Summary:
This variable needs a reserved name starting with `__`. It was
mistakenly changed with a mass replace. It happened to work because the
tests still picked up the associated symbol, but it just became a bad
name because it's not reserved anymore.
Summary:
This patch removes the `rpc_reset` function. This was previously used to
initialize the RPC client on the device by setting up the pointers to
communicate with the server. The purpose of this was to make it easier
to initialize the device for testing. However, this prevented us from
enforcing an invariant that the buffers are all read-only from the
client side.
The expected way to initialize the server is now to copy it from the
host runtime. This will allow us to maintain that the RPC client is in
the constant address space on the GPU, potentially through inference,
and improving caching behaviour.
This `MAX_LANE_SIZE` was a hack from the days when we used a single
instance of the server and had some GPU state handle it. Now that we
have everything templated this really shouldn't be used. This patch
removes its use and replaces it with template arguments.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D158633
This patch does the noisy work of removing the test opcodes from the
exported interface to an interface that is only visible in `libc`. The
benefit of this is that we both test the exported RPC registration more
directly, and we do not need to give this interface to users.
I have decided to export any opcode that is not a "core" libc feature as
having its MSB set in the opcode. We can think of these as non-libc
"extensions".
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D154848
Currently we keep an internal buffer of device memory that is used to
indicate ownership of a port. Since we only use this as a single bit we
can simply turn this into a bitfield. I did this manually rather than
having a separate type as we need very special handling of the masks
used to interact with the locks.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D155511
Summary:
This caused test failures on the gfx90a buildbot. This works on my
gfx1030 and the Nvidia buildbots, so we'll need to investigate what is
going wrong here. For now revert it to get the bots green.
This reverts commit 05abcc579244b68162b847a6780d27b22bd58f74.
Currently we keep an internal buffer of device memory that is used to
indicate ownership of a port. Since we only use this as a single bit we
can simply turn this into a bitfield. I did this manually rather than
having a separate type as we need very special handling of the masks
used to interact with the locks.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D155511
This patch makes sure that we always build the RPC server. The proposed
used for this is to begin integrating this server implementation into
`libomptarget`. That requires that we build this server ahead of time
when using a `LLVM_ENABLE_PROJECTS` build. Make a few tweaks to ensure
that the GCC compiler which may be used for this build doesn't complain.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D154105
This patch adds the other two methods to the server so the external
users can use the interface through the obfuscated interface.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D154224
The RPC client must be initialized to set a pointer to the underlying
buffer. This is currently done with the `reset` method which may not be
ideal for the use-case. We want runtimes to be able to initialize this
without needing to call a kernel. Recent changes allowed the `Client`
type to be trivially copyable. That means we can create a client on the
server side and then copy it over. To that end we take the existing
externally visible symbol and initialize it to the client's pointer.
Therefore we can look up the symbol and copy it over once loaded.
No test currently, I tested with a demo OpenMP application but couldn't think of
how to put that in-tree.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D153633
This patch prepares the RPC interface to be installed. We place this in
the existing `llvm-gpu-none` directory as it will also give us access to
the generated `libc` headers for the opcodes.
Reviewed By: JonChesterfield
Differential Revision: https://reviews.llvm.org/D153040