#include #include "VkBootstrap.cpp" TEST_CASE("Single Queue Device", "[UnitTests.queue_selection_logic]") { std::vector families = { VkQueueFamilyProperties{ VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } } }; REQUIRE(0 == vkb::detail::get_first_queue_index(families, VK_QUEUE_GRAPHICS_BIT)); REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE == vkb::detail::get_separate_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT)); REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE == vkb::detail::get_separate_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT)); REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT)); REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT)); } TEST_CASE("Dedicated Compute Queue, Separate Transfer", "[UnitTests.queue_selection_logic]") { SECTION("Dedicated Queue First") { std::vector families = { VkQueueFamilyProperties{ VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_GRAPHICS_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }, VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }, VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } } }; REQUIRE(0 == vkb::detail::get_first_queue_index(families, VK_QUEUE_GRAPHICS_BIT)); REQUIRE(1 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT)); REQUIRE(2 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT)); REQUIRE(1 == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT)); REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT)); } SECTION("Dedicated Queue Last") { std::vector families = { VkQueueFamilyProperties{ VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_GRAPHICS_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }, VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }, VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } } }; REQUIRE(0 == vkb::detail::get_first_queue_index(families, VK_QUEUE_GRAPHICS_BIT)); REQUIRE(2 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT)); REQUIRE(1 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT)); REQUIRE(2 == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT)); REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT)); } } TEST_CASE("Dedicated Transfer Queue, Separate Compute", "[UnitTests.queue_selection_logic]") { SECTION("Dedicated Queue First") { std::vector families = { VkQueueFamilyProperties{ VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_GRAPHICS_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }, VkQueueFamilyProperties{ VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }, VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } } }; REQUIRE(0 == vkb::detail::get_first_queue_index(families, VK_QUEUE_GRAPHICS_BIT)); REQUIRE(2 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT)); REQUIRE(1 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT)); REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT)); REQUIRE(1 == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT)); } SECTION("Dedicated Queue Last") { std::vector families = { VkQueueFamilyProperties{ VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_GRAPHICS_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }, VkQueueFamilyProperties{ VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } }, VkQueueFamilyProperties{ VK_QUEUE_TRANSFER_BIT, 1, 0, VkExtent3D{ 1, 1, 1 } } }; REQUIRE(0 == vkb::detail::get_first_queue_index(families, VK_QUEUE_GRAPHICS_BIT)); REQUIRE(1 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT)); REQUIRE(2 == vkb::detail::get_separate_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT)); REQUIRE(vkb::detail::QUEUE_INDEX_MAX_VALUE == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_COMPUTE_BIT, VK_QUEUE_TRANSFER_BIT)); REQUIRE(2 == vkb::detail::get_dedicated_queue_index(families, VK_QUEUE_TRANSFER_BIT, VK_QUEUE_COMPUTE_BIT)); } }