Need to handle a corner case correctly, if all elements are Undefs/Poisons,
need to emit actual values, not just poisons.
Differential Revision: https://reviews.llvm.org/D126298
If we vectorize a e.g. store, we leave around a bunch of getelementptrs for the individual scalar stores which we removed. We can go ahead and delete them as well.
This is purely for test output quality and readability. It should have no effect in any sane pipeline.
Differential Revision: https://reviews.llvm.org/D122493
The original commit exposed several missing dependencies (e.g. latent bugs in SLP scheduling). Most of these were fixed over the weekend and have had several days to bake. The last was fixed this morning after being noticed in manual review of test changes yesterday. See the review thread for links to each change.
Original commit message follows:
SLP currently schedules all instructions within a scheduling window which stretches from the first instruction potentially vectorized to the last. This window can include a very large number of unrelated instructions which are not being considered for vectorization. This change switches the code to only schedule the sub-graph consisting of the instructions being vectorized and their transitive users.
This has the effect of greatly reducing the amount of work performed in large basic blocks, and thus greatly improves compile time on degenerate examples. To understand the effects, I added some statistics (not planned for upstream contribution). Here's an illustration from my motivating example:
Before this patch:
704357 SLP - Number of calcDeps actions
699021 SLP - Number of schedule calls
5598 SLP - Number of ReSchedule actions
59 SLP - Number of ReScheduleOnFail actions
10084 SLP - Number of schedule resets
8523 SLP - Number of vector instructions generated
After this patch:
102895 SLP - Number of calcDeps actions
161916 SLP - Number of schedule calls
5637 SLP - Number of ReSchedule actions
55 SLP - Number of ReScheduleOnFail actions
10083 SLP - Number of schedule resets
8403 SLP - Number of vector instructions generated
I do want to highlight that there is a small difference in number of generated vector instructions. This example is hitting the bailout due to maximum window size, and the change in scheduling is slightly perturbing when and how we hit it. This can be seen in the RescheduleOnFail counter change. Given that, I think we can safely ignore.
The downside of this change can be seen in the large test diff. We group all vectorizable instructions together at the bottom of the scheduling region. This means that vector instructions can move quite far from their original point in code. While maybe undesirable, I don't see this as being a major problem as this pass is not intended to be a general scheduling pass.
For context, it's worth noting that the pre-scheduling that SLP does while building the vector tree is exactly the sub-graph scheduling implemented by this patch.
Differential Revision: https://reviews.llvm.org/D118538
Root issue which triggered the revert was fixed in 689bab. No changes in the reapplied patch.
Original commit message follows:
SLP currently schedules all instructions within a scheduling window which stretches from the first instr
uction potentially vectorized to the last. This window can include a very large number of unrelated instruct
ions which are not being considered for vectorization. This change switches the code to only schedule the su
b-graph consisting of the instructions being vectorized and their transitive users.
This has the effect of greatly reducing the amount of work performed in large basic blocks, and thus greatly improves compile time on degenerate examples. To understand the effects, I added some statistics (not planned for upstream contribution). Here's an illustration from my motivating example:
Before this patch:
704357 SLP - Number of calcDeps actions
699021 SLP - Number of schedule calls
5598 SLP - Number of ReSchedule actions
59 SLP - Number of ReScheduleOnFail actions
10084 SLP - Number of schedule resets
8523 SLP - Number of vector instructions generated
After this patch:
102895 SLP - Number of calcDeps actions
161916 SLP - Number of schedule calls
5637 SLP - Number of ReSchedule actions
55 SLP - Number of ReScheduleOnFail actions
10083 SLP - Number of schedule resets
8403 SLP - Number of vector instructions generated
I do want to highlight that there is a small difference in number of generated vector instructions. This example is hitting the bailout due to maximum window size, and the change in scheduling is slightly perturbing when and how we hit it. This can be seen in the RescheduleOnFail counter change. Given that, I think we can safely ignore.
