Fix call site breakpoint patch (#114158)

This fixes the two test suite failures that I missed in the PR:

https://github.com/llvm/llvm-project/pull/112939

One was a poorly written test case - it assumed that on connect to a
gdb-remote with a running process, lldb MUST have fetched all the frame
0 registers. In fact, there's no need for it to do so (as the CallSite
patch showed...) and if we don't need to we shouldn't. So I fixed the
test to only expect a `g` packet AFTER calling read_registers.

The other was a place where some code had used 0 when it meant
LLDB_INVALID_LINE_NUMBER, which I had fixed but missed one place where
it was still compared to 0.
This commit is contained in:
jimingham 2024-10-30 09:28:38 -07:00 committed by GitHub
parent 9cd30b1ef3
commit 7dbbd2b251
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
19 changed files with 524 additions and 135 deletions

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@ -11,10 +11,12 @@
#include <memory>
#include <mutex>
#include <optional>
#include "lldb/Breakpoint/BreakpointOptions.h"
#include "lldb/Breakpoint/StoppointHitCounter.h"
#include "lldb/Core/Address.h"
#include "lldb/Symbol/LineEntry.h"
#include "lldb/Utility/UserID.h"
#include "lldb/lldb-private.h"
@ -282,6 +284,25 @@ public:
/// Returns the breakpoint location ID.
lldb::break_id_t GetID() const { return m_loc_id; }
/// Set the line entry that should be shown to users for this location.
/// It is up to the caller to verify that this is a valid entry to show.
/// The current use of this is to distinguish among line entries from a
/// virtual inlined call stack that all share the same address.
/// The line entry must have the same start address as the address for this
/// location.
bool SetPreferredLineEntry(const LineEntry &line_entry) {
if (m_address == line_entry.range.GetBaseAddress()) {
m_preferred_line_entry = line_entry;
return true;
}
assert(0 && "Tried to set a preferred line entry with a different address");
return false;
}
const std::optional<LineEntry> GetPreferredLineEntry() {
return m_preferred_line_entry;
}
protected:
friend class BreakpointSite;
friend class BreakpointLocationList;
@ -306,6 +327,16 @@ protected:
/// If it returns false we should continue, otherwise stop.
bool IgnoreCountShouldStop();
/// If this location knows that the virtual stack frame it represents is
/// not frame 0, return the suggested stack frame instead. This will happen
/// when the location's address contains a "virtual inlined call stack" and
/// the breakpoint was set on a file & line that are not at the bottom of that
/// stack. For now we key off the "preferred line entry" - looking for that
/// in the blocks that start with the stop PC.
/// This version of the API doesn't take an "inlined" parameter because it
/// only changes frames in the inline stack.
std::optional<uint32_t> GetSuggestedStackFrameIndex();
private:
void SwapLocation(lldb::BreakpointLocationSP swap_from);
@ -369,6 +400,11 @@ private:
lldb::break_id_t m_loc_id; ///< Breakpoint location ID.
StoppointHitCounter m_hit_counter; ///< Number of times this breakpoint
/// location has been hit.
/// If this exists, use it to print the stop description rather than the
/// LineEntry m_address resolves to directly. Use this for instance when the
/// location was given somewhere in the virtual inlined call stack since the
/// Address always resolves to the lowest entry in the stack.
std::optional<LineEntry> m_preferred_line_entry;
void SetShouldResolveIndirectFunctions(bool do_resolve) {
m_should_resolve_indirect_functions = do_resolve;

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@ -170,6 +170,11 @@ public:
/// \see lldb::DescriptionLevel
void GetDescription(Stream *s, lldb::DescriptionLevel level);
// This runs through all the breakpoint locations owning this site and returns
// the greatest of their suggested stack frame indexes. This only handles
// inlined stack changes.
std::optional<uint32_t> GetSuggestedStackFrameIndex();
/// Tell whether a breakpoint has a location at this site.
///
/// \param[in] bp_id

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@ -84,10 +84,14 @@ public:
/// \param[in] declaration
/// The const Declaration object to compare with.
///
/// \param[in] full
/// Same meaning as Full in FileSpec::Equal. True means an empty
/// directory is not equal to a specified one, false means it is equal.
///
/// \return
/// Returns \b true if \b declaration is at the same file and
/// line, \b false otherwise.
bool FileAndLineEqual(const Declaration &declaration) const;
bool FileAndLineEqual(const Declaration &declaration, bool full) const;
/// Dump a description of this object to a Stream.
///

