[AutoUpgrade] Preserve attributes when upgrading named struct return
For example, if the argument has an alignment attribute, preserve it.
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@ -4330,7 +4330,8 @@ void llvm::UpgradeIntrinsicCall(CallBase *CI, Function *NewFn) {
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"Must have same number of elements");
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SmallVector<Value *> Args(CI->args());
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Value *NewCI = Builder.CreateCall(NewFn, Args);
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CallInst *NewCI = Builder.CreateCall(NewFn, Args);
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NewCI->setAttributes(CI->getAttributes());
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Value *Res = PoisonValue::get(OldST);
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for (unsigned Idx = 0; Idx < OldST->getNumElements(); ++Idx) {
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Value *Elem = Builder.CreateExtractValue(NewCI, Idx);
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18
llvm/test/Bitcode/intrinsics-struct-upgrade-attributes.ll
Normal file
18
llvm/test/Bitcode/intrinsics-struct-upgrade-attributes.ll
Normal file
@ -0,0 +1,18 @@
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; RUN: llvm-as < %s | llvm-dis | FileCheck %s
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%struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
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declare %struct.__neon_int8x8x2_t @llvm.aarch64.neon.ld2.v8i8.p0i8(i8*)
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; CHECK-LABEL: define %struct.__neon_int8x8x2_t @test_named_struct_return(ptr %A) {
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; CHECK: %1 = call { <8 x i8>, <8 x i8> } @llvm.aarch64.neon.ld2.v8i8.p0(ptr align 16 %A)
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; CHECK: %2 = extractvalue { <8 x i8>, <8 x i8> } %1, 0
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; CHECK: %3 = insertvalue %struct.__neon_int8x8x2_t poison, <8 x i8> %2, 0
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; CHECK: %4 = extractvalue { <8 x i8>, <8 x i8> } %1, 1
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; CHECK: %5 = insertvalue %struct.__neon_int8x8x2_t %3, <8 x i8> %4, 1
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; CHECK: ret %struct.__neon_int8x8x2_t %5
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define %struct.__neon_int8x8x2_t @test_named_struct_return(ptr %A) {
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%val = call %struct.__neon_int8x8x2_t @llvm.aarch64.neon.ld2.v8i8.p0i8(ptr align 16 %A)
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ret %struct.__neon_int8x8x2_t %val
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}
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