The downside of this change can be seen in the large test diff. We group all vectorizable instructions together at the bottom of the scheduling region. This means that vector instructions can move quite far from their original point in code. While maybe undesirable, I don't see this as being a major problem as this pass is not intended to be a general scheduling pass.
For context, it's worth noting that the pre-scheduling that SLP does while building the vector tree is exactly the sub-graph scheduling implemented by this patch.
Differential Revision: https://reviews.llvm.org/D118538
This reverts commit 0539a26d91a1b7c74022fa9cf33bd7faca87544d.
Causes a miscompile, see comments on D118538.
Required updating bottom-to-top-reorder.ll.
SLP currently schedules all instructions within a scheduling window which stretches from the first instruction potentially vectorized to the last. This window can include a very large number of unrelated instructions which are not being considered for vectorization. This change switches the code to only schedule the sub-graph consisting of the instructions being vectorized and their transitive users.
This has the effect of greatly reducing the amount of work performed in large basic blocks, and thus greatly improves compile time on degenerate examples. To understand the effects, I added some statistics (not planned for upstream contribution). Here's an illustration from my motivating example:
Before this patch:
704357 SLP - Number of calcDeps actions
699021 SLP - Number of schedule calls
5598 SLP - Number of ReSchedule actions
59 SLP - Number of ReScheduleOnFail actions
10084 SLP - Number of schedule resets
8523 SLP - Number of vector instructions generated
After this patch:
102895 SLP - Number of calcDeps actions
161916 SLP - Number of schedule calls
5637 SLP - Number of ReSchedule actions
55 SLP - Number of ReScheduleOnFail actions
10083 SLP - Number of schedule resets
8403 SLP - Number of vector instructions generated
I do want to highlight that there is a small difference in number of generated vector instructions. This example is hitting the bailout due to maximum window size, and the change in scheduling is slightly perturbing when and how we hit it. This can be seen in the RescheduleOnFail counter change. Given that, I think we can safely ignore.
The downside of this change can be seen in the large test diff. We group all vectorizable instructions together at the bottom of the scheduling region. This means that vector instructions can move quite far from their original point in code. While maybe undesirable, I don't see this as being a major problem as this pass is not intended to be a general scheduling pass.
For context, it's worth noting that the pre-scheduling that SLP does while building the vector tree is exactly the sub-graph scheduling implemented by this patch.
Differential Revision: https://reviews.llvm.org/D118538
If the instruction was previously deleted, it should not be treated as
an external user. This fixes cost estimation and removes dead
extractelement instructions.
Differential Revision: https://reviews.llvm.org/D107106
1. Better sorting of scalars to be gathered. Trying to insert
constants/arguments/instructions-out-of-loop at first and only then
the instructions which are inside the loop. It improves hoisting of
invariant insertelements instructions.
2. Better detection of shuffle candidates in gathering function.
3. The cost of insertelement for constants is 0.
Part of D57059.
Differential Revision: https://reviews.llvm.org/D103458
This patch makes SLP and LV emit operations with initial vectors set to poison constant instead of undef.
This is a part of efforts for using poison vector instead of undef to represent "doesn't care" vector.
The goal is to make nice shufflevector optimizations valid that is currently incorrect due to the tricky interaction between undef and poison (see https://bugs.llvm.org/show_bug.cgi?id=44185 ).
Reviewed By: fhahn
Differential Revision: https://reviews.llvm.org/D94061
As it's causing some bot failures (and per request from kbarton).
This reverts commit r358543/ab70da07286e618016e78247e4a24fcb84077fda.
llvm-svn: 358546
It causes builds to fail with "Instruction does not dominate all uses" (PR35497).
> Patch tries to improve vectorization of the following code:
>
> void add1(int * __restrict dst, const int * __restrict src) {
> *dst++ = *src++;
> *dst++ = *src++ + 1;
> *dst++ = *src++ + 2;
> *dst++ = *src++ + 3;
> }
> Allows to vectorize even if the very first operation is not a binary add, but just a load.
