mirror of
https://github.com/charles-lunarg/vk-bootstrap.git
synced 2024-11-22 15:24:34 +00:00
Change clang-format to not add spaces before parens
This commit is contained in:
parent
3ebe53bdfe
commit
cf8df11a0a
@ -31,7 +31,6 @@ PenaltyExcessCharacter: 1
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PenaltyReturnTypeOnItsOwnLine: 20
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PenaltyReturnTypeOnItsOwnLine: 20
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PointerBindsToType: true
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PointerBindsToType: true
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SpaceBeforeAssignmentOperators: true
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SpaceBeforeAssignmentOperators: true
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SpaceBeforeParens: Always
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SpaceInEmptyParentheses: false
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SpaceInEmptyParentheses: false
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SpacesBeforeTrailingComments: 1
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SpacesBeforeTrailingComments: 1
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SpacesInAngles: false
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SpacesInAngles: false
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File diff suppressed because it is too large
Load Diff
@ -35,49 +35,49 @@ struct Error {
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template <typename T> class Result {
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template <typename T> class Result {
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public:
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public:
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Result (const T& value) : m_value{ value }, m_init{ true } {}
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Result(const T& value) : m_value{ value }, m_init{ true } {}
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Result (T&& value) : m_value{ std::move (value) }, m_init{ true } {}
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Result(T&& value) : m_value{ std::move(value) }, m_init{ true } {}
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Result (Error error) : m_error{ error }, m_init{ false } {}
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Result(Error error) : m_error{ error }, m_init{ false } {}
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Result (std::error_code error_code, VkResult result = VK_SUCCESS)
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Result(std::error_code error_code, VkResult result = VK_SUCCESS)
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: m_error{ error_code, result }, m_init{ false } {}
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: m_error{ error_code, result }, m_init{ false } {}
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~Result () { destroy (); }
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~Result() { destroy(); }
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Result (Result const& expected) : m_init (expected.m_init) {
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Result(Result const& expected) : m_init(expected.m_init) {
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if (m_init)
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if (m_init)
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new (&m_value) T{ expected.m_value };
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new (&m_value) T{ expected.m_value };
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else
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else
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m_error = expected.m_error;
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m_error = expected.m_error;
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}
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}
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Result (Result&& expected) : m_init (expected.m_init) {
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Result(Result&& expected) : m_init(expected.m_init) {
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if (m_init)
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if (m_init)
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new (&m_value) T{ std::move (expected.m_value) };
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new (&m_value) T{ std::move(expected.m_value) };
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else
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else
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m_error = std::move (expected.m_error);
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m_error = std::move(expected.m_error);
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expected.destroy ();
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expected.destroy();
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}
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}
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Result& operator= (const T& expect) {
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Result& operator=(const T& expect) {
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destroy ();
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destroy();
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m_init = true;
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m_init = true;
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new (&m_value) T{ expect };
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new (&m_value) T{ expect };
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return *this;
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return *this;
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}
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}
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Result& operator= (T&& expect) {
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Result& operator=(T&& expect) {
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destroy ();
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destroy();
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m_init = true;
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m_init = true;
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new (&m_value) T{ std::move (expect) };
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new (&m_value) T{ std::move(expect) };
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return *this;
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return *this;
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}
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}
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Result& operator= (const Error& error) {
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Result& operator=(const Error& error) {
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destroy ();
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destroy();
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m_init = false;
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m_init = false;
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m_error = error;
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m_error = error;
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return *this;
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return *this;
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}
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}
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Result& operator= (Error&& error) {
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Result& operator=(Error&& error) {
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destroy ();
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destroy();
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m_init = false;
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m_init = false;
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m_error = error;
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m_error = error;
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return *this;
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return *this;
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@ -101,12 +101,12 @@ template <typename T> class Result {
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Error full_error() const { assert (!m_init); return m_error; }
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Error full_error() const { assert (!m_init); return m_error; }
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// clang-format on
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// clang-format on
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bool has_value () const { return m_init; }
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bool has_value() const { return m_init; }
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explicit operator bool () const { return m_init; }
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explicit operator bool() const { return m_init; }
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private:
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private:
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void destroy () {
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void destroy() {
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if (m_init) m_value.~T ();
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if (m_init) m_value.~T();
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}
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}
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union {
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union {
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T m_value;
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T m_value;
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@ -153,37 +153,37 @@ enum class SwapchainError {
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failed_create_swapchain_image_views,
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failed_create_swapchain_image_views,
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};
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};
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std::error_code make_error_code (InstanceError instance_error);
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std::error_code make_error_code(InstanceError instance_error);
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std::error_code make_error_code (PhysicalDeviceError physical_device_error);
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std::error_code make_error_code(PhysicalDeviceError physical_device_error);
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std::error_code make_error_code (QueueError queue_error);
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std::error_code make_error_code(QueueError queue_error);
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std::error_code make_error_code (DeviceError device_error);
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std::error_code make_error_code(DeviceError device_error);
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std::error_code make_error_code (SwapchainError swapchain_error);
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std::error_code make_error_code(SwapchainError swapchain_error);
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const char* to_string_message_severity (VkDebugUtilsMessageSeverityFlagBitsEXT s);
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const char* to_string_message_severity(VkDebugUtilsMessageSeverityFlagBitsEXT s);
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const char* to_string_message_type (VkDebugUtilsMessageTypeFlagsEXT s);
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const char* to_string_message_type(VkDebugUtilsMessageTypeFlagsEXT s);
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const char* to_string (InstanceError err);
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const char* to_string(InstanceError err);
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const char* to_string (PhysicalDeviceError err);
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const char* to_string(PhysicalDeviceError err);
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const char* to_string (QueueError err);
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const char* to_string(QueueError err);
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const char* to_string (DeviceError err);
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const char* to_string(DeviceError err);
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const char* to_string (SwapchainError err);
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const char* to_string(SwapchainError err);
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// Gathers useful information about the available vulkan capabilities, like layers and instance
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// Gathers useful information about the available vulkan capabilities, like layers and instance
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// extensions. Use this for enabling features conditionally, ie if you would like an extension but
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// extensions. Use this for enabling features conditionally, ie if you would like an extension but
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// can use a fallback if it isn't supported but need to know if support is available first.
