Initial commit

This commit is contained in:
shylie 2024-07-30 14:33:14 -04:00
commit 4fa9816848
38 changed files with 1338 additions and 0 deletions

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# Disable autocrlf on generated files, they always generate with LF
# Add any extra files or paths here to make git stop saying they
# are changed when only line endings change.
src/generated/**/.cache/cache text eol=lf
src/generated/**/*.json text eol=lf
*.png filter=lfs diff=lfs merge=lfs -text
*.gif filter=lfs diff=lfs merge=lfs -text

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# eclipse
bin
*.launch
.settings
.metadata
.classpath
.project
# idea
out
*.ipr
*.iws
*.iml
.idea
# gradle
build
.gradle
# other
eclipse
run
run-data
# Files from Forge MDK
forge*changelog.txt

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zlib License
(C) 2024 Shylie
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.

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Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.
Note also that the patches are built against "un-renamed" MCP source code (aka
SRG Names) - this means that you will not be able to read them directly against
normal code.
Setup Process:
==============================
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: You're left with a choice.
If you prefer to use Eclipse:
1. Run the following command: `./gradlew genEclipseRuns`
2. Open Eclipse, Import > Existing Gradle Project > Select Folder
or run `gradlew eclipse` to generate the project.
If you prefer to use IntelliJ:
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Run the following command: `./gradlew genIntellijRuns`
4. Refresh the Gradle Project in IDEA if required.
If at any point you are missing libraries in your IDE, or you've run into problems you can
run `gradlew --refresh-dependencies` to refresh the local cache. `gradlew clean` to reset everything
(this does not affect your code) and then start the process again.
Mapping Names:
=============================
By default, the MDK is configured to use the official mapping names from Mojang for methods and fields
in the Minecraft codebase. These names are covered by a specific license. All modders should be aware of this
license, if you do not agree with it you can change your mapping names to other crowdsourced names in your
build.gradle. For the latest license text, refer to the mapping file itself, or the reference copy here:
https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
Additional Resources:
=========================
Community Documentation: https://docs.minecraftforge.net/en/1.20.1/gettingstarted/
LexManos' Install Video: https://youtu.be/8VEdtQLuLO0
Forge Forums: https://forums.minecraftforge.net/
Forge Discord: https://discord.minecraftforge.net/

