tracy/server/TracyWorker.hpp
2020-03-08 13:47:38 +01:00

809 lines
34 KiB
C++

#ifndef __TRACYWORKER_HPP__
#define __TRACYWORKER_HPP__
#include <atomic>
#include <condition_variable>
#include <limits>
#include <mutex>
#include <shared_mutex>
#include <stdexcept>
#include <string>
#include <string.h>
#include <thread>
#include <vector>
#include "../common/TracyForceInline.hpp"
#include "../common/TracyQueue.hpp"
#include "../common/TracyProtocol.hpp"
#include "../common/TracySocket.hpp"
#include "tracy_robin_hood.h"
#include "TracyEvent.hpp"
#include "TracyShortPtr.hpp"
#include "TracySlab.hpp"
#include "TracyStringDiscovery.hpp"
#include "TracyTextureCompression.hpp"
#include "TracyThreadCompress.hpp"
#include "TracyVarArray.hpp"
namespace tracy
{
class FileRead;
class FileWrite;
namespace EventType
{
enum Type : uint32_t
{
Locks = 1 << 0,
Messages = 1 << 1,
Plots = 1 << 2,
Memory = 1 << 3,
FrameImages = 1 << 4,
ContextSwitches = 1 << 5,
Samples = 1 << 6,
None = 0,
All = std::numeric_limits<uint32_t>::max()
};
}
struct UnsupportedVersion : public std::exception
{
UnsupportedVersion( int version ) : version( version ) {}
int version;
};
struct LegacyVersion : public std::exception
{
LegacyVersion( int version ) : version ( version ) {}
int version;
};
struct LoadProgress
{
enum Stage
{
Initialization,
Locks,
Messages,
Zones,
GpuZones,
Plots,
Memory,
CallStacks,
FrameImages,
ContextSwitches,
ContextSwitchesPerCpu
};
LoadProgress() : total( 0 ), progress( 0 ), subTotal( 0 ), subProgress( 0 ) {}
std::atomic<uint64_t> total;
std::atomic<uint64_t> progress;
std::atomic<uint64_t> subTotal;
std::atomic<uint64_t> subProgress;
};
class Worker
{
public:
struct ImportEventTimeline
{
uint64_t tid;
uint64_t timestamp;
std::string name;
bool isEnd;
};
struct ImportEventMessages
{
uint64_t tid;
uint64_t timestamp;
std::string message;
};
struct ZoneThreadData
{
tracy_force_inline ZoneEvent* Zone() const { return (ZoneEvent*)( _zone_thread >> 16 ); }
tracy_force_inline void SetZone( ZoneEvent* zone ) { assert( ( uint64_t( zone ) & 0xFFFF000000000000 ) == 0 ); memcpy( ((char*)&_zone_thread)+2, &zone, 4 ); memcpy( ((char*)&_zone_thread)+6, ((char*)&zone)+4, 2 ); }
tracy_force_inline uint16_t Thread() const { return uint16_t( _zone_thread & 0xFFFF ); }
tracy_force_inline void SetThread( uint16_t thread ) { memcpy( &_zone_thread, &thread, 2 ); }
uint64_t _zone_thread;
};
enum { ZoneThreadDataSize = sizeof( ZoneThreadData ) };
struct CpuThreadTopology
{
uint32_t package;
uint32_t core;
};
private:
struct SourceLocationZones
{
Vector<ZoneThreadData> zones;
int64_t min = std::numeric_limits<int64_t>::max();
int64_t max = std::numeric_limits<int64_t>::min();
int64_t total = 0;
double sumSq = 0;
int64_t selfMin = std::numeric_limits<int64_t>::max();
int64_t selfMax = std::numeric_limits<int64_t>::min();
int64_t selfTotal = 0;
};
struct CallstackFrameIdHash
{
size_t operator()( const CallstackFrameId& id ) const { return id.data; }
};
struct CallstackFrameIdCompare
{
bool operator()( const CallstackFrameId& lhs, const CallstackFrameId& rhs ) const { return lhs.data == rhs.data; }
};
struct RevFrameHash
{
size_t operator()( const CallstackFrameData* data ) const
{
size_t hash = data->size;
for( uint8_t i=0; i<data->size; i++ )
{
const auto& v = data->data[i];
hash = ( ( hash << 5 ) + hash ) ^ size_t( v.line );
hash = ( ( hash << 5 ) + hash ) ^ size_t( v.file.Idx() );
hash = ( ( hash << 5 ) + hash ) ^ size_t( v.name.Idx() );
}
return hash;
}
};
struct RevFrameComp
{
bool operator()( const CallstackFrameData* lhs, const CallstackFrameData* rhs ) const
{
if( lhs->size != rhs->size ) return false;
for( uint8_t i=0; i<lhs->size; i++ )
{
if( memcmp( lhs->data + i, rhs->data + i, sizeof( CallstackFrameBasic ) ) != 0 ) return false;
}
return true;
}
};
struct SymbolPending
{
StringIdx name;
StringIdx imageName;
StringIdx file;
uint32_t line;
bool isInline;
};
struct DataBlock
{
std::shared_mutex lock;
StringDiscovery<FrameData*> frames;
