tracy/server/TracyView.hpp

184 lines
5.4 KiB
C++
Executable File

#ifndef __TRACYVIEW_HPP__
#define __TRACYVIEW_HPP__
#include <atomic>
#include <mutex>
#include <string>
#include <thread>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include "../common/tracy_lz4.hpp"
#include "../common/TracySocket.hpp"
#include "../common/TracyQueue.hpp"
#include "TracyCharUtil.hpp"
#include "TracyEvent.hpp"
#include "TracySlab.hpp"
#include "TracyVector.hpp"
struct ImVec2;
namespace tracy
{
struct QueueItem;
class FileRead;
class FileWrite;
class View
{
public:
View() : View( "127.0.0.1" ) {}
View( const char* addr );
View( FileRead& f );
~View();
static bool ShouldExit();
static void Draw();
private:
struct ThreadData
{
uint64_t id;
Vector<Event*> timeline;
};
struct LockMap
{
uint64_t srcloc;
Vector<LockEvent*> timeline;
std::unordered_set<uint64_t> threads;
};
void Worker();
void DispatchProcess( const QueueItem& ev );
void DispatchProcess( const QueueItem& ev, const char*& ptr );
void ServerQuery( uint8_t type, uint64_t data );
void Process( const QueueItem& ev );
void ProcessZoneBegin( const QueueZoneBegin& ev );
void ProcessZoneEnd( const QueueZoneEnd& ev );
void ProcessFrameMark( const QueueFrameMark& ev );
void ProcessZoneText( const QueueZoneText& ev );
void ProcessZoneName( const QueueZoneName& ev );
void ProcessLockAnnounce( const QueueLockAnnounce& ev );
void ProcessLockWait( const QueueLockWait& ev );
void ProcessLockObtain( const QueueLockObtain& ev );
void ProcessLockRelease( const QueueLockRelease& ev );
void ProcessLockMark( const QueueLockMark& ev );
void CheckString( uint64_t ptr );
void CheckThreadString( uint64_t id );
void CheckCustomString( uint64_t ptr, Event* dst );
void CheckSourceLocation( uint64_t ptr );
void AddString( uint64_t ptr, std::string&& str );
void AddThreadString( uint64_t id, std::string&& str );
void AddCustomString( uint64_t ptr, std::string&& str );
void AddSourceLocation( const QueueSourceLocation& srcloc );
void NewZone( Event* zone, uint64_t thread );
void UpdateZone( Event* zone );
void InsertZone( Event* zone, Event* parent, Vector<Event*>& vec );
void InsertLockEvent( LockMap& lockmap, LockEvent* lev );
void UpdateLockCount( Vector<LockEvent*>& timeline, size_t pos );
uint64_t GetFrameTime( size_t idx ) const;
uint64_t GetFrameBegin( size_t idx ) const;
uint64_t GetFrameEnd( size_t idx ) const;
uint64_t GetLastTime() const;
int64_t GetZoneEnd( const Event& ev ) const;
Vector<Event*>& GetParentVector( const Event& ev );
const char* TimeToString( int64_t ns ) const;
const char* GetString( uint64_t ptr ) const;
const char* GetThreadString( uint64_t id ) const;
const QueueSourceLocation& GetSourceLocation( uint64_t srcloc ) const;
void DrawImpl();
void DrawConnection();
void DrawFrames();
void DrawZones();
int DrawZoneLevel( const Vector<Event*>& vec, bool hover, double pxns, const ImVec2& wpos, int offset, int depth );
int DrawLocks( uint64_t tid, bool hover, double pxns, const ImVec2& wpos, int offset, const LockEvent*& highlight );
void DrawZoneInfoWindow();
uint32_t GetZoneColor( const Event& ev );
uint32_t GetZoneColor( const QueueSourceLocation& srcloc );
uint32_t GetZoneHighlight( const Event& ev, bool migration );
float GetZoneThickness( const Event& ev );
void ZoomToZone( const Event& ev );
void ZoneTooltip( const Event& ev );
void Write( FileWrite& f );
void WriteTimeline( FileWrite& f, const Vector<Event*>& vec );
void ReadTimeline( FileRead& f, Vector<Event*>& vec, Event* parent, const std::unordered_map<uint64_t, const char*>& stringMap );
std::string m_addr;
Socket m_sock;
std::thread m_thread;
std::atomic<bool> m_shutdown;
std::atomic<bool> m_connected;
std::atomic<bool> m_hasData;
bool m_staticView;
// this block must be locked
std::mutex m_lock;
Vector<uint64_t> m_frames;
Vector<ThreadData*> m_threads;
std::unordered_map<uint64_t, std::string> m_strings;
std::unordered_map<uint64_t, std::string> m_threadNames;
std::unordered_set<const char*, charutil::Hasher, charutil::Comparator> m_customStrings;
std::unordered_map<uint64_t, QueueSourceLocation> m_sourceLocation;
std::unordered_map<uint64_t, LockMap> m_lockMap;
uint64_t m_zonesCnt;
std::mutex m_mbpslock;
std::vector<float> m_mbps;
// not used for vis - no need to lock
std::unordered_map<uint64_t, std::vector<Event*>> m_zoneStack;
std::unordered_set<uint64_t> m_pendingStrings;
std::unordered_set<uint64_t> m_pendingThreads;
std::unordered_set<uint64_t> m_pendingSourceLocation;
std::unordered_map<uint64_t, Event*> m_pendingCustomStrings;
std::unordered_map<uint64_t, uint32_t> m_threadMap;
Slab<EventSize*1024*1024> m_slab;
LZ4_streamDecode_t* m_stream;
char* m_buffer;
int m_bufferOffset;
int m_frameScale;
bool m_pause;
int m_frameStart;
int64_t m_zvStart;
int64_t m_zvEnd;
int64_t m_zvStartNext;
int64_t m_zvEndNext;
uint64_t m_delay;
uint64_t m_resolution;
double m_timerMul;
std::string m_captureName;
int8_t m_lastCpu;
const Event* m_zoneInfoWindow;
const Event* m_zoneHighlight;
const LockEvent* m_lockHighlight;
};
}
#endif