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// can use a fallback if it isn't supported but need to know if support is available first.
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struct SystemInfo {
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struct SystemInfo {
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private:
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private:
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SystemInfo ();
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SystemInfo();
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public:
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public:
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// Use get_system_info to create a SystemInfo struct. This is because loading vulkan could fail.
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// Use get_system_info to create a SystemInfo struct. This is because loading vulkan could fail.
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static detail::Result<SystemInfo> get_system_info ();
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static detail::Result<SystemInfo> get_system_info();
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static detail::Result<SystemInfo> get_system_info (PFN_vkGetInstanceProcAddr fp_vkGetInstanceProcAddr);
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static detail::Result<SystemInfo> get_system_info(PFN_vkGetInstanceProcAddr fp_vkGetInstanceProcAddr);
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// Returns true if a layer is available
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// Returns true if a layer is available
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bool is_layer_available (const char* layer_name) const;
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bool is_layer_available(const char* layer_name) const;
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// Returns true if an extension is available
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// Returns true if an extension is available
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bool is_extension_available (const char* extension_name) const;
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bool is_extension_available(const char* extension_name) const;
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std::vector<VkLayerProperties> available_layers;
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std::vector<VkLayerProperties> available_layers;
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std::vector<VkExtensionProperties> available_extensions;
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std::vector<VkExtensionProperties> available_extensions;
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@ -204,77 +204,77 @@ struct Instance {
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private:
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private:
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bool headless = false;
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bool headless = false;
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uint32_t instance_version = VK_MAKE_VERSION (1, 0, 0);
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uint32_t instance_version = VK_MAKE_VERSION(1, 0, 0);
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friend class InstanceBuilder;
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friend class InstanceBuilder;
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friend class PhysicalDeviceSelector;
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friend class PhysicalDeviceSelector;
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};
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};
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void destroy_instance (Instance instance); // release instance resources
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void destroy_instance(Instance instance); // release instance resources
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class InstanceBuilder {
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class InstanceBuilder {
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public:
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public:
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// Default constructor, will load vulkan.
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// Default constructor, will load vulkan.
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explicit InstanceBuilder ();
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explicit InstanceBuilder();
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// Optional: Can use your own PFN_vkGetInstanceProcAddr
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// Optional: Can use your own PFN_vkGetInstanceProcAddr
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explicit InstanceBuilder (PFN_vkGetInstanceProcAddr fp_vkGetInstanceProcAddr);
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explicit InstanceBuilder(PFN_vkGetInstanceProcAddr fp_vkGetInstanceProcAddr);
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// Create a VkInstance. Return an error if it failed.
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// Create a VkInstance. Return an error if it failed.
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detail::Result<Instance> build () const;
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detail::Result<Instance> build() const;
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// Sets the name of the application. Defaults to "" if none is provided.
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// Sets the name of the application. Defaults to "" if none is provided.
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InstanceBuilder& set_app_name (const char* app_name);
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InstanceBuilder& set_app_name(const char* app_name);
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// Sets the name of the engine. Defaults to "" if none is provided.
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// Sets the name of the engine. Defaults to "" if none is provided.
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InstanceBuilder& set_engine_name (const char* engine_name);
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InstanceBuilder& set_engine_name(const char* engine_name);
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// Sets the (major, minor, patch) version of the application.
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// Sets the (major, minor, patch) version of the application.
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InstanceBuilder& set_app_version (uint32_t major, uint32_t minor, uint32_t patch = 0);
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InstanceBuilder& set_app_version(uint32_t major, uint32_t minor, uint32_t patch = 0);
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// Sets the (major, minor, patch) version of the engine.
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// Sets the (major, minor, patch) version of the engine.
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InstanceBuilder& set_engine_version (uint32_t major, uint32_t minor, uint32_t patch = 0);
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InstanceBuilder& set_engine_version(uint32_t major, uint32_t minor, uint32_t patch = 0);
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// Require a vulkan instance API version. Will fail to create if this version isn't available.
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// Require a vulkan instance API version. Will fail to create if this version isn't available.
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InstanceBuilder& require_api_version (uint32_t major, uint32_t minor, uint32_t patch = 0);
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InstanceBuilder& require_api_version(uint32_t major, uint32_t minor, uint32_t patch = 0);
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// Prefer a vulkan instance API version. If the desired version isn't available, it will use the highest version available.
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// Prefer a vulkan instance API version. If the desired version isn't available, it will use the highest version available.
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InstanceBuilder& desire_api_version (uint32_t major, uint32_t minor, uint32_t patch = 0);
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InstanceBuilder& desire_api_version(uint32_t major, uint32_t minor, uint32_t patch = 0);
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// Adds a layer to be enabled. Will fail to create an instance if the layer isn't available.
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// Adds a layer to be enabled. Will fail to create an instance if the layer isn't available.
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InstanceBuilder& enable_layer (const char* layer_name);
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InstanceBuilder& enable_layer(const char* layer_name);
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// Adds an extension to be enabled. Will fail to create an instance if the extension isn't available.
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// Adds an extension to be enabled. Will fail to create an instance if the extension isn't available.
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InstanceBuilder& enable_extension (const char* extension_name);
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InstanceBuilder& enable_extension(const char* extension_name);
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// Headless Mode does not load the required extensions for presentation. Defaults to true.
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// Headless Mode does not load the required extensions for presentation. Defaults to true.
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InstanceBuilder& set_headless (bool headless = true);
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InstanceBuilder& set_headless(bool headless = true);
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// Enables the validation layers. Will fail to create an instance if the validation layers aren't available.
