This PR implements part 1 of yaml2obj for the GOFF Object File Format.
It adds support for the header and end records.
---------
Co-authored-by: Yusra Syeda <yusra.syeda@ibm.com>
Reviewed in PR (#71750). A part of [RFC - PGO Accuracy Metrics: Emitting and Evaluating Branch
and Block
Analysis](https://discourse.llvm.org/t/rfc-pgo-accuracy-metrics-emitting-and-evaluating-branch-and-block-analysis/73902).
This PR adds the PGOAnalysisMap data structure and implements encoding and
decoding through Object and ObjectYAML along with associated tests. When
emitted into the bb-addr-map section, each function is followed by the associated
pgo-analysis-map for that function. The emitting of each analysis in the map is
controlled by a bit in the bb-addr-map feature byte. All existing bb-addr-map
code can ignore the pgo-analysis-map if the caller does not request the data.
This patch replaces uses of StringRef::{starts,ends}with with
StringRef::{starts,ends}_with for consistency with
std::{string,string_view}::{starts,ends}_with in C++20.
I'm planning to deprecate and eventually remove
StringRef::{starts,ends}with.
Note that llvm::support::endianness has been renamed to
llvm::endianness while becoming an enum class as opposed to an
enum. This patch replaces support::{big,little,native} with
llvm::endianness::{big,little,native}.
Note that llvm::support::endianness has been renamed to
llvm::endianness while becoming an enum class as opposed to an enum.
This patch replaces llvm::support::{big,little,native} with
llvm::endianness::{big,little,native}.
Now that llvm::support::endianness has been renamed to
llvm::endianness, we can use the shorter form. This patch replaces
support::endianness with llvm::endianness.
For DirectX, program signatures are encoded into three different binary
sections depending on if the signature is for inputs, outputs, or
patches. All three signature types use the same data structure encoding
so they can share a lot of logic.
This patch adds support for reading and writing program signature data
as both yaml and binary data.
Fixes#57743 and #57744
Fixes a crash in `-Wl,-emit-relocs` where the linker was not able to
write linker-synthetic absolute symbols to the symbol table.
This change adds a new symbol flag (`WASM_SYMBOL_ABS`), which means that
the symbol's offset is absolute and not relative to a given segment.
Such symbols include `__stack_low` and `__stack_low`.
Note that wasm object files never contains such symbols, only binaries
linked with `-Wl,-emit-relocs`.
Fixes: #67111
The DXContainer pipeline state information encodes a bunch of mask
vectors that are used to track things about the inputs and outputs from
each shader.
This adds support for reading and writing them throught he YAML test
interfaces. The writing logic in MC is extremely primitive and we'll
want to revisit the API for that, but since I'm not sure how we'll want
to generate the mask bits from DXIL during code generation I didn't want
to spend too much time on the API.
Fixes#59479
Support printing of symbols for MachO of `MH_FILESET` type.
This is achieved by extending `dumpSymbolNamesFromObject`
to encompass fileset handling, and including an offset in
`MachOObjectFile` class to locate embedded MachO headers.
Differential Revision: https://reviews.llvm.org/D159294
SmallString<0> is more flexible and avoids an unneeded copy in
ObjectYAML/OffloadEmitter.cpp.
Reviewed By: jhuber6
Differential Revision: https://reviews.llvm.org/D159335
The CodeView `S_ARMSWITCHTABLE` debug symbol is used to describe the layout of a jump table, it contains the following information:
* The address of the branch instruction that uses the jump table.
* The address of the jump table.
* The "base" address that the values in the jump table are relative to.
* The type of each entry (absolute pointer, a relative integer, a relative integer that is shifted).
Together this information can be used by debuggers and binary analysis tools to understand what an jump table indirect branch is doing and where it might jump to.
Documentation for the symbol can be found in the Microsoft PDB library dumper: 0fe89a942f/cvdump/dumpsym7.cpp (L5518)
This change adds support to LLVM to emit the `S_ARMSWITCHTABLE` debug symbol as well as to dump it out (for testing purposes).
Reviewed By: efriedma
Differential Revision: https://reviews.llvm.org/D149367
This reverts commit 8d0c3db388143f4e058b5f513a70fd5d089d51c3.
Causes crashes, see comments in https://reviews.llvm.org/D149367.
Some follow-up fixes are also reverted:
This reverts commit 636269f4fca44693bfd787b0a37bb0328ffcc085.
This reverts commit 5966079cf4d4de0285004eef051784d0d9f7a3a6.
This reverts commit e7294dbc85d24a08c716d9babbe7f68390cf219b.
The CodeView `S_ARMSWITCHTABLE` debug symbol is used to describe the layout of a jump table, it contains the following information:
* The address of the branch instruction that uses the jump table.
