Fix call site breakpoint patch (#114158)
This fixes the two test suite failures that I missed in the PR: https://github.com/llvm/llvm-project/pull/112939 One was a poorly written test case - it assumed that on connect to a gdb-remote with a running process, lldb MUST have fetched all the frame 0 registers. In fact, there's no need for it to do so (as the CallSite patch showed...) and if we don't need to we shouldn't. So I fixed the test to only expect a `g` packet AFTER calling read_registers. The other was a place where some code had used 0 when it meant LLDB_INVALID_LINE_NUMBER, which I had fixed but missed one place where it was still compared to 0.
This commit is contained in:
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@ -11,10 +11,12 @@
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#include <memory>
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#include <mutex>
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#include <optional>
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#include "lldb/Breakpoint/BreakpointOptions.h"
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#include "lldb/Breakpoint/StoppointHitCounter.h"
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#include "lldb/Core/Address.h"
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#include "lldb/Symbol/LineEntry.h"
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#include "lldb/Utility/UserID.h"
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#include "lldb/lldb-private.h"
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@ -282,6 +284,25 @@ public:
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/// Returns the breakpoint location ID.
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lldb::break_id_t GetID() const { return m_loc_id; }
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/// Set the line entry that should be shown to users for this location.
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/// It is up to the caller to verify that this is a valid entry to show.
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/// The current use of this is to distinguish among line entries from a
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/// virtual inlined call stack that all share the same address.
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/// The line entry must have the same start address as the address for this
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/// location.
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bool SetPreferredLineEntry(const LineEntry &line_entry) {
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if (m_address == line_entry.range.GetBaseAddress()) {
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m_preferred_line_entry = line_entry;
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return true;
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}
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assert(0 && "Tried to set a preferred line entry with a different address");
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return false;
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}
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const std::optional<LineEntry> GetPreferredLineEntry() {
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return m_preferred_line_entry;
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}
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protected:
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friend class BreakpointSite;
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friend class BreakpointLocationList;
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@ -306,6 +327,16 @@ protected:
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/// If it returns false we should continue, otherwise stop.
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bool IgnoreCountShouldStop();
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/// If this location knows that the virtual stack frame it represents is
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/// not frame 0, return the suggested stack frame instead. This will happen
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/// when the location's address contains a "virtual inlined call stack" and
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/// the breakpoint was set on a file & line that are not at the bottom of that
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/// stack. For now we key off the "preferred line entry" - looking for that
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/// in the blocks that start with the stop PC.
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/// This version of the API doesn't take an "inlined" parameter because it
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/// only changes frames in the inline stack.
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std::optional<uint32_t> GetSuggestedStackFrameIndex();
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private:
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void SwapLocation(lldb::BreakpointLocationSP swap_from);
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@ -369,6 +400,11 @@ private:
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lldb::break_id_t m_loc_id; ///< Breakpoint location ID.
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StoppointHitCounter m_hit_counter; ///< Number of times this breakpoint
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/// location has been hit.
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/// If this exists, use it to print the stop description rather than the
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/// LineEntry m_address resolves to directly. Use this for instance when the
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/// location was given somewhere in the virtual inlined call stack since the
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/// Address always resolves to the lowest entry in the stack.
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std::optional<LineEntry> m_preferred_line_entry;
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void SetShouldResolveIndirectFunctions(bool do_resolve) {
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m_should_resolve_indirect_functions = do_resolve;
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@ -170,6 +170,11 @@ public:
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/// \see lldb::DescriptionLevel
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void GetDescription(Stream *s, lldb::DescriptionLevel level);
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// This runs through all the breakpoint locations owning this site and returns
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// the greatest of their suggested stack frame indexes. This only handles
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// inlined stack changes.
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std::optional<uint32_t> GetSuggestedStackFrameIndex();
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/// Tell whether a breakpoint has a location at this site.
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///
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/// \param[in] bp_id
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@ -84,10 +84,14 @@ public:
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/// \param[in] declaration
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/// The const Declaration object to compare with.
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///
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/// \param[in] full
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/// Same meaning as Full in FileSpec::Equal. True means an empty
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/// directory is not equal to a specified one, false means it is equal.
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///
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/// \return
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/// Returns \b true if \b declaration is at the same file and
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/// line, \b false otherwise.
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bool FileAndLineEqual(const Declaration &declaration) const;
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bool FileAndLineEqual(const Declaration &declaration, bool full) const;
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/// Dump a description of this object to a Stream.
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///
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@ -77,6 +77,18 @@ public:
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m_description.clear();
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}
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/// This gives the StopInfo a chance to suggest a stack frame to select.
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/// Passing true for inlined_stack will request changes to the inlined
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/// call stack. Passing false will request changes to the real stack
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/// frame. The inlined stack gets adjusted before we call into the thread
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/// plans so they can reason based on the correct values. The real stack
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/// adjustment is handled after the frame recognizers get a chance to adjust
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/// the frame.
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virtual std::optional<uint32_t>
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GetSuggestedStackFrameIndex(bool inlined_stack) {
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return {};
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}
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virtual bool IsValidForOperatingSystemThread(Thread &thread) { return true; }
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/// A Continue operation can result in a false stop event
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@ -80,8 +80,8 @@ private:
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bool m_step_past_prologue; // FIXME: For now hard-coded to true, we could put
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// a switch in for this if there's
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// demand for that.
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bool m_virtual_step; // true if we've just done a "virtual step", i.e. just
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// moved the inline stack depth.
