This reverts commit d763c6e5e2d0a6b34097aa7dabca31e9aff9b0b6.
Adds the patch by @hans from
https://github.com/llvm/llvm-project/issues/62719
This patch fixes the Windows build.
d763c6e5e2d0a6b34097aa7dabca31e9aff9b0b6 reverted the reviews
D144509 [CMake] Bumps minimum version to 3.20.0.
This partly undoes D137724.
This change has been discussed on discourse
https://discourse.llvm.org/t/rfc-upgrading-llvms-minimum-required-cmake-version/66193
Note this does not remove work-arounds for older CMake versions, that
will be done in followup patches.
D150532 [OpenMP] Compile assembly files as ASM, not C
Since CMake 3.20, CMake explicitly passes "-x c" (or equivalent)
when compiling a file which has been set as having the language
C. This behaviour change only takes place if "cmake_minimum_required"
is set to 3.20 or newer, or if the policy CMP0119 is set to new.
Attempting to compile assembly files with "-x c" fails, however
this is workarounded in many cases, as OpenMP overrides this with
"-x assembler-with-cpp", however this is only added for non-Windows
targets.
Thus, after increasing cmake_minimum_required to 3.20, this breaks
compiling the GNU assembly for Windows targets; the GNU assembly is
used for ARM and AArch64 Windows targets when building with Clang.
This patch unbreaks that.
D150688 [cmake] Set CMP0091 to fix Windows builds after the cmake_minimum_required bump
The build uses other mechanism to select the runtime.
Fixes#62719
Reviewed By: #libc, Mordante
Differential Revision: https://reviews.llvm.org/D151344
This reverts commit 65429b9af6a2c99d340ab2dcddd41dab201f399c.
Broke several projects, see https://reviews.llvm.org/D144509#4347562 onwards.
Also reverts follow-up commit "[OpenMP] Compile assembly files as ASM, not C"
This reverts commit 4072c8aee4c89c4457f4f30d01dc9bb4dfa52559.
Also reverts fix attempt "[cmake] Set CMP0091 to fix Windows builds after the cmake_minimum_required bump"
This reverts commit 7d47dac5f828efd1d378ba44a97559114f00fb64.
Some build bots have not been updated to the new minimal CMake version.
Reverting for now and ping the buildbot owners.
This reverts commit 44c6b905f8527635e49bb3ea97dea315f92d38ec.
This partly undoes D137724.
This change has been discussed on discourse
https://discourse.llvm.org/t/rfc-upgrading-llvms-minimum-required-cmake-version/66193
Note this does not remove work-arounds for older CMake versions, that
will be done in followup patches.
Reviewed By: mehdi_amini, MaskRay, ChuanqiXu, to268, thieta, tschuett, phosek, #libunwind, #libc_vendors, #libc, #libc_abi, sivachandra, philnik, zibi
Differential Revision: https://reviews.llvm.org/D144509
Its defaulting logic must go after `project(..)` to work correctly, but `project(..)` is often in a standalone condition making this
awkward, since the rest of the condition code may also need GNUInstallDirs.
The good thing is there are the various standalone booleans, which I had missed before. This makes splitting the conditional blocks less awkward.
Reviewed By: arichardson, phosek, beanz, ldionne, #libunwind, #libc, #libc_abi
Differential Revision: https://reviews.llvm.org/D117639
Summary:
Compiling ObjC++ with Clang modules is usually not working well and compiling
the small debugserver with modules is not worth the trouble.
Reviewers: JDevlieghere
Reviewed By: JDevlieghere
Subscribers: mgorny, JDevlieghere, lldb-commits
Tags: #lldb
Differential Revision: https://reviews.llvm.org/D74891
Summary:
Add features to LLDB CMake builds that have so far only been available in Xcode. Clean up a few inconveniences and prepare further improvements.
Options:
* `LLDB_FRAMEWORK_BUILD_DIR` determines target directory (in build-tree)
* `LLDB_FRAMEWORK_INSTALL_DIR` **only** determines target directory in install-tree
* `LLVM_EXTERNALIZE_DEBUGINFO` allows externalized debug info (dSYM on Darwin, emitted to `bin`)
* `LLDB_FRAMEWORK_TOOLS` determines which executables will be copied to the framework's Resources (dropped symlinking, removed INCLUDE_IN_SUITE, removed dummy targets)
Other changes:
* clean up `add_lldb_executable()`
* include `LLDBFramework.cmake` from `source/API/CMakeLists.txt`
* use `*.plist.in` files, which are typical for CMake and independent from Xcode
* add clang headers to the framework bundle
Reviewers: xiaobai, JDevlieghere, aprantl, davide, beanz, stella.stamenova, clayborg, labath
Reviewed By: aprantl
Subscribers: friss, mgorny, lldb-commits, #lldb
Differential Revision: https://reviews.llvm.org/D55328
llvm-svn: 350391
Summary:
One place for debugserver options, analog to LLDBConfig for LLDB options (see D55317). It was discussed in earlier reviews already, e.g. D55013.