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plugins {
id 'eclipse'
id 'idea'
id 'maven-publish'
id 'net.minecraftforge.gradle' version '[6.0,6.2)'
}
version = mod_version
group = mod_group_id
base {
archivesName = mod_id
}
// Mojang ships Java 17 to end users in 1.18+, so your mod should target Java 17.
java.toolchain.languageVersion = JavaLanguageVersion.of(17)
println "Java: ${System.getProperty 'java.version'}, JVM: ${System.getProperty 'java.vm.version'} (${System.getProperty 'java.vendor'}), Arch: ${System.getProperty 'os.arch'}"
minecraft {
// The mappings can be changed at any time and must be in the following format.
// Channel: Version:
// official MCVersion Official field/method names from Mojang mapping files
// parchment YYYY.MM.DD-MCVersion Open community-sourced parameter names and javadocs layered on top of official
//
// You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
// See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
//
// Parchment is an unofficial project maintained by ParchmentMC, separate from MinecraftForge
// Additional setup is needed to use their mappings: https://parchmentmc.org/docs/getting-started
//
// Use non-default mappings at your own risk. They may not always work.
// Simply re-run your setup task after changing the mappings to update your workspace.
mappings channel: mapping_channel, version: mapping_version
// When true, this property will have all Eclipse/IntelliJ IDEA run configurations run the "prepareX" task for the given run configuration before launching the game.
// In most cases, it is not necessary to enable.
// enableEclipsePrepareRuns = true
// enableIdeaPrepareRuns = true
// This property allows configuring Gradle's ProcessResources task(s) to run on IDE output locations before launching the game.
// It is REQUIRED to be set to true for this template to function.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
copyIdeResources = true
// When true, this property will add the folder name of all declared run configurations to generated IDE run configurations.
// The folder name can be set on a run configuration using the "folderName" property.
// By default, the folder name of a run configuration is the name of the Gradle project containing it.
// generateRunFolders = true
// This property enables access transformers for use in development.
// They will be applied to the Minecraft artifact.
// The access transformer file can be anywhere in the project.
// However, it must be at "META-INF/accesstransformer.cfg" in the final mod jar to be loaded by Forge.
// This default location is a best practice to automatically put the file in the right place in the final jar.
// See https://docs.minecraftforge.net/en/latest/advanced/accesstransformers/ for more information.
// accessTransformer = file('src/main/resources/META-INF/accesstransformer.cfg')
// Default run configurations.
// These can be tweaked, removed, or duplicated as needed.
runs {
// applies to all the run configs below
configureEach {
workingDirectory project.file('run')
// Recommended logging data for a userdev environment
// The markers can be added/remove as needed separated by commas.
// "SCAN": For mods scan.
// "REGISTRIES": For firing of registry events.
// "REGISTRYDUMP": For getting the contents of all registries.
property 'forge.logging.markers', 'REGISTRIES'
// Recommended logging level for the console
// You can set various levels here.
// Please read: https://stackoverflow.com/questions/2031163/when-to-use-the-different-log-levels
property 'forge.logging.console.level', 'debug'
mods {
"${mod_id}" {
source sourceSets.main
}
}
}
client {
// Comma-separated list of namespaces to load gametests from. Empty = all namespaces.
property 'forge.enabledGameTestNamespaces', mod_id
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
}
server {
property 'forge.enabledGameTestNamespaces', mod_id
args '--nogui'
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
}
// This run config launches GameTestServer and runs all registered gametests, then exits.
// By default, the server will crash when no gametests are provided.
// The gametest system is also enabled by default for other run configs under the /test command.
gameTestServer {
property 'forge.enabledGameTestNamespaces', mod_id
}
data {
// example of overriding the workingDirectory set in configureEach above
workingDirectory project.file('run-data')
// Specify the modid for data generation, where to output the resulting resource, and where to look for existing resources.
args '--mod', mod_id, '--all', '--output', file('src/generated/resources/'), '--existing', file('src/main/resources/')
property 'mixin.env.remapRefMap', 'true'
property 'mixin.env.refMapRemappingFile', "${projectDir}/build/createSrgToMcp/output.srg"
}
}
}
// Include resources generated by data generators.
sourceSets.main.resources { srcDir 'src/generated/resources' }
repositories {
// Put repositories for dependencies here
// ForgeGradle automatically adds the Forge maven and Maven Central for you
// If you have mod jar dependencies in ./libs, you can declare them as a repository like so.
// See https://docs.gradle.org/current/userguide/declaring_repositories.html#sub:flat_dir_resolver
// flatDir {
// dir 'libs'
// }
maven {
url 'https://www.cursemaven.com'
}
maven { // jei
name = 'Jared'
url = 'https://maven.blamejared.com/'
}
maven { // curios
name = 'Illusive Soulworks maven'
url = 'https://maven.theillusivec4.top/'
}
}
dependencies {
// Specify the version of Minecraft to use.
// Any artifact can be supplied so long as it has a "userdev" classifier artifact and is a compatible patcher artifact.
// The "userdev" classifier will be requested and setup by ForgeGradle.
// If the group id is "net.minecraft" and the artifact id is one of ["client", "server", "joined"],
// then special handling is done to allow a setup of a vanilla dependency without the use of an external repository.
minecraft "net.minecraftforge:forge:${minecraft_version}-${forge_version}"
// Example mod dependency with JEI - using fg.deobf() ensures the dependency is remapped to your development mappings
// The JEI API is declared for compile time use, while the full JEI artifact is used at runtime
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-common-api:${jei_version}")
// compileOnly fg.deobf("mezz.jei:jei-${mc_version}-forge-api:${jei_version}")
// runtimeOnly fg.deobf("mezz.jei:jei-${mc_version}-forge:${jei_version}")
// Example mod dependency using a mod jar from ./libs with a flat dir repository
// This maps to ./libs/coolmod-${mc_version}-${coolmod_version}.jar
// The group id is ignored when searching -- in this case, it is "blank"
// implementation fg.deobf("blank:coolmod-${mc_version}:${coolmod_version}")
// For more info:
// http://www.gradle.org/docs/current/userguide/artifact_dependencies_tutorial.html
// http://www.gradle.org/docs/current/userguide/dependency_management.html
implementation fg.deobf("curse.maven:embers-rekindled-300777:${embers_version}")
implementation fg.deobf("mezz.jei:jei-${minecraft_version}-forge:${jei_version}")
compileOnly fg.deobf("top.theillusivec4.curios:curios-forge:${curios_version}:api")
runtimeOnly fg.deobf("top.theillusivec4.curios:curios-forge:${curios_version}")
}
// This block of code expands all declared replace properties in the specified resource targets.
// A missing property will result in an error. Properties are expanded using ${} Groovy notation.
// When "copyIdeResources" is enabled, this will also run before the game launches in IDE environments.
// See https://docs.gradle.org/current/dsl/org.gradle.language.jvm.tasks.ProcessResources.html
tasks.named('processResources', ProcessResources).configure {
var replaceProperties = [
minecraft_version: minecraft_version, minecraft_version_range: minecraft_version_range,
forge_version: forge_version, forge_version_range: forge_version_range,
loader_version_range: loader_version_range,
mod_id: mod_id, mod_name: mod_name, mod_license: mod_license, mod_version: mod_version,
mod_authors: mod_authors, mod_description: mod_description,
]
inputs.properties replaceProperties
filesMatching(['META-INF/mods.toml', 'pack.mcmeta']) {
expand replaceProperties + [project: project]
}
}
// Example for how to get properties into the manifest for reading at runtime.
tasks.named('jar', Jar).configure {
manifest {
attributes([
'Specification-Title' : mod_id,
'Specification-Vendor' : mod_authors,
'Specification-Version' : '1', // We are version 1 of ourselves
'Implementation-Title' : project.name,
'Implementation-Version' : project.jar.archiveVersion,
'Implementation-Vendor' : mod_authors,
'Implementation-Timestamp': new Date().format("yyyy-MM-dd'T'HH:mm:ssZ")
])
}
// This is the preferred method to reobfuscate your jar file
finalizedBy 'reobfJar'
}
// However if you are in a multi-project build, dev time needs unobfed jar files, so you can delay the obfuscation until publishing by doing:
// tasks.named('publish').configure {
// dependsOn 'reobfJar'
// }
// Example configuration to allow publishing using the maven-publish plugin
publishing {
publications {
register('mavenJava', MavenPublication) {
artifact jar
}
}
repositories {
maven {
url "file://${project.projectDir}/mcmodsrepo"
}
}
}
tasks.withType(JavaCompile).configureEach {
options.encoding = 'UTF-8' // Use the UTF-8 charset for Java compilation
}

