Correctly initialize m_colors and m_scales
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Make PNG / build-app (push) Successful in 54s
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Make PNG / build-app (push) Successful in 54s
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@ -218,9 +218,9 @@ namespace glerminal
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throw std::runtime_error("No main callback provided.");
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}
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for (int i = 0; i < LAYER_COUNT; i++)
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for (int i = 0; i < GRID_AREA * LAYER_COUNT; i++)
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{
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m_colors[i * 4 + 0] = m_colors[i * 4 + 1] = m_colors[i * 4 + 2] = m_colors[i * 4 + 3] = 1;
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m_colors[i * 4 + 0] = m_colors[i * 4 + 1] = m_colors[i * 4 + 2] = m_colors[i * 4 + 3] = 255;
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m_scales[i] = 1;
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}
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