Removes the debugger broadcast bits from `Debugger.h` and instead uses
the enum from `lldb-enumerations.h` and adds the
`eBroadcastSymbolChange` bit to the enum in `lldb-enumerations.h`. This fixes a bug wherein the incorrect broadcast bit could be referenced due both of these enums previously existing and being out-of-sync with each other.
This implements coalescing of progress events using a timeout, as
discussed in the RFC on Discourse [1]. This PR consists of two commits
which, depending on the feedback, I may split up into two PRs. For now,
I think it's easier to review this as a whole.
1. The first commit introduces a new generic `Alarm` class. The class
lets you to schedule a function (callback) to be executed after a given
timeout expires. You can cancel and reset a callback before its
corresponding timeout expires. It achieves this with the help of a
worker thread that sleeps until the next timeout expires. The only
guarantee it provides is that your function is called no sooner than the
requested timeout. Because the callback is called directly from the
worker thread, a long running callback could potentially block the
worker thread. I intentionally kept the implementation as simple as
possible while addressing the needs for the `ProgressManager` use case.
If we want to rely on this somewhere else, we can reassess whether we
need to address those limitations.
2. The second commit uses the Alarm class to coalesce progress events.
To recap the Discourse discussion, when multiple progress events with
the same title execute in close succession, they get broadcast as one to
`eBroadcastBitProgressCategory`. The `ProgressManager` keeps track of
the in-flight progress events and when the refcount hits zero, the Alarm
class is used to schedule broadcasting the event. If a new progress
event comes in before the alarm fires, the alarm is reset (and the
process repeats when the new progress event ends). If no new event comes
in before the timeout expires, the progress event is broadcast.
[1]
https://discourse.llvm.org/t/rfc-improve-lldb-progress-reporting/75717/
This implements coalescing of progress events using a timeout, as
discussed in the RFC on Discourse [1]. This PR consists of two commits
which, depending on the feedback, I may split up into two PRs. For now,
I think it's easier to review this as a whole.
1. The first commit introduces a new generic `Alarm` class. The class
lets you to schedule a function (callback) to be executed after a given
timeout expires. You can cancel and reset a callback before its
corresponding timeout expires. It achieves this with the help of a
worker thread that sleeps until the next timeout expires. The only
guarantee it provides is that your function is called no sooner than the
requested timeout. Because the callback is called directly from the
worker thread, a long running callback could potentially block the
worker thread. I intentionally kept the implementation as simple as
possible while addressing the needs for the `ProgressManager` use case.
If we want to rely on this somewhere else, we can reassess whether we
need to address those limitations.
2. The second commit uses the Alarm class to coalesce progress events.
To recap the Discourse discussion, when multiple progress events with
the same title execute in close succession, they get broadcast as one to
`eBroadcastBitProgressCategory`. The `ProgressManager` keeps track of
the in-flight progress events and when the refcount hits zero, the Alarm
class is used to schedule broadcasting the event. If a new progress
event comes in before the alarm fires, the alarm is reset (and the
process repeats when the new progress event ends). If no new event comes
in before the timeout expires, the progress event is broadcast.
[1]
https://discourse.llvm.org/t/rfc-improve-lldb-progress-reporting/75717/
Currently, progress events reported by the ProgressManager and broadcast
to eBroadcastBitProgressCategory always specify they're complete. The
problem is that the ProgressManager reports kNonDeterministicTotal for
both the total and the completed number of (sub)events. Because the
values are the same, the event reports itself as complete.
This patch fixes the issue by reporting 0 as the completed value for the
start event and kNonDeterministicTotal for the end event.
This commit adds the functionality to broadcast events using the
`Debugger::eBroadcastProgressCategory`
bit (https://github.com/llvm/llvm-project/pull/81169) by keeping track
of these reports with the `ProgressManager`
class (https://github.com/llvm/llvm-project/pull/81319). The new bit is
used in such a way that it will only broadcast the initial and final
progress reports for specific progress categories that are managed by
the progress manager.