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@ -77,6 +77,18 @@ public:
m_description.clear();
}
/// This gives the StopInfo a chance to suggest a stack frame to select.
/// Passing true for inlined_stack will request changes to the inlined
/// call stack. Passing false will request changes to the real stack
/// frame. The inlined stack gets adjusted before we call into the thread
/// plans so they can reason based on the correct values. The real stack
/// adjustment is handled after the frame recognizers get a chance to adjust
/// the frame.
virtual std::optional<uint32_t>
GetSuggestedStackFrameIndex(bool inlined_stack) {
return {};
}
virtual bool IsValidForOperatingSystemThread(Thread &thread) { return true; }
/// A Continue operation can result in a false stop event

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@ -80,8 +80,8 @@ private:
bool m_step_past_prologue; // FIXME: For now hard-coded to true, we could put
// a switch in for this if there's
// demand for that.
bool m_virtual_step; // true if we've just done a "virtual step", i.e. just
// moved the inline stack depth.
LazyBool m_virtual_step; // true if we've just done a "virtual step", i.e.
// just moved the inline stack depth.
ConstString m_step_into_target;
ThreadPlanStepInRange(const ThreadPlanStepInRange &) = delete;
const ThreadPlanStepInRange &

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@ -508,8 +508,20 @@ void BreakpointLocation::GetDescription(Stream *s,
s->PutCString("re-exported target = ");
else
s->PutCString("where = ");
// If there's a preferred line entry for printing, use that.
bool show_function_info = true;
if (auto preferred = GetPreferredLineEntry()) {
sc.line_entry = *preferred;
// FIXME: We're going to get the function name wrong when the preferred
// line entry is not the lowest one. For now, just leave the function
// out in this case, but we really should also figure out how to easily
// fake the function name here.
show_function_info = false;
}
sc.DumpStopContext(s, m_owner.GetTarget().GetProcessSP().get(), m_address,
false, true, false, true, true, true);
false, true, false, show_function_info,
show_function_info, show_function_info);
} else {
if (sc.module_sp) {
s->EOL();
@ -537,7 +549,10 @@ void BreakpointLocation::GetDescription(Stream *s,
if (sc.line_entry.line > 0) {
s->EOL();
s->Indent("location = ");
sc.line_entry.DumpStopContext(s, true);
if (auto preferred = GetPreferredLineEntry())
preferred->DumpStopContext(s, true);
else
sc.line_entry.DumpStopContext(s, true);
}
} else {
@ -656,6 +671,50 @@ void BreakpointLocation::SendBreakpointLocationChangedEvent(
}
}
std::optional<uint32_t> BreakpointLocation::GetSuggestedStackFrameIndex() {
auto preferred_opt = GetPreferredLineEntry();
if (!preferred_opt)
return {};
LineEntry preferred = *preferred_opt;
SymbolContext sc;
if (!m_address.CalculateSymbolContext(&sc))
return {};
// Don't return anything special if frame 0 is the preferred line entry.
// We not really telling the stack frame list to do anything special in that
// case.
if (!LineEntry::Compare(sc.line_entry, preferred))
return {};
if (!sc.block)
return {};
// Blocks have their line info in Declaration form, so make one here:
Declaration preferred_decl(preferred.GetFile(), preferred.line,
preferred.column);
uint32_t depth = 0;
Block *inlined_block = sc.block->GetContainingInlinedBlock();
while (inlined_block) {
// If we've moved to a block that this isn't the start of, that's not
// our inlining info or call site, so we can stop here.
Address start_address;
if (!inlined_block->GetStartAddress(start_address) ||
start_address != m_address)
return {};
const InlineFunctionInfo *info = inlined_block->GetInlinedFunctionInfo();
if (info) {
if (preferred_decl == info->GetDeclaration())
return depth;
if (preferred_decl == info->GetCallSite())
return depth + 1;
}
inlined_block = inlined_block->GetInlinedParent();
depth++;
}
return {};
}
void BreakpointLocation::SwapLocation(BreakpointLocationSP swap_from) {
m_address = swap_from->m_address;
m_should_resolve_indirect_functions =

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@ -340,6 +340,21 @@ void BreakpointResolver::AddLocation(SearchFilter &filter,
}
BreakpointLocationSP bp_loc_sp(AddLocation(line_start));
// If the address that we resolved the location to returns a different
// LineEntry from the one in the incoming SC, we're probably dealing with an
// inlined call site, so set that as the preferred LineEntry:
LineEntry resolved_entry;
if (!skipped_prologue && bp_loc_sp &&
line_start.CalculateSymbolContextLineEntry(resolved_entry) &&
LineEntry::Compare(resolved_entry, sc.line_entry)) {
// FIXME: The function name will also be wrong here. Do we need to record
// that as well, or can we figure that out again when we report this
// breakpoint location.
if (!bp_loc_sp->SetPreferredLineEntry(sc.line_entry)) {
LLDB_LOG(log, "Tried to add a preferred line entry that didn't have the "
"same address as this location's address.");
}
}
if (log && bp_loc_sp && !GetBreakpoint()->IsInternal()) {
StreamString s;
bp_loc_sp->GetDescription(&s, lldb::eDescriptionLevelVerbose);

