mirror of
https://github.com/wolfpld/tracy.git
synced 2024-11-10 02:31:48 +00:00
1066 lines
45 KiB
C++
1066 lines
45 KiB
C++
#include <inttypes.h>
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#include "TracyColor.hpp"
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#include "TracyFilesystem.hpp"
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#include "TracyImGui.hpp"
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#include "TracyMouse.hpp"
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#include "TracyPrint.hpp"
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#include "TracyView.hpp"
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namespace tracy
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{
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enum { MinVisSize = 3 };
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static tracy_force_inline uint64_t GetThreadBit( uint8_t thread )
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{
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return uint64_t( 1 ) << thread;
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}
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static tracy_force_inline bool IsThreadWaiting( uint64_t bitlist, uint64_t threadBit )
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{
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return ( bitlist & threadBit ) != 0;
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}
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static tracy_force_inline bool AreOtherWaiting( uint64_t bitlist, uint64_t threadBit )
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{
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return ( bitlist & ~threadBit ) != 0;
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}
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enum class LockState
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{
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Nothing,
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HasLock, // green
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HasBlockingLock, // yellow
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WaitLock // red
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};
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static Vector<LockEventPtr>::const_iterator GetNextLockEvent( const Vector<LockEventPtr>::const_iterator& it, const Vector<LockEventPtr>::const_iterator& end, LockState& nextState, uint64_t threadBit )
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{
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auto next = it;
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next++;
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switch( nextState )
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{
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case LockState::Nothing:
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while( next < end )
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{
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if( next->lockCount != 0 )
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{
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if( GetThreadBit( next->lockingThread ) == threadBit )
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{
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nextState = AreOtherWaiting( next->waitList, threadBit ) ? LockState::HasBlockingLock : LockState::HasLock;
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break;
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}
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else if( IsThreadWaiting( next->waitList, threadBit ) )
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{
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nextState = LockState::WaitLock;
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break;
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}
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}
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next++;
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}
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break;
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case LockState::HasLock:
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while( next < end )
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{
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if( next->lockCount == 0 )
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{
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nextState = LockState::Nothing;
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break;
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}
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if( next->waitList != 0 )
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{
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if( AreOtherWaiting( next->waitList, threadBit ) )
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{
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nextState = LockState::HasBlockingLock;
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}
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break;
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}
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if( next->waitList != it->waitList || next->lockCount != it->lockCount )
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{
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break;
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}
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next++;
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}
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break;
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case LockState::HasBlockingLock:
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while( next < end )
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{
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if( next->lockCount == 0 )
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{
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nextState = LockState::Nothing;
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break;
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}
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if( next->waitList != it->waitList || next->lockCount != it->lockCount )
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{
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break;
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}
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next++;
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}
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break;
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case LockState::WaitLock:
