[libclc] use clc functions in clspv/shared/vstore_half.cl (#171770)
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@ -8,7 +8,13 @@
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#include <clc/clc_as_type.h>
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#include <clc/float/definitions.h>
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#include <clc/math/clc_copysign.h>
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#include <clc/math/clc_fabs.h>
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#include <clc/math/clc_nextafter.h>
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#include <clc/opencl/opencl-base.h>
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#include <clc/relational/clc_isinf.h>
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#include <clc/relational/clc_isnan.h>
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#include <clc/shared/clc_min.h>
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#pragma OPENCL EXTENSION cl_khr_byte_addressable_store : enable
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@ -48,32 +54,32 @@
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_CLC_DEF _CLC_OVERLOAD float __clc_rtz(float x) {
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/* Handle nan corner case */
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if (isnan(x))
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if (__clc_isnan(x))
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return x;
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/* RTZ does not produce Inf for large numbers */
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if (fabs(x) > 65504.0f && !isinf(x))
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return copysign(65504.0f, x);
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if (__clc_fabs(x) > 65504.0f && !__clc_isinf(x))
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return __clc_copysign(65504.0f, x);
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const int exp = (__clc_as_uint(x) >> 23 & 0xff) - 127;
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/* Manage range rounded to +- zero explicitely */
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if (exp < -24)
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return copysign(0.0f, x);
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return __clc_copysign(0.0f, x);
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/* Remove lower 13 bits to make sure the number is rounded down */
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int mask = 0xffffe000;
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/* Denormals cannot be flushed, and they use different bit for rounding */
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if (exp < -14)
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mask <<= min(-(exp + 14), 10);
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mask <<= __clc_min(-(exp + 14), 10);
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return __clc_as_float(__clc_as_uint(x) & mask);
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}
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_CLC_DEF _CLC_OVERLOAD float __clc_rti(float x) {
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/* Handle nan corner case */
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if (isnan(x))
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if (__clc_isnan(x))
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return x;
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const float inf = copysign(INFINITY, x);
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const float inf = __clc_copysign(INFINITY, x);
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uint ux = __clc_as_uint(x);
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/* Manage +- infinity explicitely */
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@ -82,23 +88,23 @@ _CLC_DEF _CLC_OVERLOAD float __clc_rti(float x) {
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}
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/* Manage +- zero explicitely */
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if ((ux & 0x7fffffff) == 0) {
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return copysign(0.0f, x);
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return __clc_copysign(0.0f, x);
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}
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const int exp = (__clc_as_uint(x) >> 23 & 0xff) - 127;
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/* Manage range rounded to smallest half denormal explicitely */
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if (exp < -24) {
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return copysign(0x1.0p-24f, x);
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return __clc_copysign(0x1.0p-24f, x);
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}
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/* Set lower 13 bits */
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int mask = (1 << 13) - 1;
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/* Denormals cannot be flushed, and they use different bit for rounding */
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if (exp < -14) {
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mask = (1 << (13 + min(-(exp + 14), 10))) - 1;
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mask = (1 << (13 + __clc_min(-(exp + 14), 10))) - 1;
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}
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const float next = nextafter(__clc_as_float(ux | mask), inf);
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const float next = __clc_nextafter(__clc_as_float(ux | mask), inf);
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return ((ux & mask) == 0) ? __clc_as_float(ux) : next;
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}
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_CLC_DEF _CLC_OVERLOAD float __clc_rtn(float x) {
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@ -116,7 +122,7 @@ _CLC_DEF _CLC_OVERLOAD float __clc_rte(float x) {
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/* The default assumes lower 13 bits are rounded,
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* but it might be more for denormals.
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* Shifting beyond last == 0b, and qr == 00b is not necessary */
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shift += min(-(exp + 14), 15);
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shift += __clc_min(-(exp + 14), 15);
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}
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int mask = (1 << shift) - 1;
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const uint grs = mantissa & mask;
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