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Original commit a6b25497 by xavier <xavierb@gmail.com>: add TRACY_CALLSTACK_IGNORE_INLINES to tradeoff speed vs precision in win32 DecodeCallstackPtr() SymQueryInlineTrace() is too slow in some cases: 300000 queries backlog getting processed at ~70 per second is prohibitive. (without inlines resolution, it's more like ~20000 queries per second) |
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.. | ||
tracy_concurrentqueue.h | ||
tracy_rpmalloc.cpp | ||
tracy_rpmalloc.hpp | ||
TracyArmCpuTable.hpp | ||
TracyCallstack.cpp | ||
TracyCallstack.h | ||
TracyCallstack.hpp | ||
TracyDxt1.cpp | ||
TracyDxt1.hpp | ||
TracyFastVector.hpp | ||
TracyLock.hpp | ||
TracyProfiler.cpp | ||
TracyProfiler.hpp | ||
TracyRingBuffer.hpp | ||
TracyScoped.hpp | ||
TracySysTime.cpp | ||
TracySysTime.hpp | ||
TracySysTrace.cpp | ||
TracySysTrace.hpp | ||
TracySysTracePayload.hpp | ||
TracyThread.hpp |