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LazyBool m_virtual_step; // true if we've just done a "virtual step", i.e.
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// just moved the inline stack depth.
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ConstString m_step_into_target;
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ThreadPlanStepInRange(const ThreadPlanStepInRange &) = delete;
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const ThreadPlanStepInRange &
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@ -508,8 +508,20 @@ void BreakpointLocation::GetDescription(Stream *s,
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s->PutCString("re-exported target = ");
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else
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s->PutCString("where = ");
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// If there's a preferred line entry for printing, use that.
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bool show_function_info = true;
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if (auto preferred = GetPreferredLineEntry()) {
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sc.line_entry = *preferred;
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// FIXME: We're going to get the function name wrong when the preferred
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// line entry is not the lowest one. For now, just leave the function
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// out in this case, but we really should also figure out how to easily
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// fake the function name here.
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show_function_info = false;
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}
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sc.DumpStopContext(s, m_owner.GetTarget().GetProcessSP().get(), m_address,
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false, true, false, true, true, true);
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false, true, false, show_function_info,
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show_function_info, show_function_info);
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} else {
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if (sc.module_sp) {
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s->EOL();
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@ -537,7 +549,10 @@ void BreakpointLocation::GetDescription(Stream *s,
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if (sc.line_entry.line > 0) {
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s->EOL();
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s->Indent("location = ");
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sc.line_entry.DumpStopContext(s, true);
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if (auto preferred = GetPreferredLineEntry())
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preferred->DumpStopContext(s, true);
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else
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sc.line_entry.DumpStopContext(s, true);
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}
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} else {
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@ -656,6 +671,50 @@ void BreakpointLocation::SendBreakpointLocationChangedEvent(
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}
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}
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std::optional<uint32_t> BreakpointLocation::GetSuggestedStackFrameIndex() {
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auto preferred_opt = GetPreferredLineEntry();
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if (!preferred_opt)
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return {};
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LineEntry preferred = *preferred_opt;
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SymbolContext sc;
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if (!m_address.CalculateSymbolContext(&sc))
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return {};
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// Don't return anything special if frame 0 is the preferred line entry.
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// We not really telling the stack frame list to do anything special in that
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// case.
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if (!LineEntry::Compare(sc.line_entry, preferred))
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return {};
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if (!sc.block)
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return {};
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// Blocks have their line info in Declaration form, so make one here:
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Declaration preferred_decl(preferred.GetFile(), preferred.line,
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preferred.column);
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uint32_t depth = 0;
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Block *inlined_block = sc.block->GetContainingInlinedBlock();
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while (inlined_block) {
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// If we've moved to a block that this isn't the start of, that's not
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// our inlining info or call site, so we can stop here.
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Address start_address;
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if (!inlined_block->GetStartAddress(start_address) ||
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start_address != m_address)
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return {};
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const InlineFunctionInfo *info = inlined_block->GetInlinedFunctionInfo();
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if (info) {
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if (preferred_decl == info->GetDeclaration())
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return depth;
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if (preferred_decl == info->GetCallSite())
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return depth + 1;
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}
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inlined_block = inlined_block->GetInlinedParent();
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depth++;
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}
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return {};
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}
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void BreakpointLocation::SwapLocation(BreakpointLocationSP swap_from) {
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m_address = swap_from->m_address;
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m_should_resolve_indirect_functions =
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@ -340,6 +340,21 @@ void BreakpointResolver::AddLocation(SearchFilter &filter,
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}
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BreakpointLocationSP bp_loc_sp(AddLocation(line_start));
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// If the address that we resolved the location to returns a different
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// LineEntry from the one in the incoming SC, we're probably dealing with an
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// inlined call site, so set that as the preferred LineEntry:
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LineEntry resolved_entry;
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if (!skipped_prologue && bp_loc_sp &&
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line_start.CalculateSymbolContextLineEntry(resolved_entry) &&
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LineEntry::Compare(resolved_entry, sc.line_entry)) {
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// FIXME: The function name will also be wrong here. Do we need to record
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// that as well, or can we figure that out again when we report this
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// breakpoint location.
