This reverts commit c861fe8a71e64f3d2108c58147e7375cd9314521.
Unfortunately, this use of hidden visibility attributes causes
user-defined specializations of standard-library types to also be marked
hidden by default, which is incorrect. See discussion thread on #131156.
...and also reverts the follow-up commits:
Revert "[libc++] Add explicit ABI annotations to functions from the block runtime declared in <__functional/function.h> (#140592)"
This reverts commit 3e4c9dc299c35155934688184319d391b298fff7.
Revert "[libc++] Make ABI annotations explicit for windows-specific code (#140507)"
This reverts commit f73287e623a6c2e4a3485832bc3e10860cd26eb5.
Revert "[libc++][NFC] Replace a few "namespace std" with the correct macro (#140510)"
This reverts commit 1d411f27c769a32cb22ce50b9dc4421e34fd40dd.
This patch introduces `_LIBCPP_{BEGIN,END}_EXPLICIT_ABI_ANNOTATIONS`,
which allow us to have implicit annotations for most functions, and just
where it's not "hide_from_abi everything" we add explicit annotations.
This allows us to drop the `_LIBCPP_HIDE_FROM_ABI` macro from most
functions in libc++.
We've started using `_LIBCPP_BEGIN_NAMESPACE_STD` and
`_LIBCPP_END_NAMESPACE_STD` for more than just the namespace for a while
now. For example, we're using it to add visibility annotations to types.
This works very well and avoids a bunch of annotations, but doesn't work
for the few places where we have an unversioned namespace. This adds
`_LIBCPP_BEGIN_UNVERSIONED_NAMESPACE_STD` and
`_LIBCPP_END_UNVERSIONED_NAMESPACE_STD` to make it simpler to add new
annotations consistently across the library as well as making it more
explicit that the unversioned namespace is indeed intended.
This disentangles the code which previously had a mix of many #ifdefs, a
non-versioned namespace and a versioned namespace. It also makes it
clearer which parts of <new> are implemented on Windows by including <new.h>.