime = std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::high_resolution_clock::now().time_since_epoch() ).count();
plot->postpone.push_back( { time, val } );
}
else
{
plot->postpone.push_back_non_empty( { time, val } );
}
}
}
void Worker::HandlePlotName( uint64_t name, char* str, size_t sz )
{
auto pit = m_pendingPlots.find( name );
assert( pit != m_pendingPlots.end() );
const auto sl = StoreString( str, sz );
auto it = m_plotRev.find( sl.ptr );
if( it == m_plotRev.end() )
{
m_plotMap.emplace( name, pit->second );
m_plotRev.emplace( sl.ptr, pit->second );
m_data.plots.push_back( pit->second );
m_data.strings.emplace( name, sl.ptr );
}
else
{
auto plot = it->second;
m_plotMap.emplace( name, plot );
const auto& pp = pit->second->data;
for( auto& v : pp )
{
InsertPlot( plot, v.time, v.val );
}
// TODO what happens with the source data here?
}
m_pendingPlots.erase( pit );
}
void Worker::HandlePostponedPlots()
{
for( auto& plot : m_data.plots )
{
auto& src = plot->postpone;
if( src.empty() ) continue;
if( std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::high_resolution_clock::now().time_since_epoch() ).count() - plot->postponeTime < 100 ) continue;
auto& dst = plot->data;
std::sort( src.begin(), src.end(), [] ( const auto& l, const auto& r ) { return l.time < r.time; } );
const auto ds = std::lower_bound( dst.begin(), dst.end(), src.front().time, [] ( const auto& l, const auto& r ) { return l.time < r; } );
const auto dsd = std::distance( dst.begin(), ds ) ;
const auto de = std::lower_bound( ds, dst.end(), src.back().time, [] ( const auto& l, const auto& r ) { return l.time < r; } );
const auto ded = std::distance( dst.begin(), de );
dst.insert( de, src.begin(), src.end() );
std::inplace_merge( dst.begin() + dsd, dst.begin() + ded, dst.begin() + ded + src.size(), [] ( const auto& l, const auto& r ) { return l.time < r.time; } );
src.clear();
}
}
StringLocation Worker::StoreString( char* str, size_t sz )
{
StringLocation ret;
const char backup = str[sz];
str[sz] = '\0';
auto sit = m_data.stringMap.find( str );
if( sit == m_data.stringMap.end() )
{
auto ptr = m_slab.Alloc<char>( sz+1 );
memcpy( ptr, str, sz+1 );
ret.ptr = ptr;
ret.idx = m_data.stringData.size();
m_data.stringMap.emplace( ptr, m_data.stringData.size() );
m_data.stringData.push_back( ptr );
}
else
{
ret.ptr = sit->first;
ret.idx = sit->second;
}
str[sz] = backup;
return ret;
}
void Worker::Process( const QueueItem& ev )
{
switch( ev.hdr.type )
{
case QueueType::ZoneBegin:
ProcessZoneBegin( ev.zoneBegin );
break;
case QueueType::ZoneBeginAllocSrcLoc:
ProcessZoneBeginAllocSrcLoc( ev.zoneBegin );
break;
case QueueType::ZoneEnd:
ProcessZoneEnd( ev.zoneEnd );
break;
case QueueType::FrameMarkMsg:
ProcessFrameMark( ev.frameMark );
break;
case QueueType::SourceLocation:
AddSourceLocation( ev.srcloc );
break;
case QueueType::ZoneText:
ProcessZoneText( ev.zoneText );
break;
case QueueType::LockAnnounce:
ProcessLockAnnounce( ev.lockAnnounce );
break;
case QueueType::LockWait:
ProcessLockWait( ev.lockWait );
break;
case QueueType::LockObtain:
ProcessLockObtain( ev.lockObtain );
break;
case QueueType::LockRelease:
ProcessLockRelease( ev.lockRelease );
break;
case QueueType::LockSharedWait:
ProcessLockSharedWait( ev.lockWait );