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# Sets default memory used for gradle commands. Can be overridden by user or command line properties.
# This is required to provide enough memory for the Minecraft decompilation process.
org.gradle.jvmargs=-Xmx3G
org.gradle.daemon=false
## Environment Properties
# The Minecraft version must agree with the Forge version to get a valid artifact
minecraft_version=1.20.1
# The Minecraft version range can use any release version of Minecraft as bounds.
# Snapshots, pre-releases, and release candidates are not guaranteed to sort properly
# as they do not follow standard versioning conventions.
minecraft_version_range=[1.20.1,1.21)
# The Forge version must agree with the Minecraft version to get a valid artifact
forge_version=47.3.1
# The Forge version range can use any version of Forge as bounds or match the loader version range
forge_version_range=[47,)
# The loader version range can only use the major version of Forge/FML as bounds
loader_version_range=[47,)
# The mapping channel to use for mappings.
# The default set of supported mapping channels are ["official", "snapshot", "snapshot_nodoc", "stable", "stable_nodoc"].
# Additional mapping channels can be registered through the "channelProviders" extension in a Gradle plugin.
#
# | Channel | Version | |
# |-----------|----------------------|--------------------------------------------------------------------------------|
# | official | MCVersion | Official field/method names from Mojang mapping files |
# | parchment | YYYY.MM.DD-MCVersion | Open community-sourced parameter names and javadocs layered on top of official |
#
# You must be aware of the Mojang license when using the 'official' or 'parchment' mappings.
# See more information here: https://github.com/MinecraftForge/MCPConfig/blob/master/Mojang.md
#
# Parchment is an unofficial project maintained by ParchmentMC, separate from Minecraft Forge.
# Additional setup is needed to use their mappings, see https://parchmentmc.org/docs/getting-started
mapping_channel=official
# The mapping version to query from the mapping channel.
# This must match the format required by the mapping channel.
mapping_version=1.20.1
## Mod Properties
# The unique mod identifier for the mod. Must be lowercase in English locale. Must fit the regex [a-z][a-z0-9_]{1,63}
# Must match the String constant located in the main mod class annotated with @Mod.
mod_id=ashes
# The human-readable display name for the mod.
mod_name=Ashes
# The license of the mod. Review your options at https://choosealicense.com/. All Rights Reserved is the default.
mod_license=zlib
# The mod version. See https://semver.org/
mod_version=0.1.0
# The group ID for the mod. It is only important when publishing as an artifact to a Maven repository.
# This should match the base package used for the mod sources.
# See https://maven.apache.org/guides/mini/guide-naming-conventions.html
mod_group_id=info.shylie.ashes
# The authors of the mod. This is a simple text string that is used for display purposes in the mod list.
mod_authors=Shylie
# The description of the mod. This is a simple multiline text string that is used for display purposes in the mod list.
mod_description=Embers addon focused on ash-related content.
embers_version=5571196
jei_version=15.2.0.23
curios_version=5.9.0+1.20.1

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distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-8.8-bin.zip
networkTimeout=10000
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists

