Add 16-bit version of cudaMemset in cudaRuntimeWrappers and update the GPU to LLVM lowering.
Reviewed By: bondhugula
Differential Revision: https://reviews.llvm.org/D151642
This revision extends the GPU dialect with ops that can be lowered to
host-oriented sparse matrix library calls (in this case cuSparse focused
although the ops could be generalized to support more GPUs in principle).
This will allow the "sparse compiler pipeline" to accelerate sparse operations
(see follow up revisions with examples of this).
For some background;
https://discourse.llvm.org/t/sparse-compiler-and-gpu-code-generation/69786/2
Reviewed By: ThomasRaoux
Differential Revision: https://reviews.llvm.org/D150152
Add support for argument attributes on workgroup and private
attributions for GPU functions. These arguments are outside the range
of getNumArguments() and get printed separately, so the default
mechanism for function argument attributes can't be used on them.
Having done this, check for the `llvm.align` attribute on workgroup or
private attributions in a `gpu.func` and pass it through to the
relevant allocation op (creating a global or alloca). This allows
people creating kernels that use multiple workgroup buffers to set an
alignment.
(This could, in the future, be a GPU dialect `alignment` attribute,
but I've taken the simpler route of using the LLVM version instead for
simplicity and because I don't know how this might impact backends
like Vulkan)
Reviewed By: nirvedhmeshram
Differential Revision: https://reviews.llvm.org/D148965
This has caused build failures when enabling opaque pointers for the GPU integration tests as could be seen here:
https://lab.llvm.org/buildbot/#/builders/220/builds/16946 and here https://lab.llvm.org/buildbot/#/builders/61/builds/40822
The gist of the issue was the use of a wrong pointer base type within a GEP. There sadly was no test coverage for either the generating of that GEP, nor is LLVM Dialects GEP verifier currently capable of catching such issues, so it went unnoticed until the integration tests actually attempted to convert it to LLVM IR.
Differential Revision: https://reviews.llvm.org/D145774
Part of https://discourse.llvm.org/t/rfc-switching-the-llvm-dialect-and-dialect-lowerings-to-opaque-pointers/68179
This patch adds the new pass option `use-opaque-pointers` to the GPU to LLVM lowerings (including ROCD and NVVM) and adapts the code to support using opaque pointers in addition to typed pointers.
The required changes mostly boil down to avoiding `getElementType` and specifying base types in GEP and Alloca.
In the future opaque pointers will be the only supported model, hence tests have been ported to using opaque pointers by default. Additional regression tests for typed-pointers have been added to avoid breaking existing clients.
Note: This does not yet port the `GpuToVulkan` passes.
Differential Revision: https://reviews.llvm.org/D144448
The runtime functions `memset` and `memcpy` are lowered are declared with pointers to the default address space (0) while their ops however are compatible with memrefs taking any address space.
Such cases do not cause any issues with MLIRs LLVM Dialect due to `bitcast`s verifier being too lenient at the moment, but actual LLVM IR does not allow casting between address spaces using `bitcast`: https://godbolt.org/z/3a1z97rc9
This patch fixes the issue by inserting an address space cast before the bitcast, to first cast the pointer into the correct address space before doing the bitcast.
Differential Revision: https://reviews.llvm.org/D143866
Remapping memory spaces is a function often needed in type
conversions, most often when going to LLVM or to/from SPIR-V (a future
commit), and it is possible that such remappings may become more
common in the future as dialects take advantage of the more generic
memory space infrastructure.
Currently, memory space remappings are handled by running a
special-purpose conversion pass before the main conversion that
changes the address space attributes. In this commit, this approach is
replaced by adding a notion of type attribute conversions
TypeConverter, which is then used to convert memory space attributes.
Then, we use this infrastructure throughout the *ToLLVM conversions.
This has the advantage of loosing the requirements on the inputs to
those passes from "all address spaces must be integers" to "all
memory spaces must be convertible to integer spaces", a looser
requirement that reduces the coupling between portions of MLIR.
ON top of that, this change leads to the removal of most of the calls
to getMemorySpaceAsInt(), bringing us closer to removing it.
(A rework of the SPIR-V conversions to use this new system will be in
a folowup commit.)
As a note, one long-term motivation for this change is that I would
eventually like to add an allocaMemorySpace key to MLIR data layouts
and then call getMemRefAddressSpace(allocaMemorySpace) in the
relevant *ToLLVM in order to ensure all alloca()s, whether incoming or
produces during the LLVM lowering, have the correct address space for
a given target.
I expect that the type attribute conversion system may be useful in
other contexts.