This commit also adds a new test to the progress report unit test that
checks that only the initial/final reports are broadcasted when using
the new bit.
Per discussions from https://github.com/llvm/llvm-project/pull/81026, it
was decided that having a class that manages a map of progress reports
would be beneficial in order to categorize them. This class is a part of
the overall `Progress` class and utilizes a map that keeps a count of
how many times a progress report category has been sent. This would be
used with the new debugger broadcast bit added in
https://github.com/llvm/llvm-project/pull/81169 so that a user listening
with that bit will receive grouped progress reports.
The `total` parameter for the constructor for Progress was changed to a
std::optional in https://github.com/llvm/llvm-project/pull/77547. It was originally set to 1 to indicate non-determinisitic progress, but this commit changes this. First, `UINT64_MAX` will again be used for non-deterministic progress, and `Progress` now has a static variable set to this value so that we can use this instead of a magic number.
The member variable `m_total` could be changed to a std::optional as
well, but this means that the `ProgressEventData::GetTotal()` (which is
used for the public API) would
either need to return a std::optional value or it would return some
specific integer to represent non-deterministic progress if `m_total` is
std::nullopt.
Per this RFC:
https://discourse.llvm.org/t/rfc-improve-lldb-progress-reporting/75717
on improving progress reports, this commit separates the title field and
details field so that the title specifies the category that the progress
report falls under. The details field is added as a part of the
constructor for progress reports and by default is an empty string. In addition, changes the total amount of progress completed into a std::optional. Also
updates the test to check for details being correctly reported from the
event structured data dictionary.
This commit allows a final progress report upon the destruction of the
`Progress` object to happen at all times as opposed to when the progress
was not completed.
Have the Progress class spawn a thread to periodically send progress
reports.
The reporting period could be made configurable, but for now I've
hardcoded it to 100ms. (This is the main WIP part)
It could be argued that creating a thread for progress reporting adds
overhead, but I would counter that by saying "If the task is so fast
that creating a thread noticably slows it down, then it really doesn't
need progress reporting".
For me, this speeds up DWARF indexing by about 1.5% (which is only
slightly above the error bars), but I expect it will have a much bigger
impact in situations where printing a single progress update takes a
nontrivial amount of time.
Differential Revision: https://reviews.llvm.org/D152364
Consider the following example as motivation. Say you have to load
symbols for 3 dynamic libraries: `libFoo`, `libBar` and `libBaz`.
Currently, there are two ways to report process for this operation:
1. As 3 separate progress instances. In this case you create a progress
instance with the message "Loading symbols: libFoo", "Loading
symbols: libBar", and "Loading symbols: libBaz" respectively. Each
progress event gets a unique ID and therefore cannot be correlated
by the consumer.
2. As 1 progress instance with 3 units of work. The title would be
"Loading symbols" and you call Progress::Increment for each of the
libraries. The 3 progress events share the same ID and can easily be
correlated, however, in the current design, there's no way to
include the name of the libraries.
The second approach is preferred when the amount of work is known in
advance, because determinate progress can be reported (i.e. x out of y
operations completed). An additional benefit is that the progress
consumer can decide to ignore certain progress updates by their ID if
they are deemed to noisy, which isn't trivial for the first approach due
to the use of different progress IDs.
This patch adds the ability to add a message (detail) to a progress
event update. For the example described above, progress can now be
displayed as shown:
[1/3] Loading symbols: libFoo
[2/3] Loading symbols: libBar
[3/3] Loading symbols: libBaz
Differential revision: https://reviews.llvm.org/D143690
LLDB can often appear deadlocked to users that use IDEs when it is indexing DWARF, or parsing symbol tables. These long running operations can make a debug session appear to be doing nothing even though a lot of work is going on inside LLDB. This patch adds a public API to allow clients to listen to debugger events that report progress and will allow UI to create an activity window or display that can show users what is going on and keep them informed of expensive operations that are going on inside LLDB.
Differential Revision: https://reviews.llvm.org/D97739