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@ -87,6 +87,23 @@ void BreakpointSite::GetDescription(Stream *s, lldb::DescriptionLevel level) {
m_constituents.GetDescription(s, level);
}
std::optional<uint32_t> BreakpointSite::GetSuggestedStackFrameIndex() {
std::optional<uint32_t> result;
std::lock_guard<std::recursive_mutex> guard(m_constituents_mutex);
for (BreakpointLocationSP loc_sp : m_constituents.BreakpointLocations()) {
std::optional<uint32_t> loc_frame_index =
loc_sp->GetSuggestedStackFrameIndex();
if (loc_frame_index) {
if (result)
result = std::max(*loc_frame_index, *result);
else
result = loc_frame_index;
}
}
return result;
}
bool BreakpointSite::IsInternal() const { return m_constituents.IsInternal(); }
uint8_t *BreakpointSite::GetTrapOpcodeBytes() { return &m_trap_opcode[0]; }

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@ -70,8 +70,9 @@ int Declaration::Compare(const Declaration &a, const Declaration &b) {
return 0;
}
bool Declaration::FileAndLineEqual(const Declaration &declaration) const {
int file_compare = FileSpec::Compare(this->m_file, declaration.m_file, true);
bool Declaration::FileAndLineEqual(const Declaration &declaration,
bool full) const {
int file_compare = FileSpec::Compare(this->m_file, declaration.m_file, full);
return file_compare == 0 && this->m_line == declaration.m_line;
}

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@ -230,7 +230,7 @@ Block *Block::GetContainingInlinedBlockWithCallSite(
const auto *function_info = inlined_block->GetInlinedFunctionInfo();
if (function_info &&
function_info->GetCallSite().FileAndLineEqual(find_call_site))
function_info->GetCallSite().FileAndLineEqual(find_call_site, true))
return inlined_block;
inlined_block = inlined_block->GetInlinedParent();
}