FrameData* framesBase;
Vector<GpuCtxData*> gpuData;
Vector<short_ptr<MessageData>> messages;
StringDiscovery<PlotData*> plots;
Vector<ThreadData*> threads;
Vector<ZoneExtra> zoneExtra;
MemData memory;
uint64_t zonesCnt = 0;
uint64_t gpuCnt = 0;
uint64_t samplesCnt = 0;
int64_t baseTime = 0;
int64_t lastTime = 0;
uint64_t frameOffset = 0;
unordered_flat_map<uint64_t, const char*> strings;
Vector<const char*> stringData;
unordered_flat_map<charutil::StringKey, uint32_t, charutil::StringKey::Hasher, charutil::StringKey::Comparator> stringMap;
unordered_flat_map<uint64_t, const char*> threadNames;
unordered_flat_map<uint64_t, std::pair<const char*, const char*>> externalNames;
unordered_flat_map<uint64_t, SourceLocation> sourceLocation;
Vector<short_ptr<SourceLocation>> sourceLocationPayload;
unordered_flat_map<const SourceLocation*, int16_t, SourceLocationHasher, SourceLocationComparator> sourceLocationPayloadMap;
Vector<uint64_t> sourceLocationExpand;
#ifndef TRACY_NO_STATISTICS
unordered_flat_map<int16_t, SourceLocationZones> sourceLocationZones;
bool sourceLocationZonesReady = false;
#else
unordered_flat_map<int16_t, uint64_t> sourceLocationZonesCnt;
#endif
unordered_flat_map<VarArray<CallstackFrameId>*, uint32_t, VarArrayHasher<CallstackFrameId>, VarArrayComparator<CallstackFrameId>> callstackMap;
Vector<short_ptr<VarArray<CallstackFrameId>>> callstackPayload;
unordered_flat_map<CallstackFrameId, CallstackFrameData*, CallstackFrameIdHash, CallstackFrameIdCompare> callstackFrameMap;
unordered_flat_map<CallstackFrameData*, CallstackFrameId, RevFrameHash, RevFrameComp> revFrameMap;
unordered_flat_map<uint64_t, SymbolData> symbolMap;
unordered_flat_map<uint64_t, SymbolStats> symbolStats;
#ifndef TRACY_NO_STATISTICS
unordered_flat_map<VarArray<CallstackFrameId>*, uint32_t, VarArrayHasher<CallstackFrameId>, VarArrayComparator<CallstackFrameId>> parentCallstackMap;
Vector<short_ptr<VarArray<CallstackFrameId>>> parentCallstackPayload;
unordered_flat_map<CallstackFrameId, CallstackFrameData*, CallstackFrameIdHash, CallstackFrameIdCompare> parentCallstackFrameMap;
unordered_flat_map<CallstackFrameData*, CallstackFrameId, RevFrameHash, RevFrameComp> revParentFrameMap;
unordered_flat_map<uint32_t, uint32_t> postponedSamples;
bool newFramesWereReceived = false;
bool callstackSamplesReady = false;
#endif
unordered_flat_map<uint32_t, LockMap*> lockMap;
ThreadCompress localThreadCompress;
ThreadCompress externalThreadCompress;
Vector<Vector<short_ptr<ZoneEvent>>> zoneChildren;
Vector<Vector<short_ptr<GpuEvent>>> gpuChildren;
Vector<Vector<short_ptr<ZoneEvent>>> zoneVectorCache;
Vector<short_ptr<FrameImage>> frameImage;
Vector<StringRef> appInfo;
CrashEvent crashEvent;
unordered_flat_map<uint64_t, ContextSwitch*> ctxSwitch;
CpuData cpuData[256];
int cpuDataCount = 0;
unordered_flat_map<uint64_t, uint64_t> tidToPid;
unordered_flat_map<uint64_t, CpuThreadData> cpuThreadData;
std::pair<uint64_t, ThreadData*> threadDataLast = std::make_pair( std::numeric_limits<uint64_t>::max(), nullptr );
std::pair<uint64_t, ContextSwitch*> ctxSwitchLast = std::make_pair( std::numeric_limits<uint64_t>::max(), nullptr );
uint64_t checkSrclocLast = 0;
std::pair<uint64_t, uint16_t> shrinkSrclocLast = std::make_pair( std::numeric_limits<uint64_t>::max(), 0 );
#ifndef TRACY_NO_STATISTICS
std::pair<uint16_t, SourceLocationZones*> srclocZonesLast = std::make_pair( 0, nullptr );
#else
std::pair<uint16_t, uint64_t*> srclocCntLast = std::make_pair( 0, nullptr );
#endif
#ifndef TRACY_NO_STATISTICS
Vector<ContextSwitchUsage> ctxUsage;
bool ctxUsageReady = false;
#endif
unordered_flat_map<uint32_t, unordered_flat_map<uint32_t, std::vector<uint32_t>>> cpuTopology;
unordered_flat_map<uint32_t, CpuThreadTopology> cpuTopologyMap;
};
struct MbpsBlock
{
MbpsBlock() : mbps( 64 ), compRatio( 1.0 ), queue( 0 ), transferred( 0 ) {}
std::shared_mutex lock;
std::vector<float> mbps;
float compRatio;
size_t queue;
uint64_t transferred;
