`PassManager::run` loads the dependent dialects for each pass into the
current context prior to invoking the individual passes. If the
dependent dialect is already loaded into the context, this should be a
no-op. However, if there are extensions registered in the
`DialectRegistry`, the dependent dialects are unconditionally registered
into the context.
This poses a problem for dynamic pass pipelines, however, because they
will likely be executing while the context is in an immutable state
(because of the parent pass pipeline being run).
To solve this, we'll update the extension registration API on
`DialectRegistry` to require a type ID for each extension that is
registered. Then, instead of unconditionally registered dialects into a
context if extensions are present, we'll check against the extension
type IDs already present in the context's internal `DialectRegistry`.
The context will only be marked as dirty if there are net-new extension
types present in the `DialectRegistry` populated by
`PassManager::getDependentDialects`.
Note: this PR removes the `addExtension` overload that utilizes
`std::function` as the parameter. This is because `std::function` is
copyable and potentially allocates memory for the contained function so
we can't use the function pointer as the unique type ID for the
extension.
Downstream changes required:
- Existing `DialectExtension` subclasses will need a type ID to be
registered for each subclass. More details on how to register a type ID
can be found here:
8b68e06731/mlir/include/mlir/Support/TypeID.h (L30)
- Existing uses of the `std::function` overload of `addExtension` will
need to be refactored into dedicated `DialectExtension` classes with
associated type IDs. The attached `std::function` can either be inlined
into or called directly from `DialectExtension::apply`.
---------
Co-authored-by: Mehdi Amini <joker.eph@gmail.com>
A dialect extension can add additional dialect extensions in its `apply` function. This used to crash when the vector of `extensions` was internally reallocated while it is being iterated over.
Differential Revision: https://reviews.llvm.org/D158838
This commit restructures how TypeID is implemented to ideally avoid
the current problems related to shared libraries. This is done by changing
the "implicit" fallback path to use the name of the type, instead of using
a static template variable (which breaks shared libraries). The major downside to this
is that it adds some additional initialization costs for the implicit path. Given the
use of type names for uniqueness in the fallback, we also no longer allow types
defined in anonymous namespaces to have an implicit TypeID. To simplify defining
an ID for these classes, a new `MLIR_DEFINE_EXPLICIT_INTERNAL_INLINE_TYPE_ID` macro
was added to allow for explicitly defining a TypeID directly on an internal class.
To help identify when types are using the fallback, `-debug-only=typeid` can be
used to log which types are using implicit ids.
This change generally only requires changes to the test passes, which are all defined
in anonymous namespaces, and thus can't use the fallback any longer.
Differential Revision: https://reviews.llvm.org/D122775
The current dialect registry allows for attaching delayed interfaces, that are added to attrs/dialects/ops/etc.
when the owning dialect gets loaded. This is clunky for quite a few reasons, e.g. each interface type has a
separate tracking structure, and is also quite limiting. This commit refactors this delayed mutation of
dialect constructs into a more general DialectExtension mechanism. This mechanism is essentially a registration
callback that is invoked when a set of dialects have been loaded. This allows for attaching interfaces directly
on the loaded constructs, and also allows for loading new dependent dialects. The latter of which is
extremely useful as it will now enable dependent dialects to only apply in the contexts in which they
are necessary. For example, a dialect dependency can now be conditional on if a user actually needs the
interface that relies on it.
Differential Revision: https://reviews.llvm.org/D120367
This matches the same API usage as attributes/ops/types. For example:
```c++
Dialect *dialect = ...;
// Instead of this:
if (auto *interface = dialect->getRegisteredInterface<DialectInlinerInterface>())
// You can do this:
if (auto *interface = dyn_cast<DialectInlinerInterface>(dialect))
```
Differential Revision: https://reviews.llvm.org/D117859
Dialects themselves do not support repeated addition of interfaces with the
same TypeID. However, in case of delayed registration, the registry may contain
such an interface, or have the same interface registered several times due to,
e.g., dependencies. Make sure we delayed registration does not attempt to add
an interface with the same TypeID more than once.
Reviewed By: mehdi_amini
Differential Revision: https://reviews.llvm.org/D96606
MLIRContext allows its users to access directly to the DialectRegistry it
contains. While sometimes useful for registering additional dialects on an
already existing context, this breaks the encapsulation by essentially giving
raw accesses to a part of the context's internal state. Remove this mutable
access and instead provide a method to append a given DialectRegistry to the
one already contained in the context. Also provide a shortcut mechanism to
construct a context from an already existing registry, which seems to be a
common use case in the wild. Keep read-only access to the registry contained in
the context in case it needs to be copied or used for constructing another
context.