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if (!bp_loc_sp->SetPreferredLineEntry(sc.line_entry)) {
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LLDB_LOG(log, "Tried to add a preferred line entry that didn't have the "
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"same address as this location's address.");
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}
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}
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if (log && bp_loc_sp && !GetBreakpoint()->IsInternal()) {
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StreamString s;
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bp_loc_sp->GetDescription(&s, lldb::eDescriptionLevelVerbose);
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m_constituents.GetDescription(s, level);
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}
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std::optional<uint32_t> BreakpointSite::GetSuggestedStackFrameIndex() {
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std::optional<uint32_t> result;
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std::lock_guard<std::recursive_mutex> guard(m_constituents_mutex);
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for (BreakpointLocationSP loc_sp : m_constituents.BreakpointLocations()) {
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std::optional<uint32_t> loc_frame_index =
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loc_sp->GetSuggestedStackFrameIndex();
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if (loc_frame_index) {
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if (result)
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result = std::max(*loc_frame_index, *result);
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else
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result = loc_frame_index;
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}
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}
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return result;
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}
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bool BreakpointSite::IsInternal() const { return m_constituents.IsInternal(); }
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uint8_t *BreakpointSite::GetTrapOpcodeBytes() { return &m_trap_opcode[0]; }
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return 0;
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}
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bool Declaration::FileAndLineEqual(const Declaration &declaration) const {
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int file_compare = FileSpec::Compare(this->m_file, declaration.m_file, true);
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bool Declaration::FileAndLineEqual(const Declaration &declaration,
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bool full) const {
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int file_compare = FileSpec::Compare(this->m_file, declaration.m_file, full);
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return file_compare == 0 && this->m_line == declaration.m_line;
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}
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@ -230,7 +230,7 @@ Block *Block::GetContainingInlinedBlockWithCallSite(
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const auto *function_info = inlined_block->GetInlinedFunctionInfo();
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if (function_info &&
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function_info->GetCallSite().FileAndLineEqual(find_call_site))
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function_info->GetCallSite().FileAndLineEqual(find_call_site, true))
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return inlined_block;
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inlined_block = inlined_block->GetInlinedParent();
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}
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@ -251,7 +251,10 @@ void CompileUnit::ResolveSymbolContext(
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SymbolContextItem resolve_scope, SymbolContextList &sc_list,
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RealpathPrefixes *realpath_prefixes) {
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const FileSpec file_spec = src_location_spec.GetFileSpec();
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const uint32_t line = src_location_spec.GetLine().value_or(0);
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const uint32_t line =
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src_location_spec.GetLine().value_or(LLDB_INVALID_LINE_NUMBER);
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const uint32_t column_num =
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src_location_spec.GetColumn().value_or(LLDB_INVALID_COLUMN_NUMBER);
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const bool check_inlines = src_location_spec.GetCheckInlines();
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// First find all of the file indexes that match our "file_spec". If
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@ -268,7 +271,7 @@ void CompileUnit::ResolveSymbolContext(
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SymbolContext sc(GetModule());
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sc.comp_unit = this;
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if (line == 0) {
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if (line == LLDB_INVALID_LINE_NUMBER) {
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if (file_spec_matches_cu_file_spec && !check_inlines) {
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// only append the context if we aren't looking for inline call sites by
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// file and line and if the file spec matches that of the compile unit
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@ -312,6 +315,112 @@ void CompileUnit::ResolveSymbolContext(
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0, file_indexes, src_location_spec, &line_entry);
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}
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// If we didn't manage to find a breakpoint that matched the line number
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// requested, that might be because it is only an inline call site, and
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// doesn't have a line entry in the line table. Scan for that here.
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//
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// We are making the assumption that if there was an inlined function it will
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// contribute at least 1 non-call-site entry to the line table. That's handy
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// because we don't move line breakpoints over function boundaries, so if we
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// found a hit, and there were also a call site entry, it would have to be in
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// the function containing the PC of the line table match. That way we can
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// limit the call site search to that function.
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// We will miss functions that ONLY exist as a call site entry.
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if (line_entry.IsValid() &&
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(line_entry.line != line || line_entry.column != column_num) &&
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resolve_scope & eSymbolContextLineEntry && check_inlines) {
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// We don't move lines over function boundaries, so the address in the
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// line entry will be the in function that contained the line that might
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// be a CallSite, and we can just iterate over that function to find any
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// inline records, and dig up their call sites.
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Address start_addr = line_entry.range.GetBaseAddress();
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Function *function = start_addr.CalculateSymbolContextFunction();
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Declaration sought_decl(file_spec, line, column_num);
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// We use this recursive function to descend the block structure looking
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// for a block that has this Declaration as in it's CallSite info.
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// This function recursively scans the sibling blocks of the incoming
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// block parameter.
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std::function<void(Block &)> examine_block =
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[&sought_decl, &sc_list, &src_location_spec, resolve_scope,
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&examine_block](Block &block) -> void {
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// Iterate over the sibling child blocks of the incoming block.
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Block *sibling_block = block.GetFirstChild();
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while (sibling_block) {
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// We only have to descend through the regular blocks, looking for
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// immediate inlines, since those are the only ones that will have this
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// callsite.
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const InlineFunctionInfo *inline_info =
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sibling_block->GetInlinedFunctionInfo();
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if (inline_info) {
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// If this is the call-site we are looking for, record that:
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// We need to be careful because the call site from the debug info
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// will generally have a column, but the user might not have specified
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// it.
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Declaration found_decl = inline_info->GetCallSite();
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uint32_t sought_column = sought_decl.GetColumn();
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if (found_decl.FileAndLineEqual(sought_decl, false) &&
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(sought_column == LLDB_INVALID_COLUMN_NUMBER ||
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sought_column == found_decl.GetColumn())) {
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// If we found a call site, it belongs not in this inlined block,
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// but in the parent block that inlined it.
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Address parent_start_addr;
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if (sibling_block->GetParent()->GetStartAddress(
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parent_start_addr)) {
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SymbolContext sc;
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parent_start_addr.CalculateSymbolContext(&sc, resolve_scope);
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// Now swap out the line entry for the one we found.
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LineEntry call_site_line = sc.line_entry;
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call_site_line.line = found_decl.GetLine();
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call_site_line.column = found_decl.GetColumn();
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bool matches_spec = true;
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// If the user asked for an exact match, we need to make sure the
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// call site we found actually matches the location.
