39 lines
735 B
C++
39 lines
735 B
C++
#include <glerminal.h>
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namespace
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{
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void init()
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{
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glerminal_update_palette(0, 0x00000000);
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glerminal_update_palette(1, 0xFF00001F);
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glerminal_update_palette(2, 0x00FF001F);
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glerminal_update_sprite(1, {
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2, 2, 2, 2, 2, 2, 2, 2,
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2, 1, 1, 1, 1, 1, 1, 2,
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2, 1, 1, 1, 1, 1, 1, 2,
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2, 1, 1, 1, 1, 1, 1, 2,
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2, 1, 1, 1, 1, 1, 1, 2,
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2, 1, 1, 1, 1, 1, 1, 2,
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2, 1, 1, 1, 1, 1, 1, 2,
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2, 2, 2, 2, 2, 2, 2, 2
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});
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glerminal_set(0, 0, 0, 1);
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glerminal_set(1, 0, 0, 1);
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glerminal_set(1, 0, 1, 1);
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glerminal_set(2, 0, 0, 1);
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glerminal_set(2, 0, 1, 1);
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glerminal_set(2, 0, 2, 1);
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}
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void mainloop(float dt)
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{
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glerminal_flush();
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}
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}
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int main(int argc, char** argv)
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{
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glerminal_run(init, mainloop);
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} |