};
enum class NextCallstackType
{
Zone,
Gpu,
Crash,
Message
};
struct NextCallstack
{
NextCallstackType type;
union
{
ZoneEvent* zone;
GpuEvent* gpu;
};
};
struct FailureData
{
uint64_t thread;
int16_t srcloc;
};
struct FrameImagePending
{
const char* image;
uint32_t csz;
};
public:
enum class Failure
{
None,
ZoneStack,
ZoneText,
ZoneName,
MemFree,
FrameEnd,
FrameImageIndex,
FrameImageTwice,
NUM_FAILURES
};
Worker( const char* addr, int port );
Worker( const std::string& program, const std::vector<ImportEventTimeline>& timeline, const std::vector<ImportEventMessages>& messages );
Worker( FileRead& f, EventType::Type eventMask = EventType::All, bool bgTasks = true );
~Worker();
const std::string& GetAddr() const { return m_addr; }
int GetPort() const { return m_port; }
const std::string& GetCaptureName() const { return m_captureName; }
const std::string& GetCaptureProgram() const { return m_captureProgram; }
uint64_t GetCaptureTime() const { return m_captureTime; }
const std::string& GetHostInfo() const { return m_hostInfo; }
int64_t GetDelay() const { return m_delay; }
int64_t GetResolution() const { return m_resolution; }
uint64_t GetPid() const { return m_pid; };
std::shared_mutex& GetDataLock() { return m_data.lock; }
size_t GetFrameCount( const FrameData& fd ) const { return fd.frames.size(); }
size_t GetFullFrameCount( const FrameData& fd ) const;
int64_t GetLastTime() const { return m_data.lastTime; }
uint64_t GetZoneCount() const { return m_data.zonesCnt; }
uint64_t GetZoneExtraCount() const { return m_data.zoneExtra.size() - 1; }
uint64_t GetGpuZoneCount() const { return m_data.gpuCnt; }
uint64_t GetLockCount() const;
uint64_t GetPlotCount() const;
uint64_t GetTracyPlotCount() const;
uint64_t GetContextSwitchCount() const;
uint64_t GetContextSwitchPerCpuCount() const;
bool HasContextSwitches() const { return !m_data.ctxSwitch.empty(); }
uint64_t GetSrcLocCount() const { return m_data.sourceLocationPayload.size() + m_data.sourceLocation.size(); }
uint64_t GetCallstackPayloadCount() const { return m_data.callstackPayload.size() - 1; }
#ifndef TRACY_NO_STATISTICS
uint64_t GetCallstackParentPayloadCount() const { return m_data.parentCallstackPayload.size(); }
uint64_t GetCallstackParentFrameCount() const { return m_callstackParentNextIdx; }
#endif
uint64_t GetCallstackFrameCount() const { return m_data.callstackFrameMap.size(); }
uint64_t GetCallstackSampleCount() const { return m_data.samplesCnt; }
uint64_t GetSymbolsCount() const { return m_data.symbolMap.size(); }
uint32_t GetFrameImageCount() const { return (uint32_t)m_data.frameImage.size(); }
uint64_t GetStringsCount() const { return m_data.strings.size() + m_data.stringData.size(); }
uint64_t GetFrameOffset() const { return m_data.frameOffset; }
const FrameData* GetFramesBase() const { return m_data.framesBase; }
const Vector<FrameData*>& GetFrames() const { return m_data.frames.Data(); }
const ContextSwitch* const GetContextSwitchData( uint64_t thread )
{
if( m_data.ctxSwitchLast.first == thread ) return m_data.ctxSwitchLast.second;
return GetContextSwitchDataImpl( thread );
}
const CpuData* GetCpuData() const { return m_data.cpuData; }
int GetCpuDataCpuCount() const { return m_data.cpuDataCount; }
uint64_t GetPidFromTid( uint64_t tid ) const;
const unordered_flat_map<uint64_t, CpuThreadData>& GetCpuThreadData() const { return m_data.cpuThreadData; }
void GetCpuUsageAtTime( int64_t time, int& own, int& other ) const;
int64_t GetFrameTime( const FrameData& fd, size_t idx ) const;
int64_t GetFrameBegin( const FrameData& fd, size_t idx ) const;
int64_t GetFrameEnd( const FrameData& fd, size_t idx ) const;
const FrameImage* GetFrameImage( const FrameData& fd, size_t idx ) const;
std::pair<int, int> GetFrameRange( const FrameData& fd, int64_t from, int64_t to );
const unordered_flat_map<uint32_t, LockMap*>& GetLockMap() const { return m_data.lockMap; }
const Vector<short_ptr<MessageData>>& GetMessages() const { return m_data.messages; }