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if (src_location_spec.GetExactMatch()) {
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matches_spec = false;
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if ((src_location_spec.GetFileSpec() ==
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sc.line_entry.GetFile()) &&
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(src_location_spec.GetLine() &&
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*src_location_spec.GetLine() == call_site_line.line) &&
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(src_location_spec.GetColumn() &&
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*src_location_spec.GetColumn() == call_site_line.column))
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matches_spec = true;
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}
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if (matches_spec &&
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sibling_block->GetRangeAtIndex(0, call_site_line.range)) {
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SymbolContext call_site_sc(sc.target_sp, sc.module_sp,
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sc.comp_unit, sc.function, sc.block,
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&call_site_line, sc.symbol);
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sc_list.Append(call_site_sc);
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}
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}
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}
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}
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// Descend into the child blocks:
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examine_block(*sibling_block);
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// Now go to the next sibling:
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sibling_block = sibling_block->GetSibling();
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}
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};
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if (function) {
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// We don't need to examine the function block, it can't be inlined.
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Block &func_block = function->GetBlock(true);
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examine_block(func_block);
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}
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// If we found entries here, we are done. We only get here because we
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// didn't find an exact line entry for this line & column, but if we found
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// an exact match from the call site info that's strictly better than
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// continuing to look for matches further on in the file.
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// FIXME: Should I also do this for "call site line exists between the
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// given line number and the later line we found in the line table"? That's
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// a closer approximation to our general sliding algorithm.
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if (sc_list.GetSize())
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return;
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}
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// If "exact == true", then "found_line" will be the same as "line". If
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// "exact == false", the "found_line" will be the closest line entry
|
||||
// with a line number greater than "line" and we will use this for our
|
||||
|
@ -85,121 +85,32 @@ void StackFrameList::ResetCurrentInlinedDepth() {
|
||||
return;
|
||||
|
||||
std::lock_guard<std::recursive_mutex> guard(m_mutex);
|
||||
|
||||
GetFramesUpTo(0, DoNotAllowInterruption);
|
||||
if (m_frames.empty())
|
||||
return;
|
||||
if (!m_frames[0]->IsInlined()) {
|
||||
m_current_inlined_depth = UINT32_MAX;
|
||||
m_current_inlined_pc = LLDB_INVALID_ADDRESS;
|
||||
Log *log = GetLog(LLDBLog::Step);
|
||||
if (log && log->GetVerbose())
|
||||
LLDB_LOGF(
|
||||
log,
|
||||
"ResetCurrentInlinedDepth: Invalidating current inlined depth.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
// We only need to do something special about inlined blocks when we are
|
||||
// at the beginning of an inlined function:
|
||||
// FIXME: We probably also have to do something special if the PC is at
|
||||
// the END of an inlined function, which coincides with the end of either
|
||||
// its containing function or another inlined function.
|
||||
m_current_inlined_pc = LLDB_INVALID_ADDRESS;
|
||||
m_current_inlined_depth = UINT32_MAX;
|
||||
|
||||
Block *block_ptr = m_frames[0]->GetFrameBlock();
|
||||
if (!block_ptr)
|
||||
return;
|
||||
|
||||
Address pc_as_address;
|
||||
lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
|
||||
pc_as_address.SetLoadAddress(curr_pc, &(m_thread.GetProcess()->GetTarget()));
|
||||
AddressRange containing_range;
|
||||
if (!block_ptr->GetRangeContainingAddress(pc_as_address, containing_range) ||
|
||||
pc_as_address != containing_range.GetBaseAddress())
|
||||
return;
|
||||
|
||||
// If we got here because of a breakpoint hit, then set the inlined depth
|
||||
// depending on where the breakpoint was set. If we got here because of a
|
||||
// crash, then set the inlined depth to the deepest most block. Otherwise,
|
||||
// we stopped here naturally as the result of a step, so set ourselves in the
|
||||
// containing frame of the whole set of nested inlines, so the user can then
|
||||
// "virtually" step into the frames one by one, or next over the whole mess.
|
||||
// Note: We don't have to handle being somewhere in the middle of the stack
|
||||
// here, since ResetCurrentInlinedDepth doesn't get called if there is a
|
||||
// valid inlined depth set.
|
||||
StopInfoSP stop_info_sp = m_thread.GetStopInfo();
|
||||
if (!stop_info_sp)
|
||||
return;
|
||||
switch (stop_info_sp->GetStopReason()) {
|
||||
case eStopReasonWatchpoint:
|
||||
case eStopReasonException:
|
||||
case eStopReasonExec:
|
||||
case eStopReasonFork:
|
||||
case eStopReasonVFork:
|
||||
case eStopReasonVForkDone:
|
||||
case eStopReasonSignal:
|
||||
// In all these cases we want to stop in the deepest frame.
|
||||
m_current_inlined_pc = curr_pc;
|
||||
m_current_inlined_depth = 0;
|
||||
break;
|
||||
case eStopReasonBreakpoint: {
|
||||
// FIXME: Figure out what this break point is doing, and set the inline
|
||||
// depth appropriately. Be careful to take into account breakpoints that
|
||||
// implement step over prologue, since that should do the default
|
||||
// calculation. For now, if the breakpoints corresponding to this hit are
|
||||
// all internal, I set the stop location to the top of the inlined stack,
|
||||
// since that will make things like stepping over prologues work right.
|
||||
// But if there are any non-internal breakpoints I do to the bottom of the
|
||||
// stack, since that was the old behavior.