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@ -251,7 +251,10 @@ void CompileUnit::ResolveSymbolContext(
SymbolContextItem resolve_scope, SymbolContextList &sc_list,
RealpathPrefixes *realpath_prefixes) {
const FileSpec file_spec = src_location_spec.GetFileSpec();
const uint32_t line = src_location_spec.GetLine().value_or(0);
const uint32_t line =
src_location_spec.GetLine().value_or(LLDB_INVALID_LINE_NUMBER);
const uint32_t column_num =
src_location_spec.GetColumn().value_or(LLDB_INVALID_COLUMN_NUMBER);
const bool check_inlines = src_location_spec.GetCheckInlines();
// First find all of the file indexes that match our "file_spec". If
@ -268,7 +271,7 @@ void CompileUnit::ResolveSymbolContext(
SymbolContext sc(GetModule());
sc.comp_unit = this;
if (line == 0) {
if (line == LLDB_INVALID_LINE_NUMBER) {
if (file_spec_matches_cu_file_spec && !check_inlines) {
// only append the context if we aren't looking for inline call sites by
// file and line and if the file spec matches that of the compile unit
@ -312,6 +315,112 @@ void CompileUnit::ResolveSymbolContext(
0, file_indexes, src_location_spec, &line_entry);
}
// If we didn't manage to find a breakpoint that matched the line number
// requested, that might be because it is only an inline call site, and
// doesn't have a line entry in the line table. Scan for that here.
//
// We are making the assumption that if there was an inlined function it will
// contribute at least 1 non-call-site entry to the line table. That's handy
// because we don't move line breakpoints over function boundaries, so if we
// found a hit, and there were also a call site entry, it would have to be in
// the function containing the PC of the line table match. That way we can
// limit the call site search to that function.
// We will miss functions that ONLY exist as a call site entry.
if (line_entry.IsValid() &&
(line_entry.line != line || line_entry.column != column_num) &&
resolve_scope & eSymbolContextLineEntry && check_inlines) {
// We don't move lines over function boundaries, so the address in the
// line entry will be the in function that contained the line that might
// be a CallSite, and we can just iterate over that function to find any
// inline records, and dig up their call sites.
Address start_addr = line_entry.range.GetBaseAddress();
Function *function = start_addr.CalculateSymbolContextFunction();
Declaration sought_decl(file_spec, line, column_num);
// We use this recursive function to descend the block structure looking
// for a block that has this Declaration as in it's CallSite info.
// This function recursively scans the sibling blocks of the incoming
// block parameter.
std::function<void(Block &)> examine_block =
[&sought_decl, &sc_list, &src_location_spec, resolve_scope,
&examine_block](Block &block) -> void {
// Iterate over the sibling child blocks of the incoming block.
Block *sibling_block = block.GetFirstChild();
while (sibling_block) {
// We only have to descend through the regular blocks, looking for
// immediate inlines, since those are the only ones that will have this
// callsite.
const InlineFunctionInfo *inline_info =
sibling_block->GetInlinedFunctionInfo();
if (inline_info) {
// If this is the call-site we are looking for, record that:
// We need to be careful because the call site from the debug info
// will generally have a column, but the user might not have specified
// it.
Declaration found_decl = inline_info->GetCallSite();
uint32_t sought_column = sought_decl.GetColumn();
if (found_decl.FileAndLineEqual(sought_decl, false) &&
(sought_column == LLDB_INVALID_COLUMN_NUMBER ||
sought_column == found_decl.GetColumn())) {
// If we found a call site, it belongs not in this inlined block,
// but in the parent block that inlined it.
Address parent_start_addr;
if (sibling_block->GetParent()->GetStartAddress(
parent_start_addr)) {
SymbolContext sc;
parent_start_addr.CalculateSymbolContext(&sc, resolve_scope);
// Now swap out the line entry for the one we found.
LineEntry call_site_line = sc.line_entry;
call_site_line.line = found_decl.GetLine();
call_site_line.column = found_decl.GetColumn();
bool matches_spec = true;
// If the user asked for an exact match, we need to make sure the
// call site we found actually matches the location.
if (src_location_spec.GetExactMatch()) {
matches_spec = false;
if ((src_location_spec.GetFileSpec() ==
sc.line_entry.GetFile()) &&
(src_location_spec.GetLine() &&
*src_location_spec.GetLine() == call_site_line.line) &&
(src_location_spec.GetColumn() &&
*src_location_spec.GetColumn() == call_site_line.column))
matches_spec = true;
}
if (matches_spec &&
sibling_block->GetRangeAtIndex(0, call_site_line.range)) {
SymbolContext call_site_sc(sc.target_sp, sc.module_sp,
sc.comp_unit, sc.function, sc.block,
&call_site_line, sc.symbol);
sc_list.Append(call_site_sc);
}
}
}
}
// Descend into the child blocks:
examine_block(*sibling_block);
// Now go to the next sibling:
sibling_block = sibling_block->GetSibling();
}
};
if (function) {
// We don't need to examine the function block, it can't be inlined.
Block &func_block = function->GetBlock(true);
examine_block(func_block);
}
// If we found entries here, we are done. We only get here because we
// didn't find an exact line entry for this line & column, but if we found
// an exact match from the call site info that's strictly better than
// continuing to look for matches further on in the file.
// FIXME: Should I also do this for "call site line exists between the
// given line number and the later line we found in the line table"? That's
// a closer approximation to our general sliding algorithm.
if (sc_list.GetSize())
return;
}
// If "exact == true", then "found_line" will be the same as "line". If
// "exact == false", the "found_line" will be the closest line entry
// with a line number greater than "line" and we will use this for our