const Vector<GpuCtxData*>& GetGpuData() const { return m_data.gpuData; }
const Vector<PlotData*>& GetPlots() const { return m_data.plots.Data(); }
const Vector<ThreadData*>& GetThreadData() const { return m_data.threads; }
const ThreadData* GetThreadData( uint64_t tid ) const;
const MemData& GetMemData() const { return m_data.memory; }
const Vector<short_ptr<FrameImage>>& GetFrameImages() const { return m_data.frameImage; }
const Vector<StringRef>& GetAppInfo() const { return m_data.appInfo; }
const VarArray<CallstackFrameId>& GetCallstack( uint32_t idx ) const { return *m_data.callstackPayload[idx]; }
const CallstackFrameData* GetCallstackFrame( const CallstackFrameId& ptr ) const;
uint64_t GetCanonicalPointer( const CallstackFrameId& id ) const;
const SymbolData* GetSymbolData( uint64_t sym ) const;
#ifndef TRACY_NO_STATISTICS
const VarArray<CallstackFrameId>& GetParentCallstack( uint32_t idx ) const { return *m_data.parentCallstackPayload[idx]; }
const CallstackFrameData* GetParentCallstackFrame( const CallstackFrameId& ptr ) const;
#endif
const CrashEvent& GetCrashEvent() const { return m_data.crashEvent; }
// Some zones may have incomplete timing data (only start time is available, end hasn't arrived yet).
// GetZoneEnd() will try to infer the end time by looking at child zones (parent zone can't end
// before its children have ended).
// GetZoneEndDirect() will only return zone's direct timing data, without looking at children.
int64_t GetZoneEnd( const ZoneEvent& ev );
int64_t GetZoneEnd( const GpuEvent& ev );
static tracy_force_inline int64_t GetZoneEndDirect( const ZoneEvent& ev ) { return ev.IsEndValid() ? ev.End() : ev.Start(); }
static tracy_force_inline int64_t GetZoneEndDirect( const GpuEvent& ev ) { return ev.GpuEnd() >= 0 ? ev.GpuEnd() : ev.GpuStart(); }
const char* GetString( uint64_t ptr ) const;
const char* GetString( const StringRef& ref ) const;
const char* GetString( const StringIdx& idx ) const;
const char* GetThreadName( uint64_t id ) const;
bool IsThreadLocal( uint64_t id );
const SourceLocation& GetSourceLocation( int16_t srcloc ) const;
std::pair<const char*, const char*> GetExternalName( uint64_t id ) const;
const char* GetZoneName( const SourceLocation& srcloc ) const;
const char* GetZoneName( const ZoneEvent& ev ) const;
const char* GetZoneName( const ZoneEvent& ev, const SourceLocation& srcloc ) const;
const char* GetZoneName( const GpuEvent& ev ) const;
const char* GetZoneName( const GpuEvent& ev, const SourceLocation& srcloc ) const;
tracy_force_inline const Vector<short_ptr<ZoneEvent>>& GetZoneChildren( int32_t idx ) const { return m_data.zoneChildren[idx]; }
tracy_force_inline const Vector<short_ptr<GpuEvent>>& GetGpuChildren( int32_t idx ) const { return m_data.gpuChildren[idx]; }
tracy_force_inline const bool HasZoneExtra( const ZoneEvent& ev ) const { return ev.extra != 0; }
tracy_force_inline const ZoneExtra& GetZoneExtra( const ZoneEvent& ev ) const { return m_data.zoneExtra[ev.extra]; }
std::vector<int16_t> GetMatchingSourceLocation( const char* query, bool ignoreCase ) const;
#ifndef TRACY_NO_STATISTICS
const SourceLocationZones& GetZonesForSourceLocation( int16_t srcloc ) const;
const unordered_flat_map<int16_t, SourceLocationZones>& GetSourceLocationZones() const { return m_data.sourceLocationZones; }
bool AreSourceLocationZonesReady() const { return m_data.sourceLocationZonesReady; }
bool IsCpuUsageReady() const { return m_data.ctxUsageReady; }
const unordered_flat_map<uint64_t, SymbolData>& GetSymbolMap() const { return m_data.symbolMap; }
const unordered_flat_map<uint64_t, SymbolStats>& GetSymbolStats() const { return m_data.symbolStats; }
const SymbolStats* GetSymbolStats( uint64_t symAddr ) const;
bool AreCallstackSamplesReady() const { return m_data.callstackSamplesReady; }
#endif
tracy_force_inline uint16_t CompressThread( uint64_t thread ) { return m_data.localThreadCompress.CompressThread( thread ); }
