mirror of
https://github.com/charles-lunarg/vk-bootstrap.git
synced 2024-11-22 07:24:34 +00:00
Made it possible to specify the desired queue priorities.
If none are provided, it will use 1.0f for everything.
This commit is contained in:
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8b33c46bf9
commit
4a464a61aa
@ -560,11 +560,11 @@ PhysicalDeviceSelector::Suitable PhysicalDeviceSelector::is_device_suitable (VkP
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VkPhysicalDeviceProperties device_properties;
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VkPhysicalDeviceProperties device_properties;
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vkGetPhysicalDeviceProperties (phys_device, &device_properties);
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vkGetPhysicalDeviceProperties (phys_device, &device_properties);
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if ((criteria.preferred_type == PreferredDevice::discrete &&
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if ((criteria.preferred_type == PreferredDeviceType::discrete &&
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device_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) ||
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device_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU) ||
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(criteria.preferred_type == PreferredDevice::integrated &&
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(criteria.preferred_type == PreferredDeviceType::integrated &&
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device_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) ||
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device_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) ||
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(criteria.preferred_type == PreferredDevice::virtual_gpu &&
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(criteria.preferred_type == PreferredDeviceType::virtual_gpu &&
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device_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU)) {
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device_properties.deviceType != VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU)) {
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if (criteria.allow_fallback)
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if (criteria.allow_fallback)
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suitable = Suitable::partial;
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suitable = Suitable::partial;
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@ -598,15 +598,22 @@ detail::Expected<PhysicalDevice, VkResult> PhysicalDeviceSelector::select () {
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if (!physical_devices.has_value ()) {
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if (!physical_devices.has_value ()) {
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return detail::Error{ physical_devices.error ().error_code, "Failed to find physical devices" };
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return detail::Error{ physical_devices.error ().error_code, "Failed to find physical devices" };
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}
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}
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if (physical_devices.value ().size () == 0) {
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return detail::Error{ VK_ERROR_INITIALIZATION_FAILED, "No physical devices found" };
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}
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PhysicalDevice physical_device;
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PhysicalDevice physical_device;
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for (const auto& device : physical_devices.value ()) {
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if (criteria.use_first_gpu_unconditionally) {
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auto suitable = is_device_suitable (device);
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physical_device.phys_device = physical_devices.value ().at (0);
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if (suitable == Suitable::yes) {
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} else {
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physical_device.phys_device = device;
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for (const auto& device : physical_devices.value ()) {
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break;
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auto suitable = is_device_suitable (device);
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} else if (suitable == Suitable::partial) {
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if (suitable == Suitable::yes) {
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physical_device.phys_device = device;
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physical_device.phys_device = device;
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break;
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} else if (suitable == Suitable::partial) {
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physical_device.phys_device = device;
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}
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}
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}
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}
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}
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@ -638,19 +645,11 @@ PhysicalDeviceSelector& PhysicalDeviceSelector::set_surface (VkSurfaceKHR surfac
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info.headless = false;
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info.headless = false;
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return *this;
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return *this;
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}
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}
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PhysicalDeviceSelector& PhysicalDeviceSelector::prefer_discrete () {
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PhysicalDeviceSelector& PhysicalDeviceSelector::prefer_gpu_device_type (PreferredDeviceType type) {
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criteria.preferred_type = PreferredDevice::discrete;
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criteria.preferred_type = type;
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return *this;
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return *this;
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}
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}
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PhysicalDeviceSelector& PhysicalDeviceSelector::prefer_integrated () {
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PhysicalDeviceSelector& PhysicalDeviceSelector::allow_fallback_gpu (bool fallback) {
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criteria.preferred_type = PreferredDevice::integrated;
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return *this;
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}
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PhysicalDeviceSelector& PhysicalDeviceSelector::prefer_virtual_gpu () {
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criteria.preferred_type = PreferredDevice::virtual_gpu;
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return *this;
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}
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PhysicalDeviceSelector& PhysicalDeviceSelector::allow_fallback (bool fallback) {
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criteria.allow_fallback = fallback;
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criteria.allow_fallback = fallback;