With this change, DialectRegistry is no longer concerned with loading the
dialects and deciding whether to invoke delayed interface registration. Loading
is concentrated in the MLIRContext, and the functionality of the registry
better reflects its name.
Depends On D96137
Reviewed By: mehdi_amini
Differential Revision: https://reviews.llvm.org/D96331
This introduces a mechanism to register interfaces for a dialect without making
the dialect itself depend on the interface. The registration request happens on
DialectRegistry and, if the dialect has not been loaded yet, the actual
registration is delayed until the dialect is loaded. It requires
DialectRegistry to become aware of the context that contains it and the context
to expose methods for querying if a dialect is loaded.
This mechanism will enable a simple extension mechanism for dialects that can
have interfaces defined outside of the dialect code. It is particularly helpful
for, e.g., translation to LLVM IR where we don't want the dialect itself to
depend on LLVM IR libraries.
Reviewed By: mehdi_amini
Differential Revision: https://reviews.llvm.org/D96137
This changes the behavior of constructing MLIRContext to no longer load globally
registered dialects on construction. Instead Dialects are only loaded explicitly
on demand:
- the Parser is lazily loading Dialects in the context as it encounters them
during parsing. This is the only purpose for registering dialects and not load
them in the context.
- Passes are expected to declare the dialects they will create entity from
(Operations, Attributes, or Types), and the PassManager is loading Dialects into
the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only
need to load the dialect for the IR it will emit, and the optimizer is
self-contained and load the required Dialects. For example in the Toy tutorial,
the compiler only needs to load the Toy dialect in the Context, all the others
(linalg, affine, std, LLVM, ...) are automatically loaded depending on the
optimization pipeline enabled.
To adjust to this change, stop using the existing dialect registration: the
global registry will be removed soon.
1) For passes, you need to override the method:
virtual void getDependentDialects(DialectRegistry ®istry) const {}
and registery on the provided registry any dialect that this pass can produce.
Passes defined in TableGen can provide this list in the dependentDialects list
field.
2) For dialects, on construction you can register dependent dialects using the
provided MLIRContext: `context.getOrLoadDialect<DialectName>()`
This is useful if a dialect may canonicalize or have interfaces involving
another dialect.
3) For loading IR, dialect that can be in the input file must be explicitly
registered with the context. `MlirOptMain()` is taking an explicit registry for
this purpose. See how the standalone-opt.cpp example is setup:
mlir::DialectRegistry registry;
registry.insert<mlir::standalone::StandaloneDialect>();
registry.insert<mlir::StandardOpsDialect>();
Only operations from these two dialects can be in the input file. To include all
of the dialects in MLIR Core, you can populate the registry this way:
mlir::registerAllDialects(registry);
4) For `mlir-translate` callback, as well as frontend, Dialects can be loaded in
the context before emitting the IR: context.getOrLoadDialect<ToyDialect>()
Differential Revision: https://reviews.llvm.org/D85622
This changes the behavior of constructing MLIRContext to no longer load globally
registered dialects on construction. Instead Dialects are only loaded explicitly
on demand:
- the Parser is lazily loading Dialects in the context as it encounters them
during parsing. This is the only purpose for registering dialects and not load
them in the context.
- Passes are expected to declare the dialects they will create entity from
(Operations, Attributes, or Types), and the PassManager is loading Dialects into
the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only
need to load the dialect for the IR it will emit, and the optimizer is
self-contained and load the required Dialects. For example in the Toy tutorial,
the compiler only needs to load the Toy dialect in the Context, all the others
(linalg, affine, std, LLVM, ...) are automatically loaded depending on the
optimization pipeline enabled.
To adjust to this change, stop using the existing dialect registration: the
global registry will be removed soon.
1) For passes, you need to override the method:
virtual void getDependentDialects(DialectRegistry ®istry) const {}
and registery on the provided registry any dialect that this pass can produce.
Passes defined in TableGen can provide this list in the dependentDialects list
field.
2) For dialects, on construction you can register dependent dialects using the
provided MLIRContext: `context.getOrLoadDialect<DialectName>()`
This is useful if a dialect may canonicalize or have interfaces involving
another dialect.
