Fix path::home_directory() unit test.
It turns out that constructing std::string from null pointer is not the very best idea. llvm-svn: 250506
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@ -302,18 +302,22 @@ TEST(Support, AbsolutePathIteratorEnd) {
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TEST(Support, HomeDirectory) {
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std::string expected;
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#ifdef LLVM_ON_WIN32
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wchar_t *path = ::_wgetenv(L"USERPROFILE");
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auto pathLen = ::wcslen(path);
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ArrayRef<char> ref{reinterpret_cast<char *>(path), pathLen * sizeof(wchar_t)};
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convertUTF16ToUTF8String(ref, expected);
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if (wchar_t const *path = ::_wgetenv(L"USERPROFILE")) {
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auto pathLen = ::wcslen(path);
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ArrayRef<char> ref{reinterpret_cast<char const *>(path),
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pathLen * sizeof(wchar_t)};
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convertUTF16ToUTF8String(ref, expected);
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}
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#else
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if (char const *home = ::getenv("HOME"))
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expected = home;
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if (char const *path = ::getenv("HOME"))
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expected = path;
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#endif
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if (expected.length() > 0) {
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// Do not try to test it if we don't know what to expect.
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// On Windows we use something better than env vars.
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if (!expected.empty()) {
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SmallString<128> HomeDir;
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auto status = path::home_directory(HomeDir);
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EXPECT_TRUE(status ^ HomeDir.empty());
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EXPECT_TRUE(status);
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EXPECT_EQ(expected, HomeDir);
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}
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}
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