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return *this;
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return *this;
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}
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}
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@ -678,10 +677,20 @@ PhysicalDeviceSelector& PhysicalDeviceSelector::add_required_extension (std::str
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criteria.required_extensions.push_back (extension);
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criteria.required_extensions.push_back (extension);
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return *this;
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return *this;
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}
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}
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PhysicalDeviceSelector& PhysicalDeviceSelector::add_required_extensions (std::vector<std::string> extensions) {
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criteria.required_extensions.insert (
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criteria.required_extensions.end (), extensions.begin (), extensions.end ());
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return *this;
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}
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PhysicalDeviceSelector& PhysicalDeviceSelector::add_desired_extension (std::string extension) {
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PhysicalDeviceSelector& PhysicalDeviceSelector::add_desired_extension (std::string extension) {
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criteria.desired_extensions.push_back (extension);
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criteria.desired_extensions.push_back (extension);
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return *this;
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return *this;
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}
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}
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PhysicalDeviceSelector& PhysicalDeviceSelector::add_desired_extensions (std::vector<std::string> extensions) {
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criteria.desired_extensions.insert (
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criteria.desired_extensions.end (), extensions.begin (), extensions.end ());
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return *this;
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}
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PhysicalDeviceSelector& PhysicalDeviceSelector::set_minimum_version (uint32_t major, uint32_t minor) {
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PhysicalDeviceSelector& PhysicalDeviceSelector::set_minimum_version (uint32_t major, uint32_t minor) {
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criteria.required_version = VK_MAKE_VERSION (major, minor, 0);
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criteria.required_version = VK_MAKE_VERSION (major, minor, 0);
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return *this;
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return *this;
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@ -694,6 +703,14 @@ PhysicalDeviceSelector& PhysicalDeviceSelector::set_required_features (VkPhysica
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criteria.required_features = features;
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criteria.required_features = features;
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return *this;
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return *this;
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}
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}
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PhysicalDeviceSelector& PhysicalDeviceSelector::set_desired_features (VkPhysicalDeviceFeatures features) {
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criteria.desired_features = features;
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return *this;
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}
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PhysicalDeviceSelector& PhysicalDeviceSelector::select_first_device_unconditionally (bool unconditionally) {
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criteria.use_first_gpu_unconditionally = unconditionally;
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return *this;
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}
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// ---- Device ---- //
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// ---- Device ---- //
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@ -711,16 +728,33 @@ DeviceBuilder::DeviceBuilder (PhysicalDevice phys_device) {
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detail::Expected<Device, VkResult> DeviceBuilder::build () {
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detail::Expected<Device, VkResult> DeviceBuilder::build () {
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auto& queue_properties = info.physical_device.queue_family_properties;
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auto& queue_properties = info.physical_device.queue_family_properties;
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std::vector<QueueFamily> families;
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std::vector<QueueFamily> families;
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families.push_back ({ queue_properties.graphics, std::vector<float> (queue_properties.count_graphics) });
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if (queue_properties.compute != -1 && queue_properties.compute != queue_properties.graphics)
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families.push_back ({ queue_properties.graphics,
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families.push_back ({ queue_properties.compute, std::vector<float> (queue_properties.count_compute) });
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info.graphics_queue_priorities.size () == 0 ?
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std::vector<float> (info.use_multiple_queues_per_family ? queue_properties.count_graphics : 1, 1.0f) :
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info.graphics_queue_priorities });
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if (queue_properties.compute != -1 && queue_properties.compute != queue_properties.graphics) {
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families.push_back ({ queue_properties.compute,
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info.compute_queue_priorities.size () == 0 ?
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std::vector<float> (info.use_multiple_queues_per_family ? queue_properties.count_compute : 1, 1.0f) :
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info.compute_queue_priorities });
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}
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if (queue_properties.transfer != -1 && queue_properties.transfer != queue_properties.graphics &&
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if (queue_properties.transfer != -1 && queue_properties.transfer != queue_properties.graphics &&
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queue_properties.transfer != queue_properties.compute)
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queue_properties.transfer != queue_properties.compute)
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families.push_back ({ queue_properties.transfer, std::vector<float> (queue_properties.count_transfer) });
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families.push_back ({ queue_properties.transfer,
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info.transfer_queue_priorities.size () == 0 ?