break;
case QueueType::LockSharedObtain:
ProcessLockSharedObtain( ev.lockObtain );
break;
case QueueType::LockSharedRelease:
ProcessLockSharedRelease( ev.lockRelease );
break;
case QueueType::LockMark:
ProcessLockMark( ev.lockMark );
break;
case QueueType::PlotData:
ProcessPlotData( ev.plotData );
break;
case QueueType::Message:
ProcessMessage( ev.message );
break;
case QueueType::MessageLiteral:
ProcessMessageLiteral( ev.message );
break;
case QueueType::GpuNewContext:
ProcessGpuNewContext( ev.gpuNewContext );
break;
case QueueType::GpuZoneBegin:
ProcessGpuZoneBegin( ev.gpuZoneBegin );
break;
case QueueType::GpuZoneEnd:
ProcessGpuZoneEnd( ev.gpuZoneEnd );
break;
case QueueType::GpuTime:
ProcessGpuTime( ev.gpuTime );
break;
case QueueType::GpuResync:
ProcessGpuResync( ev.gpuResync );
break;
case QueueType::Terminate:
m_terminate = true;
break;
default:
assert( false );
break;
}
}
void Worker::ProcessZoneBegin( const QueueZoneBegin& ev )
{
auto zone = m_slab.AllocInit<ZoneEvent>();
CheckSourceLocation( ev.srcloc );
zone->start = TscTime( ev.time );
zone->end = -1;
zone->srcloc = ShrinkSourceLocation( ev.srcloc );
assert( ev.cpu == 0xFFFFFFFF || ev.cpu <= std::numeric_limits<int8_t>::max() );
zone->cpu_start = ev.cpu == 0xFFFFFFFF ? -1 : (int8_t)ev.cpu;
m_data.lastTime = std::max( m_data.lastTime, zone->start );
NewZone( zone, ev.thread );
}
void Worker::ProcessZoneBeginAllocSrcLoc( const QueueZoneBegin& ev )
{
auto it = m_pendingSourceLocationPayload.find( ev.srcloc );
assert( it != m_pendingSourceLocationPayload.end() );
auto zone = m_slab.AllocInit<ZoneEvent>();
zone->start = TscTime( ev.time );
zone->end = -1;
zone->srcloc = it->second;
assert( ev.cpu == 0xFFFFFFFF || ev.cpu <= std::numeric_limits<int8_t>::max() );
zone->cpu_start = ev.cpu == 0xFFFFFFFF ? -1 : (int8_t)ev.cpu;
m_data.lastTime = std::max( m_data.lastTime, zone->start );
NewZone( zone, ev.thread );
m_pendingSourceLocationPayload.erase( it );
}
void Worker::ProcessZoneEnd( const QueueZoneEnd& ev )
{
auto tit = m_threadMap.find( ev.thread );
assert( tit != m_threadMap.end() );
auto td = tit->second;
auto& stack = td->stack;
assert( !stack.empty() );
auto zone = stack.back_and_pop();
assert( zone->end == -1 );
zone->end = TscTime( ev.time );
assert( ev.cpu == 0xFFFFFFFF || ev.cpu <= std::numeric_limits<int8_t>::max() );
zone->cpu_end = ev.cpu == 0xFFFFFFFF ? -1 : (int8_t)ev.cpu;
assert( zone->end >= zone->start );
m_data.lastTime = std::max( m_data.lastTime, zone->end );
}
void Worker::ProcessFrameMark( const QueueFrameMark& ev )
{
assert( !m_data.frames.empty() );
const auto lastframe = m_data.frames.back();
const auto time = TscTime( ev.time );
assert( lastframe < time );
m_data.frames.push_back_non_empty( time );
m_data.lastTime = std::max( m_data.lastTime, time );
}
void Worker::ProcessZoneText( const QueueZoneText& ev )
{
auto tit = m_threadMap.find( ev.thread );
assert( tit != m_threadMap.end() );
auto td = tit->second;
auto& stack = td->stack;
assert( !stack.empty() );
auto zone = stack.back();
auto it = m_pendingCustomStrings.find( ev.text );
assert( it != m_pendingCustomStrings.end() );
zone->text = StringIdx( it->second.idx );
m_pendingCustomStrings.erase( it );
}
void Worker::ProcessLockAnnounce( const QueueLockAnnounce& ev )