Reviewed By: ftynse
Differential Revision: https://reviews.llvm.org/D142159
This is a purely mechanical change that introduces an enum attribute in the GPU
dialect to represent the various memref memory spaces as opposed to the
hard-coded integer attributes that are currently used.
The following steps were taken to make the transition across the codebase:
1. Introduce a pass "gpu-lower-memory-space-attributes":
The pass updates all memref types that have a memory space attribute that is a
`gpu::AddressSpaceAttr`. These attributes are changed to `IntegerAttr`'s using a
mapping that is given by the caller. This pass is based on the
"map-memref-spirv-storage-class" pass and the common functions can probably
be refactored into a set of utilities under the MemRef dialect.
2. Update the verifiers of GPU/NVGPU dialect operations.
If a verifier currently checks the address space of an operand using
e.g.`getWorkspaceAddressSpace`, then it can continue to do so. However, the
checks are changed to only fail if the memory space is either missing or a wrong
value of type `gpu::AddressSpaceAttr`. Otherwise, it just assumes the address
space is correct because it was specifically lowered to something other than a
`gpu::AddressSpaceAttr`.
3. Update existing gpu-to-llvm conversion infrastructure.
In the existing gpu-to-X passes, we add a full conversion equivalent to
`gpu-lower-memory-space-attributes` just before doing the conversion to the
LLVMDialect. This is done because currently both the gpu-to-llvm passes
(rocdl,nvvm) run gpu-to-gpu rewrites within the pass, which introduce
`AddressSpaceAttr` memory space annotations. Therefore, I inserted the
memory space conversion between the gpu-to-gpu rewrites and the LLVM
conversion.
For more context see the below discourse discussion:
https://discourse.llvm.org/t/gpu-workgroup-shared-memory-address-space-is-hard-coded/
Reviewed By: ftynse
Differential Revision: https://reviews.llvm.org/D140644
This is the follow up on https://reviews.llvm.org/D130730 which goes through upstream code and removes creating constant values in favour of using the constant indices in GEP directly. This leads to less and more readable code and more compact IR as well.
Differential Revision: https://reviews.llvm.org/D130731
Precursor: https://reviews.llvm.org/D110200
Removed redundant ops from the standard dialect that were moved to the
`arith` or `math` dialects.
Renamed all instances of operations in the codebase and in tests.
Reviewed By: rriddle, jpienaar
Differential Revision: https://reviews.llvm.org/D110797
Add support for dynamic shared memory for GPU launch ops: add an
optional operand to gpu.launch and gpu.launch_func ops to specify the
amount of "dynamic" shared memory to use. Update lowerings to connect
this operand to the GPU runtime.
Differential Revision: https://reviews.llvm.org/D110800
Create a gpu memset op and corresponding CUDA and ROCm wrappers.
Reviewed By: herhut, lorenrose1013
Differential Revision: https://reviews.llvm.org/D107548
Lower !gpu.async.tokens returned from async.execute regions to events instead of streams.
Make !gpu.async.token returned from !async.execute single-use.
This allows creating one event per use and destroying them without leaking or ref-counting.
Technically we only need this for stream/event-based lowering. I kept the code separate
from the rest of the gpu-async-region pass so that we can make this optional or move
to a separate pass as needed.
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D96965
This commit introduced a cyclic dependency:
Memref dialect depends on Standard because it used ConstantIndexOp.
Std depends on the MemRef dialect in its EDSC/Intrinsics.h
Working on a fix.
This reverts commit 8aa6c3765b924d86f623d452777eb76b83bf2787.
Create the memref dialect and move several dialect-specific ops without
dependencies to other ops from std dialect to this dialect.
Moved ops:
AllocOp -> MemRef_AllocOp
AllocaOp -> MemRef_AllocaOp
DeallocOp -> MemRef_DeallocOp
MemRefCastOp -> MemRef_CastOp
GetGlobalMemRefOp -> MemRef_GetGlobalOp
GlobalMemRefOp -> MemRef_GlobalOp
PrefetchOp -> MemRef_PrefetchOp
ReshapeOp -> MemRef_ReshapeOp
StoreOp -> MemRef_StoreOp
TransposeOp -> MemRef_TransposeOp
ViewOp -> MemRef_ViewOp
The roadmap to split the memref dialect from std is discussed here:
https://llvm.discourse.group/t/rfc-split-the-memref-dialect-from-std/2667
Differential Revision: https://reviews.llvm.org/D96425
Continue the convergence between LLVM dialect and built-in types by replacing
the bfloat, half, float and double LLVM dialect types with their built-in
counterparts. At the API level, this is a direct replacement. At the syntax
level, we change the keywords to `bf16`, `f16`, `f32` and `f64`, respectively,
to be compatible with the built-in type syntax. The old keywords can still be
parsed but produce a deprecation warning and will be eventually removed.