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// Enables the validation layers. Will fail to create an instance if the validation layers aren't available.
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InstanceBuilder& enable_validation_layers (bool require_validation = true);
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InstanceBuilder& enable_validation_layers(bool require_validation = true);
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// Checks if the validation layers are available and loads them if they are.
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// Checks if the validation layers are available and loads them if they are.
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InstanceBuilder& request_validation_layers (bool enable_validation = true);
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InstanceBuilder& request_validation_layers(bool enable_validation = true);
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// Use a default debug callback that prints to standard out.
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// Use a default debug callback that prints to standard out.
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InstanceBuilder& use_default_debug_messenger ();
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InstanceBuilder& use_default_debug_messenger();
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// Provide a user defined debug callback.
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// Provide a user defined debug callback.
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InstanceBuilder& set_debug_callback (PFN_vkDebugUtilsMessengerCallbackEXT callback);
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InstanceBuilder& set_debug_callback(PFN_vkDebugUtilsMessengerCallbackEXT callback);
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// Set what message severity is needed to trigger the callback.
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// Set what message severity is needed to trigger the callback.
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InstanceBuilder& set_debug_messenger_severity (VkDebugUtilsMessageSeverityFlagsEXT severity);
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InstanceBuilder& set_debug_messenger_severity(VkDebugUtilsMessageSeverityFlagsEXT severity);
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// Add a message severity to the list that triggers the callback.
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// Add a message severity to the list that triggers the callback.
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InstanceBuilder& add_debug_messenger_severity (VkDebugUtilsMessageSeverityFlagsEXT severity);
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InstanceBuilder& add_debug_messenger_severity(VkDebugUtilsMessageSeverityFlagsEXT severity);
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// Set what message type triggers the callback.
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// Set what message type triggers the callback.
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InstanceBuilder& set_debug_messenger_type (VkDebugUtilsMessageTypeFlagsEXT type);
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InstanceBuilder& set_debug_messenger_type(VkDebugUtilsMessageTypeFlagsEXT type);
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// Add a message type to the list of that triggers the callback.
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// Add a message type to the list of that triggers the callback.
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InstanceBuilder& add_debug_messenger_type (VkDebugUtilsMessageTypeFlagsEXT type);
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InstanceBuilder& add_debug_messenger_type(VkDebugUtilsMessageTypeFlagsEXT type);
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// Disable some validation checks.
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// Disable some validation checks.
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// Checks: All, and Shaders
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// Checks: All, and Shaders
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InstanceBuilder& add_validation_disable (VkValidationCheckEXT check);
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InstanceBuilder& add_validation_disable(VkValidationCheckEXT check);
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// Enables optional parts of the validation layers.
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// Enables optional parts of the validation layers.
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// Parts: best practices, gpu assisted, and gpu assisted reserve binding slot.
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// Parts: best practices, gpu assisted, and gpu assisted reserve binding slot.
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InstanceBuilder& add_validation_feature_enable (VkValidationFeatureEnableEXT enable);
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InstanceBuilder& add_validation_feature_enable(VkValidationFeatureEnableEXT enable);
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// Disables sections of the validation layers.
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// Disables sections of the validation layers.
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// Options: All, shaders, thread safety, api parameters, object lifetimes, core checks, and unique handles.
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// Options: All, shaders, thread safety, api parameters, object lifetimes, core checks, and unique handles.
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InstanceBuilder& add_validation_feature_disable (VkValidationFeatureDisableEXT disable);
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InstanceBuilder& add_validation_feature_disable(VkValidationFeatureDisableEXT disable);
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// Provide custom allocation callbacks.
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// Provide custom allocation callbacks.
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InstanceBuilder& set_allocation_callbacks (VkAllocationCallbacks* callbacks);
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InstanceBuilder& set_allocation_callbacks(VkAllocationCallbacks* callbacks);
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private:
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private:
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struct InstanceInfo {
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struct InstanceInfo {
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@ -283,8 +283,8 @@ class InstanceBuilder {
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const char* engine_name = nullptr;
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const char* engine_name = nullptr;
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uint32_t application_version = 0;
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uint32_t application_version = 0;
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uint32_t engine_version = 0;
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uint32_t engine_version = 0;
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uint32_t required_api_version = VK_MAKE_VERSION (1, 0, 0);
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uint32_t required_api_version = VK_MAKE_VERSION(1, 0, 0);
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uint32_t desired_api_version = VK_MAKE_VERSION (1, 0, 0);
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uint32_t desired_api_version = VK_MAKE_VERSION(1, 0, 0);
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// VkInstanceCreateInfo
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// VkInstanceCreateInfo
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std::vector<const char*> layers;
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std::vector<const char*> layers;
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@ -317,12 +317,12 @@ class InstanceBuilder {
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} info;
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} info;
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};
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};
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VKAPI_ATTR VkBool32 VKAPI_CALL default_debug_callback (VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
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VKAPI_ATTR VkBool32 VKAPI_CALL default_debug_callback(VkDebugUtilsMessageSeverityFlagBitsEXT messageSeverity,
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VkDebugUtilsMessageTypeFlagsEXT messageType,
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VkDebugUtilsMessageTypeFlagsEXT messageType,
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const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
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const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
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void* pUserData);
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void* pUserData);
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void destroy_debug_utils_messenger (VkInstance const instance,
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void destroy_debug_utils_messenger(VkInstance const instance,
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VkDebugUtilsMessengerEXT const messenger,
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VkDebugUtilsMessengerEXT const messenger,
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VkAllocationCallbacks* allocation_callbacks = nullptr);
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VkAllocationCallbacks* allocation_callbacks = nullptr);
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@ -339,17 +339,17 @@ struct PhysicalDevice {
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VkPhysicalDeviceMemoryProperties memory_properties{};
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VkPhysicalDeviceMemoryProperties memory_properties{};
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// Has a queue family that supports compute operations but not graphics nor transfer.
