Frame profiler
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.github Put win32 artifacts into better directory structure. 2020-05-23 16:17:23 +02:00
capture Target native architecture. 2020-05-13 18:35:56 +02:00
client Set proper SymbolData contents on symbol retrieval error. 2020-06-04 17:46:39 +02:00
common Add TRACY_ONLY_LOCALHOST macro to avoid listening on all interfaces. 2020-05-28 22:13:06 -07:00
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library Add empty TRACY_API instead of using dllexport for static builds on windows. Using dllexport is not correct, because it marks APIs in static lib for export and these APIs would get exported from a DLL that links to tracy. 2020-05-05 13:23:46 +03:00
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nfd All variables must be defined before goto. 2019-06-23 00:36:25 +02:00
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Tracy.hpp Fix missing comma in ZoneScopedNCS macro 2020-06-05 21:30:16 -07:00
TracyC.h Implement transfer of integral values for zones. 2020-05-24 16:13:09 +02:00
TracyClient.cpp
TracyLua.hpp Harden against uninitialized rpmalloc. 2020-05-19 13:51:11 +02:00
TracyOpenGL.hpp Explicitly store GPU context type. 2020-05-27 18:16:53 +02:00
TracyVulkan.hpp Capture Vulkan timestamps at BOTTOM_OF_PIPE instead of TOP_OF_PIPE 2020-06-05 15:02:04 -07:00

Tracy Profiler

Sponsor

A real time, nanosecond resolution, remote telemetry frame profiler for games and other applications.

Tracy supports profiling CPU (C, C++11, Lua), GPU (OpenGL, Vulkan), memory, locks, context switches, per-frame screenshots and more.

For usage and build process instructions, consult the user manual at the following address.

Changelog

Introduction to Tracy Profiler v0.2
New features in Tracy Profiler v0.3
New features in Tracy Profiler v0.4
New features in Tracy Profiler v0.5
New features in Tracy Profiler v0.6