This both reapplies #118734, the initial attempt at this, and updates it
significantly.
First, it uses the newly added `StringTable` abstraction for string
tables, and simplifies the construction to build the string table and
info arrays separately. This should reduce any `constexpr` compile time
memory or CPU cost of the original PR while significantly improving the
APIs throughout.
It also restructures the builtins to support sharding across several
independent tables. This accomplishes two improvements from the
original PR:
1) It improves the APIs used significantly.
2) When builtins are defined from different sources (like SVE vs MVE in
AArch64), this allows each of them to build their own string table
independently rather than having to merge the string tables and info
structures.
3) It allows each shard to factor out a common prefix, often cutting the
size of the strings needed for the builtins by a factor two.
The second point is important both to allow different mechanisms of
construction (for example a `.def` file and a tablegen'ed `.inc` file,
or different tablegen'ed `.inc files), it also simply reduces the sizes
of these tables which is valuable given how large they are in some
cases. The third builds on that size reduction.
Initially, we use this new sharding rather than merging tables in
AArch64, LoongArch, RISCV, and X86. Mostly this helps ensure the system
works, as without further changes these still push scaling limits.
Subsequent commits will more deeply leverage the new structure,
including using the prefix capabilities which cannot be easily factored
out here and requires deep changes to the targets.
Reverts llvm/llvm-project#118734
There are currently some specific versions of MSVC that are miscompiling
this code (we think). We don't know why as all the other build bots and
at least some folks' local Windows builds work fine.
This is a candidate revert to help the relevant folks catch their
builders up and have time to debug the issue. However, the expectation
is to roll forward at some point with a workaround if at all possible.
The Clang binary (and any binary linking Clang as a library), when built
using PIE, ends up with a pretty shocking number of dynamic relocations
to apply to the executable image: roughly 400k.
Each of these takes up binary space in the executable, and perhaps most
interestingly takes start-up time to apply the relocations.
The largest pattern I identified were the strings used to describe
target builtins. The addresses of these string literals were stored into
huge arrays, each one requiring a dynamic relocation. The way to avoid
this is to design the target builtins to use a single large table of
strings and offsets within the table for the individual strings. This
switches the builtin management to such a scheme.
This saves over 100k dynamic relocations by my measurement, an over 25%
reduction. Just looking at byte size improvements, using the `bloaty`
tool to compare a newly built `clang` binary to an old one:
```
FILE SIZE VM SIZE
-------------- --------------
+1.4% +653Ki +1.4% +653Ki .rodata
+0.0% +960 +0.0% +960 .text
+0.0% +197 +0.0% +197 .dynstr
+0.0% +184 +0.0% +184 .eh_frame
+0.0% +96 +0.0% +96 .dynsym
+0.0% +40 +0.0% +40 .eh_frame_hdr
+114% +32 [ = ] 0 [Unmapped]
+0.0% +20 +0.0% +20 .gnu.hash
+0.0% +8 +0.0% +8 .gnu.version
+0.9% +7 +0.9% +7 [LOAD #2 [R]]
[ = ] 0 -75.4% -3.00Ki .relro_padding
-16.1% -802Ki -16.1% -802Ki .data.rel.ro
-27.3% -2.52Mi -27.3% -2.52Mi .rela.dyn
-1.6% -2.66Mi -1.6% -2.66Mi TOTAL
```
We get a 16% reduction in the `.data.rel.ro` section, and nearly 30%
reduction in `.rela.dyn` where those reloctaions are stored.
This is also visible in my benchmarking of binary start-up overhead at
least:
```
Benchmark 1: ./old_clang --version
Time (mean ± σ): 17.6 ms ± 1.5 ms [User: 4.1 ms, System: 13.3 ms]
Range (min … max): 14.2 ms … 22.8 ms 162 runs
Benchmark 2: ./new_clang --version
Time (mean ± σ): 15.5 ms ± 1.4 ms [User: 3.6 ms, System: 11.8 ms]
Range (min … max): 12.4 ms … 20.3 ms 216 runs
Summary
'./new_clang --version' ran
1.13 ± 0.14 times faster than './old_clang --version'
```
We get about 2ms faster `--version` runs. While there is a lot of noise
in binary execution time, this delta is pretty consistent, and
represents over 10% improvement. This is particularly interesting to me
because for very short source files, repeatedly starting the `clang`
binary is actually the dominant cost. For example, `configure` scripts
running against the `clang` compiler are slow in large part because of
binary start up time, not the time to process the actual inputs to the
compiler.
----
This PR implements the string tables using `constexpr` code and the
existing macro system. I understand that the builtins are moving towards
a TableGen model, and if complete that would provide more options for
modeling this. Unfortunately, that migration isn't complete, and even
the parts that are migrated still rely on the ability to break out of
the TableGen model and directly expand an X-macro style `BUILTIN(...)`
textually. I looked at trying to complete the move to TableGen, but it
would both require the difficult migration of the remaining targets, and
solving some tricky problems with how to move away from any macro-based
expansion.
I was also able to find a reasonably clean and effective way of doing
this with the existing macros and some `constexpr` code that I think is
clean enough to be a pretty good intermediate state, and maybe give a
good target for the eventual TableGen solution. I was also able to
factor the macros into set of consistent patterns that avoids a
significant regression in overall boilerplate.
When this option is passed to clang, external (and/or weak) symbols
are not assumed to have the minimum ABI alignment normally required.
Symbols defined locally that are not weak are however still given the
minimum alignment.
This is implemented by passing a new parameter to getMinGlobalAlign()
named HasNonWeakDef that is used to return the right alignment value.
This is needed when external symbols created from a linker script may
not get the ABI minimum alignment and must therefore be treated as
unaligned by the compiler.
Fix several instances of macros being defined multiple times
in several targets. Most of these are just simple duplication in a
TargetInfo or OSTargetInfo of things already defined in
InitializePredefinedMacros or InitializeStandardPredefinedMacros,
but there are a few that aren't:
* AArch64 defines a couple of feature macros for armv8.1a that are
handled generically by getTargetDefines.
* CSKY needs to take care when CPUName and ArchName are the same.
* Many os/target combinations result in __ELF__ being defined twice.
Instead define __ELF__ just once in InitPreprocessor based on
the Triple, which already knows what the object format is based
on os and target.
These changes shouldn't change the final result of which macros are
defined, with the exception of the changes to __ELF__ where if you
explicitly specify the object type in the triple then this affects
if __ELF__ is defined, e.g. --target=i686-windows-elf results in it
being defined where it wasn't before, but this is more accurate as an
ELF file is in fact generated.
Differential Revision: https://reviews.llvm.org/D150966
The arch or cpu has its default fpu features and versions such as fpuv2_sf/fpuv3_sf.
And there is also -mfpu option to specify and override fpu version and features.
For example, C860 has fpuv3_sf/fpuv3_df feature as default, when
-mfpu=fpv2 is given, fpuv3_sf/fpuv3_df is replaced with fpuv2_sf/fpuv2_df.
Add CSKY target toolchains to support csky in linux and elf environment.
It can leverage the basic universal Linux toolchain for linux environment, and only add some compile or link parameters.
For elf environment, add a CSKYToolChain to support compile and link.
Also add some parameters into basic codebase of clang driver.
Differential Revision: https://reviews.llvm.org/D121445