mirror of
https://github.com/charles-lunarg/vk-bootstrap.git
synced 2024-11-22 23:24:34 +00:00
23dcdd59bf
The example triangle now will have a absolute filepath to the shaders. This allows running the exe from directories other than the location of the shaders in the filesystem. Alternative solutions would be to copy/paste the shader binary into the source code.
21 lines
730 B
CMake
21 lines
730 B
CMake
add_executable(vk-bootstrap-triangle triangle.cpp)
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target_link_libraries(vk-bootstrap-triangle
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PRIVATE
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glfw
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vk-bootstrap
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vk-bootstrap-compiler-warnings
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vk-boostrap-vulkan-headers)
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target_include_directories(vk-bootstrap-triangle PRIVATE ${CMAKE_CURRENT_BINARY_DIR}) #path to build directory for shaders
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add_custom_command(
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TARGET vk-bootstrap-triangle
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POST_BUILD
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COMMAND
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${CMAKE_COMMAND} -E copy_directory
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${CMAKE_SOURCE_DIR}/example/shaders ${CMAKE_CURRENT_BINARY_DIR}
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DEPENDS ${CMAKE_CURRENT_BINARY_DIR})
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configure_file (
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"${PROJECT_SOURCE_DIR}/example/example_config.h.in"
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"${CMAKE_CURRENT_BINARY_DIR}/example_config.h"
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) |