tracy_force_inline uint64_t DecompressThread( uint16_t thread ) const { return m_data.localThreadCompress.DecompressThread( thread ); }
tracy_force_inline uint64_t DecompressThreadExternal( uint16_t thread ) const { return m_data.externalThreadCompress.DecompressThread( thread ); }
std::shared_mutex& GetMbpsDataLock() { return m_mbpsData.lock; }
const std::vector<float>& GetMbpsData() const { return m_mbpsData.mbps; }
float GetCompRatio() const { return m_mbpsData.compRatio; }
size_t GetSendQueueSize() const { return m_mbpsData.queue; }
uint64_t GetDataTransferred() const { return m_mbpsData.transferred; }
bool HasData() const { return m_hasData.load( std::memory_order_acquire ); }
bool IsConnected() const { return m_connected.load( std::memory_order_relaxed ); }
bool IsDataStatic() const { return !m_thread.joinable(); }
bool IsBackgroundDone() const { return m_backgroundDone.load( std::memory_order_relaxed ); }
void Shutdown() { m_shutdown.store( true, std::memory_order_relaxed ); }
void Disconnect();
void Write( FileWrite& f );
int GetTraceVersion() const { return m_traceVersion; }
uint8_t GetHandshakeStatus() const { return m_handshake.load( std::memory_order_relaxed ); }
int64_t GetSamplingPeriod() const { return m_samplingPeriod; }
static const LoadProgress& GetLoadProgress() { return s_loadProgress; }
int64_t GetLoadTime() const { return m_loadTime; }
void ClearFailure() { m_failure = Failure::None; }
Failure GetFailureType() const { return m_failure; }
const FailureData& GetFailureData() const { return m_failureData; }
static const char* GetFailureString( Failure failure );
const char* UnpackFrameImage( const FrameImage& image ) { return m_texcomp.Unpack( image ); }
const Vector<Parameter>& GetParameters() const { return m_params; }
void SetParameter( size_t paramIdx, int32_t val );
const decltype(DataBlock::cpuTopology)& GetCpuTopology() const { return m_data.cpuTopology; }
const CpuThreadTopology* GetThreadTopology( uint32_t cpuThread ) const;
private:
void Network();
void Exec();
void Query( ServerQuery type, uint64_t data );
void QueryTerminate();
tracy_force_inline bool DispatchProcess( const QueueItem& ev, const char*& ptr );
tracy_force_inline bool Process( const QueueItem& ev );
tracy_force_inline void ProcessThreadContext( const QueueThreadContext& ev );
tracy_force_inline void ProcessZoneBegin( const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneBeginCallstack( const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneBeginAllocSrcLoc( const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneBeginAllocSrcLocCallstack( const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneEnd( const QueueZoneEnd& ev );
tracy_force_inline void ProcessZoneValidation( const QueueZoneValidation& ev );
tracy_force_inline void ProcessFrameMark( const QueueFrameMark& ev );
tracy_force_inline void ProcessFrameMarkStart( const QueueFrameMark& ev );
tracy_force_inline void ProcessFrameMarkEnd( const QueueFrameMark& ev );
tracy_force_inline void ProcessFrameImage( const QueueFrameImage& ev );
tracy_force_inline void ProcessZoneText( const QueueZoneText& ev );
tracy_force_inline void ProcessZoneName( const QueueZoneText& ev );
tracy_force_inline void ProcessLockAnnounce( const QueueLockAnnounce& ev );
tracy_force_inline void ProcessLockTerminate( const QueueLockTerminate& ev );
tracy_force_inline void ProcessLockWait( const QueueLockWait& ev );
tracy_force_inline void ProcessLockObtain( const QueueLockObtain& ev );
tracy_force_inline void ProcessLockRelease( const QueueLockRelease& ev );
tracy_force_inline void ProcessLockSharedWait( const QueueLockWait& ev );
tracy_force_inline void ProcessLockSharedObtain( const QueueLockObtain& ev );
tracy_force_inline void ProcessLockSharedRelease( const QueueLockRelease& ev );
tracy_force_inline void ProcessLockMark( const QueueLockMark& ev );
tracy_force_inline void ProcessLockName( const QueueLockName& ev );
tracy_force_inline void ProcessPlotData( const QueuePlotData& ev );