{
auto it = m_data.lockMap.find( ev.id );
if( it == m_data.lockMap.end() )
{
LockMap lm;
lm.srcloc = ShrinkSourceLocation( ev.lckloc );
lm.type = ev.type;
m_data.lockMap.emplace( ev.id, std::move( lm ) );
}
else
{
it->second.srcloc = ShrinkSourceLocation( ev.lckloc );
assert( it->second.type == ev.type );
it->second.valid = true;
}
CheckSourceLocation( ev.lckloc );
}
void Worker::ProcessLockWait( const QueueLockWait& ev )
{
auto it = m_data.lockMap.find( ev.id );
if( it == m_data.lockMap.end() )
{
LockMap lm;
lm.valid = false;
lm.type = ev.type;
it = m_data.lockMap.emplace( ev.id, std::move( lm ) ).first;
}
auto lev = ev.type == LockType::Lockable ? m_slab.Alloc<LockEvent>() : m_slab.Alloc<LockEventShared>();
lev->time = TscTime( ev.time );
lev->type = LockEvent::Type::Wait;
lev->srcloc = 0;
InsertLockEvent( it->second, lev, ev.thread );
}
void Worker::ProcessLockObtain( const QueueLockObtain& ev )
{
assert( m_data.lockMap.find( ev.id ) != m_data.lockMap.end() );
auto& lock = m_data.lockMap[ev.id];
auto lev = lock.type == LockType::Lockable ? m_slab.Alloc<LockEvent>() : m_slab.Alloc<LockEventShared>();
lev->time = TscTime( ev.time );
lev->type = LockEvent::Type::Obtain;
lev->srcloc = 0;
InsertLockEvent( lock, lev, ev.thread );
}
void Worker::ProcessLockRelease( const QueueLockRelease& ev )
{
assert( m_data.lockMap.find( ev.id ) != m_data.lockMap.end() );
auto& lock = m_data.lockMap[ev.id];
auto lev = lock.type == LockType::Lockable ? m_slab.Alloc<LockEvent>() : m_slab.Alloc<LockEventShared>();
lev->time = TscTime( ev.time );
lev->type = LockEvent::Type::Release;
lev->srcloc = 0;
InsertLockEvent( lock, lev, ev.thread );
}
void Worker::ProcessLockSharedWait( const QueueLockWait& ev )
{
auto it = m_data.lockMap.find( ev.id );
if( it == m_data.lockMap.end() )
{
LockMap lm;
lm.valid = false;
lm.type = ev.type;
it = m_data.lockMap.emplace( ev.id, std::move( lm ) ).first;
}
assert( ev.type == LockType::SharedLockable );
auto lev = m_slab.Alloc<LockEventShared>();
lev->time = TscTime( ev.time );
lev->type = LockEvent::Type::WaitShared;
lev->srcloc = 0;
InsertLockEvent( it->second, lev, ev.thread );
}
void Worker::ProcessLockSharedObtain( const QueueLockObtain& ev )
{
assert( m_data.lockMap.find( ev.id ) != m_data.lockMap.end() );
auto& lock = m_data.lockMap[ev.id];
assert( lock.type == LockType::SharedLockable );
auto lev = m_slab.Alloc<LockEventShared>();
lev->time = TscTime( ev.time );
lev->type = LockEvent::Type::ObtainShared;
lev->srcloc = 0;
InsertLockEvent( lock, lev, ev.thread );
}
void Worker::ProcessLockSharedRelease( const QueueLockRelease& ev )
{
assert( m_data.lockMap.find( ev.id ) != m_data.lockMap.end() );
auto& lock = m_data.lockMap[ev.id];
assert( lock.type == LockType::SharedLockable );
auto lev = m_slab.Alloc<LockEventShared>();
lev->time = TscTime( ev.time );
lev->type = LockEvent::Type::ReleaseShared;
lev->srcloc = 0;
InsertLockEvent( lock, lev, ev.thread );
}
void Worker::ProcessLockMark( const QueueLockMark& ev )
{
CheckSourceLocation( ev.srcloc );
auto lit = m_data.lockMap.find( ev.id );
assert( lit != m_data.lockMap.end() );
auto& lockmap = lit->second;
auto tid = lockmap.threadMap.find( ev.thread );
assert( tid != lockmap.threadMap.end() );
const auto thread = tid->second;