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// Has a queue family that supports compute operations but not graphics nor transfer.
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bool has_dedicated_compute_queue () const;
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bool has_dedicated_compute_queue() const;
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// Has a queue family that supports transfer operations but not graphics nor compute.
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// Has a queue family that supports transfer operations but not graphics nor compute.
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bool has_dedicated_transfer_queue () const;
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bool has_dedicated_transfer_queue() const;
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// Has a queue family that supports transfer operations but not graphics.
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// Has a queue family that supports transfer operations but not graphics.
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bool has_separate_compute_queue () const;
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bool has_separate_compute_queue() const;
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// Has a queue family that supports transfer operations but not graphics.
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// Has a queue family that supports transfer operations but not graphics.
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bool has_separate_transfer_queue () const;
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bool has_separate_transfer_queue() const;
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// Advanced: Get the VkQueueFamilyProperties of the device if special queue setup is needed
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// Advanced: Get the VkQueueFamilyProperties of the device if special queue setup is needed
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std::vector<VkQueueFamilyProperties> get_queue_families () const;
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std::vector<VkQueueFamilyProperties> get_queue_families() const;
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private:
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private:
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std::vector<const char*> extensions_to_enable;
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std::vector<const char*> extensions_to_enable;
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@ -370,60 +370,60 @@ enum class PreferredDeviceType {
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class PhysicalDeviceSelector {
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class PhysicalDeviceSelector {
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public:
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public:
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// Requires a vkb::Instance to construct, needed to pass instance creation info.
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// Requires a vkb::Instance to construct, needed to pass instance creation info.
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explicit PhysicalDeviceSelector (Instance const& instance);
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explicit PhysicalDeviceSelector(Instance const& instance);
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detail::Result<PhysicalDevice> select () const;
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detail::Result<PhysicalDevice> select() const;
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// Set the surface in which the physical device should render to.
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// Set the surface in which the physical device should render to.
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PhysicalDeviceSelector& set_surface (VkSurfaceKHR surface);
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PhysicalDeviceSelector& set_surface(VkSurfaceKHR surface);
|
||||||
// Set the desired physical device type to select. Defaults to PreferredDeviceType::discrete.
|
// Set the desired physical device type to select. Defaults to PreferredDeviceType::discrete.
|
||||||
PhysicalDeviceSelector& prefer_gpu_device_type (PreferredDeviceType type = PreferredDeviceType::discrete);
|
PhysicalDeviceSelector& prefer_gpu_device_type(PreferredDeviceType type = PreferredDeviceType::discrete);
|
||||||
// Allow selection of a gpu device type that isn't the preferred physical device type. Defaults to true.
|
// Allow selection of a gpu device type that isn't the preferred physical device type. Defaults to true.
|
||||||
PhysicalDeviceSelector& allow_any_gpu_device_type (bool allow_any_type = true);
|
PhysicalDeviceSelector& allow_any_gpu_device_type(bool allow_any_type = true);
|
||||||
|
|
||||||
// Require that a physical device supports presentation. Defaults to true.
|
// Require that a physical device supports presentation. Defaults to true.
|
||||||
PhysicalDeviceSelector& require_present (bool require = true);
|
PhysicalDeviceSelector& require_present(bool require = true);
|
||||||
|
|
||||||
// Require a queue family that supports compute operations but not graphics nor transfer.
|
// Require a queue family that supports compute operations but not graphics nor transfer.
|
||||||
PhysicalDeviceSelector& require_dedicated_compute_queue ();
|
PhysicalDeviceSelector& require_dedicated_compute_queue();
|
||||||
// Require a queue family that supports transfer operations but not graphics nor compute.
|
// Require a queue family that supports transfer operations but not graphics nor compute.
|
||||||
PhysicalDeviceSelector& require_dedicated_transfer_queue ();
|
PhysicalDeviceSelector& require_dedicated_transfer_queue();
|
||||||
|
|
||||||
// Require a queue family that supports compute operations but not graphics.
|
// Require a queue family that supports compute operations but not graphics.
|
||||||
PhysicalDeviceSelector& require_separate_compute_queue ();
|
PhysicalDeviceSelector& require_separate_compute_queue();
|
||||||
// Require a queue family that supports transfer operations but not graphics.
|
// Require a queue family that supports transfer operations but not graphics.
|
||||||
PhysicalDeviceSelector& require_separate_transfer_queue ();
|
PhysicalDeviceSelector& require_separate_transfer_queue();
|
||||||
|
|
||||||
// Require a memory heap from VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT with `size` memory available.
|
// Require a memory heap from VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT with `size` memory available.
|
||||||
PhysicalDeviceSelector& required_device_memory_size (VkDeviceSize size);
|
PhysicalDeviceSelector& required_device_memory_size(VkDeviceSize size);
|
||||||
// Prefer a memory heap from VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT with `size` memory available.
|
// Prefer a memory heap from VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT with `size` memory available.
|
||||||
PhysicalDeviceSelector& desired_device_memory_size (VkDeviceSize size);
|
PhysicalDeviceSelector& desired_device_memory_size(VkDeviceSize size);
|
||||||
|
|
||||||
// Require a physical device which supports a specific extension.
|
// Require a physical device which supports a specific extension.
|
||||||
PhysicalDeviceSelector& add_required_extension (const char* extension);
|
PhysicalDeviceSelector& add_required_extension(const char* extension);
|
||||||
// Require a physical device which supports a set of extensions.
|
// Require a physical device which supports a set of extensions.
|
||||||
PhysicalDeviceSelector& add_required_extensions (std::vector<const char*> extensions);
|
PhysicalDeviceSelector& add_required_extensions(std::vector<const char*> extensions);
|
||||||
|
|
||||||
// Prefer a physical device which supports a specific extension.