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while( next < end )
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{
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if( GetThreadBit( next->lockingThread ) == threadBit )
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{
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nextState = AreOtherWaiting( next->waitList, threadBit ) ? LockState::HasBlockingLock : LockState::HasLock;
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break;
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}
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if( next->lockingThread != it->lockingThread )
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{
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break;
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}
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if( next->lockCount == 0 )
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{
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break;
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}
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next++;
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}
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break;
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default:
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assert( false );
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break;
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}
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return next;
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}
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static Vector<LockEventPtr>::const_iterator GetNextLockEventShared( const Vector<LockEventPtr>::const_iterator& it, const Vector<LockEventPtr>::const_iterator& end, LockState& nextState, uint64_t threadBit )
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{
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const auto itptr = (const LockEventShared*)(const LockEvent*)it->ptr;
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auto next = it;
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next++;
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switch( nextState )
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{
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case LockState::Nothing:
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while( next < end )
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{
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const auto ptr = (const LockEventShared*)(const LockEvent*)next->ptr;
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if( next->lockCount != 0 )
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{
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const auto wait = next->waitList | ptr->waitShared;
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if( GetThreadBit( next->lockingThread ) == threadBit )
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{
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nextState = AreOtherWaiting( wait, threadBit ) ? LockState::HasBlockingLock : LockState::HasLock;
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break;
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}
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else if( IsThreadWaiting( wait, threadBit ) )
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{
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nextState = LockState::WaitLock;
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break;
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}
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}
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else if( IsThreadWaiting( ptr->sharedList, threadBit ) )
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{
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nextState = ( next->waitList != 0 ) ? LockState::HasBlockingLock : LockState::HasLock;
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break;
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}
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else if( ptr->sharedList != 0 && IsThreadWaiting( next->waitList, threadBit ) )
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{
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nextState = LockState::WaitLock;
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break;
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}
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next++;
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}
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break;
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case LockState::HasLock:
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while( next < end )
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{
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const auto ptr = (const LockEventShared*)(const LockEvent*)next->ptr;
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if( next->lockCount == 0 && !IsThreadWaiting( ptr->sharedList, threadBit ) )
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{
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nextState = LockState::Nothing;
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break;
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}
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if( next->waitList != 0 )
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{
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if( AreOtherWaiting( next->waitList, threadBit ) )
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{
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nextState = LockState::HasBlockingLock;
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}
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break;
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}
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else if( !IsThreadWaiting( ptr->sharedList, threadBit ) && ptr->waitShared != 0 )
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{
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nextState = LockState::HasBlockingLock;
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break;
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}
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if( next->waitList != it->waitList || ptr->waitShared != itptr->waitShared || next->lockCount != it->lockCount || ptr->sharedList != itptr->sharedList )
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{
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break;
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}
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next++;
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}
