5 Commits

Author SHA1 Message Date
Justin Bogner
f9855917f6
[HLSL] Treat classes and structs as packed by default (#137391)
Fixes #121010.
2025-04-28 13:44:46 -07:00
Greg Roth
c2063de159
Switch DirectX Target to use the Itanium ABI (#111632)
To consolidate behavior of function mangling and limit the number of
places that ABI changes will need to be made, this switches the DirectX
target used for HLSL to use the Itanium ABI from the Microsoft ABI. The
Itanium ABI has greater flexibility in decisions regarding mangling of
new types of which we have more than a few yet to add.

One effect of this will be that linking library shaders compiled with
DXC will not be possible with shaders compiled with clang. That isn't
considered a terribly interesting use case and one that would likely
have been onerous to maintain anyway.

This involved adding a function to call all global destructors as the
Microsoft ABI had done.

This requires a few changes to tests. Most notably the mangling style
has changed which accounts for most of the changes. In making those
changes, I took the opportunity to harmonize some very similar tests for
greater consistency. I also shaved off some unneeded run flags that had
probably been copied over from one test to another.

Other changes effected by using the new ABI include using different
types when manipulating smaller bitfields, eliminating an unnecessary
alloca in one instance in this-assignment.hlsl, changing the way static
local initialization is guarded, and changing the order of inout
parameters getting copied in and out. That last is a subtle change in
functionality, but one where there was sufficient inconsistency in the
past that standardizing is important, but the particular direction of
the standardization is less important for the sake of existing shaders.

fixes #110736
2024-10-10 12:58:28 -06:00
Fangrui Song
f34a5205aa [clang,test] Convert text files from CRLF to LF
Skip files with intentional CRLF line endings.
2024-05-03 10:23:53 -07:00
Nikita Popov
158d72d728
[Clang] Set writable and dead_on_unwind attributes on sret arguments (#77116)
Set the writable and dead_on_unwind attributes for sret arguments. These
indicate that the argument points to writable memory (and it's legal to
introduce spurious writes to it on entry to the function) and that the
argument memory will not be used if the call unwinds.

This enables additional MemCpyOpt/DSE/LICM optimizations.
2024-01-11 09:46:54 +01:00
Xiang Li
14ae5d2b74 [HLSL] Add SV_DispatchThreadID
Support SV_DispatchThreadID attribute.
Translate it into dx.thread.id in clang codeGen.

Reviewed By: beanz, aaron.ballman

Differential Revision: https://reviews.llvm.org/D133983
2022-10-18 16:17:19 -07:00