auto it = lockmap.timeline.end();
for(;;)
{
--it;
if( (*it)->thread == thread )
{
switch( (*it)->type )
{
case LockEvent::Type::Obtain:
case LockEvent::Type::ObtainShared:
case LockEvent::Type::Wait:
case LockEvent::Type::WaitShared:
(*it)->srcloc = ShrinkSourceLocation( ev.srcloc );
return;
default:
break;
}
}
}
}
void Worker::ProcessPlotData( const QueuePlotData& ev )
{
PlotData* plot;
auto it = m_plotMap.find( ev.name );
if( it == m_plotMap.end() )
{
auto pit = m_pendingPlots.find( ev.name );
if( pit == m_pendingPlots.end() )
{
plot = m_slab.AllocInit<PlotData>();
plot->name = ev.name;
m_pendingPlots.emplace( ev.name, plot );
ServerQuery( ServerQueryPlotName, ev.name );
}
else
{
plot = pit->second;
}
}
else
{
plot = it->second;
}
const auto time = TscTime( ev.time );
m_data.lastTime = std::max( m_data.lastTime, time );
switch( ev.type )
{
case PlotDataType::Double:
InsertPlot( plot, time, ev.data.d );
break;
case PlotDataType::Float:
InsertPlot( plot, time, (double)ev.data.f );
break;
case PlotDataType::Int:
InsertPlot( plot, time, (double)ev.data.i );
break;
default:
assert( false );
break;
}
}
void Worker::ProcessMessage( const QueueMessage& ev )
{
auto it = m_pendingCustomStrings.find( ev.text );
assert( it != m_pendingCustomStrings.end() );
auto msg = m_slab.Alloc<MessageData>();
msg->time = TscTime( ev.time );
msg->ref = StringRef( StringRef::Type::Idx, it->second.idx );
m_data.lastTime = std::max( m_data.lastTime, msg->time );
InsertMessageData( msg, ev.thread );
m_pendingCustomStrings.erase( it );
}
void Worker::ProcessMessageLiteral( const QueueMessage& ev )
{
CheckString( ev.text );
auto msg = m_slab.Alloc<MessageData>();
msg->time = TscTime( ev.time );
msg->ref = StringRef( StringRef::Type::Ptr, ev.text );
m_data.lastTime = std::max( m_data.lastTime, msg->time );
InsertMessageData( msg, ev.thread );
}
void Worker::ProcessGpuNewContext( const QueueGpuNewContext& ev )
{
assert( m_gpuCtxMap.find( ev.context ) == m_gpuCtxMap.end() );
auto gpu = m_slab.AllocInit<GpuCtxData>();
gpu->timeDiff = TscTime( ev.cpuTime ) - ev.gpuTime;
gpu->thread = ev.thread;
gpu->accuracyBits = ev.accuracyBits;
gpu->count = 0;
m_data.gpuData.push_back( gpu );
m_gpuCtxMap.emplace( ev.context, gpu );
}
void Worker::ProcessGpuZoneBegin( const QueueGpuZoneBegin& ev )
{
auto it = m_gpuCtxMap.find( ev.context );
assert( it != m_gpuCtxMap.end() );
auto ctx = it->second;
CheckSourceLocation( ev.srcloc );
auto zone = m_slab.AllocInit<GpuEvent>();
zone->cpuStart = TscTime( ev.cpuTime );
zone->cpuEnd = -1;
zone->gpuStart = std::numeric_limits<int64_t>::max();
zone->gpuEnd = -1;
zone->srcloc = ShrinkSourceLocation( ev.srcloc );
m_data.lastTime = std::max( m_data.lastTime, zone->cpuStart );
auto timeline = &ctx->timeline;
if( !ctx->stack.empty() )
{
timeline = &ctx->stack.back()->child;
}
timeline->push_back( zone );
ctx->stack.push_back( zone );
ctx->queue.push_back( zone );
}
void Worker::ProcessGpuZoneEnd( const QueueGpuZoneEnd& ev )
{
auto it = m_gpuCtxMap.find( ev.context );
assert( it != m_gpuCtxMap.end() );
auto ctx = it->second;
assert( !ctx->stack.empty() );
auto zone = ctx->stack.back_and_pop();
ctx->queue.push_back( zone );
zone->cpuEnd = TscTime( ev.cpuTime );
m_data.lastTime = std::max( m_data.lastTime, zone->cpuEnd );
