45 lines
619 B
C++
45 lines
619 B
C++
#include <glerminal.h>
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#include <test-common.h>
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#include <iostream>
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#ifndef _WIN32
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#include <unistd.h>
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#endif
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namespace
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{
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void init()
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{
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if (!glerminal_load_sprites_file("resources/image.png"))
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{
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#ifndef _WIN32
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char buffer[257] = {};
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getcwd(buffer, 256);
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std::cout << buffer << std::endl;
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#endif
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std::cout << "Failed to load texture" << std::endl;
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}
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for (int i = 0; i < GRID_HEIGHT; i++)
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{
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glerminal_set(i, i, 0, 1);
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}
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glerminal_flush();
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glerminal_test_save_image();
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glerminal_quit();
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}
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void mainloop(float) {}
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}
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int main()
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{
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glerminal_run(init, mainloop);
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return 0;
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} |