|
// Prefer a physical device which supports a specific extension.
|
||||||
PhysicalDeviceSelector& add_desired_extension (const char* extension);
|
PhysicalDeviceSelector& add_desired_extension(const char* extension);
|
||||||
// Prefer a physical device which supports a set of extensions.
|
// Prefer a physical device which supports a set of extensions.
|
||||||
PhysicalDeviceSelector& add_desired_extensions (std::vector<const char*> extensions);
|
PhysicalDeviceSelector& add_desired_extensions(std::vector<const char*> extensions);
|
||||||
|
|
||||||
// Prefer a physical device that supports a (major, minor) version of vulkan.
|
// Prefer a physical device that supports a (major, minor) version of vulkan.
|
||||||
PhysicalDeviceSelector& set_desired_version (uint32_t major, uint32_t minor);
|
PhysicalDeviceSelector& set_desired_version(uint32_t major, uint32_t minor);
|
||||||
// Require a physical device that supports a (major, minor) version of vulkan.
|
// Require a physical device that supports a (major, minor) version of vulkan.
|
||||||
PhysicalDeviceSelector& set_minimum_version (uint32_t major, uint32_t minor);
|
PhysicalDeviceSelector& set_minimum_version(uint32_t major, uint32_t minor);
|
||||||
|
|
||||||
// Require a physical device which supports the features in VkPhysicalDeviceFeatures.
|
// Require a physical device which supports the features in VkPhysicalDeviceFeatures.
|
||||||
PhysicalDeviceSelector& set_required_features (VkPhysicalDeviceFeatures features);
|
PhysicalDeviceSelector& set_required_features(VkPhysicalDeviceFeatures features);
|
||||||
|
|
||||||
// Used when surface creation happens after physical device selection.
|
// Used when surface creation happens after physical device selection.
|
||||||
// Warning: This disables checking if the physical device supports a given surface.
|
// Warning: This disables checking if the physical device supports a given surface.
|
||||||
PhysicalDeviceSelector& defer_surface_initialization ();
|
PhysicalDeviceSelector& defer_surface_initialization();
|
||||||
|
|
||||||
// Ignore all criteria and choose the first physical device that is available.
|
// Ignore all criteria and choose the first physical device that is available.
|
||||||
// Only use when: The first gpu in the list may be set by global user preferences and an application may wish to respect it.
|
// Only use when: The first gpu in the list may be set by global user preferences and an application may wish to respect it.
|
||||||
PhysicalDeviceSelector& select_first_device_unconditionally (bool unconditionally = true);
|
PhysicalDeviceSelector& select_first_device_unconditionally(bool unconditionally = true);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct SystemInfo {
|
struct SystemInfo {
|
||||||
@ -440,7 +440,7 @@ class PhysicalDeviceSelector {
|
|||||||
VkPhysicalDeviceProperties device_properties{};
|
VkPhysicalDeviceProperties device_properties{};
|
||||||
VkPhysicalDeviceMemoryProperties mem_properties{};
|
VkPhysicalDeviceMemoryProperties mem_properties{};
|
||||||
};
|
};
|
||||||
PhysicalDeviceDesc populate_device_details (VkPhysicalDevice phys_device) const;
|
PhysicalDeviceDesc populate_device_details(VkPhysicalDevice phys_device) const;
|
||||||
|
|
||||||
struct SelectionCriteria {
|
struct SelectionCriteria {
|
||||||
PreferredDeviceType preferred_type = PreferredDeviceType::discrete;
|
PreferredDeviceType preferred_type = PreferredDeviceType::discrete;
|
||||||
@ -456,8 +456,8 @@ class PhysicalDeviceSelector {
|
|||||||
std::vector<const char*> required_extensions;
|
std::vector<const char*> required_extensions;
|
||||||
std::vector<const char*> desired_extensions;
|
std::vector<const char*> desired_extensions;
|
||||||
|
|
||||||
uint32_t required_version = VK_MAKE_VERSION (1, 0, 0);
|
uint32_t required_version = VK_MAKE_VERSION(1, 0, 0);
|
||||||
uint32_t desired_version = VK_MAKE_VERSION (1, 0, 0);
|
uint32_t desired_version = VK_MAKE_VERSION(1, 0, 0);
|
||||||
|
|
||||||
VkPhysicalDeviceFeatures required_features{};
|
VkPhysicalDeviceFeatures required_features{};
|
||||||
|
|
||||||
@ -467,7 +467,7 @@ class PhysicalDeviceSelector {
|
|||||||
|
|
||||||
enum class Suitable { yes, partial, no };
|
enum class Suitable { yes, partial, no };
|
||||||
|
|
||||||
Suitable is_device_suitable (PhysicalDeviceDesc phys_device) const;
|
Suitable is_device_suitable(PhysicalDeviceDesc phys_device) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
// ---- Queue ---- //
|
// ---- Queue ---- //
|
||||||
@ -475,7 +475,7 @@ enum class QueueType { present, graphics, compute, transfer };
|
|||||||
|
|
||||||
namespace detail {
|
namespace detail {
|
||||||
// Sentinel value, used in implementation only
|
// Sentinel value, used in implementation only
|
||||||
const int QUEUE_INDEX_MAX_VALUE = 65536;
|
const uint32_t QUEUE_INDEX_MAX_VALUE = 65536;
|
||||||
} // namespace detail
|
} // namespace detail
|
||||||
|
|
||||||