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@ -85,121 +85,32 @@ void StackFrameList::ResetCurrentInlinedDepth() {
return;
std::lock_guard<std::recursive_mutex> guard(m_mutex);
GetFramesUpTo(0, DoNotAllowInterruption);
if (m_frames.empty())
return;
if (!m_frames[0]->IsInlined()) {
m_current_inlined_depth = UINT32_MAX;
m_current_inlined_pc = LLDB_INVALID_ADDRESS;
Log *log = GetLog(LLDBLog::Step);
if (log && log->GetVerbose())
LLDB_LOGF(
log,
"ResetCurrentInlinedDepth: Invalidating current inlined depth.\n");
return;
}
// We only need to do something special about inlined blocks when we are
// at the beginning of an inlined function:
// FIXME: We probably also have to do something special if the PC is at
// the END of an inlined function, which coincides with the end of either
// its containing function or another inlined function.
m_current_inlined_pc = LLDB_INVALID_ADDRESS;
m_current_inlined_depth = UINT32_MAX;
Block *block_ptr = m_frames[0]->GetFrameBlock();
if (!block_ptr)
return;
Address pc_as_address;
lldb::addr_t curr_pc = m_thread.GetRegisterContext()->GetPC();
pc_as_address.SetLoadAddress(curr_pc, &(m_thread.GetProcess()->GetTarget()));
AddressRange containing_range;
if (!block_ptr->GetRangeContainingAddress(pc_as_address, containing_range) ||
pc_as_address != containing_range.GetBaseAddress())
return;
// If we got here because of a breakpoint hit, then set the inlined depth
// depending on where the breakpoint was set. If we got here because of a
// crash, then set the inlined depth to the deepest most block. Otherwise,
// we stopped here naturally as the result of a step, so set ourselves in the
// containing frame of the whole set of nested inlines, so the user can then
// "virtually" step into the frames one by one, or next over the whole mess.
// Note: We don't have to handle being somewhere in the middle of the stack
// here, since ResetCurrentInlinedDepth doesn't get called if there is a
// valid inlined depth set.
StopInfoSP stop_info_sp = m_thread.GetStopInfo();
if (!stop_info_sp)
return;
switch (stop_info_sp->GetStopReason()) {
case eStopReasonWatchpoint:
case eStopReasonException:
case eStopReasonExec:
case eStopReasonFork:
case eStopReasonVFork:
case eStopReasonVForkDone:
case eStopReasonSignal:
// In all these cases we want to stop in the deepest frame.
m_current_inlined_pc = curr_pc;
m_current_inlined_depth = 0;
break;
case eStopReasonBreakpoint: {
// FIXME: Figure out what this break point is doing, and set the inline
// depth appropriately. Be careful to take into account breakpoints that
// implement step over prologue, since that should do the default
// calculation. For now, if the breakpoints corresponding to this hit are
// all internal, I set the stop location to the top of the inlined stack,
// since that will make things like stepping over prologues work right.
// But if there are any non-internal breakpoints I do to the bottom of the
// stack, since that was the old behavior.
uint32_t bp_site_id = stop_info_sp->GetValue();
BreakpointSiteSP bp_site_sp(
m_thread.GetProcess()->GetBreakpointSiteList().FindByID(bp_site_id));
bool all_internal = true;
if (bp_site_sp) {
uint32_t num_owners = bp_site_sp->GetNumberOfConstituents();
for (uint32_t i = 0; i < num_owners; i++) {
Breakpoint &bp_ref =
bp_site_sp->GetConstituentAtIndex(i)->GetBreakpoint();
if (!bp_ref.IsInternal()) {
all_internal = false;
}
}
}
if (!all_internal) {
m_current_inlined_pc = curr_pc;
m_current_inlined_depth = 0;
break;
}
}
[[fallthrough]];
default: {
// Otherwise, we should set ourselves at the container of the inlining, so
// that the user can descend into them. So first we check whether we have
// more than one inlined block sharing this PC:
int num_inlined_functions = 0;
for (Block *container_ptr = block_ptr->GetInlinedParent();
container_ptr != nullptr;
container_ptr = container_ptr->GetInlinedParent()) {
if (!container_ptr->GetRangeContainingAddress(pc_as_address,
containing_range))
break;
if (pc_as_address != containing_range.GetBaseAddress())
break;
bool inlined = true;
auto inline_depth = stop_info_sp->GetSuggestedStackFrameIndex(inlined);
// We're only adjusting the inlined stack here.
Log *log = GetLog(LLDBLog::Step);
if (inline_depth) {
m_current_inlined_depth = *inline_depth;
m_current_inlined_pc = m_thread.GetRegisterContext()->GetPC();
num_inlined_functions++;
}
m_current_inlined_pc = curr_pc;
m_current_inlined_depth = num_inlined_functions + 1;
Log *log = GetLog(LLDBLog::Step);
if (log && log->GetVerbose())
LLDB_LOGF(log,
"ResetCurrentInlinedDepth: setting inlined "
"depth: %d 0x%" PRIx64 ".\n",
m_current_inlined_depth, curr_pc);
break;
}
m_current_inlined_depth, m_current_inlined_pc);
} else {
if (log && log->GetVerbose())
LLDB_LOGF(
log,
"ResetCurrentInlinedDepth: Invalidating current inlined depth.\n");
}
}
@ -816,19 +727,48 @@ void StackFrameList::SelectMostRelevantFrame() {
RecognizedStackFrameSP recognized_frame_sp = frame_sp->GetRecognizedFrame();
if (!recognized_frame_sp) {
LLDB_LOG(log, "Frame #0 not recognized");
return;
if (recognized_frame_sp) {
if (StackFrameSP most_relevant_frame_sp =
recognized_frame_sp->GetMostRelevantFrame()) {
LLDB_LOG(log, "Found most relevant frame at index {0}",
most_relevant_frame_sp->GetFrameIndex());
SetSelectedFrame(most_relevant_frame_sp.get());
return;
}
}
LLDB_LOG(log, "Frame #0 not recognized");
// If this thread has a non-trivial StopInof, then let it suggest
// a most relevant frame:
StopInfoSP stop_info_sp = m_thread.GetStopInfo();
uint32_t stack_idx = 0;
bool found_relevant = false;
if (stop_info_sp) {
// Here we're only asking the stop info if it wants to adjust the real stack
// index. We have to ask about the m_inlined_stack_depth in
// Thread::ShouldStop since the plans need to reason with that info.
bool inlined = false;
std::optional<uint32_t> stack_opt =
stop_info_sp->GetSuggestedStackFrameIndex(inlined);
if (stack_opt) {
stack_idx = *stack_opt;
found_relevant = true;
}
}
if (StackFrameSP most_relevant_frame_sp =
recognized_frame_sp->GetMostRelevantFrame()) {
LLDB_LOG(log, "Found most relevant frame at index {0}",
most_relevant_frame_sp->GetFrameIndex());
SetSelectedFrame(most_relevant_frame_sp.get());
} else {
frame_sp = GetFrameAtIndex(stack_idx);
if (!frame_sp)
LLDB_LOG(log, "Stop info suggested relevant frame {0} but it didn't exist",
stack_idx);
else if (found_relevant)
LLDB_LOG(log, "Setting selected frame from stop info to {0}", stack_idx);
// Note, we don't have to worry about "inlined" frames here, because we've
// already calculated the inlined frame in Thread::ShouldStop, and
// SetSelectedFrame will take care of that adjustment for us.
SetSelectedFrame(frame_sp.get());
if (!found_relevant)
LLDB_LOG(log, "No relevant frame!");
}
}
uint32_t StackFrameList::GetSelectedFrameIndex(
@ -841,6 +781,7 @@ uint32_t StackFrameList::GetSelectedFrameIndex(
// isn't set, then don't force a selection here, just return 0.
if (!select_most_relevant)
return 0;
// If the inlined stack frame is set, then use that:
m_selected_frame_idx = 0;
}
return *m_selected_frame_idx;