* The address of the jump table.
* The "base" address that the values in the jump table are relative to.
* The type of each entry (absolute pointer, a relative integer, a relative integer that is shifted).
Together this information can be used by debuggers and binary analysis tools to understand what an jump table indirect branch is doing and where it might jump to.
Documentation for the symbol can be found in the Microsoft PDB library dumper: 0fe89a942f/cvdump/dumpsym7.cpp (L5518)
This change adds support to LLVM to emit the `S_ARMSWITCHTABLE` debug symbol as well as to dump it out (for testing purposes).
Reviewed By: efriedma
Differential Revision: https://reviews.llvm.org/D149367
The pipeline state data captured in the PSV0 section of the DXContainer
file encodes signature elements which are read by the runtime to map
inputs and outputs from the GPU program.
This change adds support for generating and parsing signature elements
with testing driven through the ObjectYAML tooling.
Reviewed By: bogner
Differential Revision: https://reviews.llvm.org/D157671
Initially landed as 8c567e64f808f7a818965c6bc123fedf7db7336f, and
reverted in 4d800633b2683304a5431d002d8ffc40a1815520.
../llvm/include/llvm/BinaryFormat/DXContainerConstants.def
../llvm/test/ObjectYAML/DXContainer/PSVv1-amplification.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-compute.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-domain.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-geometry.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv1-vertex.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-amplification.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-compute.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-domain.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-geometry.yaml
../llvm/test/ObjectYAML/DXContainer/PSVv2-vertex.yaml
The pipeline state data captured in the PSV0 section of the DXContainer
file encodes signature elements which are read by the runtime to map
inputs and outputs from the GPU program.
This change adds support for generating and parsing signature elements
with testing driven through the ObjectYAML tooling.
Reviewed By: bogner
Differential Revision: https://reviews.llvm.org/D157671
There can be zero padding bytes at a section end for file alignment in
PECOFF. Exclude those padding bytes when reading the section data.
Differential Revision: https://reviews.llvm.org/D157059
Previously when objcopy generated section headers, it padded the LEB
that encodes the section size out to 5 bytes, matching the behavior of
clang. This is correct, but results in a binary that differs from the
input. This can sometimes have undesirable consequences (e.g. breaking
source maps).
This change makes the object reader remember the size of the LEB
encoding in the section header, so that llvm-objcopy can reproduce it
exactly. For sections not read from an object file (e.g. that
llvm-objcopy is adding itself), pad to 5 bytes.
Reviewed By: jhenderson
Differential Revision: https://reviews.llvm.org/D155535
When writing this initially I missed including the resource stride.
This change adds the resources stride to the serialized value.
I've also extended the testing and error reporting around parsing PSV
information. This adds tests to verify that the reader produces
meaningful error messages for malformed DXContainer files, and a test
that verifies the resource stride is respected in the reader even if
the stride isn't an expected or known value (as would happen if the
format changes in the future).
This is part of #59479.
Reviewed By: bogner, bob80905
Differential Revision: https://reviews.llvm.org/D155143
Use big obj copy in range for-loop will call copy constructor every time,
which can be avoided by use ref instead.
Reviewed By: skan
Differential Revision: https://reviews.llvm.org/D150024
Similar to D125411, but for ARM64X.
ARM64X PE binaries are hybrids containing both ARM64EC and pure ARM64
variants in one file. They are usually linked by passing separate
ARM64EC and ARM64 object files to linker. Linked binaries use ARM64
machine and contain additional CHPE metadata in their load config.
CHPE metadata support is not part of this patch, I plan to send that later.
Using ARM64X as a machine type of object files themselves is somewhat
ambiguous, but such files are allowed by MSVC. It treats them as ARM64
or ARM64EC object, depending on the context. Such objects can be
produced with cvtres.exe -machine:arm64x.
Reviewed By: efriedma
Differential Revision: https://reviews.llvm.org/D148517
These are used to store new state added by the Scalable Matrix
Extension which is documented in
https://developer.arm.com/documentation/ddi0616/aa/.
The values match those defined by Linux, see:
e62252bc55/include/uapi/linux/elf.h (L435)
The ZT register(s) are added by SME2 which is not yet publicly
documented but has support in LLVM and Linux already.
Also added descriptions for SVE and PAC_MASK notes since those
were missing.
Reviewed By: jhenderson
Differential Revision: https://reviews.llvm.org/D148126
Replace references to `enumerate` results with either const lvalue
rerences or structured bindings. I did not use structured bindings
everywhere as it wasn't clear to me it would improve readability.
