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https://github.com/charles-lunarg/vk-bootstrap.git
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Fix linux surface extension bug, make destroy_debug_utils_messenger public
Making the destroy_messenger public allows code to store the handle directly and delete it themselves instead of having to hold onto a vkb::Instance, which requires including the header.
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@ -630,9 +630,10 @@ detail::Result<Instance> InstanceBuilder::build () const {
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#elif defined(_DIRECT2DISPLAY)
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#elif defined(_DIRECT2DISPLAY)
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bool added_window_exts = check_add_window_ext ("VK_KHR_display");
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bool added_window_exts = check_add_window_ext ("VK_KHR_display");
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#elif defined(__linux__)
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#elif defined(__linux__)
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bool added_window_exts = check_add_window_ext ("VK_KHR_xcb_surface") ||
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// make sure all three calls to check_add_window_ext, don't allow short circuiting
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check_add_window_ext ("VK_KHR_xlib_surface") ||
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bool added_window_exts = check_add_window_ext ("VK_KHR_xcb_surface");
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check_add_window_ext ("VK_KHR_wayland_surface");
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added_window_exts = check_add_window_ext ("VK_KHR_xlib_surface") || added_window_exts;
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added_window_exts = check_add_window_ext ("VK_KHR_wayland_surface") || added_window_exts;
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#elif defined(__APPLE__)
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#elif defined(__APPLE__)
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bool added_window_exts = check_add_window_ext ("VK_KHR_metal_surface");
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bool added_window_exts = check_add_window_ext ("VK_KHR_metal_surface");
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#endif
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#endif
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@ -821,6 +822,9 @@ InstanceBuilder& InstanceBuilder::set_allocation_callbacks (VkAllocationCallback
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return *this;
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return *this;
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}
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}
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void destroy_debug_messenger(VkInstance const instance, VkDebugUtilsMessengerEXT const messenger);
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// ---- Physical Device ---- //
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// ---- Physical Device ---- //
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namespace detail {
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namespace detail {
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@ -319,6 +319,8 @@ VKAPI_ATTR VkBool32 VKAPI_CALL default_debug_callback (VkDebugUtilsMessageSeveri
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const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
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const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
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void* pUserData);
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void* pUserData);
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void destroy_debug_utils_messenger(VkInstance const instance, VkDebugUtilsMessengerEXT const messenger, VkAllocationCallbacks* allocation_callbacks = nullptr);
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// ---- Physical Device ---- //
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// ---- Physical Device ---- //
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class PhysicalDeviceSelector;
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class PhysicalDeviceSelector;
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class DeviceBuilder;
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class DeviceBuilder;
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