For mobile applications, it's common for global destructors to never be
called (because the applications have their own lifecycle independent of
the standard C runtime), but threads are created and destroyed as normal
and so thread-local destructors are still called. -fno-static-c++-destructors
omits unnecessary global destructors, which is useful for code size, but
it also omits thread-local destructors, which is unsuitable. Add a
ternary `-fc++-static-destructors={all,none,thread-local}` option
instead to allow omitting only global destructors.
This commit adds the flag -fno-c++-static-destructors and the attributes
[[clang::no_destroy]] and [[clang::always_destroy]]. no_destroy specifies that a
specific static or thread duration variable shouldn't have it's destructor
registered, and is the default in -fno-c++-static-destructors mode.
always_destroy is the opposite, and is the default in -fc++-static-destructors
mode.
A variable whose destructor is disabled (either because of
-fno-c++-static-destructors or [[clang::no_destroy]]) doesn't count as a use of
the destructor, so we don't do any access checking or mark it referenced. We
also don't emit -Wexit-time-destructors for these variables.
rdar://21734598
Differential revision: https://reviews.llvm.org/D50994
llvm-svn: 340306