View File

@ -15,6 +15,7 @@
#include "lldb/Breakpoint/WatchpointResource.h"
#include "lldb/Core/Debugger.h"
#include "lldb/Expression/UserExpression.h"
#include "lldb/Symbol/Block.h"
#include "lldb/Target/Process.h"
#include "lldb/Target/StopInfo.h"
#include "lldb/Target/Target.h"
@ -246,6 +247,22 @@ public:
return m_description.c_str();
}
std::optional<uint32_t>
GetSuggestedStackFrameIndex(bool inlined_stack) override {
if (!inlined_stack)
return {};
ThreadSP thread_sp(m_thread_wp.lock());
if (!thread_sp)
return {};
BreakpointSiteSP bp_site_sp(
thread_sp->GetProcess()->GetBreakpointSiteList().FindByID(m_value));
if (!bp_site_sp)
return {};
return bp_site_sp->GetSuggestedStackFrameIndex();
}
protected:
bool ShouldStop(Event *event_ptr) override {
// This just reports the work done by PerformAction or the synchronous
@ -1164,6 +1181,44 @@ public:
else
return m_description.c_str();
}
std::optional<uint32_t>
GetSuggestedStackFrameIndex(bool inlined_stack) override {
// Trace only knows how to adjust inlined stacks:
if (!inlined_stack)
return {};
ThreadSP thread_sp = GetThread();
StackFrameSP frame_0_sp = thread_sp->GetStackFrameAtIndex(0);
if (!frame_0_sp)
return {};
if (!frame_0_sp->IsInlined())
return {};
Block *block_ptr = frame_0_sp->GetFrameBlock();
if (!block_ptr)
return {};
Address pc_address = frame_0_sp->GetFrameCodeAddress();
AddressRange containing_range;
if (!block_ptr->GetRangeContainingAddress(pc_address, containing_range) ||
pc_address != containing_range.GetBaseAddress())
return {};
int num_inlined_functions = 0;
for (Block *container_ptr = block_ptr->GetInlinedParent();
container_ptr != nullptr;
container_ptr = container_ptr->GetInlinedParent()) {
if (!container_ptr->GetRangeContainingAddress(pc_address,
containing_range))
break;
if (pc_address != containing_range.GetBaseAddress())
break;
num_inlined_functions++;
}
inlined_stack = true;
return num_inlined_functions + 1;
}
};
// StopInfoException

View File

@ -619,6 +619,14 @@ void Thread::WillStop() {
void Thread::SetupForResume() {
if (GetResumeState() != eStateSuspended) {
// First check whether this thread is going to "actually" resume at all.
// For instance, if we're stepping from one level to the next of an
// virtual inlined call stack, we just change the inlined call stack index
// without actually running this thread. In that case, for this thread we
// shouldn't push a step over breakpoint plan or do that work.
if (GetCurrentPlan()->IsVirtualStep())
return;
// If we're at a breakpoint push the step-over breakpoint plan. Do this
// before telling the current plan it will resume, since we might change
// what the current plan is.