// ---- Device ---- //
|
// ---- Device ---- //
|
||||||
@ -487,45 +487,45 @@ struct Device {
|
|||||||
std::vector<VkQueueFamilyProperties> queue_families;
|
std::vector<VkQueueFamilyProperties> queue_families;
|
||||||
VkAllocationCallbacks* allocation_callbacks = VK_NULL_HANDLE;
|
VkAllocationCallbacks* allocation_callbacks = VK_NULL_HANDLE;
|
||||||
|
|
||||||
detail::Result<uint32_t> get_queue_index (QueueType type) const;
|
detail::Result<uint32_t> get_queue_index(QueueType type) const;
|
||||||
// Only a compute or transfer queue type is valid. All other queue types do not support a 'dedicated' queue index
|
// Only a compute or transfer queue type is valid. All other queue types do not support a 'dedicated' queue index
|
||||||
detail::Result<uint32_t> get_dedicated_queue_index (QueueType type) const;
|
detail::Result<uint32_t> get_dedicated_queue_index(QueueType type) const;
|
||||||
|
|
||||||
detail::Result<VkQueue> get_queue (QueueType type) const;
|
detail::Result<VkQueue> get_queue(QueueType type) const;
|
||||||
// Only a compute or transfer queue type is valid. All other queue types do not support a 'dedicated' queue
|
// Only a compute or transfer queue type is valid. All other queue types do not support a 'dedicated' queue
|
||||||
detail::Result<VkQueue> get_dedicated_queue (QueueType type) const;
|
detail::Result<VkQueue> get_dedicated_queue(QueueType type) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
// For advanced device queue setup
|
// For advanced device queue setup
|
||||||
struct CustomQueueDescription {
|
struct CustomQueueDescription {
|
||||||
explicit CustomQueueDescription (uint32_t index, uint32_t count, std::vector<float> priorities);
|
explicit CustomQueueDescription(uint32_t index, uint32_t count, std::vector<float> priorities);
|
||||||
uint32_t index = 0;
|
uint32_t index = 0;
|
||||||
uint32_t count = 0;
|
uint32_t count = 0;
|
||||||
std::vector<float> priorities;
|
std::vector<float> priorities;
|
||||||
};
|
};
|
||||||
|
|
||||||
void destroy_device (Device device);
|
void destroy_device(Device device);
|
||||||
|
|
||||||
class DeviceBuilder {
|
class DeviceBuilder {
|
||||||
public:
|
public:
|
||||||
// Any features and extensions that are requested/required in PhysicalDeviceSelector are automatically enabled.
|
// Any features and extensions that are requested/required in PhysicalDeviceSelector are automatically enabled.
|
||||||
explicit DeviceBuilder (PhysicalDevice physical_device);
|
explicit DeviceBuilder(PhysicalDevice physical_device);
|
||||||
|
|
||||||
detail::Result<Device> build () const;
|
detail::Result<Device> build() const;
|
||||||
|
|
||||||
// For Advanced Users: specify the exact list of VkDeviceQueueCreateInfo's needed for the application.
|
// For Advanced Users: specify the exact list of VkDeviceQueueCreateInfo's needed for the application.
|
||||||
// If a custom queue setup is provided, getting the queues and queue indexes is up to the application.
|
// If a custom queue setup is provided, getting the queues and queue indexes is up to the application.
|
||||||
DeviceBuilder& custom_queue_setup (std::vector<CustomQueueDescription> queue_descriptions);
|
DeviceBuilder& custom_queue_setup(std::vector<CustomQueueDescription> queue_descriptions);
|
||||||
|
|
||||||
// Add a structure to the pNext chain of VkDeviceCreateInfo.
|
// Add a structure to the pNext chain of VkDeviceCreateInfo.
|
||||||
// The structure must be valid when DeviceBuilder::build() is called.
|
// The structure must be valid when DeviceBuilder::build() is called.
|
||||||
template <typename T> DeviceBuilder& add_pNext (T* structure) {
|
template <typename T> DeviceBuilder& add_pNext(T* structure) {
|
||||||
info.pNext_chain.push_back (reinterpret_cast<VkBaseOutStructure*> (structure));
|
info.pNext_chain.push_back(reinterpret_cast<VkBaseOutStructure*>(structure));
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Provide custom allocation callbacks.
|
// Provide custom allocation callbacks.
|
||||||
DeviceBuilder& set_allocation_callbacks (VkAllocationCallbacks* callbacks);
|
DeviceBuilder& set_allocation_callbacks(VkAllocationCallbacks* callbacks);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct DeviceInfo {
|
struct DeviceInfo {
|
||||||
@ -552,98 +552,98 @@ struct Swapchain {
|
|||||||
VkAllocationCallbacks* allocation_callbacks = VK_NULL_HANDLE;
|
VkAllocationCallbacks* allocation_callbacks = VK_NULL_HANDLE;
|
||||||
|
|
||||||
// Returns a vector of VkImage handles to the swapchain.
|
// Returns a vector of VkImage handles to the swapchain.
|
||||||
detail::Result<std::vector<VkImage>> get_images ();
|
detail::Result<std::vector<VkImage>> get_images();
|
||||||
|
|
||||||
// Returns a vector of VkImageView's to the VkImage's of the swapchain.
|
// Returns a vector of VkImageView's to the VkImage's of the swapchain.
|
||||||
// VkImageViews must be destroyed.
|
// VkImageViews must be destroyed.