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#!/bin/sh
#
# Copyright © 2015-2021 the original authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
##############################################################################
#
# Gradle start up script for POSIX generated by Gradle.
#
# Important for running:
#
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
# noncompliant, but you have some other compliant shell such as ksh or
# bash, then to run this script, type that shell name before the whole
# command line, like:
#
# ksh Gradle
#
# Busybox and similar reduced shells will NOT work, because this script
# requires all of these POSIX shell features:
# * functions;
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
# * compound commands having a testable exit status, especially «case»;
# * various built-in commands including «command», «set», and «ulimit».
#
# Important for patching:
#
# (2) This script targets any POSIX shell, so it avoids extensions provided
# by Bash, Ksh, etc; in particular arrays are avoided.
#
# The "traditional" practice of packing multiple parameters into a
# space-separated string is a well documented source of bugs and security
# problems, so this is (mostly) avoided, by progressively accumulating
# options in "$@", and eventually passing that to Java.
#
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
# see the in-line comments for details.
#
# There are tweaks for specific operating systems such as AIX, CygWin,
# Darwin, MinGW, and NonStop.
#
# (3) This script is generated from the Groovy template
# https://github.com/gradle/gradle/blob/HEAD/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
# within the Gradle project.
#
# You can find Gradle at https://github.com/gradle/gradle/.
#
##############################################################################
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
app_path=$0
# Need this for daisy-chained symlinks.
while
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
[ -h "$app_path" ]
do
ls=$( ls -ld "$app_path" )
link=${ls#*' -> '}
case $link in #(
/*) app_path=$link ;; #(
*) app_path=$APP_HOME$link ;;
esac
done
# This is normally unused
# shellcheck disable=SC2034
APP_BASE_NAME=${0##*/}
APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD=maximum
warn () {
echo "$*"
} >&2
die () {
echo
echo "$*"
echo
exit 1
} >&2
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "$( uname )" in #(
CYGWIN* ) cygwin=true ;; #(
Darwin* ) darwin=true ;; #(
MSYS* | MINGW* ) msys=true ;; #(
NONSTOP* ) nonstop=true ;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
if [ -n "$JAVA_HOME" ] ; then
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
# IBM's JDK on AIX uses strange locations for the executables
JAVACMD=$JAVA_HOME/jre/sh/java
else
JAVACMD=$JAVA_HOME/bin/java
fi
if [ ! -x "$JAVACMD" ] ; then
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
else
JAVACMD=java
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
Please set the JAVA_HOME variable in your environment to match the
location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
case $MAX_FD in #(
max*)
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
MAX_FD=$( ulimit -H -n ) ||
warn "Could not query maximum file descriptor limit"
esac
case $MAX_FD in #(
'' | soft) :;; #(
*)
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
# shellcheck disable=SC3045
ulimit -n "$MAX_FD" ||
warn "Could not set maximum file descriptor limit to $MAX_FD"
esac
fi
# Collect all arguments for the java command, stacking in reverse order:
# * args from the command line
# * the main class name
# * -classpath
# * -D...appname settings
# * --module-path (only if needed)
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
# For Cygwin or MSYS, switch paths to Windows format before running java
if "$cygwin" || "$msys" ; then
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
CLASSPATH=$( cygpath --path --mixed "$CLASSPATH" )
JAVACMD=$( cygpath --unix "$JAVACMD" )
# Now convert the arguments - kludge to limit ourselves to /bin/sh
for arg do
if
case $arg in #(
-*) false ;; # don't mess with options #(
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
[ -e "$t" ] ;; #(
*) false ;;
esac
then
arg=$( cygpath --path --ignore --mixed "$arg" )
fi
# Roll the args list around exactly as many times as the number of
# args, so each arg winds up back in the position where it started, but
# possibly modified.
#
# NB: a `for` loop captures its iteration list before it begins, so
# changing the positional parameters here affects neither the number of
# iterations, nor the values presented in `arg`.
shift # remove old arg
set -- "$@" "$arg" # push replacement arg
done
fi
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Collect all arguments for the java command;
# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
# shell script including quotes and variable substitutions, so put them in
# double quotes to make sure that they get re-expanded; and
# * put everything else in single quotes, so that it's not re-expanded.
set -- \
"-Dorg.gradle.appname=$APP_BASE_NAME" \
-classpath "$CLASSPATH" \
org.gradle.wrapper.GradleWrapperMain \
"$@"
# Stop when "xargs" is not available.
if ! command -v xargs >/dev/null 2>&1
then
die "xargs is not available"
fi
# Use "xargs" to parse quoted args.
#
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
#
# In Bash we could simply go:
#
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
# set -- "${ARGS[@]}" "$@"
#
# but POSIX shell has neither arrays nor command substitution, so instead we
# post-process each arg (as a line of input to sed) to backslash-escape any
# character that might be a shell metacharacter, then use eval to reverse
# that process (while maintaining the separation between arguments), and wrap
# the whole thing up as a single "set" statement.
#
# This will of course break if any of these variables contains a newline or
# an unmatched quote.
#
eval "set -- $(
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
xargs -n1 |
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
tr '\n' ' '
)" '"$@"'
exec "$JAVACMD" "$@"

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@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%"=="" @echo off
@rem ##########################################################################
@rem
@rem Gradle startup script for Windows
@rem
@rem ##########################################################################
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
set DIRNAME=%~dp0
if "%DIRNAME%"=="" set DIRNAME=.
@rem This is normally unused
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
set JAVA_EXE=java.exe
%JAVA_EXE% -version >NUL 2>&1
if %ERRORLEVEL% equ 0 goto execute
echo.
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:findJavaFromJavaHome
set JAVA_HOME=%JAVA_HOME:"=%
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
if exist "%JAVA_EXE%" goto execute
echo.
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
echo.
echo Please set the JAVA_HOME variable in your environment to match the
echo location of your Java installation.
goto fail
:execute
@rem Setup the command line
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
@rem Execute Gradle
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
:end
@rem End local scope for the variables with windows NT shell
if %ERRORLEVEL% equ 0 goto mainEnd
:fail
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
rem the _cmd.exe /c_ return code!
set EXIT_CODE=%ERRORLEVEL%
if %EXIT_CODE% equ 0 set EXIT_CODE=1
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
exit /b %EXIT_CODE%
:mainEnd
if "%OS%"=="Windows_NT" endlocal
:omega

13
settings.gradle Normal file
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pluginManagement {
repositories {
gradlePluginPortal()
maven {
name = 'MinecraftForge'
url = 'https://maven.minecraftforge.net/'
}
}
}
plugins {
id 'org.gradle.toolchains.foojay-resolver-convention' version '0.7.0'
}

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// 1.20.1 2024-07-30T13:47:57.4562926 Item Models: ashes
63ec6c618a3a23eab4cab9c52d7d3250de9b516e assets/ashes/models/item/ashen_golem_spawn_egg.json
060aa5df9f6e6c2d7476baa7c80b996a3c9fd4df assets/ashes/models/item/heated_ashy_ingot.json
49ecc679012241ea5a31c76f6ffde9236c2a2ef5 assets/ashes/models/item/param_rune.json