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break;
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case LockState::HasBlockingLock:
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while( next < end )
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{
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const auto ptr = (const LockEventShared*)(const LockEvent*)next->ptr;
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if( next->lockCount == 0 && !IsThreadWaiting( ptr->sharedList, threadBit ) )
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{
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nextState = LockState::Nothing;
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break;
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}
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if( next->waitList != it->waitList || ptr->waitShared != itptr->waitShared || next->lockCount != it->lockCount || ptr->sharedList != itptr->sharedList )
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{
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break;
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}
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next++;
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}
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break;
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case LockState::WaitLock:
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while( next < end )
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{
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const auto ptr = (const LockEventShared*)(const LockEvent*)next->ptr;
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if( GetThreadBit( next->lockingThread ) == threadBit )
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{
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const auto wait = next->waitList | ptr->waitShared;
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nextState = AreOtherWaiting( wait, threadBit ) ? LockState::HasBlockingLock : LockState::HasLock;
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break;
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}
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if( IsThreadWaiting( ptr->sharedList, threadBit ) )
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{
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nextState = ( next->waitList != 0 ) ? LockState::HasBlockingLock : LockState::HasLock;
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break;
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}
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if( next->lockingThread != it->lockingThread )
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{
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break;
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}
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if( next->lockCount == 0 && !IsThreadWaiting( ptr->waitShared, threadBit ) )
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{
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break;
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}
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next++;
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}
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break;
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default:
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assert( false );
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break;
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}
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return next;
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}
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static LockState CombineLockState( LockState state, LockState next )
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{
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return (LockState)std::max( (int)state, (int)next );
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}
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void View::DrawLockHeader( uint32_t id, const LockMap& lockmap, const SourceLocation& srcloc, bool hover, ImDrawList* draw, const ImVec2& wpos, float w, float ty, float offset, uint8_t tid )
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{
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char buf[1024];
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if( lockmap.customName.Active() )
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{
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sprintf( buf, "%" PRIu32 ": %s", id, m_worker.GetString( lockmap.customName ) );
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}
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else
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{
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sprintf( buf, "%" PRIu32 ": %s", id, m_worker.GetString( srcloc.function ) );
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}
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ImGui::PushFont( m_smallFont );
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DrawTextContrast( draw, wpos + ImVec2( 0, offset ), 0xFF8888FF, buf );
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ImGui::PopFont();
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if( hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty + 1 ) ) )
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{
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m_lockHoverHighlight = id;
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if( ImGui::IsMouseHoveringRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( ty + ImGui::CalcTextSize( buf ).x, offset + ty + 1 ) ) )
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{
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const auto& range = lockmap.range[tid];
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const auto activity = range.end - range.start;
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const auto traceLen = m_worker.GetLastTime();
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int64_t timeAnnounce = lockmap.timeAnnounce;
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int64_t timeTerminate = lockmap.timeTerminate;
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if( !lockmap.timeline.empty() )
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{
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if( timeAnnounce <= 0 )
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{
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timeAnnounce = lockmap.timeline.front().ptr->Time();
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}
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if( timeTerminate <= 0 )