|
||||
uint32_t bp_site_id = stop_info_sp->GetValue();
|
||||
BreakpointSiteSP bp_site_sp(
|
||||
m_thread.GetProcess()->GetBreakpointSiteList().FindByID(bp_site_id));
|
||||
bool all_internal = true;
|
||||
if (bp_site_sp) {
|
||||
uint32_t num_owners = bp_site_sp->GetNumberOfConstituents();
|
||||
for (uint32_t i = 0; i < num_owners; i++) {
|
||||
Breakpoint &bp_ref =
|
||||
bp_site_sp->GetConstituentAtIndex(i)->GetBreakpoint();
|
||||
if (!bp_ref.IsInternal()) {
|
||||
all_internal = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!all_internal) {
|
||||
m_current_inlined_pc = curr_pc;
|
||||
m_current_inlined_depth = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
[[fallthrough]];
|
||||
default: {
|
||||
// Otherwise, we should set ourselves at the container of the inlining, so
|
||||
// that the user can descend into them. So first we check whether we have
|
||||
// more than one inlined block sharing this PC:
|
||||
int num_inlined_functions = 0;
|
||||
|
||||
for (Block *container_ptr = block_ptr->GetInlinedParent();
|
||||
container_ptr != nullptr;
|
||||
container_ptr = container_ptr->GetInlinedParent()) {
|
||||
if (!container_ptr->GetRangeContainingAddress(pc_as_address,
|
||||
containing_range))
|
||||
break;
|
||||
if (pc_as_address != containing_range.GetBaseAddress())
|
||||
break;
|
||||
bool inlined = true;
|
||||
auto inline_depth = stop_info_sp->GetSuggestedStackFrameIndex(inlined);
|
||||
// We're only adjusting the inlined stack here.
|
||||
Log *log = GetLog(LLDBLog::Step);
|
||||
if (inline_depth) {
|
||||
m_current_inlined_depth = *inline_depth;
|
||||
m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC();
|
||||
|
||||
num_inlined_functions++;
|
||||
}
|
||||
m_current_inlined_pc = curr_pc;
|
||||
m_current_inlined_depth = num_inlined_functions + 1;
|
||||
Log *log = GetLog(LLDBLog::Step);
|
||||
if (log && log->GetVerbose())
|
||||
LLDB_LOGF(log,
|
||||
"ResetCurrentInlinedDepth: setting inlined "
|
||||
"depth: %d 0x%" PRIx64 ".\n",
|
||||
m_current_inlined_depth, curr_pc);
|
||||
|
||||
break;
|
||||
}
|
||||
m_current_inlined_depth, m_current_inlined_pc);
|
||||
} else {
|
||||
if (log && log->GetVerbose())
|
||||
LLDB_LOGF(
|
||||
log,
|
||||
"ResetCurrentInlinedDepth: Invalidating current inlined depth.\n");
|
||||
}
|
||||
}
|
||||
|
||||
@ -816,19 +727,48 @@ void StackFrameList::SelectMostRelevantFrame() {
|
||||
|
||||
RecognizedStackFrameSP recognized_frame_sp = frame_sp->GetRecognizedFrame();
|
||||
|
||||
if (!recognized_frame_sp) {
|
||||
LLDB_LOG(log, "Frame #0 not recognized");
|
||||
return;
|
||||
if (recognized_frame_sp) {
|
||||
if (StackFrameSP most_relevant_frame_sp =
|
||||
recognized_frame_sp->GetMostRelevantFrame()) {
|
||||
LLDB_LOG(log, "Found most relevant frame at index {0}",
|
||||
most_relevant_frame_sp->GetFrameIndex());
|
||||
SetSelectedFrame(most_relevant_frame_sp.get());
|
||||
return;
|
||||
}
|
||||
}
|
||||
LLDB_LOG(log, "Frame #0 not recognized");
|
||||
|
||||
// If this thread has a non-trivial StopInof, then let it suggest
|
||||
// a most relevant frame:
|
||||
StopInfoSP stop_info_sp = m_thread.GetStopInfo();
|
||||
uint32_t stack_idx = 0;
|
||||
bool found_relevant = false;
|
||||
if (stop_info_sp) {
|
||||
// Here we're only asking the stop info if it wants to adjust the real stack
|
||||
// index. We have to ask about the m_inlined_stack_depth in
|
||||
// Thread::ShouldStop since the plans need to reason with that info.
|
||||
bool inlined = false;
|
||||
std::optional<uint32_t> stack_opt =
|
||||
stop_info_sp->GetSuggestedStackFrameIndex(inlined);
|
||||
if (stack_opt) {
|
||||
stack_idx = *stack_opt;
|
||||
found_relevant = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (StackFrameSP most_relevant_frame_sp =
|
||||
recognized_frame_sp->GetMostRelevantFrame()) {
|
||||
LLDB_LOG(log, "Found most relevant frame at index {0}",
|
||||
most_relevant_frame_sp->GetFrameIndex());
|
||||
SetSelectedFrame(most_relevant_frame_sp.get());
|
||||
} else {
|
||||
frame_sp = GetFrameAtIndex(stack_idx);
|
||||
if (!frame_sp)
|
||||
LLDB_LOG(log, "Stop info suggested relevant frame {0} but it didn't exist",
|
||||
stack_idx);
|
||||
else if (found_relevant)
|
||||
LLDB_LOG(log, "Setting selected frame from stop info to {0}", stack_idx);
|
||||
// Note, we don't have to worry about "inlined" frames here, because we've
|
||||
// already calculated the inlined frame in Thread::ShouldStop, and
|
||||
// SetSelectedFrame will take care of that adjustment for us.
|
||||
SetSelectedFrame(frame_sp.get());
|
||||
|
||||
if (!found_relevant)
|
||||
LLDB_LOG(log, "No relevant frame!");
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t StackFrameList::GetSelectedFrameIndex(
|
||||
@ -841,6 +781,7 @@ uint32_t StackFrameList::GetSelectedFrameIndex(
|
||||
// isn't set, then don't force a selection here, just return 0.