tracy_force_inline void ProcessPlotConfig( const QueuePlotConfig& ev );
tracy_force_inline void ProcessMessage( const QueueMessage& ev );
tracy_force_inline void ProcessMessageLiteral( const QueueMessage& ev );
tracy_force_inline void ProcessMessageColor( const QueueMessageColor& ev );
tracy_force_inline void ProcessMessageLiteralColor( const QueueMessageColor& ev );
tracy_force_inline void ProcessMessageCallstack( const QueueMessage& ev );
tracy_force_inline void ProcessMessageLiteralCallstack( const QueueMessage& ev );
tracy_force_inline void ProcessMessageColorCallstack( const QueueMessageColor& ev );
tracy_force_inline void ProcessMessageLiteralColorCallstack( const QueueMessageColor& ev );
tracy_force_inline void ProcessMessageAppInfo( const QueueMessage& ev );
tracy_force_inline void ProcessGpuNewContext( const QueueGpuNewContext& ev );
tracy_force_inline void ProcessGpuZoneBegin( const QueueGpuZoneBegin& ev, bool serial );
tracy_force_inline void ProcessGpuZoneBeginCallstack( const QueueGpuZoneBegin& ev, bool serial );
tracy_force_inline void ProcessGpuZoneEnd( const QueueGpuZoneEnd& ev, bool serial );
tracy_force_inline void ProcessGpuTime( const QueueGpuTime& ev );
tracy_force_inline void ProcessMemAlloc( const QueueMemAlloc& ev );
tracy_force_inline bool ProcessMemFree( const QueueMemFree& ev );
tracy_force_inline void ProcessMemAllocCallstack( const QueueMemAlloc& ev );
tracy_force_inline void ProcessMemFreeCallstack( const QueueMemFree& ev );
tracy_force_inline void ProcessCallstackMemory( const QueueCallstackMemory& ev );
tracy_force_inline void ProcessCallstack( const QueueCallstack& ev );
tracy_force_inline void ProcessCallstackAlloc( const QueueCallstackAlloc& ev );
tracy_force_inline void ProcessCallstackSample( const QueueCallstackSample& ev );
tracy_force_inline void ProcessCallstackFrameSize( const QueueCallstackFrameSize& ev );
tracy_force_inline void ProcessCallstackFrame( const QueueCallstackFrame& ev );
tracy_force_inline void ProcessSymbolInformation( const QueueSymbolInformation& ev );
tracy_force_inline void ProcessCrashReport( const QueueCrashReport& ev );
tracy_force_inline void ProcessSysTime( const QueueSysTime& ev );
tracy_force_inline void ProcessContextSwitch( const QueueContextSwitch& ev );
tracy_force_inline void ProcessThreadWakeup( const QueueThreadWakeup& ev );
tracy_force_inline void ProcessTidToPid( const QueueTidToPid& ev );
tracy_force_inline void ProcessParamSetup( const QueueParamSetup& ev );
tracy_force_inline void ProcessCpuTopology( const QueueCpuTopology& ev );
tracy_force_inline ZoneEvent* AllocZoneEvent();
tracy_force_inline void ProcessZoneBeginImpl( ZoneEvent* zone, const QueueZoneBegin& ev );
tracy_force_inline void ProcessZoneBeginAllocSrcLocImpl( ZoneEvent* zone, const QueueZoneBegin& ev );
tracy_force_inline void ProcessGpuZoneBeginImpl( GpuEvent* zone, const QueueGpuZoneBegin& ev, bool serial );
void ZoneStackFailure( uint64_t thread, const ZoneEvent* ev );
void ZoneTextFailure( uint64_t thread );
void ZoneNameFailure( uint64_t thread );
void MemFreeFailure( uint64_t thread );
void FrameEndFailure();
void FrameImageIndexFailure();
void FrameImageTwiceFailure();
tracy_force_inline void CheckSourceLocation( uint64_t ptr );
void NewSourceLocation( uint64_t ptr );
tracy_force_inline int16_t ShrinkSourceLocation( uint64_t srcloc )
{
if( m_data.shrinkSrclocLast.first == srcloc ) return m_data.shrinkSrclocLast.second;
return ShrinkSourceLocationReal( srcloc );
}
int16_t ShrinkSourceLocationReal( uint64_t srcloc );
int16_t NewShrinkedSourceLocation( uint64_t srcloc );
tracy_force_inline void MemAllocChanged( int64_t time );
void CreateMemAllocPlot();
void ReconstructMemAllocPlot();
void InsertMessageData( MessageData* msg );
ThreadData* NoticeThreadReal( uint64_t thread );
ThreadData* NewThread( uint64_t thread );
tracy_force_inline ThreadData* NoticeThread( uint64_t thread )
{
if( m_data.threadDataLast.first == thread ) return m_data.threadDataLast.second;
