glerminal/examples/basic.cpp

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#include <glerminal.h>
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namespace
{
void init()
{
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glerminal_update_palette(0, 0x00000000);
glerminal_update_palette(1, 0xFF00001F);
glerminal_update_palette(2, 0x00FF001F);
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glerminal_update_sprite(1, {
2, 2, 2, 2, 2, 2, 2, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 1, 1, 1, 1, 1, 1, 2,
2, 2, 2, 2, 2, 2, 2, 2
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});
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glerminal_set(0, 0, 0, 1);
glerminal_set(1, 0, 0, 1);
glerminal_set(1, 0, 1, 1);
glerminal_set(2, 0, 0, 1);
glerminal_set(2, 0, 1, 1);
glerminal_set(2, 0, 2, 1);
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}
void mainloop(float dt)
{
glerminal_flush();
}
}
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int main(int argc, char** argv)
{
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glerminal_run(init, mainloop);
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}