b41b86a907f653f79bab10d4c80b3a41d146c71b added a new textual header
`clang/Lex/HLSLRootSignatureTokenKinds.def` but did not add it to
`clang`'s module map. This causes build failure when building llvm with
`-DLLVM_ENABLE_MODULES=ON`. This PR adds the new textual header to the
module map and fixes the build break.
Fixing rdar://145148093.
I missed a few places to tidy up from before using the tablengen files
directly for the builtins. I didn't remove all of the modulemap entries
and there were two small `.def` files left lingering. This should clean
all of that up. I went through to cross check the list of files and it
looks correct now.
This both reapplies #118734, the initial attempt at this, and updates it
significantly.
First, it uses the newly added `StringTable` abstraction for string
tables, and simplifies the construction to build the string table and
info arrays separately. This should reduce any `constexpr` compile time
memory or CPU cost of the original PR while significantly improving the
APIs throughout.
It also restructures the builtins to support sharding across several
independent tables. This accomplishes two improvements from the
original PR:
1) It improves the APIs used significantly.
2) When builtins are defined from different sources (like SVE vs MVE in
AArch64), this allows each of them to build their own string table
independently rather than having to merge the string tables and info
structures.
3) It allows each shard to factor out a common prefix, often cutting the
size of the strings needed for the builtins by a factor two.
The second point is important both to allow different mechanisms of
construction (for example a `.def` file and a tablegen'ed `.inc` file,
or different tablegen'ed `.inc files), it also simply reduces the sizes
of these tables which is valuable given how large they are in some
cases. The third builds on that size reduction.
Initially, we use this new sharding rather than merging tables in
AArch64, LoongArch, RISCV, and X86. Mostly this helps ensure the system
works, as without further changes these still push scaling limits.
Subsequent commits will more deeply leverage the new structure,
including using the prefix capabilities which cannot be easily factored
out here and requires deep changes to the targets.
This switches them to use the common builtin TableGen emission.
The fancy feature string preprocessor tricks are replaced with a fairly
direct translation into TableGen.
All of the actual definitions were created using a quite hack-y Python
script that was never intended to be productionized. It preserves the
order, spacing, and even comments from the original files. For
posterity, the script used is here:
https://gist.github.com/chandlerc/f53c7d735e33eecf388529bd9a6010df
The original `.def` file appears to be generated by some out-of-tree
`iset.py` script, which because it is out of tree I couldn't update. It
should be very straightforward though to update it to generate a similar
structure as was used to produce the `.td` file.
In addition to helping move towards TableGen for all of the builtins,
these builtins in particular can be *much* more efficiently handled
using TableGen when we start emitting string tables for them because it
allows de-duplicating all of the feature strings.
The commit sha parent at the time the PR was made is
7253c6fde498c4c9470b681df47d46e6930d6a02 and at that commit, the
resulting TableGen file produces a `.inc` file that only differs in
whitespace and the order of the builtins defined.
This switches them to use tho common TableGen layer, extending it to
support the missing features needed by the NVPTX backend.
The biggest thing was to build a TableGen system that computes the
cumulative SM and PTX feature sets the same way the macros did. That's
done with some string concatenation tricks in TableGen, but they worked
out pretty neatly and are very comparable in complexity to the macro
version.
Then the actual defines were mapped over using a very hacky Python
script. It was never productionized or intended to work in the future,
but for posterity:
https://gist.github.com/chandlerc/10bdf8fb1312e252b4a501bace184b66
Last but not least, there was a very odd "bug" in one of the converted
builtins' prototype in the TableGen model: it didn't handle uses of `Z`
and `U` both as *qualifiers* of a single type, treating `Z` as its own
`int32_t` type. So my hacky Python script converted `ZUi` into two
types, an `int32_t` and an `unsigned int`. This produced a very wrong
prototype. But the tests caught this nicely and I fixed it manually
rather than trying to improve the Python script as it occurred in
exactly one place I could find.