This is in preparation to the switch to `zip` semantics which won't
support non-const lvalue reference to elements:
https://reviews.llvm.org/D144503.
Reviewed By: dblaikie
Differential Revision: https://reviews.llvm.org/D145987
The forwarding header is left in place because of its use in
`polly/lib/External/isl/interface/extract_interface.cc`, but I have
added a GCC warning about the fact it is deprecated, because it is used
in `isl` from where it is included by Polly.
This patch continues implementing DirectX pipeline state validation
information by adding support for resource binding metadata.
Reviewed By: python3kgae
Differential Revision: https://reviews.llvm.org/D143130
DirectX shader pipeline state validation information is a fairly
complicated to serialize data structure. This patch adds the first bit
of support for reading and writing the runtime info structure which
comes first in the encoded data.
Subsequent patches will flesh out the remaining fields of the data
structure.
There is no official documentation for the format, but the format is
roughly documented in the code comment here:
https://github.com/microsoft/DirectXShaderCompiler/blob/main/include/dxc
/DxilContainer/DxilPipelineStateValidation.h#L731
Reviewed By: python3kgae
Differential Revision: https://reviews.llvm.org/D141649
Let Propeller use specialized IDs for basic blocks, instead of MBB number.
This allows optimizations not just prior to asm-printer, but throughout the entire codegen.
This patch only implements the functionality under the new `LLVM_BB_ADDR_MAP` version, but the old version is still being used. A later patch will change the used version.
####Background
Today Propeller uses machine basic block (MBB) numbers, which already exist, to map native assembly to machine IR. This is done as follows.
- Basic block addresses are captured and dumped into the `LLVM_BB_ADDR_MAP` section just before the AsmPrinter pass which writes out object files. This ensures that we have a mapping that is close to assembly.
- Profiling mapping works by taking a virtual address of an instruction and looking up the `LLVM_BB_ADDR_MAP` section to find the MBB number it corresponds to.
- While this works well today, we need to do better when we scale Propeller to target other Machine IR optimizations like spill code optimization. Register allocation happens earlier in the Machine IR pipeline and we need an annotation mechanism that is valid at that point.
- The current scheme will not work in this scenario because the MBB number of a particular basic block is not fixed and changes over the course of codegen (via renumbering, adding, and removing the basic blocks).
- In other words, the volatile MBB numbers do not provide a one-to-one correspondence throughout the lifetime of Machine IR. Profile annotation using MBB numbers is restricted to a fixed point; only valid at the exact point where it was dumped.
- Further, the object file can only be dumped before AsmPrinter and cannot be dumped at an arbitrary point in the Machine IR pass pipeline. Hence, MBB numbers are not suitable and we need something else.
####Solution
We propose using fixed unique incremental MBB IDs for basic blocks instead of volatile MBB numbers. These IDs are assigned upon the creation of machine basic blocks. We modify `MachineFunction::CreateMachineBasicBlock` to assign the fixed ID to every newly created basic block. It assigns `MachineFunction::NextMBBID` to the MBB ID and then increments it, which ensures having unique IDs.
To ensure correct profile attribution, multiple equivalent compilations must generate the same Propeller IDs. This is guaranteed as long as the MachineFunction passes run in the same order. Since the `NextBBID` variable is scoped to `MachineFunction`, interleaving of codegen for different functions won't cause any inconsistencies.
The new encoding is generated under the new version number 2 and we keep backward-compatibility with older versions.
####Impact on Size of the `LLVM_BB_ADDR_MAP` Section
Emitting the Propeller ID results in a 23% increase in the size of the `LLVM_BB_ADDR_MAP` section for the clang binary.
Reviewed By: tmsriram
Differential Revision: https://reviews.llvm.org/D100808
Use deduction guides instead of helper functions.
The only non-automatic changes have been:
1. ArrayRef(some_uint8_pointer, 0) needs to be changed into ArrayRef(some_uint8_pointer, (size_t)0) to avoid an ambiguous call with ArrayRef((uint8_t*), (uint8_t*))
2. CVSymbol sym(makeArrayRef(symStorage)); needed to be rewritten as CVSymbol sym{ArrayRef(symStorage)}; otherwise the compiler is confused and thinks we have a (bad) function prototype. There was a few similar situation across the codebase.
3. ADL doesn't seem to work the same for deduction-guides and functions, so at some point the llvm namespace must be explicitly stated.
4. The "reference mode" of makeArrayRef(ArrayRef<T> &) that acts as no-op is not supported (a constructor cannot achieve that).
Per reviewers' comment, some useless makeArrayRef have been removed in the process.
This is a follow-up to https://reviews.llvm.org/D140896 that introduced
the deduction guides.
Differential Revision: https://reviews.llvm.org/D140955