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{
"parent": "minecraft:item/template_spawn_egg"
}

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{
"parent": "minecraft:item/generated",
"textures": {
"layer0": "ashes:item/heated_ashy_ingot"
}
}

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{
"parent": "minecraft:item/generated",
"textures": {
"layer0": "ashes:item/rune"
}
}

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package info.shylie.ashes;
import com.mojang.logging.LogUtils;
import info.shylie.ashes.datagen.ItemModels;
import info.shylie.ashes.entity.AshenGolemEntity;
import info.shylie.ashes.entity.render.AshenGolemRenderer;
import net.minecraft.data.DataGenerator;
import net.minecraft.data.PackOutput;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import net.minecraftforge.client.event.EntityRenderersEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.common.data.ExistingFileHelper;
import net.minecraftforge.data.event.GatherDataEvent;
import net.minecraftforge.event.entity.EntityAttributeCreationEvent;
import net.minecraftforge.event.server.ServerStartingEvent;
import net.minecraftforge.eventbus.api.IEventBus;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.ModLoadingContext;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.config.ModConfig;
import net.minecraftforge.fml.event.lifecycle.FMLClientSetupEvent;
import net.minecraftforge.fml.event.lifecycle.FMLCommonSetupEvent;
import net.minecraftforge.fml.javafmlmod.FMLJavaModLoadingContext;
import org.slf4j.Logger;
@Mod(Ashes.MODID)
public class Ashes
{
public static final String MODID = "ashes";
public static final Logger LOGGER = LogUtils.getLogger();
public Ashes()
{
IEventBus modEventBus = FMLJavaModLoadingContext.get().getModEventBus();
modEventBus.addListener(this::commonSetup);
modEventBus.addListener(this::gatherData);
modEventBus.addListener(this::entityAttributes);
AshesRegistry.BLOCKS.register(modEventBus);
AshesRegistry.ITEMS.register(modEventBus);
AshesRegistry.ENTITY_TYPES.register(modEventBus);
AshesRegistry.CREATIVE_TABS.register(modEventBus);
AshesRegistry.TASK_RUNES.register(modEventBus);
AshesRegistry.PARAM_RUNES.register(modEventBus);
MinecraftForge.EVENT_BUS.register(this);
ModLoadingContext.get().registerConfig(ModConfig.Type.COMMON, Config.SPEC);
}
private void commonSetup(final FMLCommonSetupEvent event)
{
LOGGER.info("From embers to ashes...");
}
private void entityAttributes(EntityAttributeCreationEvent event) {
event.put(AshesRegistry.ASHEN_GOLEM.get(), AshenGolemEntity.createAttributes().build());
}
private void gatherData(GatherDataEvent event) {
DataGenerator generator = event.getGenerator();
PackOutput output = generator.getPackOutput();
ExistingFileHelper efh = event.getExistingFileHelper();
generator.addProvider(event.includeClient(), new ItemModels(output, efh));
}
@SubscribeEvent
public void onServerStarting(ServerStartingEvent event)
{
}
@Mod.EventBusSubscriber(modid = MODID, bus = Mod.EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
public static class ClientModEvents {
@OnlyIn(Dist.CLIENT)
@SubscribeEvent
public static void onClientSetup(FMLClientSetupEvent event)
{
}
@OnlyIn(Dist.CLIENT)
@SubscribeEvent
public static void registerRenderers(EntityRenderersEvent.RegisterRenderers event) {
event.registerEntityRenderer(AshesRegistry.ASHEN_GOLEM.get(), AshenGolemRenderer::new);
}
}
}

