Previously SIFoldOperands::foldInstOperand would only fold a
non-inlinable immediate into a single user, so as not to increase code
size by adding the same 32-bit literal operand to many instructions.
This patch removes that restriction, so that a non-inlinable immediate
will be folded into any number of users. The rationale is:
- It reduces the number of registers used for holding constant values,
which might increase occupancy. (On the other hand, many of these
registers are SGPRs which no longer affect occupancy on GFX10+.)
- It reduces ALU stalls between the instruction that loads a constant
into a register, and the instruction that uses it.
- The above benefits are expected to outweigh any increase in code size.
Differential Revision: https://reviews.llvm.org/D114643
Using a BufferSize of one for memory ProcResources will result in better
ILP since it more accurately models the dependencies between memory ops
and their consumers on an in-order processor. After this change, the
scheduler will treat the data edges from loads as blocking so that
stalls are guaranteed when waiting for data to be retreaved from memory.
Since we don't actually track waitcnt here, this should do a better job
at modeling their behavior.
Practically, this means that the scheduler will trigger the 'STALL'
heuristic more often.
This type of change needs to be evaluated experimentally. Preliminary
results are positive.
Fixes: SWDEV-282962
Reviewed By: rampitec
Differential Revision: https://reviews.llvm.org/D114777
This simple heuristic uses the estimated live range length combined
with the number of registers in the class to switch which heuristic to
use. This was taking the raw number of registers in the class, even
though not all of them may be available. AMDGPU heavily relies on
dynamically reserved numbers of registers based on user attributes to
satisfy occupancy constraints, so the raw number is highly misleading.
There are still a few problems here. In the original testcase that
made me notice this, the live range size is incorrect after the
scheduler rearranges instructions, since the instructions don't have
the original InstrDist offsets. Additionally, I think it would be more
appropriate to use the number of disjointly allocatable registers in
the class. For the AMDGPU register tuples, there are a large number of
registers in each tuple class, but only a small fraction can actually
be allocated at the same time since they all overlap with each
other. It seems we do not have a query that corresponds to the number
of independently allocatable registers. Relatedly, I'm still debugging
some allocation failures where overlapping tuples seem to not be
handled correctly.
The test changes are mostly noise. There are a handful of x86 tests
that look like regressions with an additional spill, and a handful
that now avoid a spill. The worst looking regression is likely
test/Thumb2/mve-vld4.ll which introduces a few additional
spills. test/CodeGen/AMDGPU/soft-clause-exceeds-register-budget.ll
shows a massive improvement by completely eliminating a large number
of spills inside a loop.
Use GCNHazardRecognizer in postra sched.
Updated tests for the new schedules.
Reviewed By: arsenm
Differential Revision: https://reviews.llvm.org/D109536
Change-Id: Ia86ba2ae168f12fb34b4d8efdab491f84d936cde
The requested register class priorities weren't respected
globally. Not sure why this is a target option, and not just the
expected behavior (recently added in
1a6dc92be7d68611077f0fb0b723b361817c950c). This avoids an allocation
failure when many wide tuple spills are introduced. I think this is a
workaround since I would not expect the allocation priority to be
required, and only a performance hint. The allocator should be smarter
about when only a subregister needs to be spilled and restored.
This does regress a couple of degenerate store stress lit tests which
shouldn't be too important.
Support for XNACK and SRAMECC is not static on some GPUs. We must be able
to differentiate between different scenarios for these dynamic subtarget
features.
The possible settings are:
- Unsupported: The GPU has no support for XNACK/SRAMECC.
- Any: Preference is unspecified. Use conservative settings that can run anywhere.
- Off: Request support for XNACK/SRAMECC Off
- On: Request support for XNACK/SRAMECC On
GCNSubtarget will track the four options based on the following criteria. If
the subtarget does not support XNACK/SRAMECC we say the setting is
"Unsupported". If no subtarget features for XNACK/SRAMECC are requested we
must support "Any" mode. If the subtarget features XNACK/SRAMECC exist in the
feature string when initializing the subtarget, the settings are "On/Off".
The defaults are updated to be conservatively correct, meaning if no setting
for XNACK or SRAMECC is explicitly requested, defaults will be used which
generate code that can be run anywhere. This corresponds to the "Any" setting.
Differential Revision: https://reviews.llvm.org/D85882
As discussed on D90527, we should be be trying to move shift handling functionality into KnownBits to avoid code duplication in SelectionDAG/GlobalISel/ValueTracking.
The refactor to use the KnownBits fixed/min/max constant helpers allows us to hit a couple of cases that we were missing before.
We still need the getValidMinimumShiftAmountConstant case as KnownBits doesn't handle per-element vector cases.
When lowering a load or store for TypeWidenVector, the type legalizer
would use a single load or store if the associated integer type was legal
or promoted. E.g. it loads a v4i8 as an i32 if i32 is legal/promotable.
(See https://reviews.llvm.org/rL236528 for reference.)
This applies that behaviour to vector types. If the vector type is
TypePromoteInteger, the element type is going to be TypePromoteInteger
as well, which will lead to have a single promoting load rather than N
individual promoting loads. For instance, if we have a v3i1, we would
now have a load of v4i1 instead of 3 loads of i1.
Patch by Guillaume Marques. Thanks!
Differential Revision: https://reviews.llvm.org/D56201
llvm-svn: 357120
This fixes 17 of the 41 -verify-machineinstrs test failures identified in PR33045
Differential Revision: https://reviews.llvm.org/D33451
llvm-svn: 303691
Currently the default C calling convention functions are treated
the same as compute kernels. Make this explicit so the default
calling convention can be changed to a non-kernel.
Converted with perl -pi -e 's/define void/define amdgpu_kernel void/'
on the relevant test directories (and undoing in one place that actually
wanted a non-kernel).
llvm-svn: 298444
This switches to the workaround that HSA defaults to
for the mesa path.
This should be applied to the 4.0 branch.
Patch by Vedran Miletić <vedran@miletic.net>
llvm-svn: 292982
Add the ability to computeKnownBits and SimplifyDemandedBits to extract the known zero/one bits from BUILD_VECTOR, returning the known bits that are shared by every vector element.
This is an initial step towards determining the sign bits of a vector (PR29079).
Differential Revision: https://reviews.llvm.org/D24253
llvm-svn: 280927
- Implemented amdgpu-flat-work-group-size attribute
- Implemented amdgpu-num-active-waves-per-eu attribute
- Implemented amdgpu-num-sgpr attribute
- Implemented amdgpu-num-vgpr attribute
- Dynamic LDS constraints are in a separate patch
Patch by Tom Stellard and Konstantin Zhuravlyov
Differential Revision: https://reviews.llvm.org/D21562
llvm-svn: 280747
There was a combine before to handle the simple copy case.
Split this into handling loads and stores separately.
We might want to change how this handles some of the vector
extloads, since this can result in large code size increases.
llvm-svn: 274394
There are a lot of different kinds of loads to test for,
and these were scattered around inconsistently with
some redundancy. Try to comprehensively test all loads
in a consistent way.
llvm-svn: 271571