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@ -41,7 +41,7 @@ ThreadPlanStepInRange::ThreadPlanStepInRange(
"Step Range stepping in", thread, range, addr_context,
stop_others),
ThreadPlanShouldStopHere(this), m_step_past_prologue(true),
m_virtual_step(false), m_step_into_target(step_into_target) {
m_virtual_step(eLazyBoolCalculate), m_step_into_target(step_into_target) {
SetCallbacks();
SetFlagsToDefault();
SetupAvoidNoDebug(step_in_avoids_code_without_debug_info,
@ -149,7 +149,7 @@ bool ThreadPlanStepInRange::ShouldStop(Event *event_ptr) {
m_sub_plan_sp.reset();
}
if (m_virtual_step) {
if (m_virtual_step == eLazyBoolYes) {
// If we've just completed a virtual step, all we need to do is check for a
// ShouldStopHere plan, and otherwise we're done.
// FIXME - This can be both a step in and a step out. Probably should
@ -431,7 +431,7 @@ bool ThreadPlanStepInRange::DoPlanExplainsStop(Event *event_ptr) {
bool return_value = false;
if (m_virtual_step) {
if (m_virtual_step == eLazyBoolYes) {
return_value = true;
} else {
StopInfoSP stop_info_sp = GetPrivateStopInfo();
@ -460,10 +460,13 @@ bool ThreadPlanStepInRange::DoPlanExplainsStop(Event *event_ptr) {
bool ThreadPlanStepInRange::DoWillResume(lldb::StateType resume_state,
bool current_plan) {
m_virtual_step = false;
m_virtual_step = eLazyBoolCalculate;
if (resume_state == eStateStepping && current_plan) {
Thread &thread = GetThread();
// See if we are about to step over a virtual inlined call.
// But if we already know we're virtual stepping, don't decrement the
// inlined depth again...
bool step_without_resume = thread.DecrementCurrentInlinedDepth();
if (step_without_resume) {
Log *log = GetLog(LLDBLog::Step);
@ -476,11 +479,20 @@ bool ThreadPlanStepInRange::DoWillResume(lldb::StateType resume_state,
// FIXME: Maybe it would be better to create a InlineStep stop reason, but
// then
// the whole rest of the world would have to handle that stop reason.
m_virtual_step = true;
m_virtual_step = eLazyBoolYes;
}
return !step_without_resume;
}
return true;
}
bool ThreadPlanStepInRange::IsVirtualStep() { return m_virtual_step; }
bool ThreadPlanStepInRange::IsVirtualStep() {
if (m_virtual_step == eLazyBoolCalculate) {
Thread &thread = GetThread();
if (thread.GetCurrentInlinedDepth() == UINT32_MAX)
m_virtual_step = eLazyBoolNo;
else
m_virtual_step = eLazyBoolYes;
}
return m_virtual_step == eLazyBoolYes;
}

View File

@ -402,7 +402,7 @@ bool ThreadPlanStepOverRange::DoWillResume(lldb::StateType resume_state,
if (in_inlined_stack) {
Log *log = GetLog(LLDBLog::Step);
LLDB_LOGF(log,
"ThreadPlanStepInRange::DoWillResume: adjusting range to "
"ThreadPlanStepOverRange::DoWillResume: adjusting range to "
"the frame at inlined depth %d.",
thread.GetCurrentInlinedDepth());
StackFrameSP stack_sp = thread.GetStackFrameAtIndex(0);

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@ -132,12 +132,39 @@ class TestGDBRemoteClient(GDBRemoteTestBase):
target = self.createTarget("a.yaml")
process = self.connect(target)
self.assertEqual(1, self.server.responder.packetLog.count("g"))
self.server.responder.packetLog = []
# We want to make sure that the process is using the g packet, but it's
# not required the "connect" should read all registers. However, it might
# have... So we need to wait till we explicitly 'read_registers' to do
# test.
# Also, even with the use-g-packet-for-reading lldb will sometimes send p0
# early on to see if the packet is supported. So we can't say that there
# will be NO p packets.
# But there certainly should be no p packets after the g packet.
self.read_registers(process)
# Reading registers should not cause any 'p' packets to be exchanged.
print(f"\nPACKET LOG:\n{self.server.responder.packetLog}\n")
g_pos = 0
try:
g_pos = self.server.responder.packetLog.index("g")
except err:
self.fail("'g' packet not found after fetching registers")
try:
second_g = self.server.responder.packetLog.index("g", g_pos)
self.fail("Found more than one 'g' packet")
except:
pass
# Make sure there aren't any `p` packets after the `g` packet:
self.assertEqual(
0, len([p for p in self.server.responder.packetLog if p.startswith("p")])
0,
len(
[
p
for p in self.server.responder.packetLog[g_pos:]
if p.startswith("p")
]
),
)
def test_read_registers_using_p_packets(self):

