vk-bootstrap/tests/common.h
Charles Giessen 812ce2cf0a Dynamically load vulkan instead of statically link.
Make vk-bootstrap capable of loading the vulkan runtime and not need to
link against the library. This improves the usability of vk-bootstrap since
now you don't need the vulkan library on your system to build.

This commit also changes how SystemInfo works so as to allow the dynamic
vulkan loading.
2020-08-10 23:38:26 -06:00

90 lines
2.3 KiB
C++

#pragma once
#include <stdio.h>
#include <memory>
#include <iostream>
#if defined(_WIN32)
#include <fcntl.h>
#define NOMINMAX
#include <windows.h>
#endif // _WIN32
#if defined(__linux__) || defined(__APPLE__)
#include <dlfcn.h>
#endif
#define GLFW_INCLUDE_VULKAN
#include "GLFW/glfw3.h"
#include "../src/VkBootstrap.h"
GLFWwindow* create_window_glfw (const char* window_name = "", bool resize = true) {
glfwInit ();
glfwWindowHint (GLFW_CLIENT_API, GLFW_NO_API);
if (!resize) glfwWindowHint (GLFW_RESIZABLE, GLFW_FALSE);
return glfwCreateWindow (1024, 1024, window_name, NULL, NULL);
}
void destroy_window_glfw (GLFWwindow* window) {
glfwDestroyWindow (window);
glfwTerminate ();
}
VkSurfaceKHR create_surface_glfw (VkInstance instance, GLFWwindow* window) {
VkSurfaceKHR surface = nullptr;
VkResult err = glfwCreateWindowSurface (instance, window, NULL, &surface);
if (err) {
const char* error_msg;
int ret = glfwGetError (&error_msg);
if (ret != 0) {
std::cout << ret << " ";
if (error_msg != nullptr) std::cout << error_msg;
std::cout << "\n";
}
surface = nullptr;
}
return surface;
}
struct VulkanLibrary {
#if defined(__linux__) || defined(__APPLE__)
void* library;
#elif defined(_WIN32)
HMODULE library;
#endif
PFN_vkGetInstanceProcAddr ptr_vkGetInstanceProcAddr = VK_NULL_HANDLE;
VulkanLibrary () {
#if defined(__linux__)
library = dlopen ("libvulkan.so.1", RTLD_NOW | RTLD_LOCAL);
if (!library) library = dlopen ("libvulkan.so", RTLD_NOW | RTLD_LOCAL);
#elif defined(__APPLE__)
library = dlopen ("libvulkan.dylib", RTLD_NOW | RTLD_LOCAL);
if (!library) library = dlopen ("libvulkan.1.dylib", RTLD_NOW | RTLD_LOCAL);
#elif defined(_WIN32)
library = LoadLibrary (TEXT ("vulkan-1.dll"));
#else
assert (false && "Unsupported platform");
#endif
if (!library) return;
#if defined(__linux__) || defined(__APPLE__)
ptr_vkGetInstanceProcAddr =
reinterpret_cast<PFN_vkGetInstanceProcAddr> (dlsym (library, "vkGetInstanceProcAddr"));
#elif defined(_WIN32)
ptr_vkGetInstanceProcAddr = reinterpret_cast<PFN_vkGetInstanceProcAddr> (
GetProcAddress (library, "vkGetInstanceProcAddr"));
#endif
}
void close () {
#if defined(__linux__) || defined(__APPLE__)
dlclose (library);
#elif defined(_WIN32)
FreeLibrary (library);
#endif
library = 0;
}
};