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test: Use VK_NULL_HANDLE to enable 32 bit builds
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@ -3,6 +3,7 @@
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#include <memory>
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#include <iostream>
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#include <fstream>
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#include <string>
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#include "../tests/common.h"
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@ -32,7 +32,7 @@ void destroy_window_glfw(GLFWwindow* window) {
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glfwTerminate();
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}
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VkSurfaceKHR create_surface_glfw(VkInstance instance, GLFWwindow* window) {
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VkSurfaceKHR surface = nullptr;
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VkSurfaceKHR surface = VK_NULL_HANDLE;
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VkResult err = glfwCreateWindowSurface(instance, window, NULL, &surface);
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if (err) {
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const char* error_msg;
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@ -42,7 +42,7 @@ VkSurfaceKHR create_surface_glfw(VkInstance instance, GLFWwindow* window) {
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if (error_msg != nullptr) std::cout << error_msg;
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std::cout << "\n";
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}
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surface = nullptr;
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surface = VK_NULL_HANDLE;
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}
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return surface;
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}
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