This canonicalizes fneg/fabs (shuffle X, poison, mask) -> shuffle
(fneg/fabs X), posion, mask
This undoes part of b331a7ebc1e02f9939d1a4a1509e7eb6cdda3d38 and
a8f13dbdeb31be37ee15b5febb7cc2137bbece67, but keeps the binary shuffle
case i.e. shuffle fneg, fneg, mask.
By pulling out the shuffle we bring it inline with the same
canonicalisation we perform on binary ops and intrinsics, which the
original commit acknowledges it goes in the opposite direction.
However nowadays VectorCombine is more powerful and can do more
optimisations when the shuffle is pulled out, so I think we should
revisit this. In particular we get more shuffles folded and can perform
scalarization.
This patch adjusts the cost model to account for the ability of the
AMDGPU optimizer to group together i8 values into i32 values.
Co-authored-by: Erich Keane <ekeane@nvidia.com>
The memory value and mask value types might legalise differently - e.g. a v64i32 might split into 4 x v16i32 / 8 x v8i32 but the mask might legalize as 1 x v64i8 / 2 x v32i8 etc.
If the legalised value type has been split, then we must ensure we compute the cost for the entire mask value type and let getShuffleCost handle any legalisation, not assume that only a single trailing split mask will require widening.
We should only divide the number of pieces to fit the packed instructions
if we actually have pk instructions. This increases the cost of copysign,
but is closer to the current codegen output. It could be much cheaper
than it is now.
Patch fixes cost estimation for the extractelements from non-power-of-2
vectors, defined as subvector extracts. In this case the subvector size
might be not adjusted to a whole register size, need to get the minimum
between whole vector size and the actual difference to prevent compiler
crash.
Fixes#143513
When implementing the vectorization, we potentially need to add shuffles
for external users. In such cases, we may be shuffling a smaller vector
into a larger vector. When this happens `ResizeToVF` will just build a
poison padded identity vector. Then the to build the final shuffle, we
just use the `SK_InsertSubvector` mask.
This is possibly clearer by looking at the included test in
SLPVectorizer/AMDGPU/external-shuffle.ll
In the exit block we have a bunch of shuffles to glue the vectorized
tree match the `InsertElement` users. `TMP25` holds the result of
resizing the v2i16 vectorized sequence to match the `InsertElement` size
v16i16. Then `TMP26` is the final shuffle which replaces the
`InsertElement` sequence. This is just an insertsubvector.
However, when calculating the cost for these shuffles, we aren't
modelling this correctly. `ResizeToVF` will indicate to
`performExtractsShuffleAction` that we cannot use the original mask due
to the resize shuffle. The consequence is that the cost calculation uses
a different shuffle mask than what is ultimately used.
Going back to the included test, we can consider again `TMP26`. Clearly
we can see the shuffle uses a mask {0, 1, 2, 3, 16, 17, poison ..}.
However, we will currently calculate the cost with a mask {0, 1, 2, 3,
20, 21, ...} we have replaced 16 and 17 with 20 and 21 (Index + Vector
Size). Queries like BasicTTImpl::improveShuffleKindFromMask will not
recognize this as an `SK_InsertSubvector` mask, and targets which have
reduced costs for `SK_InsertSubvector` will not accurately calculate the
cost.
This addresses a TODO in foldShuffledIntrinsicOperands to use
isTriviallyVectorizable instead of a hardcoded list of intrinsics, which
in turn allows more intriniscs to be scalarized by VectorCombine.
From what I can tell every intrinsic here should be speculatable so an
assertion was added.
Because this enables intrinsics like abs which have a scalar operand, we
need to also check isVectorIntrinsicWithScalarOpAtArg.
Gather nodes with parents, which scalar instructions are used only
outside, are generated before the whole tree vectorization. Need to
teach isGatherShuffledSingleRegisterEntry to check that such nodes are
emitted first and they cannot depend on other nodes, which are emitted
later.
Fixes#141628
Need to remove the check for Orders in interleaved loads analysis and
estimate shuffle cost without the reordering to correctly handle the
costs of masked compress loads.
Reviewers: hiraditya, HanKuanChen, RKSimon
Reviewed By: HanKuanChen, RKSimon
Pull Request: https://github.com/llvm/llvm-project/pull/140647
Need to set the insertion point for (non-schedulable) vector node after
the last instruction in the node to avoid def-use breakage. But it also
causes miscompilation with gather/buildvector operands of the phi nodes,
used in the same phi only in the block.
These nodes supposed to be inserted at the end of the block and after
changing the insertion point for the non-schedulable vec block, it also
may break def-use dependencies. Need to prevector such nodes, to emit
them as early as possible, so the vectorized nodes are inserted before
these nodes.
Fixes#139728
Recommit after revert 60fb92179291e848eb7b04913bdc818d081db296
Reviewers: hiraditya, HanKuanChen, RKSimon
Reviewed By: RKSimon
Pull Request: https://github.com/llvm/llvm-project/pull/139917
Need to set the insertion point for (non-schedulable) vector node after
the last instruction in the node to avoid def-use breakage. But it also
causes miscompilation with gather/buildvector operands of the phi nodes,
used in the same phi only in the block.
These nodes supposed to be inserted at the end of the block and after
changing the insertion point for the non-schedulable vec block, it also
may break def-use dependencies. Need to prevector such nodes, to emit
them as early as possible, so the vectorized nodes are inserted before
these nodes.
Fixes#139728
Reviewers: hiraditya, HanKuanChen, RKSimon
Reviewed By: RKSimon
Pull Request: https://github.com/llvm/llvm-project/pull/139917
Change getPointersDiff to return an std::optional<int64_t>, and fill
this value with using APInt::trySExtValue. This simple change requires
changes to other functions in LAA, and major changes in SLPVectorizer
changing types from 32-bit to 64-bit.
