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This is useful to run some tasks outside of the main render job.
16 lines
282 B
C++
16 lines
282 B
C++
#ifndef __TRACYTEXTURE_HPP__
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#define __TRACYTEXTURE_HPP__
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#include <functional>
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namespace tracy
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{
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void* MakeTexture();
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void FreeTexture( void* tex, void(*runOnMainThread)(std::function<void()>, bool) );
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void UpdateTexture( void* tex, const char* data, int w, int h );
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}
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#endif
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