|
||||||
detail::Result<std::vector<VkImageView>> get_image_views ();
|
detail::Result<std::vector<VkImageView>> get_image_views();
|
||||||
void destroy_image_views (std::vector<VkImageView> const& image_views);
|
void destroy_image_views(std::vector<VkImageView> const& image_views);
|
||||||
};
|
};
|
||||||
|
|
||||||
void destroy_swapchain (Swapchain const& swapchain);
|
void destroy_swapchain(Swapchain const& swapchain);
|
||||||
|
|
||||||
class SwapchainBuilder {
|
class SwapchainBuilder {
|
||||||
public:
|
public:
|
||||||
explicit SwapchainBuilder (Device const& device);
|
explicit SwapchainBuilder(Device const& device);
|
||||||
explicit SwapchainBuilder (Device const& device, VkSurfaceKHR const surface);
|
explicit SwapchainBuilder(Device const& device, VkSurfaceKHR const surface);
|
||||||
explicit SwapchainBuilder (VkPhysicalDevice const physical_device,
|
explicit SwapchainBuilder(VkPhysicalDevice const physical_device,
|
||||||
VkDevice const device,
|
VkDevice const device,
|
||||||
VkSurfaceKHR const surface,
|
VkSurfaceKHR const surface,
|
||||||
uint32_t graphics_queue_index = detail::QUEUE_INDEX_MAX_VALUE,
|
uint32_t graphics_queue_index = detail::QUEUE_INDEX_MAX_VALUE,
|
||||||
uint32_t present_queue_index = detail::QUEUE_INDEX_MAX_VALUE);
|
uint32_t present_queue_index = detail::QUEUE_INDEX_MAX_VALUE);
|
||||||
|
|
||||||
detail::Result<Swapchain> build () const;
|
detail::Result<Swapchain> build() const;
|
||||||
|
|
||||||
// Set the oldSwapchain member of VkSwapchainCreateInfoKHR.
|
// Set the oldSwapchain member of VkSwapchainCreateInfoKHR.
|
||||||
// For use in rebuilding a swapchain.
|
// For use in rebuilding a swapchain.
|
||||||
SwapchainBuilder& set_old_swapchain (VkSwapchainKHR old_swapchain);
|
SwapchainBuilder& set_old_swapchain(VkSwapchainKHR old_swapchain);
|
||||||
SwapchainBuilder& set_old_swapchain (Swapchain const& swapchain);
|
SwapchainBuilder& set_old_swapchain(Swapchain const& swapchain);
|
||||||
|
|
||||||
|
|
||||||
// Desired size of the swapchain. By default, the swapchain will use the size
|
// Desired size of the swapchain. By default, the swapchain will use the size
|
||||||
// of the window being drawn to.
|
// of the window being drawn to.
|
||||||
SwapchainBuilder& set_desired_extent (uint32_t width, uint32_t height);
|
SwapchainBuilder& set_desired_extent(uint32_t width, uint32_t height);
|
||||||
|
|
||||||
// When determining the surface format, make this the first to be used if supported.
|
// When determining the surface format, make this the first to be used if supported.
|
||||||
SwapchainBuilder& set_desired_format (VkSurfaceFormatKHR format);
|
SwapchainBuilder& set_desired_format(VkSurfaceFormatKHR format);
|
||||||
// Add this swapchain format to the end of the list of formats selected from.
|
// Add this swapchain format to the end of the list of formats selected from.
|
||||||
SwapchainBuilder& add_fallback_format (VkSurfaceFormatKHR format);
|
SwapchainBuilder& add_fallback_format(VkSurfaceFormatKHR format);
|
||||||
// Use the default swapchain formats. This is done if no formats are provided.
|
// Use the default swapchain formats. This is done if no formats are provided.
|
||||||
// Default surface format is {VK_FORMAT_B8G8R8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR}
|
// Default surface format is {VK_FORMAT_B8G8R8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR}
|
||||||
SwapchainBuilder& use_default_format_selection ();
|
SwapchainBuilder& use_default_format_selection();
|
||||||
|
|
||||||
// When determining the present mode, make this the first to be used if supported.
|
// When determining the present mode, make this the first to be used if supported.
|
||||||
SwapchainBuilder& set_desired_present_mode (VkPresentModeKHR present_mode);
|
SwapchainBuilder& set_desired_present_mode(VkPresentModeKHR present_mode);
|
||||||
// Add this present mode to the end of the list of present modes selected from.
|
// Add this present mode to the end of the list of present modes selected from.
|
||||||
SwapchainBuilder& add_fallback_present_mode (VkPresentModeKHR present_mode);
|
SwapchainBuilder& add_fallback_present_mode(VkPresentModeKHR present_mode);
|
||||||
// Use the default presentation mode. This is done if no present modes are provided.
|
// Use the default presentation mode. This is done if no present modes are provided.
|
||||||
// Default present modes: VK_PRESENT_MODE_MAILBOX_KHR with fallback VK_PRESENT_MODE_FIFO_KHR
|
// Default present modes: VK_PRESENT_MODE_MAILBOX_KHR with fallback VK_PRESENT_MODE_FIFO_KHR
|
||||||
SwapchainBuilder& use_default_present_mode_selection ();
|
SwapchainBuilder& use_default_present_mode_selection();
|
||||||
|
|
||||||
// Set the bitmask of the image usage for acquired swapchain images.
|
// Set the bitmask of the image usage for acquired swapchain images.
|
||||||
SwapchainBuilder& set_image_usage_flags (VkImageUsageFlags usage_flags);
|
SwapchainBuilder& set_image_usage_flags(VkImageUsageFlags usage_flags);
|
||||||
// Add a image usage to the bitmask for acquired swapchain images.
|
// Add a image usage to the bitmask for acquired swapchain images.
|
||||||
SwapchainBuilder& add_image_usage_flags (VkImageUsageFlags usage_flags);
|
SwapchainBuilder& add_image_usage_flags(VkImageUsageFlags usage_flags);
|
||||||
// Use the default image usage bitmask values. This is the default if no image usages
|
// Use the default image usage bitmask values. This is the default if no image usages
|
||||||
// are provided. The default is VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
|
// are provided. The default is VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT
|
||||||
SwapchainBuilder& use_default_image_usage_flags ();
|
SwapchainBuilder& use_default_image_usage_flags();
|
||||||
|
|
||||||
// Set the number of views in for multiview/stereo surface
|
// Set the number of views in for multiview/stereo surface
|
||||||
SwapchainBuilder& set_image_array_layer_count (uint32_t array_layer_count);
|
SwapchainBuilder& set_image_array_layer_count(uint32_t array_layer_count);
|
||||||
|
|
||||||
// Set whether the Vulkan implementation is allowed to discard rendering operations that
|
// Set whether the Vulkan implementation is allowed to discard rendering operations that
|
||||||
// affect regions of the surface that are not visible. Default is true.
