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Frame profiler
gamedevgamedev-librarygamedevelopmentlibraryperformanceperformance-analysisprofilerprofilingprofiling-library
d1917e1856
Removed unused parameter for the case when the TracyOpenGL.hpp is included by TRACY_ENABLE is not defined |
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capture | ||
client | ||
common | ||
doc | ||
examples/ToyPathTracer | ||
extra | ||
icon | ||
imgui | ||
imguicolortextedit | ||
import-chrome | ||
libbacktrace | ||
manual | ||
nfd | ||
profiler | ||
server | ||
test | ||
update | ||
.appveyor.yml | ||
.gitignore | ||
AUTHORS | ||
LICENSE | ||
NEWS | ||
README.md | ||
Tracy.hpp | ||
TracyC.h | ||
TracyClient.cpp | ||
TracyClientDLL.cpp | ||
TracyLua.hpp | ||
TracyOpenGL.hpp | ||
TracyVulkan.hpp |
Tracy Profiler
A real time, nanosecond resolution, remote telemetry frame profiler for games and other applications.
Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan), memory, locks, context switches, per-frame screenshots and more.
For usage instructions, consult the user manual at the following address.
Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6