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package info.shylie.ashes;
import com.rekindled.embers.RegistryManager;
import com.rekindled.embers.util.Misc;
import info.shylie.ashes.api.rune.IParamRune;
import info.shylie.ashes.api.rune.ITaskRune;
import info.shylie.ashes.entity.AshenGolemEntity;
import info.shylie.ashes.item.ParamRune;
import info.shylie.ashes.rune.param.BlockPosRune;
import net.minecraft.core.registries.Registries;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.CreativeModeTabs;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.level.block.Block;
import net.minecraftforge.common.ForgeSpawnEggItem;
import net.minecraftforge.registries.*;
import java.util.function.Supplier;
public class AshesRegistry {
public static final DeferredRegister<Item> ITEMS = DeferredRegister.create(ForgeRegistries.ITEMS, Ashes.MODID);
public static final DeferredRegister<Block> BLOCKS = DeferredRegister.create(ForgeRegistries.BLOCKS, Ashes.MODID);
public static final DeferredRegister<EntityType<?>> ENTITY_TYPES = DeferredRegister.create(ForgeRegistries.ENTITY_TYPES, Ashes.MODID);
public static final DeferredRegister<CreativeModeTab> CREATIVE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, Ashes.MODID);
public static final DeferredRegister<ITaskRune> TASK_RUNES = DeferredRegister.create(new ResourceLocation(Ashes.MODID, "task_runes"), Ashes.MODID);
public static final DeferredRegister<IParamRune<?>> PARAM_RUNES = DeferredRegister.create(new ResourceLocation(Ashes.MODID, "param_runes"), Ashes.MODID);
public static final Supplier<IForgeRegistry<ITaskRune>> TASK_RUNES_REGISTRY = TASK_RUNES.makeRegistry(RegistryBuilder::new);
public static final Supplier<IForgeRegistry<IParamRune<?>>> PARAM_RUNES_REGISTRY = PARAM_RUNES.makeRegistry(RegistryBuilder::new);
public static final RegistryObject<Item> HEATED_ASHY_INGOT;
public static final RegistryObject<ParamRune> PARAM_RUNE;
public static final RegistryObject<ForgeSpawnEggItem> ASHEN_GOLEM_SPAWN_EGG;
public static final RegistryObject<EntityType<AshenGolemEntity>> ASHEN_GOLEM;
public static final RegistryObject<CreativeModeTab> ASHES_TAB;
public static final RegistryObject<BlockPosRune> BLOCK_POS_RUNE;
static {
HEATED_ASHY_INGOT = ITEMS.register(
"heated_ashy_ingot",
() -> new Item(new Item.Properties())
);
PARAM_RUNE = ITEMS.register(
"param_rune",
() -> new ParamRune(new Item.Properties())
);
ASHEN_GOLEM = RegistryManager.registerEntity(
"ashen_golem",
EntityType.Builder.of(AshenGolemEntity::new, MobCategory.CREATURE)
.sized(0.6F, 1.8F)
.fireImmune()
);
ASHEN_GOLEM_SPAWN_EGG = registerSpawnEgg(ASHEN_GOLEM, Misc.intColor(38, 38, 38), Misc.intColor(66, 66, 66));
ASHES_TAB = CREATIVE_TABS.register("ashes_tab",
() -> CreativeModeTab.builder()
.icon(() -> new ItemStack(RegistryManager.INTELLIGENT_APPARATUS.get()))
.title(Component.translatable("itemgroup." + Ashes.MODID))
.withTabsBefore(CreativeModeTabs.SPAWN_EGGS)
.displayItems((params, output) -> {
for (var item : ITEMS.getEntries()) {
output.accept(item.get());
}
}).build()
);
BLOCK_POS_RUNE = PARAM_RUNES.register("block_pos_rune", BlockPosRune::new);
}
public static RegistryObject<ForgeSpawnEggItem> registerSpawnEgg(RegistryObject<? extends EntityType<? extends Mob>> type, int bg, int fg) {
return ITEMS.register(type.getId().getPath() + "_spawn_egg", () -> new ForgeSpawnEggItem(type, bg, fg, new Item.Properties()));
}
}

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package info.shylie.ashes;
import net.minecraftforge.common.ForgeConfigSpec;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.event.config.ModConfigEvent;
@Mod.EventBusSubscriber(modid = Ashes.MODID, bus = Mod.EventBusSubscriber.Bus.MOD)
public class Config
{
private static final ForgeConfigSpec.Builder BUILDER = new ForgeConfigSpec.Builder();
static final ForgeConfigSpec SPEC = BUILDER.build();
@SubscribeEvent
static void onLoad(final ModConfigEvent event)
{
}
}

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package info.shylie.ashes.api.rune;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.Level;
public interface IParamRune<T> extends IRune {
T getParameter(ItemStack stack);
default boolean setParameter(UseOnContext context) {
return false;
}
default boolean setParameter(UseContext context) {
return false;
}
default boolean setParameter(ItemStackedOnMeContext context) {
return false;
}
record UseContext(Level level, Player player, InteractionHand hand) {
}
record ItemStackedOnMeContext(ItemStack me, ItemStack other) {
}
}

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package info.shylie.ashes.api.rune;
import net.minecraft.world.item.ItemStack;
public interface IRune {
String getDescription(ItemStack stack);
}

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package info.shylie.ashes.api.rune;
public interface ITaskRune extends IRune {
}

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package info.shylie.ashes.datagen;
import info.shylie.ashes.Ashes;
import info.shylie.ashes.AshesRegistry;
import net.minecraft.data.PackOutput;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.Item;
import net.minecraftforge.client.model.generators.ItemModelProvider;
import net.minecraftforge.common.data.ExistingFileHelper;
import net.minecraftforge.registries.RegistryObject;
public class ItemModels extends ItemModelProvider {
public ItemModels(PackOutput gen, ExistingFileHelper exFileHelper) {
super(gen, Ashes.MODID, exFileHelper);
}
@Override
protected void registerModels() {
basicItem(AshesRegistry.HEATED_ASHY_INGOT.get());
itemWithTexture(AshesRegistry.PARAM_RUNE, "rune");
spawnEgg(AshesRegistry.ASHEN_GOLEM_SPAWN_EGG);
}
private void itemWithTexture(RegistryObject<? extends Item> registryObject, String texture) {
itemWithTexture(registryObject, "item/generated", texture);
}
private void itemWithTexture(RegistryObject<? extends Item> registryObject, String model, String... textures) {
ResourceLocation id = registryObject.getId();
for (int i = 0; i < textures.length; i++) {
ResourceLocation textureLocation = new ResourceLocation(id.getNamespace(), "item/" + textures[i]);
singleTexture(id.getPath(), new ResourceLocation(model), "layer" + i, textureLocation);
}
}
private void spawnEgg(RegistryObject<? extends Item> registryObject) {
withExistingParent(registryObject.getId().getPath(), "item/template_spawn_egg");
}
}