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{
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timeTerminate = lockmap.timeline.back().ptr->Time();
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}
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}
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const auto lockLen = timeTerminate - timeAnnounce;
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ImGui::BeginTooltip();
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switch( lockmap.type )
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{
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case LockType::Lockable:
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TextFocused( "Type:", "lockable" );
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break;
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case LockType::SharedLockable:
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TextFocused( "Type:", "shared lockable" );
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break;
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default:
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assert( false );
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break;
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}
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ImGui::TextUnformatted( LocationToString( m_worker.GetString( srcloc.file ), srcloc.line ) );
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ImGui::Separator();
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TextFocused( ICON_FA_RANDOM " Appeared at", TimeToString( range.start ) );
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TextFocused( ICON_FA_RANDOM " Last event at", TimeToString( range.end ) );
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TextFocused( ICON_FA_RANDOM " Activity time:", TimeToString( activity ) );
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ImGui::SameLine();
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ImGui::TextDisabled( "(%.2f%% of lock lifetime)", activity / double( lockLen ) * 100 );
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ImGui::Separator();
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TextFocused( "Announce time:", TimeToString( timeAnnounce ) );
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TextFocused( "Terminate time:", TimeToString( timeTerminate ) );
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TextFocused( "Lifetime:", TimeToString( lockLen ) );
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ImGui::SameLine();
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ImGui::TextDisabled( "(%.2f%% of trace time)", lockLen / double( traceLen ) * 100 );
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ImGui::Separator();
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TextDisabledUnformatted( "Thread list:" );
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ImGui::Indent( ty );
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for( const auto& t : lockmap.threadList )
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{
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SmallColorBox( GetThreadColor( t, 0 ) );
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ImGui::SameLine();
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ImGui::TextUnformatted( m_worker.GetThreadName( t ) );
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}
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ImGui::Unindent( ty );
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ImGui::Separator();
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TextFocused( "Lock events:", RealToString( lockmap.timeline.size() ) );
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ImGui::EndTooltip();
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if( IsMouseClicked( 0 ) )
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{
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m_lockInfoWindow = id;
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}
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if( IsMouseClicked( 2 ) )
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{
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ZoomToRange( range.start, range.end );
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}
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}
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}
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}
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int View::DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int _offset, LockHighlight& highlight, float yMin, float yMax )
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{
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const auto delay = m_worker.GetDelay();
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const auto resolution = m_worker.GetResolution();
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const auto w = ImGui::GetContentRegionAvail().x - 1;
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ImGui::PushFont( m_smallFont );
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const auto ty = ImGui::GetTextLineHeight();
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ImGui::PopFont();
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const auto ostep = ty + 1;
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auto draw = ImGui::GetWindowDrawList();
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const auto dsz = delay * pxns;
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const auto rsz = resolution * pxns;
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const auto dpos = wpos + ImVec2( 0.5f, 0.5f );
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const auto ty025 = round( ty * 0.25f );
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const auto ty05 = round( ty * 0.5f );
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const auto ty075 = round( ty * 0.75f );
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int cnt = 0;
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for( const auto& v : m_worker.GetLockMap() )
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{
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const auto& lockmap = *v.second;
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if( !lockmap.valid || !Vis( &lockmap ).visible ) continue;
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if( m_vd.onlyContendedLocks && ( lockmap.threadList.size() == 1 || !lockmap.isContended ) && m_lockInfoWindow != v.first ) continue;
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auto it = lockmap.threadMap.find( tid );
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if( it == lockmap.threadMap.end() ) continue;
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const auto offset = _offset + ostep * cnt;