|
||||
if (!select_most_relevant)
|
||||
return 0;
|
||||
// If the inlined stack frame is set, then use that:
|
||||
m_selected_frame_idx = 0;
|
||||
}
|
||||
return *m_selected_frame_idx;
|
||||
|
@ -15,6 +15,7 @@
|
||||
#include "lldb/Breakpoint/WatchpointResource.h"
|
||||
#include "lldb/Core/Debugger.h"
|
||||
#include "lldb/Expression/UserExpression.h"
|
||||
#include "lldb/Symbol/Block.h"
|
||||
#include "lldb/Target/Process.h"
|
||||
#include "lldb/Target/StopInfo.h"
|
||||
#include "lldb/Target/Target.h"
|
||||
@ -246,6 +247,22 @@ public:
|
||||
return m_description.c_str();
|
||||
}
|
||||
|
||||
std::optional<uint32_t>
|
||||
GetSuggestedStackFrameIndex(bool inlined_stack) override {
|
||||
if (!inlined_stack)
|
||||
return {};
|
||||
|
||||
ThreadSP thread_sp(m_thread_wp.lock());
|
||||
if (!thread_sp)
|
||||
return {};
|
||||
BreakpointSiteSP bp_site_sp(
|
||||
thread_sp->GetProcess()->GetBreakpointSiteList().FindByID(m_value));
|
||||
if (!bp_site_sp)
|
||||
return {};
|
||||
|
||||
return bp_site_sp->GetSuggestedStackFrameIndex();
|
||||
}
|
||||
|
||||
protected:
|
||||
bool ShouldStop(Event *event_ptr) override {
|
||||
// This just reports the work done by PerformAction or the synchronous
|
||||
@ -1164,6 +1181,44 @@ public:
|
||||
else
|
||||
return m_description.c_str();
|
||||
}
|
||||
|
||||
std::optional<uint32_t>
|
||||
GetSuggestedStackFrameIndex(bool inlined_stack) override {
|
||||
// Trace only knows how to adjust inlined stacks:
|
||||
if (!inlined_stack)
|
||||
return {};
|
||||
|
||||
ThreadSP thread_sp = GetThread();
|
||||
StackFrameSP frame_0_sp = thread_sp->GetStackFrameAtIndex(0);
|
||||
if (!frame_0_sp)
|
||||
return {};
|
||||
if (!frame_0_sp->IsInlined())
|
||||
return {};
|
||||
Block *block_ptr = frame_0_sp->GetFrameBlock();
|
||||
if (!block_ptr)
|
||||
return {};
|
||||
Address pc_address = frame_0_sp->GetFrameCodeAddress();
|
||||
AddressRange containing_range;
|
||||
if (!block_ptr->GetRangeContainingAddress(pc_address, containing_range) ||
|
||||
pc_address != containing_range.GetBaseAddress())
|
||||
return {};
|
||||
|
||||
int num_inlined_functions = 0;
|
||||
|
||||
for (Block *container_ptr = block_ptr->GetInlinedParent();
|
||||
container_ptr != nullptr;
|
||||
container_ptr = container_ptr->GetInlinedParent()) {
|
||||
if (!container_ptr->GetRangeContainingAddress(pc_address,
|
||||
containing_range))
|
||||
break;
|
||||
if (pc_address != containing_range.GetBaseAddress())
|
||||
break;
|
||||
|
||||
num_inlined_functions++;
|
||||
}
|
||||
inlined_stack = true;
|
||||
return num_inlined_functions + 1;
|
||||
}
|
||||
};
|
||||
|
||||
// StopInfoException
|
||||
|
@ -619,6 +619,14 @@ void Thread::WillStop() {
|
||||
|
||||
void Thread::SetupForResume() {
|
||||
if (GetResumeState() != eStateSuspended) {
|
||||
// First check whether this thread is going to "actually" resume at all.
|
||||
// For instance, if we're stepping from one level to the next of an
|
||||
// virtual inlined call stack, we just change the inlined call stack index
|
||||
// without actually running this thread. In that case, for this thread we
|
||||
// shouldn't push a step over breakpoint plan or do that work.
|
||||
if (GetCurrentPlan()->IsVirtualStep())
|
||||
return;
|
||||
|
||||
// If we're at a breakpoint push the step-over breakpoint plan. Do this
|
||||
// before telling the current plan it will resume, since we might change
|
||||
// what the current plan is.
|
||||
|
@ -41,7 +41,7 @@ ThreadPlanStepInRange::ThreadPlanStepInRange(
|
||||
"Step Range stepping in", thread, range, addr_context,
|
||||
stop_others),
|
||||
ThreadPlanShouldStopHere(this), m_step_past_prologue(true),
|
||||
m_virtual_step(false), m_step_into_target(step_into_target) {
|
||||
m_virtual_step(eLazyBoolCalculate), m_step_into_target(step_into_target) {
|
||||
SetCallbacks();
|
||||
SetFlagsToDefault();
|
||||
SetupAvoidNoDebug(step_in_avoids_code_without_debug_info,
|
||||
@ -149,7 +149,7 @@ bool ThreadPlanStepInRange::ShouldStop(Event *event_ptr) {
|
||||
m_sub_plan_sp.reset();
|
||||
}
|
||||
|
||||
if (m_virtual_step) {
|
||||
if (m_virtual_step == eLazyBoolYes) {
|
||||
// If we've just completed a virtual step, all we need to do is check for a
|
||||
// ShouldStopHere plan, and otherwise we're done.