Depends On D94178
Reviewed By: mehdi_amini, silvas, antiagainst
Differential Revision: https://reviews.llvm.org/D94179
The LLVM dialect type system has been closed until now, i.e. did not support
types from other dialects inside containers. While this has had obvious
benefits of deriving from a common base class, it has led to some simple types
being almost identical with the built-in types, namely integer and floating
point types. This in turn has led to a lot of larger-scale complexity: simple
types must still be converted, numerous operations that correspond to LLVM IR
intrinsics are replicated to produce versions operating on either LLVM dialect
or built-in types leading to quasi-duplicate dialects, lowering to the LLVM
dialect is essentially required to be one-shot because of type conversion, etc.
In this light, it is reasonable to trade off some local complexity in the
internal implementation of LLVM dialect types for removing larger-scale system
complexity. Previous commits to the LLVM dialect type system have adapted the
API to support types from other dialects.
Replace LLVMIntegerType with the built-in IntegerType plus additional checks
that such types are signless (these are isolated in a utility function that
replaced `isa<LLVMType>` and in the parser). Temporarily keep the possibility
to parse `!llvm.i32` as a synonym for `i32`, but add a deprecation notice.
Reviewed By: mehdi_amini, silvas, antiagainst
Differential Revision: https://reviews.llvm.org/D94178
The ops are very similar to the std variants, but support async GPU execution.
gpu.alloc does not currently support an alignment attribute, and the new ops do not have
canonicalizers/folders like their std siblings do.
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D91698
Conversion to LLVM becomes confusing and incorrect if someone tries to lower
STD -> LLVM and only then GPULaunchFuncOp to LLVM separately. Although it is
technically allowed now, it works incorrectly because of the argument
promotion. The correct way to use this conversion pattern is to add to the
STD->LLVM patterns before running the pass.
Differential Revision: https://reviews.llvm.org/D88147
A new first-party modeling for LLVM IR types in the LLVM dialect has been
developed in parallel to the existing modeling based on wrapping LLVM `Type *`
instances. It resolves the long-standing problem of modeling identified
structure types, including recursive structures, and enables future removal of
LLVMContext and related locking mechanisms from LLVMDialect.
This commit only switches the modeling by (a) renaming LLVMTypeNew to LLVMType,
(b) removing the old implementaiton of LLVMType, and (c) updating the tests. It
is intentionally minimal. Separate commits will remove the infrastructure built
for the transition and update API uses where appropriate.
Depends On D85020
Reviewed By: rriddle
Differential Revision: https://reviews.llvm.org/D85021
Do not return error code, instead return created resource handles or void. Error reporting is done by the library function.
Reviewed By: herhut
Differential Revision: https://reviews.llvm.org/D84660
This option avoids to accidentally reuse variable across -LABEL match,
it can be explicitly opted-in by prefixing the variable name with $
Differential Revision: https://reviews.llvm.org/D81531
Due to similar APIs between CUDA and ROCm (HIP),
ConvertGpuLaunchFuncToCudaCalls pass could be used on both platforms with some
refactoring.
In this commit:
- Migrate ConvertLaunchFuncToCudaCalls from GPUToCUDA to GPUCommon, and rename.
- Rename runtime wrapper APIs be platform-neutral.
- Let GPU binary annotation attribute be specifiable as a PassOption.
- Naming changes within the implementation and tests.
Subsequent patches would introduce ROCm-specific tests and runtime wrapper
APIs.
Differential Revision: https://reviews.llvm.org/D80167
This reverts commit cdb6f05e2d5f0132956020e6b4990af0206c066f.
The build is broken with:
You have called ADD_LIBRARY for library obj.MLIRGPUtoCUDATransforms without any source files. This typically indicates a problem with your CMakeLists.txt file
Due to similar APIs between CUDA and ROCm (HIP),
ConvertGpuLaunchFuncToCudaCalls pass could be used on both platforms with some
refactoring.
In this commit:
- Migrate ConvertLaunchFuncToCudaCalls from GPUToCUDA to GPUCommon, and rename.
- Rename runtime wrapper APIs be platform-neutral.
- Let GPU binary annotation attribute be specifiable as a PassOption.
- Naming changes within the implementation and tests.
Subsequent patches would introduce ROCm-specific tests and runtime wrapper
APIs.
Differential Revision: https://reviews.llvm.org/D80167
- Extract common logic between -convert-gpu-to-nvvm and -convert-gpu-to-rocdl.
- Cope with the fact that alloca operates on different addrspaces between NVVM
and ROCDL.
- Modernize unit tests for ROCDL dialect.
Differential Revision: https://reviews.llvm.org/D79021