Loop unrolling tends to produce chains of
`%x1 = add %x0, 1; %x2 = add %x1, 1; ...` with one add per unrolled
iteration. This patch simplifies these adds to `%xN = add %x0, N`
directly during unrolling, rather than waiting for InstCombine to do so.
The motivation for this is that having a single add (rather than
an add chain) on the induction variable makes it a simple recurrence,
which we specially recognize in a number of places. This allows
InstCombine to directly perform folds with that knowledge, instead
of first folding the add chains, and then doing other folds in another
InstCombine iteration.
Due to the reduced number of InstCombine iterations, this also
results in a small compile-time improvement.
Differential Revision: https://reviews.llvm.org/D153540
The unrolling code was previously inserting new cloned blocks at the end of the function. The result of this with typical loop structures is that the new iterations are placed far from the initial iteration.
With unrolling, the general assumption is that the a) the loop is reasonable hot, and b) the first Count-1 copies of the loop are rarely (if ever) loop exiting. As such, placing Count-1 copies out of line is a fairly poor code placement choice. We'd much rather fall through into the hot (non-exiting) path. For code with branch profiles, later layout would fix this, but this may have a positive impact on non-PGO compiled code.
However, the real motivation for this change isn't performance. Its readability and human understanding. Having to jump around long distances in an IR file to trace an unrolled loop structure is error prone and tedious.
This removes the restriction that only Thumb2 targets enable runtime
loop unrolling, allowing it for Thumb1 only cores as well. The existing
T2 heuristics are used (for the time being) to control when and how
unrolling is performed.
Differential Revision: https://reviews.llvm.org/D99588
As it's causing some bot failures (and per request from kbarton).
This reverts commit r358543/ab70da07286e618016e78247e4a24fcb84077fda.
llvm-svn: 358546
This mirrors what we already do for AArch64 as the cores are similar.
As discussed in the review, enabling the machine scheduler causes
more variations in performance changes so it is not enabled for now.
This patch improves LNT scores by a geomean of 1.57% at -O3.
Differential Revision: https://reviews.llvm.org/D53562
llvm-svn: 345272
- Set the default runtime unroll count to 4 and use the newly added
UnrollRemainder option.
- Create loop cost and force unroll for a cost less than 12.
- Disable unrolling on Thumb1 only targets.
Differential Revision: https://reviews.llvm.org/D36134
llvm-svn: 310997
Enable runtime and partial loop unrolling of simple loops without
calls on M-class cores. The thresholds are calculated based on
whether the target is Thumb or Thumb-2.
Differential Revision: https://reviews.llvm.org/D34619
llvm-svn: 308956