|
// affect regions of the surface that are not visible. Default is true.
|
||||||
// Note: Applications should use the default of true if they do not expect to read back the content
|
// Note: Applications should use the default of true if they do not expect to read back the content
|
||||||
// of presentable images before presenting them or after reacquiring them, and if their fragment
|
// of presentable images before presenting them or after reacquiring them, and if their fragment
|
||||||
// shaders do not have any side effects that require them to run for all pixels in the presentable image.
|
// shaders do not have any side effects that require them to run for all pixels in the presentable image.
|
||||||
SwapchainBuilder& set_clipped (bool clipped = true);
|
SwapchainBuilder& set_clipped(bool clipped = true);
|
||||||
|
|
||||||
// Set the VkSwapchainCreateFlagBitsKHR.
|
// Set the VkSwapchainCreateFlagBitsKHR.
|
||||||
SwapchainBuilder& set_create_flags(VkSwapchainCreateFlagBitsKHR create_flags);
|
SwapchainBuilder& set_create_flags(VkSwapchainCreateFlagBitsKHR create_flags);
|
||||||
// Set the transform to be applied, like a 90 degree rotation. Default is no transform.
|
// Set the transform to be applied, like a 90 degree rotation. Default is no transform.
|
||||||
SwapchainBuilder& set_pre_transform_flags(VkSurfaceTransformFlagBitsKHR pre_transform_flags);
|
SwapchainBuilder& set_pre_transform_flags(VkSurfaceTransformFlagBitsKHR pre_transform_flags);
|
||||||
// Set the alpha channel to be used with other windows in on the system. Default is VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR.
|
// Set the alpha channel to be used with other windows in on the system. Default is VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR.
|
||||||
SwapchainBuilder& set_composite_alpha_flags (VkCompositeAlphaFlagBitsKHR composite_alpha_flags);
|
SwapchainBuilder& set_composite_alpha_flags(VkCompositeAlphaFlagBitsKHR composite_alpha_flags);
|
||||||
|
|
||||||
// Add a structure to the pNext chain of VkSwapchainCreateInfoKHR.
|
// Add a structure to the pNext chain of VkSwapchainCreateInfoKHR.
|
||||||
// The structure must be valid when SwapchainBuilder::build() is called.
|
// The structure must be valid when SwapchainBuilder::build() is called.
|
||||||
template <typename T> SwapchainBuilder& add_pNext (T* structure) {
|
template <typename T> SwapchainBuilder& add_pNext(T* structure) {
|
||||||
info.pNext_chain.push_back (reinterpret_cast<VkBaseOutStructure*> (structure));
|
info.pNext_chain.push_back(reinterpret_cast<VkBaseOutStructure*>(structure));
|
||||||
return *this;
|
return *this;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Provide custom allocation callbacks.
|
// Provide custom allocation callbacks.
|
||||||
SwapchainBuilder& set_allocation_callbacks (VkAllocationCallbacks* callbacks);
|
SwapchainBuilder& set_allocation_callbacks(VkAllocationCallbacks* callbacks);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void add_desired_formats (std::vector<VkSurfaceFormatKHR>& formats) const;
|
void add_desired_formats(std::vector<VkSurfaceFormatKHR>& formats) const;
|
||||||
void add_desired_present_modes (std::vector<VkPresentModeKHR>& modes) const;
|
void add_desired_present_modes(std::vector<VkPresentModeKHR>& modes) const;
|
||||||
|
|
||||||
struct SwapchainInfo {
|
struct SwapchainInfo {
|
||||||
VkPhysicalDevice physical_device = VK_NULL_HANDLE;
|
VkPhysicalDevice physical_device = VK_NULL_HANDLE;
|
||||||
VkDevice device = VK_NULL_HANDLE;
|
VkDevice device = VK_NULL_HANDLE;
|
||||||
std::vector<VkBaseOutStructure*> pNext_chain;
|
std::vector<VkBaseOutStructure*> pNext_chain;
|
||||||
VkSwapchainCreateFlagBitsKHR create_flags = static_cast<VkSwapchainCreateFlagBitsKHR> (0);
|
VkSwapchainCreateFlagBitsKHR create_flags = static_cast<VkSwapchainCreateFlagBitsKHR>(0);
|
||||||
VkSurfaceKHR surface = VK_NULL_HANDLE;
|
VkSurfaceKHR surface = VK_NULL_HANDLE;
|
||||||
std::vector<VkSurfaceFormatKHR> desired_formats;
|
std::vector<VkSurfaceFormatKHR> desired_formats;
|
||||||
uint32_t desired_width = 256;
|
uint32_t desired_width = 256;
|
||||||
@ -652,7 +652,7 @@ class SwapchainBuilder {
|
|||||||
VkImageUsageFlags image_usage_flags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
VkImageUsageFlags image_usage_flags = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||||||
uint32_t graphics_queue_index = 0;
|
uint32_t graphics_queue_index = 0;
|
||||||
uint32_t present_queue_index = 0;
|
uint32_t present_queue_index = 0;
|
||||||
VkSurfaceTransformFlagBitsKHR pre_transform = static_cast<VkSurfaceTransformFlagBitsKHR> (0);
|
VkSurfaceTransformFlagBitsKHR pre_transform = static_cast<VkSurfaceTransformFlagBitsKHR>(0);
|
||||||
VkCompositeAlphaFlagBitsKHR composite_alpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
VkCompositeAlphaFlagBitsKHR composite_alpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
|
||||||
std::vector<VkPresentModeKHR> desired_present_modes;
|
std::vector<VkPresentModeKHR> desired_present_modes;
|
||||||
bool clipped = true;
|
bool clipped = true;
|
||||||
|
Loading…
Reference in New Issue
Block a user