31 lines
517 B
C++
31 lines
517 B
C++
#include <glerminal.h>
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namespace
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{
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void init()
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{
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glerminal_update_palette(0, 0xFF0000FF);
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glerminal_update_palette(1, 0x00FF00FF);
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glerminal_update_sprite(0, {
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 0, 0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0,
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1, 0, 0, 0, 0, 0, 0, 0
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});
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}
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void mainloop(float dt)
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{
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glerminal_flush();
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}
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}
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int main(int argc, char** argv)
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{
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glerminal_run(init, mainloop);
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} |