|
||||
// FIXME - This can be both a step in and a step out. Probably should
|
||||
@ -431,7 +431,7 @@ bool ThreadPlanStepInRange::DoPlanExplainsStop(Event *event_ptr) {
|
||||
|
||||
bool return_value = false;
|
||||
|
||||
if (m_virtual_step) {
|
||||
if (m_virtual_step == eLazyBoolYes) {
|
||||
return_value = true;
|
||||
} else {
|
||||
StopInfoSP stop_info_sp = GetPrivateStopInfo();
|
||||
@ -460,10 +460,13 @@ bool ThreadPlanStepInRange::DoPlanExplainsStop(Event *event_ptr) {
|
||||
|
||||
bool ThreadPlanStepInRange::DoWillResume(lldb::StateType resume_state,
|
||||
bool current_plan) {
|
||||
m_virtual_step = false;
|
||||
m_virtual_step = eLazyBoolCalculate;
|
||||
if (resume_state == eStateStepping && current_plan) {
|
||||
Thread &thread = GetThread();
|
||||
// See if we are about to step over a virtual inlined call.
|
||||
// But if we already know we're virtual stepping, don't decrement the
|
||||
// inlined depth again...
|
||||
|
||||
bool step_without_resume = thread.DecrementCurrentInlinedDepth();
|
||||
if (step_without_resume) {
|
||||
Log *log = GetLog(LLDBLog::Step);
|
||||
@ -476,11 +479,20 @@ bool ThreadPlanStepInRange::DoWillResume(lldb::StateType resume_state,
|
||||
// FIXME: Maybe it would be better to create a InlineStep stop reason, but
|
||||
// then
|
||||
// the whole rest of the world would have to handle that stop reason.
|
||||
m_virtual_step = true;
|
||||
m_virtual_step = eLazyBoolYes;
|
||||
}
|
||||
return !step_without_resume;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool ThreadPlanStepInRange::IsVirtualStep() { return m_virtual_step; }
|
||||
bool ThreadPlanStepInRange::IsVirtualStep() {
|
||||
if (m_virtual_step == eLazyBoolCalculate) {
|
||||
Thread &thread = GetThread();
|
||||
if (thread.GetCurrentInlinedDepth() == UINT32_MAX)
|
||||
m_virtual_step = eLazyBoolNo;
|
||||
else
|
||||
m_virtual_step = eLazyBoolYes;
|
||||
}
|
||||
return m_virtual_step == eLazyBoolYes;
|
||||
}
|
||||
|
@ -402,7 +402,7 @@ bool ThreadPlanStepOverRange::DoWillResume(lldb::StateType resume_state,
|
||||
if (in_inlined_stack) {
|
||||
Log *log = GetLog(LLDBLog::Step);
|
||||
LLDB_LOGF(log,
|
||||
"ThreadPlanStepInRange::DoWillResume: adjusting range to "
|
||||
"ThreadPlanStepOverRange::DoWillResume: adjusting range to "
|
||||
"the frame at inlined depth %d.",
|
||||
thread.GetCurrentInlinedDepth());
|
||||
StackFrameSP stack_sp = thread.GetStackFrameAtIndex(0);
|
||||
|
@ -132,12 +132,39 @@ class TestGDBRemoteClient(GDBRemoteTestBase):
|
||||
target = self.createTarget("a.yaml")
|
||||
process = self.connect(target)
|
||||
|
||||
self.assertEqual(1, self.server.responder.packetLog.count("g"))
|
||||
self.server.responder.packetLog = []
|
||||
# We want to make sure that the process is using the g packet, but it's
|
||||
# not required the "connect" should read all registers. However, it might
|
||||
# have... So we need to wait till we explicitly 'read_registers' to do
|
||||
# test.
|
||||
# Also, even with the use-g-packet-for-reading lldb will sometimes send p0
|
||||
# early on to see if the packet is supported. So we can't say that there
|
||||
# will be NO p packets.
|
||||
# But there certainly should be no p packets after the g packet.
|
||||
|
||||
self.read_registers(process)
|
||||
# Reading registers should not cause any 'p' packets to be exchanged.
|
||||
print(f"\nPACKET LOG:\n{self.server.responder.packetLog}\n")
|
||||
g_pos = 0
|
||||
try:
|
||||
g_pos = self.server.responder.packetLog.index("g")
|
||||
except err:
|
||||
self.fail("'g' packet not found after fetching registers")
|
||||
|
||||
try:
|
||||
second_g = self.server.responder.packetLog.index("g", g_pos)
|
||||
self.fail("Found more than one 'g' packet")
|
||||
except:
|
||||
pass
|
||||
|
||||
# Make sure there aren't any `p` packets after the `g` packet:
|
||||
self.assertEqual(
|
||||
0, len([p for p in self.server.responder.packetLog if p.startswith("p")])
|
||||
0,
|
||||
len(
|
||||
[
|
||||
p
|
||||
for p in self.server.responder.packetLog[g_pos:]
|
||||
if p.startswith("p")
|
||||
]
|
||||
),
|
||||
)
|
||||
|
||||
def test_read_registers_using_p_packets(self):
|
||||
|
@ -32,6 +32,12 @@ class TestInlineStepping(TestBase):
|
||||
self.build()
|
||||
self.step_in_template()
|
||||
|
||||
@add_test_categories(["pyapi"])
|
||||
def test_virtual_inline_stepping(self):
|
||||
"""Test stepping through a virtual inlined call stack"""
|
||||
self.build()
|
||||
self.virtual_inline_stepping()
|
||||
|
||||
def setUp(self):