Reviewers: JDevlieghere, aprantl, xiaobai
Reviewed By: aprantl, xiaobai
Subscribers: mgorny, lldb-commits, #lldb
Differential Revision: https://reviews.llvm.org/D55320
llvm-svn: 350390
Summary:
Major fixes after D54476 (use Diff1 as base for comparison to see only recent changes):
* In standalone builds target directory for debugserver must be LLDB's bin, not LLVM's bin
* Default identity for code signing must not force-override LLVM_CODESIGNING_IDENTITY globally
We have a lot of cases, make them explicit:
* ID used for code signing (debugserver and in tests):
** `LLDB_CODESIGN_IDENTITY` if set explicitly, or otherwise
** `LLVM_CODESIGNING_IDENTITY` if set explicitly, or otherwise
** `lldb_codesign` as the default
* On Darwin we have a debugserver target that:
* On other systems, the debugserver target is not defined, which is equivalent to **[3A]**
Common configurations on Darwin:
* **[1A]** `cmake -GNinja ../llvm` builds debugserver from source and signs with `lldb_codesign`, no code signing for other binaries (prints status: //lldb debugserver: /path/to/bin/debugserver//)
* **[1A]** `cmake -GNinja -DLLVM_CODESIGNING_IDENTITY=- -DLLDB_CODESIGN_IDENTITY=lldb_codesign ../llvm` builds debugserver from source and signs with `lldb_codesign`, ad-hoc code signing for other binaries (prints status: //lldb debugserver: /path/to/bin/debugserver//)
* **[2A]** `cmake -GNinja -DLLVM_CODESIGNING_IDENTITY=- -DLLDB_USE_SYSTEM_DEBUGSERVER=ON ../llvm` copies debugserver from system, ad-hoc code signing for other binaries (prints status: //Copy system debugserver from: /path/to/system/debugserver//)
* **[2B]** `cmake -GNinja -DLLVM_CODESIGNING_IDENTITY=- ../llvm` same, but prints additional warning: //Cannot code sign debugserver with identity '-'. Will fall back to system's debugserver. Pass -DLLDB_CODESIGN_IDENTITY=lldb_codesign to override the LLVM value for debugserver.//
* **[3A]** `cmake -GNinja -DLLVM_CODESIGNING_IDENTITY=- -DLLDB_NO_DEBUGSERVER=ON ../llvm` debugserver not available (prints status: //lldb debugserver will not be available)//
Reviewers: JDevlieghere, beanz, davide, vsk, aprantl, labath
Reviewed By: JDevlieghere, labath
Subscribers: mgorny, #lldb, lldb-commits
Differential Revision: https://reviews.llvm.org/D55013
llvm-svn: 350388
Summary:
Use llvm_codesign to sign debugserver with entitlements.
Set global LLVM_CODESIGNING_IDENTITY from LLDB_CODESIGN_IDENTITY (if given).
Pass through ENTITLEMENTS from add_lldb_executable to add_llvm_executable.
Handle reconfigurations correctly.
We have a lot of cases, make them explicit:
(1) build and sign debugserver, if all conditions apply:
* LLDB_NO_DEBUGSERVER=OFF (default)
* On Darwin: LLDB_USE_SYSTEM_DEBUGSERVER=OFF (default)
* On Darwin: LLVM_CODESIGNING_IDENTITY == lldb_codesign
(2) use system debugserver, if on Darwin and any of:
* LLDB_USE_SYSTEM_DEBUGSERVER=ON and found on system (explicit case)
* LLVM_CODESIGNING_IDENTITY != lldb_codesign and found on system (fallback case)
(3) debugserver will not be available, in case of:
* LLDB_NO_DEBUGSERVER=ON
* On Darwin: LLVM_CODESIGNING_IDENTITY != lldb_codesign and not found on system
(4) error state, in case of:
* LLDB_USE_SYSTEM_DEBUGSERVER=ON and not found on system
* LLDB_USE_SYSTEM_DEBUGSERVER=ON and LLDB_NO_DEBUGSERVER=ON
Reviewers: xiaobai, beanz, vsk, JDevlieghere
Subscribers: mgorny, lldb-commits, llvm-commits
Differential Revision: https://reviews.llvm.org/D54476
llvm-svn: 347305
This refactoring changes two significant things about how the debugserver build system works:
(1) debugserver will include all appropriate architecture support, so we can now build arm or ppc debugservers
(2) debugserver can be built by itself, so you don't have to configure all of LLDB in order to generate debugserver.
llvm-svn: 308377
Summary:
This was no longer needed and hasn't been needed since r143244
in 2011. This removes everything associated with generating
or using it.
Reviewers: clayborg, jasonmolenda
Subscribers: lldb-commits
Differential Revision: http://reviews.llvm.org/D11971
llvm-svn: 244850
- updated RNBDefs.h to allow version numbers to be passed in via preprocessor defines
- update libdebugserver.cpp to compile against latest DNBProcessKill signature
Review: http://llvm-reviews.chandlerc.com/D1331
llvm-svn: 188078