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const auto& range = lockmap.range[it->second];
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const auto& tl = lockmap.timeline;
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assert( !tl.empty() );
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if( range.start > m_vd.zvEnd || range.end < m_vd.zvStart )
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{
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if( m_lockInfoWindow == v.first )
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{
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draw->AddRectFilled( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x2288DD88 );
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draw->AddRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x4488DD88 );
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DrawLockHeader( v.first, lockmap, m_worker.GetSourceLocation( lockmap.srcloc ), hover, draw, wpos, w, ty, offset, it->second );
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cnt++;
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}
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continue;
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}
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auto GetNextLockFunc = lockmap.type == LockType::Lockable ? GetNextLockEvent : GetNextLockEventShared;
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const auto thread = it->second;
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const auto threadBit = GetThreadBit( thread );
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auto vbegin = std::lower_bound( tl.begin(), tl.end(), std::max( range.start, m_vd.zvStart - delay ), [] ( const auto& l, const auto& r ) { return l.ptr->Time() < r; } );
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const auto vend = std::lower_bound( vbegin, tl.end(), std::min( range.end, m_vd.zvEnd + resolution ), [] ( const auto& l, const auto& r ) { return l.ptr->Time() < r; } );
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if( vbegin > tl.begin() ) vbegin--;
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LockState state = LockState::Nothing;
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if( lockmap.type == LockType::Lockable )
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{
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if( vbegin->lockCount != 0 )
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{
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if( vbegin->lockingThread == thread )
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{
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state = AreOtherWaiting( vbegin->waitList, threadBit ) ? LockState::HasBlockingLock : LockState::HasLock;
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}
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else if( IsThreadWaiting( vbegin->waitList, threadBit ) )
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{
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state = LockState::WaitLock;
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}
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}
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}
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else
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{
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auto ptr = (const LockEventShared*)(const LockEvent*)vbegin->ptr;
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if( vbegin->lockCount != 0 )
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{
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if( vbegin->lockingThread == thread )
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{
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state = ( AreOtherWaiting( vbegin->waitList, threadBit ) || AreOtherWaiting( ptr->waitShared, threadBit ) ) ? LockState::HasBlockingLock : LockState::HasLock;
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}
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else if( IsThreadWaiting( vbegin->waitList, threadBit ) || IsThreadWaiting( ptr->waitShared, threadBit ) )
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{
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state = LockState::WaitLock;
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}
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}
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else if( IsThreadWaiting( ptr->sharedList, threadBit ) )
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{
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state = vbegin->waitList != 0 ? LockState::HasBlockingLock : LockState::HasLock;
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}
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else if( ptr->sharedList != 0 && IsThreadWaiting( vbegin->waitList, threadBit ) )
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{
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state = LockState::WaitLock;
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}
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}
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const auto yPos = wpos.y + offset;
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if( yPos + ostep >= yMin && yPos <= yMax )
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{
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bool drawn = false;
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const auto& srcloc = m_worker.GetSourceLocation( lockmap.srcloc );
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double pxend = 0;
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for(;;)
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{
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if( m_vd.onlyContendedLocks )
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{
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while( vbegin < vend && ( state == LockState::Nothing || state == LockState::HasLock ) )
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{
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vbegin = GetNextLockFunc( vbegin, vend, state, threadBit );
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}
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}
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else
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{
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while( vbegin < vend && state == LockState::Nothing )
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{
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vbegin = GetNextLockFunc( vbegin, vend, state, threadBit );
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}
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}