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std::vector<float> (info.use_multiple_queues_per_family ? queue_properties.count_transfer : 1, 1.0f) :
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info.transfer_queue_priorities });
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if (queue_properties.sparse != -1 && queue_properties.sparse != queue_properties.graphics &&
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if (queue_properties.sparse != -1 && queue_properties.sparse != queue_properties.graphics &&
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queue_properties.sparse != queue_properties.compute &&
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queue_properties.sparse != queue_properties.compute &&
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queue_properties.sparse != queue_properties.transfer)
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queue_properties.sparse != queue_properties.transfer)
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families.push_back ({ queue_properties.sparse, std::vector<float> (queue_properties.count_sparse) });
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families.push_back ({ queue_properties.sparse,
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info.sparse_queue_priorities.size () == 0 ?
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std::vector<float> (info.use_multiple_queues_per_family ? queue_properties.count_sparse : 1, 1.0f) :
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info.sparse_queue_priorities });
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std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
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std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
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for (auto& queue : families) {
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for (auto& queue : families) {
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@ -763,6 +797,31 @@ template <typename T> DeviceBuilder& DeviceBuilder::add_pNext (T* structure) {
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info.pNext_chain.push_back (reinterpret_cast<VkBaseOutStructure*> (structure));
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info.pNext_chain.push_back (reinterpret_cast<VkBaseOutStructure*> (structure));
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return *this;
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return *this;
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}
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}
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DeviceBuilder& DeviceBuilder::use_multiple_queues_per_family (bool multi_queue) {
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info.use_multiple_queues_per_family = true;
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return *this;
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}
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DeviceBuilder& DeviceBuilder::set_graphics_queue_priorities (std::vector<float> priorities) {
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if (info.physical_device.queue_family_properties.count_graphics >= priorities.size ())
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info.graphics_queue_priorities = priorities;
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return *this;
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}
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DeviceBuilder& DeviceBuilder::set_compute_queue_priorities (std::vector<float> priorities) {
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if (info.physical_device.queue_family_properties.count_compute >= priorities.size ())
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info.compute_queue_priorities = priorities;
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return *this;
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}
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DeviceBuilder& DeviceBuilder::set_transfer_queue_priorities (std::vector<float> priorities) {
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if (info.physical_device.queue_family_properties.count_transfer >= priorities.size ())
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info.transfer_queue_priorities = priorities;
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return *this;
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}
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DeviceBuilder& DeviceBuilder::set_sparse_queue_priorities (std::vector<float> priorities) {
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if (info.physical_device.queue_family_properties.count_sparse >= priorities.size ())
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info.sparse_queue_priorities = priorities;
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return *this;
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}
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// ---- Queue ---- //
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// ---- Queue ---- //
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@ -236,11 +236,9 @@ struct PhysicalDeviceSelector {
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PhysicalDeviceSelector& set_surface (VkSurfaceKHR instance);
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PhysicalDeviceSelector& set_surface (VkSurfaceKHR instance);
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PhysicalDeviceSelector& prefer_discrete ();
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enum PreferredDeviceType { discrete, integrated, virtual_gpu, cpu, dont_care };
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PhysicalDeviceSelector& prefer_integrated ();
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PhysicalDeviceSelector& prefer_gpu_device_type (PreferredDeviceType type = PreferredDeviceType::discrete);
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PhysicalDeviceSelector& prefer_virtual_gpu ();
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PhysicalDeviceSelector& allow_fallback_gpu (bool fallback = true);
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PhysicalDeviceSelector& allow_fallback (bool fallback = true);
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PhysicalDeviceSelector& require_present (bool require = true);
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PhysicalDeviceSelector& require_present (bool require = true);
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PhysicalDeviceSelector& require_dedicated_transfer_queue ();
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PhysicalDeviceSelector& require_dedicated_transfer_queue ();
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@ -250,12 +248,18 @@ struct PhysicalDeviceSelector {
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PhysicalDeviceSelector& desired_device_memory_size (VkDeviceSize size);
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PhysicalDeviceSelector& desired_device_memory_size (VkDeviceSize size);
