Gather nodes are vectorized as simply vector of the scalars instead of
relying on the actual node. It leads to the fact that in some cases
we may miss incorrect transformation (non-matching set of scalars is
just ended as a gather node instead of possible vector/gather node).
Better to rely on the actual nodes, it allows to improve stability and
better detect missed cases.
Differential Revision: https://reviews.llvm.org/D135174
Gather nodes are vectorized as simply vector of the scalars instead of
relying on the actual node. It leads to the fact that in some cases
we may miss incorrect transformation (non-matching set of scalars is
just ended as a gather node instead of possible vector/gather node).
Better to rely on the actual nodes, it allows to improve stability and
better detect missed cases.
Differential Revision: https://reviews.llvm.org/D135174
SLP vectorizer emits extracts for externally used vectorized scalars and
estimates the cost for each such extract. But in many cases these
scalars are input for insertelement instructions, forming buildvector,
and instead of extractelement/insertelement pair we can emit/cost
estimate shuffle(s) cost and generate series of shuffles, which can be
further optimized.
Tested using test-suite (+SPEC2017), the tests passed, SLP was able to
generate/vectorize more instructions in many cases and it allowed to reduce
number of re-vectorization attempts (where we could try to vectorize
buildector insertelements again and again).
Differential Revision: https://reviews.llvm.org/D107966
This reverts commit fc9c59c355cb255446e571b4515b5e41a76503c4.
The patch triggers an assertion when building SPEC on X86. Reduced
reproducer shared at D107966.
Also reverts follow-up commit 11a09af76d11ad5a9f1f95b561112af17ff81f80.
SLP vectorizer emits extracts for externally used vectorized scalars and
estimates the cost for each such extract. But in many cases these
scalars are input for insertelement instructions, forming buildvector,
and instead of extractelement/insertelement pair we can emit/cost
estimate shuffle(s) cost and generate series of shuffles, which can be
further optimized.
Tested using test-suite (+SPEC2017), the tests passed, SLP was able to
generate/vectorize more instructions in many cases and it allowed to reduce
number of re-vectorization attempts (where we could try to vectorize
buildector insertelements again and again).
Differential Revision: https://reviews.llvm.org/D107966
If the instruction was previously deleted, it should not be treated as
an external user. This fixes cost estimation and removes dead
extractelement instructions.
Differential Revision: https://reviews.llvm.org/D107106
As noticed by NAKAMURA Takumi back in 2017, we cannot use
properlyDominates for std::stable_sort as properlyDominates only
partially orders blocks. That is, for blocks A, B, C, D, where A
dominates B and C dominates D, we have A == C, B == C, but A < B. This
is not a valid comparison function for std::stable_sort and causes
different results between libstdc++ and libc++. This change uses DFS
numbering to give deterministic results for all reachable blocks.
Unreachable blocks are ignored already, so do not need special
consideration.
Reviewed By: RKSimon
Differential Revision: https://reviews.llvm.org/D103441