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@ -32,6 +32,12 @@ class TestInlineStepping(TestBase):
self.build()
self.step_in_template()
@add_test_categories(["pyapi"])
def test_virtual_inline_stepping(self):
"""Test stepping through a virtual inlined call stack"""
self.build()
self.virtual_inline_stepping()
def setUp(self):
# Call super's setUp().
TestBase.setUp(self)
@ -357,3 +363,60 @@ class TestInlineStepping(TestBase):
step_sequence = [["// In max_value specialized", "into"]]
self.run_step_sequence(step_sequence)
def run_to_call_site_and_step(self, source_regex, func_name, start_pos):
main_spec = lldb.SBFileSpec("calling.cpp")
# Set the breakpoint by file and line, not sourced regex because
# we want to make sure we can set breakpoints on call sites:
call_site_line_num = line_number(self.main_source, source_regex)
target, process, thread, bkpt = lldbutil.run_to_line_breakpoint(
self, main_spec, call_site_line_num
)
# Make sure that the location is at the call site (run_to_line_breakpoint already asserted
# that there's one location.):
bkpt_loc = bkpt.location[0]
strm = lldb.SBStream()
result = bkpt_loc.GetDescription(strm, lldb.eDescriptionLevelFull)
self.assertTrue(result, "Got a location description")
desc = strm.GetData()
self.assertIn(f"calling.cpp:{call_site_line_num}", desc, "Right line listed")
# We don't get the function name right yet - so we omit it in printing.
# Turn on this test when that is working.
# self.assertIn(func_name, desc, "Right function listed")
pc = thread.frame[0].pc
for i in range(start_pos, 3):
thread.StepInto()
frame_0 = thread.frame[0]
trivial_line_num = line_number(
self.main_source, f"In caller_trivial_inline_{i}."
)
self.assertEqual(
frame_0.line_entry.line,
trivial_line_num,
f"Stepped into the caller_trivial_inline_{i}",
)
if pc != frame_0.pc:
# If we get here, we stepped to the expected line number, but
# the compiler on this system has decided to insert an instruction
# between the call site of an inlined function with no arguments,
# returning void, and its immediate call to another void inlined function
# with no arguments. We aren't going to be testing virtual inline
# stepping for this function...
break
process.Kill()
target.Clear()
def virtual_inline_stepping(self):
"""Use the Python API's to step through a virtual inlined stack"""
self.run_to_call_site_and_step("At caller_trivial_inline_1", "main", 1)
self.run_to_call_site_and_step(
"In caller_trivial_inline_1", "caller_trivial_inline_1", 2
)
self.run_to_call_site_and_step(
"In caller_trivial_inline_2", "caller_trivial_inline_2", 3
)

View File

@ -13,6 +13,12 @@ int called_by_inline_ref (int &value);
inline void inline_trivial_1 () __attribute__((always_inline));
inline void inline_trivial_2 () __attribute__((always_inline));
// These three should share the same initial pc so we can test
// virtual inline stepping.
inline void caller_trivial_inline_1() __attribute__((always_inline));
inline void caller_trivial_inline_2() __attribute__((always_inline));
inline void caller_trivial_inline_3() __attribute__((always_inline));
void caller_trivial_1 ();
void caller_trivial_2 ();
@ -79,6 +85,23 @@ caller_trivial_2 ()
inline_value += 1; // At increment in caller_trivial_2.
}
// When you call caller_trivial_inline_1, the inlined call-site
// should share a PC with all three of the following inlined
// functions, so we can exercise "virtual inline stepping".
void caller_trivial_inline_1() {
caller_trivial_inline_2(); // In caller_trivial_inline_1.
inline_value += 1;
}
void caller_trivial_inline_2() {
caller_trivial_inline_3(); // In caller_trivial_inline_2.
inline_value += 1;
}
void caller_trivial_inline_3() {
inline_value += 1; // In caller_trivial_inline_3.
}
void
called_by_inline_trivial ()
{
@ -132,5 +155,7 @@ main (int argc, char **argv)
max_value(123, 456); // Call max_value template
max_value(std::string("abc"), std::string("0022")); // Call max_value specialized
caller_trivial_inline_1(); // At caller_trivial_inline_1.
return 0; // About to return from main.
}