3) For loading IR, dialect that can be in the input file must be explicitly
registered with the context. `MlirOptMain()` is taking an explicit registry for
this purpose. See how the standalone-opt.cpp example is setup:
mlir::DialectRegistry registry;
registry.insert<mlir::standalone::StandaloneDialect>();
registry.insert<mlir::StandardOpsDialect>();
Only operations from these two dialects can be in the input file. To include all
of the dialects in MLIR Core, you can populate the registry this way:
mlir::registerAllDialects(registry);
4) For `mlir-translate` callback, as well as frontend, Dialects can be loaded in
the context before emitting the IR: context.getOrLoadDialect<ToyDialect>()
Differential Revision: https://reviews.llvm.org/D85622
This changes the behavior of constructing MLIRContext to no longer load globally
registered dialects on construction. Instead Dialects are only loaded explicitly
on demand:
- the Parser is lazily loading Dialects in the context as it encounters them
during parsing. This is the only purpose for registering dialects and not load
them in the context.
- Passes are expected to declare the dialects they will create entity from
(Operations, Attributes, or Types), and the PassManager is loading Dialects into
the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only
need to load the dialect for the IR it will emit, and the optimizer is
self-contained and load the required Dialects. For example in the Toy tutorial,
the compiler only needs to load the Toy dialect in the Context, all the others
(linalg, affine, std, LLVM, ...) are automatically loaded depending on the
optimization pipeline enabled.
To adjust to this change, stop using the existing dialect registration: the
global registry will be removed soon.
1) For passes, you need to override the method:
virtual void getDependentDialects(DialectRegistry ®istry) const {}
and registery on the provided registry any dialect that this pass can produce.
Passes defined in TableGen can provide this list in the dependentDialects list
field.
2) For dialects, on construction you can register dependent dialects using the
provided MLIRContext: `context.getOrLoadDialect<DialectName>()`
This is useful if a dialect may canonicalize or have interfaces involving
another dialect.
3) For loading IR, dialect that can be in the input file must be explicitly
registered with the context. `MlirOptMain()` is taking an explicit registry for
this purpose. See how the standalone-opt.cpp example is setup:
mlir::DialectRegistry registry;
mlir::registerDialect<mlir::standalone::StandaloneDialect>();
mlir::registerDialect<mlir::StandardOpsDialect>();
Only operations from these two dialects can be in the input file. To include all
of the dialects in MLIR Core, you can populate the registry this way:
mlir::registerAllDialects(registry);
4) For `mlir-translate` callback, as well as frontend, Dialects can be loaded in
the context before emitting the IR: context.getOrLoadDialect<ToyDialect>()
This changes the behavior of constructing MLIRContext to no longer load globally registered dialects on construction. Instead Dialects are only loaded explicitly on demand:
- the Parser is lazily loading Dialects in the context as it encounters them during parsing. This is the only purpose for registering dialects and not load them in the context.
- Passes are expected to declare the dialects they will create entity from (Operations, Attributes, or Types), and the PassManager is loading Dialects into the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only need to load the dialect for the IR it will emit, and the optimizer is self-contained and load the required Dialects. For example in the Toy tutorial, the compiler only needs to load the Toy dialect in the Context, all the others (linalg, affine, std, LLVM, ...) are automatically loaded depending on the optimization pipeline enabled.
Differential Revision: https://reviews.llvm.org/D85622
This changes the behavior of constructing MLIRContext to no longer load globally registered dialects on construction. Instead Dialects are only loaded explicitly on demand:
- the Parser is lazily loading Dialects in the context as it encounters them during parsing. This is the only purpose for registering dialects and not load them in the context.
- Passes are expected to declare the dialects they will create entity from (Operations, Attributes, or Types), and the PassManager is loading Dialects into the Context when starting a pipeline.
This changes simplifies the configuration of the registration: a compiler only need to load the dialect for the IR it will emit, and the optimizer is self-contained and load the required Dialects. For example in the Toy tutorial, the compiler only needs to load the Toy dialect in the Context, all the others (linalg, affine, std, LLVM, ...) are automatically loaded depending on the optimization pipeline enabled.
This patch moves the registration to a method in the MLIRContext: getOrCreateDialect<ConcreteDialect>()
This method requires dialect to provide a static getDialectNamespace()
and store a TypeID on the Dialect itself, which allows to lazyily
create a dialect when not yet loaded in the context.
As a side effect, it means that duplicated registration of the same
dialect is not an issue anymore.
To limit the boilerplate, TableGen dialect generation is modified to
emit the constructor entirely and invoke separately a "init()" method
that the user implements.
Differential Revision: https://reviews.llvm.org/D85495