return NoticeThreadReal( thread );
}
ThreadData* RetrieveThreadReal( uint64_t thread );
tracy_force_inline ThreadData* RetrieveThread( uint64_t thread )
{
if( m_data.threadDataLast.first == thread ) return m_data.threadDataLast.second;
return RetrieveThreadReal( thread );
}
#ifndef TRACY_NO_STATISTICS
SourceLocationZones* GetSourceLocationZones( uint16_t srcloc )
{
if( m_data.srclocZonesLast.first == srcloc ) return m_data.srclocZonesLast.second;
return GetSourceLocationZonesReal( srcloc );
}
SourceLocationZones* GetSourceLocationZonesReal( uint16_t srcloc );
#else
uint64_t* GetSourceLocationZonesCnt( uint16_t srcloc )
{
if( m_data.srclocCntLast.first == srcloc ) return m_data.srclocCntLast.second;
return GetSourceLocationZonesCntReal( srcloc );
}
uint64_t* GetSourceLocationZonesCntReal( uint16_t srcloc );
#endif
tracy_force_inline void NewZone( ZoneEvent* zone, uint64_t thread );
void InsertLockEvent( LockMap& lockmap, LockEvent* lev, uint64_t thread, int64_t time );
void CheckString( uint64_t ptr );
void CheckThreadString( uint64_t id );
void CheckExternalName( uint64_t id );
void AddSourceLocation( const QueueSourceLocation& srcloc );
void AddSourceLocationPayload( uint64_t ptr, const char* data, size_t sz );
void AddString( uint64_t ptr, const char* str, size_t sz );
void AddThreadString( uint64_t id, const char* str, size_t sz );
void AddCustomString( uint64_t ptr, const char* str, size_t sz );
void AddExternalName( uint64_t ptr, const char* str, size_t sz );
void AddExternalThreadName( uint64_t ptr, const char* str, size_t sz );
void AddFrameImageData( uint64_t ptr, const char* data, size_t sz );
tracy_force_inline void AddCallstackPayload( uint64_t ptr, const char* data, size_t sz );
tracy_force_inline void AddCallstackAllocPayload( uint64_t ptr, const char* data, size_t sz );
void InsertPlot( PlotData* plot, int64_t time, double val );
void HandlePlotName( uint64_t name, const char* str, size_t sz );
void HandleFrameName( uint64_t name, const char* str, size_t sz );
void HandlePostponedPlots();
void HandlePostponedSamples();
StringLocation StoreString( const char* str, size_t sz );
const ContextSwitch* const GetContextSwitchDataImpl( uint64_t thread );
tracy_force_inline Vector<short_ptr<ZoneEvent>>& GetZoneChildrenMutable( int32_t idx ) { return m_data.zoneChildren[idx]; }
#ifndef TRACY_NO_STATISTICS
void ReconstructContextSwitchUsage();
void UpdateSampleStatistics( uint32_t callstack, uint32_t count, bool canPostpone );
void UpdateSampleStatisticsPostponed( decltype(Worker::DataBlock::postponedSamples.begin())& it );
void UpdateSampleStatisticsImpl( const CallstackFrameData** frames, uint8_t framesCount, uint32_t count, const VarArray<CallstackFrameId>& cs );
#endif
tracy_force_inline int64_t ReadTimeline( FileRead& f, ZoneEvent* zone, int64_t refTime, int32_t& childIdx );
tracy_force_inline int64_t ReadTimelineHaveSize( FileRead& f, ZoneEvent* zone, int64_t refTime, int32_t& childIdx, uint32_t sz );
tracy_force_inline void ReadTimelinePre063( FileRead& f, ZoneEvent* zone, int64_t& refTime, int32_t& childIdx, int fileVer );
tracy_force_inline void ReadTimeline( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int32_t& childIdx );
tracy_force_inline void ReadTimelineHaveSize( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int32_t& childIdx, uint64_t sz );
tracy_force_inline void ReadTimelinePre0510( FileRead& f, GpuEvent* zone, int64_t& refTime, int64_t& refGpuTime, int fileVer );
#ifndef TRACY_NO_STATISTICS
tracy_force_inline void ReconstructZoneStatistics( ZoneEvent& zone, uint16_t thread );
#else
tracy_force_inline void CountZoneStatistics( ZoneEvent* zone );
#endif
tracy_force_inline ZoneExtra& GetZoneExtraMutable( const ZoneEvent& ev ) { return m_data.zoneExtra[ev.extra]; }
tracy_force_inline ZoneExtra& AllocZoneExtra( ZoneEvent& ev );
tracy_force_inline ZoneExtra& RequestZoneExtra( ZoneEvent& ev );