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package info.shylie.ashes.entity;
import com.rekindled.embers.datagen.EmbersSounds;
import net.minecraft.core.BlockPos;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.damagesource.DamageSource;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
import net.minecraft.world.entity.animal.AbstractGolem;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockState;
import org.jetbrains.annotations.Nullable;
public class AshenGolemEntity extends AbstractGolem {
public AshenGolemEntity(EntityType<? extends AbstractGolem> entityType, Level level) {
super(entityType, level);
}
public static AttributeSupplier.Builder createAttributes() {
return AbstractGolem.createLivingAttributes()
.add(Attributes.MOVEMENT_SPEED, 0.5)
.add(Attributes.MAX_HEALTH, 30.0)
.add(Attributes.FOLLOW_RANGE, 8.0)
.add(Attributes.ARMOR, 6.0)
.add(Attributes.KNOCKBACK_RESISTANCE, 1.0);
}
@Nullable
@Override
protected SoundEvent getHurtSound(DamageSource damageSource) {
return EmbersSounds.ANCIENT_GOLEM_HURT.get();
}
@Override
protected void playStepSound(BlockPos pos, BlockState state) {
super.playStepSound(pos, state);
playSound(EmbersSounds.ANCIENT_GOLEM_STEP.get());
}
}

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package info.shylie.ashes.entity.render;
import com.rekindled.embers.Embers;
import com.rekindled.embers.entity.render.AncientGolemEyeLayer;
import com.rekindled.embers.model.AncientGolemModel;
import info.shylie.ashes.Ashes;
import info.shylie.ashes.entity.AshenGolemEntity;
import net.minecraft.client.model.geom.ModelLayerLocation;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.entity.MobRenderer;
import net.minecraft.resources.ResourceLocation;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
@OnlyIn(Dist.CLIENT)
public class AshenGolemRenderer extends MobRenderer<AshenGolemEntity, AncientGolemModel<AshenGolemEntity>> {
public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(new ResourceLocation(Embers.MODID, "ancient_golem"), "main");
public static final ResourceLocation TEXTURE = new ResourceLocation(Ashes.MODID, "textures/entity/golem.png");
public AshenGolemRenderer(EntityRendererProvider.Context context) {
super(context, new AncientGolemModel<>(context.bakeLayer(LAYER_LOCATION)), 0.5F);
addLayer(new AncientGolemEyeLayer<>(this));
}
@Override
public ResourceLocation getTextureLocation(AshenGolemEntity ashenGolemEntity) {
return TEXTURE;
}
}

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package info.shylie.ashes.item;
import info.shylie.ashes.Ashes;
import info.shylie.ashes.AshesRegistry;
import info.shylie.ashes.api.rune.IParamRune;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.InteractionResult;
import net.minecraft.world.InteractionResultHolder;
import net.minecraft.world.entity.SlotAccess;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.inventory.ClickAction;
import net.minecraft.world.inventory.Slot;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.UseOnContext;
import net.minecraft.world.level.Level;
public class ParamRune extends Item {
public ParamRune(Properties properties) {
super(properties);
}
public boolean setParameter(UseOnContext context) {
IParamRune<?> rune = getRune(context.getItemInHand());
if (rune == null) { return false; }
return rune.setParameter(context);
}
public boolean setParameter(IParamRune.UseContext context) {
IParamRune<?> rune = getRune(context.player().getItemInHand(context.hand()));
if (rune == null) { return false; }
return rune.setParameter(context);
}
public boolean setParameter(IParamRune.ItemStackedOnMeContext context) {
IParamRune<?> rune = getRune(context.me());
if (rune == null) { return false; }
return rune.setParameter(context);
}
@Override
public final InteractionResultHolder<ItemStack> use(Level level, Player player, InteractionHand hand) {
if (player.isCrouching() && setParameter(new IParamRune.UseContext(level, player, hand))) {
return InteractionResultHolder.success(player.getItemInHand(hand));
}
return InteractionResultHolder.pass(player.getItemInHand(hand));
}
@Override
public final InteractionResult useOn(UseOnContext context) {
Player player = context.getPlayer();
if (player != null && player.isCrouching() && setParameter(context)) {
return InteractionResult.SUCCESS;
}
return InteractionResult.PASS;
}
@Override
public boolean overrideOtherStackedOnMe(ItemStack me, ItemStack other, Slot slot, ClickAction action, Player player, SlotAccess slotAccess) {
return action == ClickAction.SECONDARY && !other.isEmpty() && setParameter(new IParamRune.ItemStackedOnMeContext(me, other));
}
@Override
public String getDescriptionId(ItemStack stack) {
IParamRune<?> rune = getRune(stack);
if (rune == null) { return ""; }
String desc = rune.getDescription(stack);
return desc == null ? "" : desc;
}
private IParamRune<?> getRune(ItemStack stack) {
if (stack.getTag() == null) { return null; }
IParamRune<?> rune = AshesRegistry.PARAM_RUNES_REGISTRY.get()
.getValue(new ResourceLocation(stack.getTag().getString("rune_type")));
if (rune == null) {
Ashes.LOGGER.warn("Unknown rune type: '{}'", stack.getTag().getString("rune_type"));
}
return rune;
}
}

