4 Commits

Author SHA1 Message Date
Matt Arsenault
d9e51e7552 CodeGenPrepare: Convert most tests to opaque pointers
NVPTX/dont-introduce-addrspacecast.ll required manually removing a check for
a bitcast.

AArch64/combine-address-mode.ll required rerunning update_test_checks

Mips required some manual updates due to a CHECK-NEXT coming after a
deleted bitcast.

ARM/sink-addrmode.ll needed one small manual fix.

Excludes one X86 function which needs more attention.
2022-11-28 09:21:59 -05:00
Xiang1 Zhang
16743c9534 [CodeGen] Limit building time in CodeGenPrepare for huge function
Details:

Currently CodeGenPrepare is very time consuming in handling big functions.

Old Algorithm :
It iterate each BB in function, and go on handle very instructions in BB.
Due to some instruction optimizations may affect the BBs' dominate tree.
The old logic will re-iterate and try optimize for each BB.

Suppose we have a big function with 20000 BBs, If we handled the last BB
with fine tuning the dominate tree. We need totally re-iterate and try optimize
the 20000 BBs from the beginning.

The Complex is near N!

And we really encounter somes big tests (> 20000 BBs) that cost more than 30
mins in this pass. (Debug version compiler will cost 2 hours here)

What this patch do for huge function ?
It mainly changes the iteration way for optimization.

1 We do optimizeBlock for each BB (that is same with old way).
And, in the meaning time, If BB is changed/updated in the optimization, it will
be put into FreshBBs (try do optimizeBlock again).
The new created BB at previous iteration will also put into FreshBBs.

2 For the BBs which not updated at previous iteration, we directly skip it.
Strictly speaking, here may miss some opportunity, but the probability is very
small.

3 For Instructions in single BB, we do optimizeInst for each instruction.
If optimizeInst change the instruction dominator in this BB, rather than break
and go back to optimize the first BB (the old way), we directly iterate
instructions (to do optimizeInst) in this updated BB again (the new way).

What this patch do for small/normal (not huge) function ?
It is same with the Old Algorithm. (NFC)

Reviewed By: LuoYuanke

Differential Revision: https://reviews.llvm.org/D129352
2022-09-07 10:05:40 +08:00
David Green
eecba95067 [ARM] Replace arm vendor with none. NFC 2020-04-22 18:19:35 +01:00
David Green
a6e944b173 [CGP] Ensure sinking multiple instructions does not invalidate dominance checks
In MVE, as of rL371218, we are attempting to sink chains of instructions such as:
  %l1 = insertelement <8 x i8> undef, i8 %l0, i32 0
  %broadcast.splat26 = shufflevector <8 x i8> %l1, <8 x i8> undef, <8 x i32> zeroinitializer
In certain situations though, we can end up breaking the dominance relations of
instructions. This happens when we sink the instruction into a loop, but cannot
remove the originals. The Use is updated, which might in fact be a Use from the
second instruction to the first.

This attempts to fix that by reversing the order of instruction that are sunk,
and ensuring that we update the uses on new instructions if they have already
been sunk, not the old ones.

Differential Revision: https://reviews.llvm.org/D67366

llvm-svn: 371743
2019-09-12 16:00:07 +00:00