79 lines
1.9 KiB
C++
79 lines
1.9 KiB
C++
#include <glerminal.h>
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#include <cstdlib>
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#include <cmath>
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namespace
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{
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void init()
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{
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glerminal_update_sprite(1,
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{
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0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,
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0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,
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0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,
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0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,
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0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,
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0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,
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0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,
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0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,0xFFFFFFFF,
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});
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for (int i = 0; i < 256; i++)
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{
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constexpr unsigned char c = 32;
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const unsigned char v = (255 - c) * powf((i - 1) / 256.0f, 2.0f) + c;
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const unsigned int j = (0xFF << 24) | (v << 16) | (v << 8) | v;
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glerminal_layer_color(i, j);
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glerminal_layer_scale(i, i / 256.0f + 1);
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}
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}
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void mainloop(float dt)
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{
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static float time = 1;
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time += dt;
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if (time < 0.15f)
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{
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return;
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}
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else
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{
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time = 0;
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}
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const int cx = rand() % 40;
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const int cy = rand() % 25;
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for (int i = 0; i < 40; i++)
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{
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for (int j = 0; j < 25; j++)
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{
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const int c = rand() % 224 + 32;
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for (int k = 0; k < 256; k++)
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{
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if (k < c)
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{
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glerminal_set(i, j, k, 1);
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const float ox = 0.01f * k * (i - cx);
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const float oy = 0.01f * k * (j - cy);
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glerminal_offset(i, j, k, ox + (1 + 0.004f * k) * cosf(c * i + k * 6.28f / 128.0f), oy + (1 + 0.004f * k) * sinf(c * j + k * 6.28f / 128.0f));
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}
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else
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{
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glerminal_set(i, j, k, 0);
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}
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}
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}
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}
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glerminal_flush();
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}
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}
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int main(int argc, char** argv)
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{
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glerminal_run(init, mainloop);
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} |