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if( vbegin >= vend ) break;
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assert( state != LockState::Nothing && ( !m_vd.onlyContendedLocks || state != LockState::HasLock ) );
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drawn = true;
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LockState drawState = state;
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auto next = GetNextLockFunc( vbegin, vend, state, threadBit );
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const auto t0 = vbegin->ptr->Time();
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int64_t t1 = next == tl.end() ? m_worker.GetLastTime() : next->ptr->Time();
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const auto px0 = std::max( pxend, ( t0 - m_vd.zvStart ) * pxns );
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auto tx0 = px0;
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double px1 = ( t1 - m_vd.zvStart ) * pxns;
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uint64_t condensed = 0;
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if( m_vd.onlyContendedLocks )
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{
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for(;;)
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{
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if( next >= vend || px1 - tx0 > MinVisSize ) break;
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auto n = next;
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auto ns = state;
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while( n < vend && ( ns == LockState::Nothing || ns == LockState::HasLock ) )
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{
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n = GetNextLockFunc( n, vend, ns, threadBit );
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}
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if( n >= vend ) break;
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if( n == next )
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{
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n = GetNextLockFunc( n, vend, ns, threadBit );
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}
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drawState = CombineLockState( drawState, state );
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condensed++;
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const auto t2 = n == tl.end() ? m_worker.GetLastTime() : n->ptr->Time();
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const auto px2 = ( t2 - m_vd.zvStart ) * pxns;
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if( px2 - px1 > MinVisSize ) break;
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if( drawState != ns && px2 - px0 > MinVisSize && !( ns == LockState::Nothing || ns == LockState::HasLock ) ) break;
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t1 = t2;
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tx0 = px1;
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px1 = px2;
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next = n;
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state = ns;
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}
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}
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else
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{
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for(;;)
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|
{
|
|
if( next >= vend || px1 - tx0 > MinVisSize ) break;
|
|
auto n = next;
|
|
auto ns = state;
|
|
while( n < vend && ns == LockState::Nothing )
|
|
{
|
|
n = GetNextLockFunc( n, vend, ns, threadBit );
|
|
}
|
|
if( n >= vend ) break;
|
|
if( n == next )
|
|
{
|
|
n = GetNextLockFunc( n, vend, ns, threadBit );
|
|
}
|
|
drawState = CombineLockState( drawState, state );
|
|
condensed++;
|
|
const auto t2 = n == tl.end() ? m_worker.GetLastTime() : n->ptr->Time();
|
|
const auto px2 = ( t2 - m_vd.zvStart ) * pxns;
|
|
if( px2 - px1 > MinVisSize ) break;
|
|
if( drawState != ns && px2 - px0 > MinVisSize && ns != LockState::Nothing ) break;
|
|
t1 = t2;
|
|
tx0 = px1;
|
|
px1 = px2;
|
|
next = n;
|
|
state = ns;
|
|
}
|
|
}
|
|
|
|
pxend = std::max( { px1, px0+MinVisSize, px0 + pxns * 0.5 } );
|
|
|
|
bool itemHovered = hover && ImGui::IsMouseHoveringRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty + 1 ) );
|
|
if( itemHovered )
|
|
{
|
|
if( IsMouseClicked( 0 ) )
|
|
{
|
|
m_lockInfoWindow = v.first;
|
|
}
|
|
if( IsMouseClicked( 2 ) )
|
|
{
|
|
ZoomToRange( t0, t1 );
|
|
}
|
|
|
|
if( condensed > 1 )
|
|
{
|
|
ImGui::BeginTooltip();
|
|
TextFocused( "Multiple lock events:", RealToString( condensed ) );
|
|
ImGui::EndTooltip();
|
|
}
|
|
else
|
|
{
|
|
highlight.blocked = drawState == LockState::HasBlockingLock;
|
|
if( !highlight.blocked )
|
|
{
|
|
highlight.id = v.first;
|
|
highlight.begin = t0;
|
|
highlight.end = t1;
|
|
highlight.thread = thread;
|
|
highlight.blocked = false;
|
|
}
|
|
else
|
|
{
|
|
auto b = vbegin;
|
|
while( b != tl.begin() )
|
|
{
|
|
if( b->lockingThread != vbegin->lockingThread )
|
|
{
|
|
break;
|
|
}
|
|
b--;
|
|
}
|
|
b++;
|
|
highlight.begin = b->ptr->Time();
|
|
|
|
auto e = next;
|
|
while( e != tl.end() )
|
|
{
|
|
if( e->lockingThread != next->lockingThread )
|
|
{
|
|
highlight.id = v.first;
|
|
highlight.end = e->ptr->Time();
|
|
highlight.thread = thread;
|
|
break;
|
|
}
|
|
e++;
|
|
}
|
|
}
|
|
|
|
ImGui::BeginTooltip();
|
|
if( v.second->customName.Active() )
|
|
{
|
|
ImGui::Text( "Lock #%" PRIu32 ": %s", v.first, m_worker.GetString( v.second->customName ) );
|
|
}
|
|
else
|
|
{
|
|
ImGui::Text( "Lock #%" PRIu32 ": %s", v.first, m_worker.GetString( srcloc.function ) );
|
|
}
|
|
ImGui::Separator();
|
|
ImGui::TextUnformatted( LocationToString( m_worker.GetString( srcloc.file ), srcloc.line ) );
|
|
TextFocused( "Time:", TimeToString( t1 - t0 ) );
|
|
ImGui::Separator();
|
|
|
|
int16_t markloc = 0;
|
|
auto it = vbegin;
|
|
for(;;)
|
|
{
|
|
if( it->ptr->thread == thread )
|
|
{
|
|
if( ( it->lockingThread == thread || IsThreadWaiting( it->waitList, threadBit ) ) && it->ptr->SrcLoc() != 0 )
|
|
{
|
|
markloc = it->ptr->SrcLoc();
|
|
break;
|
|
}
|
|
}
|
|
if( it == tl.begin() ) break;
|
|
--it;
|
|
}
|
|
if( markloc != 0 )
|
|
{
|
|
const auto& marklocdata = m_worker.GetSourceLocation( markloc );
|
|
ImGui::TextUnformatted( "Lock event location:" );
|
|
ImGui::TextUnformatted( m_worker.GetString( marklocdata.function ) );
|
|
ImGui::TextUnformatted( LocationToString( m_worker.GetString( marklocdata.file ), marklocdata.line ) );
|
|
ImGui::Separator();
|
|
}
|
|
|
|
if( lockmap.type == LockType::Lockable )
|
|
{
|
|
switch( drawState )
|
|
{
|
|
case LockState::HasLock:
