The 2-pass XDL write VGPR, read by non-XDL SGEMM/DGEMM case
was 1 wait state overly conservative. Previously, for gfx940,
the XDL/non-XDL cases happened to have the same number of cycles
in all cases. Now the XDL consumer case has an additional state for
2 pass sources.
This was a bit annoying because these introduce a new special case
encoding usage. op_sel is repurposed as a subset of dpp controls,
and is eligible for VOP3->VOP1 shrinking. For some reason fi also
uses an enum value, so we need to convert the raw boolean to 1 instead
of -1.
The 2 registers are swapped, so this has 2 defs. Ideally the builtin
would return a pair, but that's difficult so return a vector instead.
This would make a hypothetical builtin that supports v2f16 directly
uglier.
Update VOPC profile with VOP3 pseudo:
1. On GFX11+, v_cmp_class_f16 has src1 type f16 for literals, however
it's semantically interpreted as an integer. Update VOPC class f16
profile from operand type f16, i16 to f16, f16, currently updating it
for fake16 format, and will update t16 format in the following patch.
2. 16bit V_CMP_CLASS instructions (V_CMP_**_U/I/F16) are named with
`t16`, but actually using 32 bit registers. Correct it by updating the
pseudo definitions with useRealTrue16/useFakeTrue16 predicates and
rename these `t16` instructions to `fake16`.
3. Update the inst select so that `t16`/`fake16` instructions are
selected in true16/fake16 flow.
4. The mir test file are impacted for a name change of these impacted 16
bit V_CMP instructions, but non-functional change to emitted code
These use a new VOP3PX encoding for the v_mfma_scale_* instructions,
which bundles the pre-scale v_mfma_ld_scale_b32. None of the modifiers
are supported yet (op_sel, neg or clamp).
I'm not sure the intrinsic should really expose op_sel (or any of the
others). If I'm reading the documentation correctly, we should be able
to just have the raw scale operands and auto-match op_sel to byte
extract patterns.
The op_sel syntax also seems extra horrible in this usage, especially with the
usual assumed op_sel_hi=-1 behavior.
Do this by using ComputeKnownBits and checking for !isNonNegative and
isUnsigned. This rejects shrinking unsigned div/rem if operands exceed
smax_bitwidth since we know NumSignBits will be always 0.
When spilling a VGPR in `emitPrologue`, chain functions prefer to use
offsets to access the stack instead of the SP.
This patch fixes `emitEpilogue` to do the same. It also brings back some
test coverage that was lost in #93526, when WWM registers started being
shifted to the lowest available range (which meant that tests that were
originally spilling v8 would shift to spill v0, which is a scratch
register for chain functions and didn't get spilled).
Change-Id: Icb07fccd859b563cd45f74c25ae578ecb38bdeeb
In graphics shaders it is better overall to use NSA encoding for IMAGE
instructions, because the benefit of less constrained register
allocation outweighs the cost of larger encoding. In particular NSA form
often avoids the need for extra V_MOV_B32 instructions between IMAGE
instructions, which can allow the IMAGE instructions to be claused.
Note that in GFX12 there is no longer a bit in the encoding to choose
between NSA and non-NSA forms, so this only affects GFX10 and GFX11.