7 Commits

Author SHA1 Message Date
Qiu Chaofan
69b056d563 [PowerPC] Implement SchedModel for Power7
Reviewed By: shchenz

Differential Revision: https://reviews.llvm.org/D158704
2023-09-13 14:55:07 +08:00
Qiu Chaofan
b922a36211 [PowerPC] Define SchedModel for Power8
PowerPC subtargets prior to Power9 use the 'legacy' itinerary way to
provide scheduling information. This patch re-writes the tablegen file
to define the scheduling information in the new SchedModel way, which
can bring improvements to some benchmarks.

Reviewed By: shchenz

Differential Revision: https://reviews.llvm.org/D154488
2023-09-08 15:43:21 +08:00
Quinn Pham
335e8bf100 [PowerPC] emit VSX instructions instead of VMX instructions for vector loads and stores
This patch changes the PowerPC backend to generate VSX load/store instructions
for all vector loads/stores on Power8 and earlier  (LE) instead of VMX
load/store instructions. The reason for this change is because VMX instructions
require the vector to be 16-byte aligned. So, a vector load/store will fail with
VMX instructions if the vector is misaligned. Also, `gcc` generates VSX
instructions in this situation which allow for unaligned access but require a
swap instruction after loading/before storing. This is not an issue for BE
because we already emit VSX instructions since no swap is required. And this is
not an issue on Power9 and up since we have access to `lxv[x]`/`stxv[x]` which
allow for unaligned access and do not require swaps.

This patch also delays the VSX load/store for LE combines until after
LegalizeOps to prioritize other load/store combines.

Reviewed By: #powerpc, stefanp

Differential Revision: https://reviews.llvm.org/D127309
2022-06-15 12:06:04 -05:00
Qiu Chaofan
300e1293de [PowerPC] Disable perfect shuffle by default
We are going to remove the old 'perfect shuffle' optimization since it
brings performance penalty in hot loop around vectors. For example, in
following loop sharing the same mask:

  %v.1 = shufflevector ... <0,1,2,3,8,9,10,11,16,17,18,19,24,25,26,27>
  %v.2 = shufflevector ... <0,1,2,3,8,9,10,11,16,17,18,19,24,25,26,27>

The generated instructions will be `vmrglw-vmrghw-vmrglw-vmrghw` instead
of `vperm-vperm`. In some large loop cases, this causes 20%+ performance
penalty.

The original attempt to resolve this is to pre-record masks of every
shufflevector operation in DAG, but that is somewhat complex and brings
unnecessary computation (to scan all nodes) in optimization. Here we
disable it by default. There're indeed some cases becoming worse after
this, which will be fixed in a more careful way in future patches.

Reviewed By: jsji

Differential Revision: https://reviews.llvm.org/D121082
2022-03-15 15:52:24 +08:00
Nemanja Ivanovic
766ca2c59e [PowerPC] Add missed VSX shuffles instead of Altivec ones
VSX introduced some permute instructions that are direct
replacements for Altivec ones except they can target all
the VSX registers. We have added code generation for most
of these but somehow missed the low/hi word merges (XXMRG[LH]W).
This caused some additional spills on some large
computationally intensive code.

This patch simply adds the missed patterns.
2022-03-14 10:11:54 -05:00
Albion Fung
4195ed9959 [PowerPC] Improved codegen related to xscvdpsxws/xscvdpuxws
This patch removes the uneccessary mf/mtvsr generated in conjunction
with xscvdpsxws/xscvdpuxws.

Differential revision: https://reviews.llvm.org/D109902
2021-09-30 14:31:00 -05:00
Albion Fung
3678df5ae6 [PowerPC][NFC] Add test case in preparation for codegen change
This test case tests doubles inserted into vector ints,
and help make apparent the optimizations a future patch
will make.
2021-09-24 12:17:50 -05:00