[clangd] config() -> Config::current to avoid confict with NS
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@ -184,7 +184,7 @@ CommandMangler CommandMangler::forTests() {
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void CommandMangler::adjust(std::vector<std::string> &Cmd) const {
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// FIXME: remove const_cast once unique_function is const-compatible.
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for (auto &Edit : const_cast<Config &>(config()).CompileFlags.Edits)
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for (auto &Edit : const_cast<Config &>(Config::current()).CompileFlags.Edits)
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Edit(Cmd);
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// Check whether the flag exists, either as -flag or -flag=*
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@ -14,8 +14,8 @@ namespace clangd {
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Key<Config> Config::Key;
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const Config &config() {
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if (const Config *C = Context::current().get(Config::Key))
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const Config &Config::current() {
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if (const Config *C = Context::current().get(Key))
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return *C;
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static Config Default;
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return Default;
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@ -34,10 +34,12 @@ namespace clangd {
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/// Settings that express user/project preferences and control clangd behavior.
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///
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/// Generally, features should consume config() and the caller is responsible
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/// for setting it appropriately. In practice these callers are ClangdServer,
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/// TUScheduler, and BackgroundQueue.
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/// Generally, features should consume Config::current() and the caller is
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/// responsible for setting it appropriately. In practice these callers are
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/// ClangdServer, TUScheduler, and BackgroundQueue.
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struct Config {
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/// Returns the Config of the current Context, or an empty configuration.
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static const Config ¤t();
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/// Context key which can be used to set the current Config.
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static clangd::Key<Config> Key;
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@ -55,9 +57,6 @@ struct Config {
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} CompileFlags;
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};
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/// Returns the Config of the current Context, or an empty configuration.
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const Config &config();
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} // namespace clangd
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} // namespace clang
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