This PR makes the compilation log from ISA compiler available to users
by returning it as part of the `gpu::ObjectAttr` properties, following
the existing pattern like `LLVMIRToISATimeInMs`.
Currently, the compiler log (which contains useful information such as
spill statistics when --verbose is passed) is only accessible in debug
builds via `LLVM_DEBUG`. However, there are good reasons to make this
information available in release builds as well:
1. Both `ptxas` and `libnvptxcompiler` are publicly available
tools/libraries distributed with the CUDA Toolkit. The `--verbose` flag
and its output are documented public features, not internal debug
information.
2. The verbose output provides valuable insights for users.
A new `SerializedObject` class is used to carry the metadata alongside
the binary when returning from `serializeObject`.
This patch adds the `#gpu.kernel_metadata` and `#gpu.kernel_table`
attributes. The `#gpu.kernel_metadata` attribute allows storing metadata
related to a compiled kernel, for example, the number of scalar
registers used by the kernel. The attribute only has 2 required
parameters, the name and function type. It also has 2 optional
parameters, the arguments attributes and generic dictionary for storing
all other metadata.
The `#gpu.kernel_table` stores a table of `#gpu.kernel_metadata`,
mapping the name of the kernel to the metadata.
Finally, the function `ROCDL::getAMDHSAKernelsELFMetadata` was added to
collect ELF metadata from a binary, and to test the class methods in
both attributes.
Example:
```mlir
gpu.binary @binary [#gpu.object<#rocdl.target<chip = "gfx900">, kernels = #gpu.kernel_table<[
#gpu.kernel_metadata<"kernel0", (i32) -> (), metadata = {sgpr_count = 255}>,
#gpu.kernel_metadata<"kernel1", (i32, f32) -> (), arg_attrs = [{llvm.read_only}, {}]>
]> , bin = "BLOB">]
```
The motivation behind these attributes is to provide useful information
for things like tunning.
---------
Co-authored-by: Mehdi Amini <joker.eph@gmail.com>
This patch adds an argument to `gpu::TargetAttrInterface::createObject`
to pass the GPU module. This is useful as `gpu::ObjectAttr` contains a
property dict for metadata, hence the module can be used for extracting
things like the symbol table and adding it to the property dict.
---------
Co-authored-by: Oleksandr "Alex" Zinenko <ftynse@gmail.com>
This commit implements gpu::TargetAttrInterface for SPIR-V target
attribute. The plan is to use this to enable GPU compilation pipeline
for OpenCL kernels later.
The changes do not impact Vulkan shaders using milr-vulkan-runner.
New GPU Dialect transform pass spirv-attach-target is implemented for
attaching attribute from CLI.
gpu-module-to-binary pass now works with GPU module that has SPIR-V
module with OpenCL kernel functions inside.