}
void Worker::ProcessGpuTime( const QueueGpuTime& ev )
{
auto it = m_gpuCtxMap.find( ev.context );
assert( it != m_gpuCtxMap.end() );
auto ctx = it->second;
auto zone = ctx->queue.front();
if( zone->gpuStart == std::numeric_limits<int64_t>::max() )
{
zone->gpuStart = ctx->timeDiff + ev.gpuTime;
m_data.lastTime = std::max( m_data.lastTime, zone->gpuStart );
ctx->count++;
}
else
{
zone->gpuEnd = ctx->timeDiff + ev.gpuTime;
m_data.lastTime = std::max( m_data.lastTime, zone->gpuEnd );
}
ctx->queue.erase( ctx->queue.begin() );
if( !ctx->resync.empty() )
{
auto& resync = ctx->resync.front();
assert( resync.events > 0 );
resync.events--;
if( resync.events == 0 )
{
ctx->timeDiff = resync.timeDiff;
ctx->resync.erase( ctx->resync.begin() );
}
}
}
void Worker::ProcessGpuResync( const QueueGpuResync& ev )
{
auto it = m_gpuCtxMap.find( ev.context );
assert( it != m_gpuCtxMap.end() );
auto ctx = it->second;
const auto timeDiff = TscTime( ev.cpuTime ) - ev.gpuTime;
if( ctx->queue.empty() )
{
assert( ctx->resync.empty() );
ctx->timeDiff = timeDiff;
}
else
{
if( ctx->resync.empty() )
{
ctx->resync.push_back( { timeDiff, uint16_t( ctx->queue.size() ) } );
}
else
{
const auto last = ctx->resync.back().events;
ctx->resync.push_back( { timeDiff, uint16_t( ctx->queue.size() - last ) } );
}
}
}
void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec )
{
uint64_t sz;
f.Read( &sz, sizeof( sz ) );
if( sz != 0 )
{
ReadTimeline( f, vec, sz );
}
}
void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec )
{
uint64_t sz;
f.Read( &sz, sizeof( sz ) );
if( sz != 0 )
{
ReadTimeline( f, vec, sz );
}
}
void Worker::ReadTimeline( FileRead& f, Vector<ZoneEvent*>& vec, uint64_t size )
{
assert( size != 0 );
vec.reserve_non_zero( size );
m_data.zonesCnt += size;
for( uint64_t i=0; i<size; i++ )
{
auto zone = m_slab.Alloc<ZoneEvent>();
new( &zone->child ) decltype( zone->child );
vec.push_back_no_space_check( zone );
f.Read( zone, sizeof( ZoneEvent ) - sizeof( ZoneEvent::child ) );
auto it = m_data.sourceLocationZones.find( zone->srcloc );
assert( it != m_data.sourceLocationZones.end() );
it->second.push_back( zone );
ReadTimeline( f, zone->child );
}
}
void Worker::ReadTimeline( FileRead& f, Vector<GpuEvent*>& vec, uint64_t size )
{
assert( size != 0 );
vec.reserve_non_zero( size );
for( uint64_t i=0; i<size; i++ )
{
auto zone = m_slab.AllocInit<GpuEvent>();
vec.push_back_no_space_check( zone );
f.Read( zone, sizeof( GpuEvent ) - sizeof( GpuEvent::child ) );
ReadTimeline( f, zone->child );
}
}
void Worker::Write( FileWrite& f )
{
f.Write( &m_delay, sizeof( m_delay ) );
f.Write( &m_resolution, sizeof( m_resolution ) );
f.Write( &m_timerMul, sizeof( m_timerMul ) );
f.Write( &m_data.lastTime, sizeof( m_data.lastTime ) );
uint64_t sz = m_captureName.size();
f.Write( &sz, sizeof( sz ) );
f.Write( m_captureName.c_str(), sz );
sz = m_data.frames.size();
f.Write( &sz, sizeof( sz ) );
f.Write( m_data.frames.data(), sizeof( uint64_t ) * sz );
sz = m_data.stringData.size();
f.Write( &sz, sizeof( sz ) );
for( auto& v : m_data.stringData )
{
uint64_t ptr = (uint64_t)v;
f.Write( &ptr, sizeof( ptr ) );
sz = strlen( v );
f.Write( &sz, sizeof( sz ) );
f.Write( v, sz );
}
sz = m_data.strings.size();
f.Write( &sz, sizeof( sz ) );