|
|
if( vbegin->lockCount == 1 )
|
|
{
|
|
ImGui::Text( "Thread \"%s\" has lock. No other threads are waiting.", m_worker.GetThreadName( tid ) );
|
|
}
|
|
else
|
|
{
|
|
ImGui::Text( "Thread \"%s\" has %i locks. No other threads are waiting.", m_worker.GetThreadName( tid ), vbegin->lockCount );
|
|
}
|
|
if( vbegin->waitList != 0 )
|
|
{
|
|
assert( !AreOtherWaiting( next->waitList, threadBit ) );
|
|
ImGui::TextUnformatted( "Recursive lock acquire in thread." );
|
|
}
|
|
break;
|
|
case LockState::HasBlockingLock:
|
|
{
|
|
if( vbegin->lockCount == 1 )
|
|
{
|
|
ImGui::Text( "Thread \"%s\" has lock. Blocked threads (%" PRIu64 "):", m_worker.GetThreadName( tid ), TracyCountBits( vbegin->waitList ) );
|
|
}
|
|
else
|
|
{
|
|
ImGui::Text( "Thread \"%s\" has %i locks. Blocked threads (%" PRIu64 "):", m_worker.GetThreadName( tid ), vbegin->lockCount, TracyCountBits( vbegin->waitList ) );
|
|
}
|
|
auto waitList = vbegin->waitList;
|
|
int t = 0;
|
|
ImGui::Indent( ty );
|
|
while( waitList != 0 )
|
|
{
|
|
if( waitList & 0x1 )
|
|
{
|
|
ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
|
|
}
|
|
waitList >>= 1;
|
|
t++;
|
|
}
|
|
ImGui::Unindent( ty );
|
|
break;
|
|
}
|
|
case LockState::WaitLock:
|
|
{
|
|
if( vbegin->lockCount > 0 )
|
|
{
|
|
ImGui::Text( "Thread \"%s\" is blocked by other thread:", m_worker.GetThreadName( tid ) );
|
|
}
|
|
else
|
|
{
|
|
ImGui::Text( "Thread \"%s\" waits to obtain lock after release by thread:", m_worker.GetThreadName( tid ) );
|
|
}
|
|
ImGui::Indent( ty );
|
|
ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[vbegin->lockingThread] ) );
|
|
ImGui::Unindent( ty );
|
|
break;
|
|
}
|
|
default:
|
|
assert( false );
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
const auto ptr = (const LockEventShared*)(const LockEvent*)vbegin->ptr;
|
|
switch( drawState )
|
|
{
|
|
case LockState::HasLock:
|
|
assert( vbegin->waitList == 0 );
|
|
if( ptr->sharedList == 0 )
|
|
{
|
|
assert( vbegin->lockCount == 1 );
|
|
ImGui::Text( "Thread \"%s\" has lock. No other threads are waiting.", m_worker.GetThreadName( tid ) );
|
|
}
|
|
else if( TracyCountBits( ptr->sharedList ) == 1 )
|
|
{
|
|
ImGui::Text( "Thread \"%s\" has a sole shared lock. No other threads are waiting.", m_worker.GetThreadName( tid ) );
|
|
}
|
|
else
|
|
{
|
|
ImGui::Text( "Thread \"%s\" has shared lock. No other threads are waiting.", m_worker.GetThreadName( tid ) );
|
|
ImGui::Text( "Threads sharing the lock (%" PRIu64 "):", TracyCountBits( ptr->sharedList ) - 1 );
|
|
auto sharedList = ptr->sharedList;
|
|
int t = 0;
|
|
ImGui::Indent( ty );
|
|
while( sharedList != 0 )
|
|
{
|
|
if( sharedList & 0x1 && t != thread )
|
|
{
|
|
ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
|
|
}
|
|
sharedList >>= 1;
|
|
t++;
|
|
}
|
|
ImGui::Unindent( ty );
|
|
}
|
|
break;
|
|
case LockState::HasBlockingLock:
|
|
{
|
|
if( ptr->sharedList == 0 )
|
|
{
|
|
assert( vbegin->lockCount == 1 );
|
|
ImGui::Text( "Thread \"%s\" has lock. Blocked threads (%" PRIu64 "):", m_worker.GetThreadName( tid ), TracyCountBits( vbegin->waitList ) + TracyCountBits( ptr->waitShared ) );
|
|
}
|
|
else if( TracyCountBits( ptr->sharedList ) == 1 )
|
|
{
|
|
ImGui::Text( "Thread \"%s\" has a sole shared lock. Blocked threads (%" PRIu64 "):", m_worker.GetThreadName( tid ), TracyCountBits( vbegin->waitList ) + TracyCountBits( ptr->waitShared ) );
|
|
}
|
|
else
|
|
{
|
|
ImGui::Text( "Thread \"%s\" has shared lock.", m_worker.GetThreadName( tid ) );
|
|
ImGui::Text( "Threads sharing the lock (%" PRIu64 "):", TracyCountBits( ptr->sharedList ) - 1 );
|
|
auto sharedList = ptr->sharedList;
|
|
int t = 0;
|
|
ImGui::Indent( ty );
|
|
while( sharedList != 0 )
|
|
{
|
|
if( sharedList & 0x1 && t != thread )
|
|
{
|
|
ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
|
|
}
|
|
sharedList >>= 1;
|
|
t++;
|
|
}
|
|
ImGui::Unindent( ty );
|
|
ImGui::Text( "Blocked threads (%" PRIu64 "):", TracyCountBits( vbegin->waitList ) + TracyCountBits( ptr->waitShared ) );
|
|
}
|
|
|
|
auto waitList = vbegin->waitList;
|
|
int t = 0;
|
|
ImGui::Indent( ty );
|
|
while( waitList != 0 )
|
|
{
|
|
if( waitList & 0x1 )
|
|
{
|
|
ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
|
|
}
|
|
waitList >>= 1;
|
|
t++;
|
|
}
|
|
auto waitShared = ptr->waitShared;
|
|
t = 0;
|
|
while( waitShared != 0 )
|
|
{
|
|
if( waitShared & 0x1 )
|
|
{
|
|
ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
|
|
}
|
|
waitShared >>= 1;
|
|
t++;
|
|
}
|
|
ImGui::Unindent( ty );
|
|
break;
|
|
}
|
|
case LockState::WaitLock:
|
|
{
|
|
assert( vbegin->lockCount == 0 || vbegin->lockCount == 1 );
|
|
if( vbegin->lockCount != 0 || ptr->sharedList != 0 )
|
|
{
|
|
ImGui::Text( "Thread \"%s\" is blocked by other threads (%" PRIu64 "):", m_worker.GetThreadName( tid ), vbegin->lockCount + TracyCountBits( ptr->sharedList ) );
|
|
}
|
|
else
|
|
{
|
|
ImGui::Text( "Thread \"%s\" waits to obtain lock after release by thread:", m_worker.GetThreadName( tid ) );
|
|
}
|
|
ImGui::Indent( ty );
|
|
if( vbegin->lockCount != 0 )
|
|
{
|
|
ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[vbegin->lockingThread] ) );
|
|
}
|
|
auto sharedList = ptr->sharedList;
|
|
int t = 0;
|
|
while( sharedList != 0 )
|
|
{
|
|
if( sharedList & 0x1 )
|
|
{
|
|
ImGui::Text( "\"%s\"", m_worker.GetThreadName( lockmap.threadList[t] ) );
|
|
}
|
|
sharedList >>= 1;
|
|
t++;
|
|
}
|
|
ImGui::Unindent( ty );
|
|
break;
|
|
}
|
|
default:
|
|
assert( false );
|
|
break;
|
|
}
|
|
}
|
|
ImGui::EndTooltip();
|
|
}
|
|
}
|
|
|
|
const auto cfilled = drawState == LockState::HasLock ? 0xFF228A22 : ( drawState == LockState::HasBlockingLock ? 0xFF228A8A : 0xFF2222BD );
|
|
draw->AddRectFilled( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), cfilled );
|
|
if( m_lockHighlight.thread != thread && ( drawState == LockState::HasBlockingLock ) != m_lockHighlight.blocked && next != tl.end() && m_lockHighlight.id == int64_t( v.first ) && m_lockHighlight.begin <= vbegin->ptr->Time() && m_lockHighlight.end >= next->ptr->Time() )
|
|
{
|
|
const auto t = uint8_t( ( sin( std::chrono::duration_cast<std::chrono::milliseconds>( std::chrono::system_clock::now().time_since_epoch() ).count() * 0.01 ) * 0.5 + 0.5 ) * 255 );
|
|
draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), 0x00FFFFFF | ( t << 24 ), 0.f, -1, 2.f );
|
|
}
|
|
else if( condensed == 0 )
|
|
{
|
|
const auto coutline = drawState == LockState::HasLock ? 0xFF3BA33B : ( drawState == LockState::HasBlockingLock ? 0xFF3BA3A3 : 0xFF3B3BD6 );
|
|
draw->AddRect( wpos + ImVec2( std::max( px0, -10.0 ), offset ), wpos + ImVec2( std::min( pxend, double( w + 10 ) ), offset + ty ), coutline );
|
|
}
|
|
else if( condensed > 1 )
|
|
{
|
|
DrawZigZag( draw, wpos + ImVec2( 0, offset + ty05 ), px0, pxend, ty025, DarkenColor( cfilled ) );
|
|
}
|
|
|
|
const auto rx0 = ( t0 - m_vd.zvStart ) * pxns;
|
|
