Commit Graph

6 Commits

Author SHA1 Message Date
Charles Giessen
f6006041c6 Mark vk-bootstrap as static & cleanup CMake
Marks the main vk-bootstrap library as a static library.

Removes unnecessary code, adds a language & description to the project
field.
2023-09-24 18:55:32 -06:00
Andreas Pokorny
81f542e119 also fix typo in example and tests 2021-09-06 15:10:59 -06:00
Charles Giessen
23dcdd59bf example: Add config file to locate shaders
The example triangle now will have a absolute filepath to the shaders.
This allows running the exe from directories other than the location of the shaders in the filesystem.
Alternative solutions would be to copy/paste the shader binary into the source code.
2021-04-16 10:30:04 -06:00
Charles Giessen
0c29d98362 cmake: Don't require vulkan in order to build
find_package is used to try to find the Vulkan-Headers, and if they aren't
present, it downloads them with fetch content. This way users don't need
vulkan 'installed' on their system, specifically for windows users.

It also changes the tests to load all the necessary function pointers, that
 way we don't need to find the vulkan loader to build the tests.
2021-03-02 09:11:23 -07:00
Charles Giessen
812ce2cf0a Dynamically load vulkan instead of statically link.
Make vk-bootstrap capable of loading the vulkan runtime and not need to
link against the library. This improves the usability of vk-bootstrap since
now you don't need the vulkan library on your system to build.

This commit also changes how SystemInfo works so as to allow the dynamic
vulkan loading.
2020-08-10 23:38:26 -06:00
Lesley Lai
4483a5ee90 Migrate to Catch2 & CMake file structural change 2020-03-26 10:40:47 -06:00