Fixes#139202.
If the interleaved loads require reordering, better to avoid generate
load + shuffle sequence, which in this case cannot be recognized as
interleaved load. Also, it fixes the issue with the incorrect codegen.
Fixes#138923
The intent of this code is to split larger vectors into smaller shuffles, but
it currently triggering on some small vector types. Limit it to vectors of size
>128bit.
If one user node is non-schedulable and another one is schedulable, such
nodes should be considered matched. The selection of the actual insert
point in this case differs and the insert points may match, which may
cause a compiler crash because of the broken def-use chain.
Fixes#137797
Since e39f6c1844fab59c638d8059a6cf139adb42279a opt will infer the
correct datalayout when given a triple. Avoid explicitly specifying it
in tests that depend on the AMDGPU target being present to avoid the
string becoming out of sync with the TargetInfo value.
Only tests with REQUIRES: amdgpu-registered-target or a local lit.cfg
were updated to ensure that tests for non-target-specific passes that
happen to use the AMDGPU layout still pass when building with a limited
set of targets.
Reviewed By: shiltian, arsenm
Pull Request: https://github.com/llvm/llvm-project/pull/137921
`ad9909d "[SLP]Fix perfect diamond match with extractelements in scalars" `
changed SLPVectorizer getScalarizationOverhead() to call
TTI.getVectorInstrCost() instead of TTI.getScalarizationOverhead() in some
cases. This was due to X86 specific handlings in these (overridden) methods,
and unfortunately the general preference of TTI.getScalarizationOverhead()
was dropped. If VL is available it should always be preferred to use
getScalarizationOverhead(), and this is indeed the case for SystemZ which
has a special insertion instruction that can insert two GPR64s.
Then ` 33af951 "[SLP]Synchronize cost of gather/buildvector nodes with
codegen"` reworked SLPVectorizer getGatherCost() which together with
ad9909d caused the SystemZ test vec-elt-insertion.ll to fail.
This patch restores the SystemZ test and reverts the change in SLPVectorizer
getScalarizationOverhead() so that TTI.getScalarizationOverhead() is always
called again. The ForPoisonSrc argument is now passed on to the TTI method
so that X86 can handle this as required.
Fixes: #135346
Add a new reduction recurrence kind for reductions with
minimumnum/maximumnum. Such reductions can be vectorized without
nsz/nnans, same as reductions with maximum/minimum intrinsics.
Note that a new reduction kind is needed to make sure partial reductions
are also combined with minimumnum/maximumnum.
Note that the final reduction to a scalar value is performed with
vector.reduce.fmin/fmax. This should be fine, as the results of the
partial reductions with maximumnum/minimumnum silences any sNaNs.
In-loop and reductions in SLP are not supported yet, as there's no
reduction version of maximumnum/minimumnum yet and fmax may be
incorrect.
PR: https://github.com/llvm/llvm-project/pull/137335
Better to preserve the original order of the alternate nodes to avoid
inter-lane shuffling, select/insert subvector patterns provide better
perf.
Reviewers: RKSimon, hiraditya
Reviewed By: RKSimon
Pull Request: https://github.com/llvm/llvm-project/pull/136329
We had some code which tried to estimate legalization costs for
illegally typed shuffles, but it only handled the case of a widening
shuffle, and used a somewhat adhoc heuristic. We can reuse the
processShuffleMask utility (which we already use for individual vector
register splitting when exact VLEN is known) to perform the same
splitting given the legal vector type as the unit of split instead. This
makes the costing both simpler and more robust.
Note that this swings costs for illegal shuffles pretty wildly as we
were previously sometimes hitting the adhoc code, and sometimes falling
through into generic scalarization costing. I don't know that any of the
costs for the individual tests in tree are significant, but the test
which which triggered me finding this was reported to me by Alexey
reduced from something triggering a bad choice in SLP for x264. So this
has the potential to be somewhat high impact.
Need to estimate, which one is preferable, deinterleaved/segmented
loads or strided. Segmented loads can be combined, improving
the overall performance.
Reviewers: RKSimon, hiraditya
Reviewed By: hiraditya, RKSimon
Pull Request: https://github.com/llvm/llvm-project/pull/135058
When we have the remaining unique scalar, that should be inserted into
non-poison vector and into non-zero position:
```
%vec1 = insertelement %vec, %v, pos1
%res = shuffle %vec1, poison, <0, 1, 2,..., pos1, pos1 + 1, ..., pos1,
...>
```
better to estimate if it is profitable to model it as is or model it as:
```
%bv = insertelement poison, %v, 0
%splat = shuffle %bv, poison, <poison, ..., 0, ..., 0, ...>
%res = shuffle %vec, %splat, <0, 1, 2,..., pos1 + VF, pos1 + 1, ...>
```
Reviewers: preames, hiraditya, RKSimon
Reviewed By: preames
Pull Request: https://github.com/llvm/llvm-project/pull/136590
Need to consider the ordering for all nodes with the specified ordering,
not only loads/store/extracts.
Reviewers: hiraditya, RKSimon
Reviewed By: hiraditya
Pull Request: https://github.com/llvm/llvm-project/pull/136185
Need to cache and use cached data for compressed loads before codegen to
avoid side-effects, caused by the earlier vectorization, which may
affect the analysis.
Need to pre-cache last instruction to avoid unexpected changes in the
last instruction detection during the vectorization, caused by adding
the new vector instructions, which add new uses and may affect the
analysis.
Need to check if the operand node of the split vectorize node has reuses
and check if it is possible to build the order for this node to reorder
it correctly.
Fixes#135912