if( dsz >= MinVisSize )
|
|
{
|
|
draw->AddRectFilled( wpos + ImVec2( rx0, offset ), wpos + ImVec2( std::min( rx0+dsz, px1 ), offset + ty ), 0x882222DD );
|
|
}
|
|
if( rsz >= MinVisSize )
|
|
{
|
|
DrawLine( draw, dpos + ImVec2( rx0 + rsz, offset + ty05 ), dpos + ImVec2( rx0 - rsz, offset + ty05 ), 0xAAFFFFFF );
|
|
DrawLine( draw, dpos + ImVec2( rx0 + rsz, offset + ty025 ), dpos + ImVec2( rx0 + rsz, offset + ty075 ), 0xAAFFFFFF );
|
|
DrawLine( draw, dpos + ImVec2( rx0 - rsz, offset + ty025 ), dpos + ImVec2( rx0 - rsz, offset + ty075 ), 0xAAFFFFFF );
|
|
|
|
DrawLine( draw, dpos + ImVec2( px1 + rsz, offset + ty05 ), dpos + ImVec2( px1 - rsz, offset + ty05 ), 0xAAFFFFFF );
|
|
DrawLine( draw, dpos + ImVec2( px1 + rsz, offset + ty025 ), dpos + ImVec2( px1 + rsz, offset + ty075 ), 0xAAFFFFFF );
|
|
DrawLine( draw, dpos + ImVec2( px1 - rsz, offset + ty025 ), dpos + ImVec2( px1 - rsz, offset + ty075 ), 0xAAFFFFFF );
|
|
}
|
|
|
|
vbegin = next;
|
|
}
|
|
|
|
if( drawn || m_lockInfoWindow == v.first )
|
|
{
|
|
if( m_lockInfoWindow == v.first )
|
|
{
|
|
draw->AddRectFilled( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x2288DD88 );
|
|
draw->AddRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x4488DD88 );
|
|
}
|
|
else if( m_lockHoverHighlight == v.first )
|
|
{
|
|
draw->AddRectFilled( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x228888DD );
|
|
draw->AddRect( wpos + ImVec2( 0, offset ), wpos + ImVec2( w, offset + ty ), 0x448888DD );
|
|
}
|
|
|
|
DrawLockHeader( v.first, lockmap, srcloc, hover, draw, wpos, w, ty, offset, it->second );
|
|
cnt++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
while( vbegin < vend && ( state == LockState::Nothing || ( m_vd.onlyContendedLocks && state == LockState::HasLock ) ) )
|
|
{
|
|
vbegin = GetNextLockFunc( vbegin, vend, state, threadBit );
|
|
}
|
|
if( vbegin < vend ) cnt++;
|
|
}
|
|
}
|
|
return cnt;
|
|
}
|
|
|
|
void View::DrawLockInfoWindow()
|
|
{
|
|
bool visible = true;
|
|
ImGui::Begin( "Lock info", &visible, ImGuiWindowFlags_AlwaysAutoResize );
|
|
if( !ImGui::GetCurrentWindowRead()->SkipItems )
|
|
{
|
|
auto it = m_worker.GetLockMap().find( m_lockInfoWindow );
|
|
assert( it != m_worker.GetLockMap().end() );
|
|
const auto& lock = *it->second;
|
|
const auto& srcloc = m_worker.GetSourceLocation( lock.srcloc );
|
|
auto fileName = m_worker.GetString( srcloc.file );
|
|
|
|
int64_t timeAnnounce = lock.timeAnnounce;
|
|
int64_t timeTerminate = lock.timeTerminate;
|
|
if( !lock.timeline.empty() )
|
|
{
|
|
if( timeAnnounce <= 0 )
|
|
{
|
|
timeAnnounce = lock.timeline.front().ptr->Time();
|
|
}
|
|
if( timeTerminate <= 0 )
|
|
{
|
|
timeTerminate = lock.timeline.back().ptr->Time();
|
|
}
|
|
}
|
|
|
|
bool waitState = false;
|
|
bool holdState = false;
|
|
int64_t waitStartTime = 0;
|
|
int64_t holdStartTime = 0;
|
|
int64_t waitTotalTime = 0;
|
|
int64_t holdTotalTime = 0;
|
|
uint32_t maxWaitingThreads = 0;
|
|
for( auto& v : lock.timeline )
|
|
{
|
|
if( holdState )
|
|
{
|
|
if( v.lockCount == 0 )
|
|
{
|
|
holdTotalTime += v.ptr->Time() - holdStartTime;
|
|
holdState = false;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( v.lockCount != 0 )
|
|
{
|
|
holdStartTime = v.ptr->Time();
|
|
holdState = true;
|
|
}
|
|
}
|
|
if( waitState )
|
|
{
|
|
if( v.waitList == 0 )
|
|
{
|
|
waitTotalTime += v.ptr->Time() - waitStartTime;
|
|
waitState = false;
|
|
}
|
|
else
|
|
{
|
|
maxWaitingThreads = std::max<uint32_t>( maxWaitingThreads, TracyCountBits( v.waitList ) );
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if( v.waitList != 0 )
|
|
{
|
|
waitStartTime = v.ptr->Time();
|
|
waitState = true;
|
|
maxWaitingThreads = std::max<uint32_t>( maxWaitingThreads, TracyCountBits( v.waitList ) );
|
|
}
|
|
}
|
|
}
|
|
|
|
ImGui::PushFont( m_bigFont );
|
|
if( lock.customName.Active() )
|
|
{
|
|
ImGui::Text( "Lock #%" PRIu32 ": %s", m_lockInfoWindow, m_worker.GetString( lock.customName ) );
|
|
}
|
|
else
|
|
{
|
|
ImGui::Text( "Lock #%" PRIu32 ": %s", m_lockInfoWindow, m_worker.GetString( srcloc.function ) );
|
|
}
|
|
ImGui::PopFont();
|
|
if( lock.customName.Active() )
|
|
{
|
|
TextFocused( "Name:", m_worker.GetString( srcloc.function ) );
|
|
}
|
|
TextDisabledUnformatted( "Location:" );
|
|
if( m_lockInfoAnim.Match( m_lockInfoWindow ) )
|
|
{
|
|
const auto time = m_lockInfoAnim.Time();
|
|
const auto indentVal = sin( time * 60.f ) * 10.f * time;
|
|
ImGui::SameLine( 0, ImGui::GetStyle().ItemSpacing.x + indentVal );
|
|
}
|
|
else
|
|
{
|
|
ImGui::SameLine();
|
|
}
|
|
ImGui::TextUnformatted( LocationToString( fileName, srcloc.line ) );
|
|
if( ImGui::IsItemHovered() )
|
|
{
|
|
DrawSourceTooltip( fileName, srcloc.line );
|
|
if( ImGui::IsItemClicked( 1 ) )
|
|
{
|
|
if( SourceFileValid( fileName, m_worker.GetCaptureTime(), *this, m_worker ) )
|
|
{
|
|
ViewSource( fileName, srcloc.line );
|
|
}
|
|
else
|
|
{
|
|
m_lockInfoAnim.Enable( m_lockInfoWindow, 0.5f );
|
|
}
|
|
}
|
|
}
|
|
ImGui::Separator();
|
|
|
|
switch( lock.type )
|
|
{
|
|
case LockType::Lockable:
|
|
TextFocused( "Type:", "lockable" );
|
|
break;
|
|
case LockType::SharedLockable:
|
|
TextFocused( "Type:", "shared lockable" );
|
|
break;
|
|
default:
|
|
assert( false );
|
|
break;
|
|
}
|
|
TextFocused( "Lock events:", RealToString( lock.timeline.size() ) );
|
|
ImGui::Separator();
|
|
|
|
const auto announce = timeAnnounce;
|
|
const auto terminate = timeTerminate;
|
|
const auto lifetime = timeTerminate - timeAnnounce;
|
|
const auto traceLen = m_worker.GetLastTime();
|
|
|
|
TextFocused( "Announce time:", TimeToString( announce ) );
|
|
TextFocused( "Terminate time:", TimeToString( terminate ) );
|
|
TextFocused( "Lifetime:", TimeToString( lifetime ) );
|
|
ImGui::SameLine();
|
|
ImGui::TextDisabled( "(%.2f%% of trace time)", lifetime / double( traceLen ) * 100 );
|
|
ImGui::Separator();
|
|
|
|
TextFocused( "Lock hold time:", TimeToString( holdTotalTime ) );
|
|
ImGui::SameLine();
|
|
ImGui::TextDisabled( "(%.2f%% of lock lifetime)", holdTotalTime / float( lifetime ) * 100.f );
|
|
TextFocused( "Lock wait time:", TimeToString( waitTotalTime ) );
|
|
ImGui::SameLine();
|
|
ImGui::TextDisabled( "(%.2f%% of lock lifetime)", waitTotalTime / float( lifetime ) * 100.f );
|
|
TextFocused( "Max waiting threads:", RealToString( maxWaitingThreads ) );
|
|
ImGui::Separator();
|
|
|
|
const auto threadList = ImGui::TreeNode( "Thread list" );
|
|
ImGui::SameLine();
|
|
ImGui::TextDisabled( "(%zu)", lock.threadList.size() );
|
|
if( threadList )
|
|
{
|
|
for( const auto& t : lock.threadList )
|
|
{
|
|
SmallColorBox( GetThreadColor( t, 0 ) );
|
|
ImGui::SameLine();
|
|
ImGui::TextUnformatted( m_worker.GetThreadName( t ) );
|
|
ImGui::SameLine();
|
|
ImGui::TextDisabled( "(%s)", RealToString( t ) );
|
|
}
|
|
ImGui::TreePop();
|
|
}
|
|
}
|
|
ImGui::End();
|
|
if( !visible ) m_lockInfoWindow = InvalidId;
|
|
}
|
|
|
|
}
|