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package info.shylie.ashes.rune.param;
import info.shylie.ashes.api.rune.IParamRune;
import net.minecraft.core.BlockPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.context.UseOnContext;
public class BlockPosRune implements IParamRune<BlockPos> {
@Override
public String getDescription(ItemStack stack) {
BlockPos pos = getParameter(stack);
if (pos == null) { return null; }
return String.format("(%d, %d, %d)", pos.getX(), pos.getY(), pos.getZ());
}
@Override
public BlockPos getParameter(ItemStack stack) {
CompoundTag tag = stack.getOrCreateTag();
if (!tag.contains("x") || !tag.contains("y") || !tag.contains("z")) {
return null;
}
return new BlockPos(tag.getInt("x"), tag.getInt("y"), tag.getInt("z"));
}
@Override
public boolean setParameter(UseOnContext context) {
CompoundTag tag = context.getItemInHand().getOrCreateTag();
tag.putInt("x", context.getClickedPos().getX());
tag.putInt("y", context.getClickedPos().getY());
tag.putInt("z", context.getClickedPos().getZ());
return true;
}
}

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# This is an example mods.toml file. It contains the data relating to the loading mods.
# There are several mandatory fields (#mandatory), and many more that are optional (#optional).
# The overall format is standard TOML format, v0.5.0.
# Note that there are a couple of TOML lists in this file.
# Find more information on toml format here: https://github.com/toml-lang/toml
# The name of the mod loader type to load - for regular FML @Mod mods it should be javafml
modLoader="javafml" #mandatory
# A version range to match for said mod loader - for regular FML @Mod it will be the forge version
loaderVersion="${loader_version_range}" #mandatory This is typically bumped every Minecraft version by Forge. See our download page for lists of versions.
# The license for you mod. This is mandatory metadata and allows for easier comprehension of your redistributive properties.
# Review your options at https://choosealicense.com/. All rights reserved is the default copyright stance, and is thus the default here.
license="${mod_license}"
# A URL to refer people to when problems occur with this mod
#issueTrackerURL="https://change.me.to.your.issue.tracker.example.invalid/" #optional
# A list of mods - how many allowed here is determined by the individual mod loader
[[mods]] #mandatory
# The modid of the mod
modId="${mod_id}" #mandatory
# The version number of the mod
version="${mod_version}" #mandatory
# A display name for the mod
displayName="${mod_name}" #mandatory
# A URL to query for updates for this mod. See the JSON update specification https://docs.minecraftforge.net/en/latest/misc/updatechecker/
#updateJSONURL="https://change.me.example.invalid/updates.json" #optional
# A URL for the "homepage" for this mod, displayed in the mod UI
#displayURL="https://change.me.to.your.mods.homepage.example.invalid/" #optional
# A file name (in the root of the mod JAR) containing a logo for display
#logoFile="examplemod.png" #optional
# A text field displayed in the mod UI
#credits="" #optional
# A text field displayed in the mod UI
authors="${mod_authors}" #optional
# Display Test controls the display for your mod in the server connection screen
# MATCH_VERSION means that your mod will cause a red X if the versions on client and server differ. This is the default behaviour and should be what you choose if you have server and client elements to your mod.
# IGNORE_SERVER_VERSION means that your mod will not cause a red X if it's present on the server but not on the client. This is what you should use if you're a server only mod.
# IGNORE_ALL_VERSION means that your mod will not cause a red X if it's present on the client or the server. This is a special case and should only be used if your mod has no server component.
# NONE means that no display test is set on your mod. You need to do this yourself, see IExtensionPoint.DisplayTest for more information. You can define any scheme you wish with this value.
# IMPORTANT NOTE: this is NOT an instruction as to which environments (CLIENT or DEDICATED SERVER) your mod loads on. Your mod should load (and maybe do nothing!) whereever it finds itself.
#displayTest="MATCH_VERSION" # MATCH_VERSION is the default if nothing is specified (#optional)
# The description text for the mod (multi line!) (#mandatory)
description='''${mod_description}'''
# A dependency - use the . to indicate dependency for a specific modid. Dependencies are optional.
[[dependencies.${mod_id}]] #optional
# the modid of the dependency
modId="forge" #mandatory
# Does this dependency have to exist - if not, ordering below must be specified
mandatory=true #mandatory
# The version range of the dependency
versionRange="${forge_version_range}" #mandatory
# An ordering relationship for the dependency - BEFORE or AFTER required if the dependency is not mandatory
# BEFORE - This mod is loaded BEFORE the dependency
# AFTER - This mod is loaded AFTER the dependency
ordering="NONE"
# Side this dependency is applied on - BOTH, CLIENT, or SERVER
side="BOTH"
# Here's another dependency
[[dependencies.${mod_id}]]
modId="minecraft"
mandatory=true
# This version range declares a minimum of the current minecraft version up to but not including the next major version
versionRange="${minecraft_version_range}"
ordering="NONE"
side="BOTH"
[[dependencies.${mod_id}]]
modId="embers"
mandatory=true
versionRange="[1.20.1-1.3.9,)"
ordering="AFTER"
side="BOTH"
# Features are specific properties of the game environment, that you may want to declare you require. This example declares
# that your mod requires GL version 3.2 or higher. Other features will be added. They are side aware so declaring this won't
# stop your mod loading on the server for example.
#[features.${mod_id}]
#openGLVersion="[3.2,)"

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{
"animation": {}
}

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{
"animation": {}
}

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{
"pack": {
"description": {
"text": "${mod_id} resources"
},
"pack_format": 15
}
}