|
||||
# Call super's setUp().
|
||||
TestBase.setUp(self)
|
||||
@ -357,3 +363,60 @@ class TestInlineStepping(TestBase):
|
||||
|
||||
step_sequence = [["// In max_value specialized", "into"]]
|
||||
self.run_step_sequence(step_sequence)
|
||||
|
||||
def run_to_call_site_and_step(self, source_regex, func_name, start_pos):
|
||||
main_spec = lldb.SBFileSpec("calling.cpp")
|
||||
# Set the breakpoint by file and line, not sourced regex because
|
||||
# we want to make sure we can set breakpoints on call sites:
|
||||
call_site_line_num = line_number(self.main_source, source_regex)
|
||||
target, process, thread, bkpt = lldbutil.run_to_line_breakpoint(
|
||||
self, main_spec, call_site_line_num
|
||||
)
|
||||
|
||||
# Make sure that the location is at the call site (run_to_line_breakpoint already asserted
|
||||
# that there's one location.):
|
||||
bkpt_loc = bkpt.location[0]
|
||||
strm = lldb.SBStream()
|
||||
result = bkpt_loc.GetDescription(strm, lldb.eDescriptionLevelFull)
|
||||
|
||||
self.assertTrue(result, "Got a location description")
|
||||
desc = strm.GetData()
|
||||
self.assertIn(f"calling.cpp:{call_site_line_num}", desc, "Right line listed")
|
||||
# We don't get the function name right yet - so we omit it in printing.
|
||||
# Turn on this test when that is working.
|
||||
# self.assertIn(func_name, desc, "Right function listed")
|
||||
|
||||
pc = thread.frame[0].pc
|
||||
for i in range(start_pos, 3):
|
||||
thread.StepInto()
|
||||
frame_0 = thread.frame[0]
|
||||
|
||||
trivial_line_num = line_number(
|
||||
self.main_source, f"In caller_trivial_inline_{i}."
|
||||
)
|
||||
self.assertEqual(
|
||||
frame_0.line_entry.line,
|
||||
trivial_line_num,
|
||||
f"Stepped into the caller_trivial_inline_{i}",
|
||||
)
|
||||
if pc != frame_0.pc:
|
||||
# If we get here, we stepped to the expected line number, but
|
||||
# the compiler on this system has decided to insert an instruction
|
||||
# between the call site of an inlined function with no arguments,
|
||||
# returning void, and its immediate call to another void inlined function
|
||||
# with no arguments. We aren't going to be testing virtual inline
|
||||
# stepping for this function...
|
||||
break
|
||||
|
||||
process.Kill()
|
||||
target.Clear()
|
||||
|
||||
def virtual_inline_stepping(self):
|
||||
"""Use the Python API's to step through a virtual inlined stack"""
|
||||
self.run_to_call_site_and_step("At caller_trivial_inline_1", "main", 1)
|
||||
self.run_to_call_site_and_step(
|
||||
"In caller_trivial_inline_1", "caller_trivial_inline_1", 2
|
||||
)
|
||||
self.run_to_call_site_and_step(
|
||||
"In caller_trivial_inline_2", "caller_trivial_inline_2", 3
|
||||
)
|
||||
|
@ -13,6 +13,12 @@ int called_by_inline_ref (int &value);
|
||||
inline void inline_trivial_1 () __attribute__((always_inline));
|
||||
inline void inline_trivial_2 () __attribute__((always_inline));
|
||||
|
||||
// These three should share the same initial pc so we can test
|
||||
// virtual inline stepping.
|
||||
inline void caller_trivial_inline_1() __attribute__((always_inline));
|
||||
inline void caller_trivial_inline_2() __attribute__((always_inline));
|
||||
inline void caller_trivial_inline_3() __attribute__((always_inline));
|
||||
|
||||
void caller_trivial_1 ();
|
||||
void caller_trivial_2 ();
|
||||
|
||||
@ -79,6 +85,23 @@ caller_trivial_2 ()
|
||||
inline_value += 1; // At increment in caller_trivial_2.
|
||||
}
|
||||
|
||||
// When you call caller_trivial_inline_1, the inlined call-site
|
||||
// should share a PC with all three of the following inlined
|
||||
// functions, so we can exercise "virtual inline stepping".
|
||||
void caller_trivial_inline_1() {
|
||||
caller_trivial_inline_2(); // In caller_trivial_inline_1.
|
||||
inline_value += 1;
|
||||
}
|
||||
|
||||
void caller_trivial_inline_2() {
|
||||
caller_trivial_inline_3(); // In caller_trivial_inline_2.
|
||||
inline_value += 1;
|
||||
}
|
||||
|
||||
void caller_trivial_inline_3() {
|
||||
inline_value += 1; // In caller_trivial_inline_3.
|
||||
}
|
||||
|
||||
void
|
||||
called_by_inline_trivial ()
|
||||
{
|
||||
@ -132,5 +155,7 @@ main (int argc, char **argv)
|
||||
max_value(123, 456); // Call max_value template
|
||||
max_value(std::string("abc"), std::string("0022")); // Call max_value specialized
|
||||
|
||||
caller_trivial_inline_1(); // At caller_trivial_inline_1.
|
||||
|
||||
return 0; // About to return from main.
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user