int64_t ReadTimeline( FileRead& f, Vector<short_ptr<ZoneEvent>>& vec, uint32_t size, int64_t refTime, int32_t& childIdx );
void ReadTimelinePre063( FileRead& f, Vector<short_ptr<ZoneEvent>>& vec, uint64_t size, int64_t& refTime, int32_t& childIdx, int fileVer );
void ReadTimeline( FileRead& f, Vector<short_ptr<GpuEvent>>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int32_t& childIdx );
void ReadTimelinePre0510( FileRead& f, Vector<short_ptr<GpuEvent>>& vec, uint64_t size, int64_t& refTime, int64_t& refGpuTime, int fileVer );
tracy_force_inline void WriteTimeline( FileWrite& f, const Vector<short_ptr<ZoneEvent>>& vec, int64_t& refTime );
tracy_force_inline void WriteTimeline( FileWrite& f, const Vector<short_ptr<GpuEvent>>& vec, int64_t& refTime, int64_t& refGpuTime );
template<typename Adapter, typename V>
void WriteTimelineImpl( FileWrite& f, const V& vec, int64_t& refTime );
template<typename Adapter, typename V>
void WriteTimelineImpl( FileWrite& f, const V& vec, int64_t& refTime, int64_t& refGpuTime );
int64_t TscTime( int64_t tsc ) { return int64_t( tsc * m_timerMul ); }
int64_t TscTime( uint64_t tsc ) { return int64_t( tsc * m_timerMul ); }
Socket m_sock;
std::string m_addr;
int m_port;
std::thread m_thread;
std::thread m_threadNet;
std::atomic<bool> m_connected { false };
std::atomic<bool> m_hasData;
std::atomic<bool> m_shutdown { false };
std::atomic<bool> m_backgroundDone { true };
std::thread m_threadBackground;
int64_t m_delay;
int64_t m_resolution;
double m_timerMul;
std::string m_captureName;
std::string m_captureProgram;
uint64_t m_captureTime;
std::string m_hostInfo;
uint64_t m_pid;
int64_t m_samplingPeriod;
bool m_terminate = false;
bool m_crashed = false;
bool m_disconnect = false;
void* m_stream; // LZ4_streamDecode_t*
char* m_buffer;
int m_bufferOffset;
bool m_onDemand;
bool m_ignoreMemFreeFaults;
short_ptr<GpuCtxData> m_gpuCtxMap[256];
unordered_flat_map<uint64_t, StringLocation> m_pendingCustomStrings;
uint64_t m_pendingCallstackPtr = 0;
uint32_t m_pendingCallstackId;
unordered_flat_map<uint64_t, int16_t> m_pendingSourceLocationPayload;
Vector<uint64_t> m_sourceLocationQueue;
unordered_flat_map<uint64_t, int16_t> m_sourceLocationShrink;
unordered_flat_map<uint64_t, ThreadData*> m_threadMap;
unordered_flat_map<uint64_t, NextCallstack> m_nextCallstack;
unordered_flat_map<uint64_t, FrameImagePending> m_pendingFrameImageData;
unordered_flat_map<uint64_t, SymbolPending> m_pendingSymbols;
uint32_t m_pendingStrings;
uint32_t m_pendingThreads;
uint32_t m_pendingExternalNames;
uint32_t m_pendingSourceLocation;
uint32_t m_pendingCallstackFrames;
uint8_t m_pendingCallstackSubframes;
CallstackFrameData* m_callstackFrameStaging;
uint64_t m_callstackFrameStagingPtr;
uint64_t m_callstackAllocNextIdx = 0;
uint64_t m_callstackParentNextIdx = 0;
uint64_t m_lastMemActionCallstack;
bool m_lastMemActionWasAlloc;
Slab<64*1024*1024> m_slab;
DataBlock m_data;
MbpsBlock m_mbpsData;
int m_traceVersion;
std::atomic<uint8_t> m_handshake { 0 };
static LoadProgress s_loadProgress;
int64_t m_loadTime;
Failure m_failure = Failure::None;
FailureData m_failureData;
PlotData* m_sysTimePlot = nullptr;
Vector<ServerQueryPacket> m_serverQueryQueue;
size_t m_serverQuerySpaceLeft;
unordered_flat_map<uint64_t, int32_t> m_frameImageStaging;
char* m_frameImageBuffer = nullptr;
size_t m_frameImageBufferSize = 0;
TextureCompression m_texcomp;
uint64_t m_threadCtx = 0;
ThreadData* m_threadCtxData = nullptr;
int64_t m_refTimeThread = 0;
int64_t m_refTimeSerial = 0;
int64_t m_refTimeCtx = 0;
int64_t m_refTimeGpu = 0;
std::atomic<uint64_t> m_bytes { 0 };
std::atomic<uint64_t> m_decBytes { 0 };
struct NetBuffer
{
int bufferOffset;
int size;
};
std::vector<NetBuffer> m_netRead;
std::mutex m_netReadLock;
std::condition_variable m_netReadCv;
int m_netWriteCnt = 0;
std::mutex m_netWriteLock;
std::condition_variable m_netWriteCv;
#ifdef TRACY_NO_STATISTICS
Vector<ZoneEvent*> m_zoneEventPool;
#endif
Vector<Parameter> m_params;
};
}
#endif