for( auto& v : m_data.strings )
{
f.Write( &v.first, sizeof( v.first ) );
uint64_t ptr = (uint64_t)v.second;
f.Write( &ptr, sizeof( ptr ) );
}
sz = m_data.threadNames.size();
f.Write( &sz, sizeof( sz ) );
for( auto& v : m_data.threadNames )
{
f.Write( &v.first, sizeof( v.first ) );
uint64_t ptr = (uint64_t)v.second;
f.Write( &ptr, sizeof( ptr ) );
}
sz = m_data.sourceLocation.size();
f.Write( &sz, sizeof( sz ) );
for( auto& v : m_data.sourceLocation )
{
f.Write( &v.first, sizeof( v.first ) );
f.Write( &v.second, sizeof( v.second ) );
}
sz = m_data.sourceLocationExpand.size();
f.Write( &sz, sizeof( sz ) );
for( auto& v : m_data.sourceLocationExpand )
{
f.Write( &v, sizeof( v ) );
}
sz = m_data.sourceLocationPayload.size();
f.Write( &sz, sizeof( sz ) );
for( auto& v : m_data.sourceLocationPayload )
{
f.Write( v, sizeof( *v ) );
}
sz = m_data.lockMap.size();
f.Write( &sz, sizeof( sz ) );
for( auto& v : m_data.lockMap )
{
f.Write( &v.first, sizeof( v.first ) );
f.Write( &v.second.srcloc, sizeof( v.second.srcloc ) );
f.Write( &v.second.type, sizeof( v.second.type ) );
f.Write( &v.second.valid, sizeof( v.second.valid ) );
sz = v.second.threadList.size();
f.Write( &sz, sizeof( sz ) );
for( auto& t : v.second.threadList )
{
f.Write( &t, sizeof( t ) );
}
sz = v.second.timeline.size();
f.Write( &sz, sizeof( sz ) );
if( v.second.type == LockType::Lockable )
{
for( auto& lev : v.second.timeline )
{
f.Write( lev, sizeof( LockEvent ) );
}
}
else
{
for( auto& lev : v.second.timeline )
{
f.Write( lev, sizeof( LockEventShared ) );
}
}
}
sz = m_data.messages.size();
f.Write( &sz, sizeof( sz ) );
for( auto& v : m_data.messages )
{
const auto ptr = (uint64_t)v;
f.Write( &ptr, sizeof( ptr ) );
f.Write( v, sizeof( *v ) );
}
sz = m_data.threads.size();
f.Write( &sz, sizeof( sz ) );
for( auto& thread : m_data.threads )
{
f.Write( &thread->id, sizeof( thread->id ) );
f.Write( &thread->count, sizeof( thread->count ) );
WriteTimeline( f, thread->timeline );
sz = thread->messages.size();
f.Write( &sz, sizeof( sz ) );
for( auto& v : thread->messages )
{
auto ptr = uint64_t( v );
f.Write( &ptr, sizeof( ptr ) );
}
}
sz = m_data.gpuData.size();
f.Write( &sz, sizeof( sz ) );
for( auto& ctx : m_data.gpuData )
{
f.Write( &ctx->thread, sizeof( ctx->thread ) );
f.Write( &ctx->accuracyBits, sizeof( ctx->accuracyBits ) );
f.Write( &ctx->count, sizeof( ctx->count ) );
WriteTimeline( f, ctx->timeline );
}
sz = m_data.plots.size();
f.Write( &sz, sizeof( sz ) );
for( auto& plot : m_data.plots )
{
f.Write( &plot->name, sizeof( plot->name ) );
f.Write( &plot->min, sizeof( plot->min ) );
f.Write( &plot->max, sizeof( plot->max ) );
sz = plot->data.size();
f.Write( &sz, sizeof( sz ) );
f.Write( plot->data.data(), sizeof( PlotItem ) * sz );
}
}
void Worker::WriteTimeline( FileWrite& f, const Vector<ZoneEvent*>& vec )
{
uint64_t sz = vec.size();
f.Write( &sz, sizeof( sz ) );
for( auto& v : vec )
{
f.Write( v, sizeof( ZoneEvent ) - sizeof( ZoneEvent::child ) );
WriteTimeline( f, v->child );
}
}
void Worker::WriteTimeline( FileWrite& f, const Vector<GpuEvent*>& vec )
{
uint64_t sz = vec.size();
f.Write( &sz, sizeof( sz ) );
for( auto& v : vec )
{
f.Write( v, sizeof( GpuEvent ) - sizeof( GpuEvent::child ) );
WriteTimeline( f, v->child );
}
}
}