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PhysicalDeviceSelector& add_required_extension (std::string extension);
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PhysicalDeviceSelector& add_required_extension (std::string extension);
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PhysicalDeviceSelector& add_required_extensions (std::vector<std::string> extensions);
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PhysicalDeviceSelector& add_desired_extension (std::string extension);
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PhysicalDeviceSelector& add_desired_extension (std::string extension);
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PhysicalDeviceSelector& add_desired_extensions (std::vector<std::string> extensions);
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PhysicalDeviceSelector& set_desired_version (uint32_t major, uint32_t minor);
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PhysicalDeviceSelector& set_desired_version (uint32_t major, uint32_t minor);
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PhysicalDeviceSelector& set_minimum_version (uint32_t major = 1, uint32_t minor = 0);
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PhysicalDeviceSelector& set_minimum_version (uint32_t major = 1, uint32_t minor = 0);
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PhysicalDeviceSelector& set_required_features (VkPhysicalDeviceFeatures features);
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PhysicalDeviceSelector& set_required_features (VkPhysicalDeviceFeatures features);
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PhysicalDeviceSelector& set_desired_features (VkPhysicalDeviceFeatures features);
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PhysicalDeviceSelector& select_first_device_unconditionally (bool unconditionally = true);
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private:
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private:
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struct PhysicalDeviceInfo {
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struct PhysicalDeviceInfo {
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@ -264,10 +268,8 @@ struct PhysicalDeviceSelector {
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bool headless = false;
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bool headless = false;
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} info;
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} info;
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enum PreferredDevice { discrete, integrated, virtual_gpu, cpu, dont_care };
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struct SelectionCriteria {
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struct SelectionCriteria {
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PreferredDevice preferred_type = PreferredDevice::discrete;
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PreferredDeviceType preferred_type = PreferredDeviceType::discrete;
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bool allow_fallback = true;
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bool allow_fallback = true;
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bool require_present = true;
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bool require_present = true;
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bool require_dedicated_transfer_queue = false;
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bool require_dedicated_transfer_queue = false;
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@ -284,6 +286,7 @@ struct PhysicalDeviceSelector {
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VkPhysicalDeviceFeatures required_features{};
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VkPhysicalDeviceFeatures required_features{};
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VkPhysicalDeviceFeatures desired_features{};
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VkPhysicalDeviceFeatures desired_features{};
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bool use_first_gpu_unconditionally = false;
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} criteria;
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} criteria;
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enum class Suitable { yes, partial, no };
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enum class Suitable { yes, partial, no };
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@ -308,12 +311,27 @@ class DeviceBuilder {
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template <typename T> DeviceBuilder& add_pNext (T* structure);
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template <typename T> DeviceBuilder& add_pNext (T* structure);
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DeviceBuilder& use_multiple_queues_per_family (bool multi_queue = true);
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DeviceBuilder& set_graphics_queue_priorities (std::vector<float> priorities);
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DeviceBuilder& set_compute_queue_priorities (std::vector<float> priorities);
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DeviceBuilder& set_transfer_queue_priorities (std::vector<float> priorities);
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DeviceBuilder& set_sparse_queue_priorities (std::vector<float> priorities);
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private:
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private:
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struct DeviceInfo {
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struct DeviceInfo {
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VkDeviceCreateFlags flags;
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VkDeviceCreateFlags flags;
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std::vector<VkBaseOutStructure*> pNext_chain;
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std::vector<VkBaseOutStructure*> pNext_chain;
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PhysicalDevice physical_device;
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PhysicalDevice physical_device;
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std::vector<std::string> extensions;
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std::vector<std::string> extensions;
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bool use_multiple_queues_per_family = false;
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std::vector<float> graphics_queue_priorities;
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std::vector<float> compute_queue_priorities;
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std::vector<float> transfer_queue_priorities;
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std::vector<float> sparse_queue_priorities;
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} info;
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} info;
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};
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};
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