>
> Fixed issues related to previous commit.
>
> Reviewers: spatel, mzolotukhin, mkuper, hfinkel, RKSimon, filcab, ABataev
>
> Reviewed By: ABataev, RKSimon
>
> Subscribers: llvm-commits, RKSimon
>
> Differential Revision: https://reviews.llvm.org/D28907
llvm-svn: 319550
Patch tries to improve vectorization of the following code:
void add1(int * __restrict dst, const int * __restrict src) {
*dst++ = *src++;
*dst++ = *src++ + 1;
*dst++ = *src++ + 2;
*dst++ = *src++ + 3;
}
Allows to vectorize even if the very first operation is not a binary add, but just a load.
Fixed issues related to previous commit.
Reviewers: spatel, mzolotukhin, mkuper, hfinkel, RKSimon, filcab, ABataev
Reviewed By: ABataev, RKSimon
Subscribers: llvm-commits, RKSimon
Differential Revision: https://reviews.llvm.org/D28907
llvm-svn: 319531
It crashes building sqlite; see reply on the llvm-commits thread.
> [SLPVectorizer] Failure to beneficially vectorize 'copyable' elements in integer binary ops.
>
> Patch tries to improve vectorization of the following code:
>
> void add1(int * __restrict dst, const int * __restrict src) {
> *dst++ = *src++;
> *dst++ = *src++ + 1;
> *dst++ = *src++ + 2;
> *dst++ = *src++ + 3;
> }
> Allows to vectorize even if the very first operation is not a binary add, but just a load.
>
> Fixed issues related to previous commit.
>
> Reviewers: spatel, mzolotukhin, mkuper, hfinkel, RKSimon, filcab, ABataev
>
> Reviewed By: ABataev, RKSimon
>
> Subscribers: llvm-commits, RKSimon
>
> Differential Revision: https://reviews.llvm.org/D28907
llvm-svn: 318239
Patch tries to improve vectorization of the following code:
void add1(int * __restrict dst, const int * __restrict src) {
*dst++ = *src++;
*dst++ = *src++ + 1;
*dst++ = *src++ + 2;
*dst++ = *src++ + 3;
}
Allows to vectorize even if the very first operation is not a binary add, but just a load.
Fixed issues related to previous commit.
Reviewers: spatel, mzolotukhin, mkuper, hfinkel, RKSimon, filcab, ABataev
Reviewed By: ABataev, RKSimon
Subscribers: llvm-commits, RKSimon
Differential Revision: https://reviews.llvm.org/D28907
llvm-svn: 318193
Patch tries to improve vectorization of the following code:
void add1(int * __restrict dst, const int * __restrict src) {
*dst++ = *src++;
*dst++ = *src++ + 1;
*dst++ = *src++ + 2;
*dst++ = *src++ + 3;
}
Allows to vectorize even if the very first operation is not a binary add, but just a load.
Fixed PR34619 and other issues related to previous commit.
Reviewers: spatel, mzolotukhin, mkuper, hfinkel, RKSimon, filcab, ABataev
Reviewed By: ABataev, RKSimon
Subscribers: llvm-commits, RKSimon
Differential Revision: https://reviews.llvm.org/D28907
llvm-svn: 317618
Use '2>&1 |' and not '|&' to pipe debug output to FileCheck
Hopefully handles a "shell parser error" on
llvm-clang-x86_64-expensive-checks-win
test/Transforms/SLPVectorizer/SystemZ/SLP-cmp-cost-query.ll
llvm-svn: 300064
In getEntryCost(), make the scalar type for a compare instruction that of the
operands, not i1. This is needed in order to call getCmpSelInstrCost() for a
compare in a sensible way, the same way as the LoopVectorizer does.
New test: test/Transforms/SLPVectorizer/SystemZ/SLP-cmp-cost-query.ll
Review: Matthew Simpson
https://reviews.llvm.org/D31601
llvm-svn: 300061