This should provide direct benefits of allowing future refactorings to
more directly leverage TableGen to express builtins more structurally
rather than textually. It will also make my efforts to move builtins to
string tables significantly more effective for the NVPTX backend where
the X-macro approach resulted in *significantly* less efficient string
tables than other targets due to the long repeated feature strings.
A few recent changes are causing build breaks when
`-DLLVM_ENABLE_MODULES=ON` (such as
834dfd23155351c9885eddf7b9664f7697326946 and
7dfdca1961aadc75ca397818bfb9bd32f1879248).
This PR makes the required updates so that clang/llvm builds when
`-DLLVM_ENABLE_MODULES=ON`.
rdar://140803058
HLSL has a set of intangible types which are described in in the
[draft HLSL Specification
(**[Basic.types]**)](https://microsoft.github.io/hlsl-specs/specs/hlsl.pdf):
There are special implementation-defined types such as handle types,
which fall into a category of standard intangible types. Intangible
types are types that have no defined object representation or value
representation, as such the size is unknown at compile time.
A class type T is an intangible class type if it contains an base
classes or members of intangible class type, standard intangible type,
or arrays of such types. Standard intangible types and intangible class
types are collectively called intangible
types([9](https://microsoft.github.io/hlsl-specs/specs/hlsl.html#Intangible)).
This PR implements one standard intangible type `__hlsl_resource_t`
and sets up the infrastructure that will make it easier to add more
in the future, such as samplers or raytracing payload handles. The
HLSL intangible types are declared in
`clang/include/clang/Basic/HLSLIntangibleTypes.def` and this file is
included with related macro definition in most places that require edits
when a new type is added.
The new types are added as keywords and not typedefs to make sure they
cannot be redeclared, and they can only be declared in builtin implicit
headers. The `__hlsl_resource_t` type represents a handle to a memory
resource and it is going to be used in builtin HLSL buffer types like this:
template <typename T>
class RWBuffer {
[[hlsl::contained_type(T)]]
[[hlsl::is_rov(false)]]
[[hlsl::resource_class(uav)]]
__hlsl_resource_t Handle;
};
Part 1/3 of llvm/llvm-project#90631.
---------
Co-authored-by: Justin Bogner <mail@justinbogner.com>
This mechanism is introduced by #68324.
This refactor makes the prototype and attributes clear.
Reviewers: asb, kito-cheng, philnik777, topperc, preames
Reviewed By: topperc
Pull Request: https://github.com/llvm/llvm-project/pull/80280
CodeGen options do not affect the AST, so they usually can be ignored.
The only exception to the rule is when a PCM is created with
`-gmodules`.
In that case the Clang module format is switched to object file
container and contains also serialized debug information that can be
affected by debug options. There the following approach was choosen:
1.) Split out all the debug options into a separate `DebugOptions.def`
file. The file is included by `CodeGenOptions.def`, so the change is
transparent to all existing users of `CodeGenOptions.def`.
2.) Reset all CodeGen options, but excluding affecting debug options.
3.) Conditionally reset debug options that can affect the PCM.
This fixes rdar://113135909.
CodeGen options do not affect the AST, so they usually can be ignored.
The only exception to the rule is when a PCM is created with
`-gmodules`.
In that case the Clang module format is switched to object file
container and contains also serialized debug information that can be
affected by debug options. There the following approach was choosen:
1.) Split out all the debug options into a separate `DebugOptions.def`
file. The file is included by `CodeGenOptions.def`, so the change is
transparent to all existing users of `CodeGenOptions.def`.
2.) Reset all CodeGen options, but excluding affecting debug options.
3.) Conditionally reset debug options that can affect the PCM.
This fixes rdar://113135909.
In code we use `#include "llvm/Lib/Header.h"` which is located in
"llvm/include/llvm/Lib/Header.h", so we use "llvm/include/" as a header
search path. We should put modulemaps in the same directory and
shouldn't rely on clang to search in immediate subdirectories.
rdar://106677321
Differential Revision: https://reviews.llvm.org/D148776