Whole wave functions are functions that will run with a full EXEC mask.
They will not be invoked directly, but instead will be launched by way
of a new intrinsic, `llvm.amdgcn.call.whole.wave` (to be added in
a future patch). These functions are meant as an alternative to the
`llvm.amdgcn.init.whole.wave` or `llvm.amdgcn.strict.wwm` intrinsics.
Whole wave functions will set EXEC to -1 in the prologue and restore the
original value of EXEC in the epilogue. They must have a special first
argument, `i1 %active`, that is going to be mapped to EXEC. They may
have either the default calling convention or amdgpu_gfx. The inactive
lanes need to be preserved for all registers used, active lanes only for
the CSRs.
At the IR level, arguments to a whole wave function (other than
`%active`) contain poison in their inactive lanes. Likewise, the return
value for the inactive lanes is poison.
This patch contains the following work:
* 2 new pseudos, SI_SETUP_WHOLE_WAVE_FUNC and SI_WHOLE_WAVE_FUNC_RETURN
used for managing the EXEC mask. SI_SETUP_WHOLE_WAVE_FUNC will return
a SReg_1 representing `%active`, which needs to be passed into
SI_WHOLE_WAVE_FUNC_RETURN.
* SelectionDAG support for generating these 2 new pseudos and the
special handling of %active. Since the return may be in a different
basic block, it's difficult to add the virtual reg for %active to
SI_WHOLE_WAVE_FUNC_RETURN, so we initially generate an IMPLICIT_DEF
which is later replaced via a custom inserter.
* Expansion of the 2 pseudos during prolog/epilog insertion. PEI also
marks any used VGPRs as WWM registers, which are then spilled and
restored with the usual logic.
Future patches will include the `llvm.amdgcn.call.whole.wave` intrinsic
and a lot of optimization work (especially in order to reduce spills
around function calls).
---------
Co-authored-by: Matt Arsenault <Matthew.Arsenault@amd.com>
Co-authored-by: Shilei Tian <i@tianshilei.me>
WaitcntBrackets holds per-basic-block information about the state of
wait counters. It also held a bunch of fields that are constant
throughout a run of the pass. This patch moves them out into the
SIInsertWaitcnts class, for better logical separation and to save a tiny
bit of memory.
When iterating over a block, meta instructions have no effect on wait counts,
but their presence drops the reference to earlier waitcnt instructions before
they are processed. This results in spurious wait counts, which do not affect
correctness, but are also not required in the resulting program. Skipping meta
instructions as soon as they are seen cleans this up.
This patch tracks the register operands of both VMEM (FLAT, MUBUF,
MTBUF) and SMEM load-store operations and inserts a S_WAIT_XCNT
instruction with sufficient wait-count before potentially redefining
them. For VMEM instructions, XNACK is returned in the same order as
they were issued and hence non-zero counter values can be inserted.
However, SMEM execution is out-of-order and so is their XNACK reception.
Thus, only zero counter value can be inserted to capture SMEM dependencies.
try_emplace can default-construct values, so we do not need to do so
on our own. Plus, try_emplace(Key) is much simpler/shorter than
insert({Key, LongValueType()}).
wb/wbinv use storecnt, inv uses loadcnt.
Track them as VMEM_WRITE_ACCESS and VMEM_READ_ACCESS to avoid
InsertWaitCnt incorrectly eliminating the waitcnts after these instructions.
Solves SWDEV-526604
Add target feature for point sample acceleration and enable it for
relevant
targets.
Also add support to insert waitcnts where required when point sample
accel may
have occurred. This has implications for out of order returns, which is
why
extra waitcnts are required.
Add a VMEM_NOSAMPLER bit in the register masks to determine when
waitcnt is required.
Noticed on Windows when running LLVM as part of a graphics driver, with
total stack usage limited to about 128 KB. In some cases this function
would overflow the stack.
On Linux this reduces stack usage in this function from about 32 KB to
about 0.5 KB.
If we cannot find any lds DMA instruction that is aliased by some load
from lds, we will still insert vmcnt(0). This is overly cautious since
handling inter-thread dependences is normally managed by the memory
model instead of the waitcnt pass, so this change updates the behavior
to be more inline with how other types of memory events are handled.
It is an architectural requirement that there must be no outstanding GDS
instructions when an "always GDS" instruction is issued, and also that
an always GDS instruction must be allowed to complete.
Insert waits on DScnt/LGKMcnt prior to (if necessary) and subsequent to
(unconditionally) any always GDS instruction, and an additional S_NOP if
the subsequent wait was followed by S_ENDPGM.
Always GDS instructions are GWS instructions, DS_ORDERED_COUNT,
DS_ADD_GS_REG_RTN, and DS_SUB_GS_REG_RTN (the latter two as considered
always GDS as of this patch).
In dynamic VGPR mode, Waves must deallocate all VGPRs before exiting. If
the shader program does not do this, hardware inserts `S_ALLOC_VGPR 0`
before S_ENDPGM, but this may incur some performance cost. Therefore
it's better if the compiler proactively generates that instruction.
This patch extends `si-insert-waitcnts` to deallocate the VGPRs via a
`S_ALLOC_VGPR 0` before any `S_ENDPGM` when in dynamic VGPR mode.
- Change InstrInfoEmitter to emit OpName as an enum class
instead of an anonymous enum in the OpName namespace.
- This will help clearly distinguish between values that are
OpNames vs just operand indices and should help avoid
bugs due to confusion between the two.
- Rename OpName::OPERAND_LAST to NUM_OPERAND_NAMES.
- Emit declaration of getOperandIdx() along with the OpName
enum so it doesn't have to be repeated in various headers.
- Also updated AMDGPU, RISCV, and WebAssembly backends
to conform to the new definition of OpName (mostly
mechanical changes).
In ceratin situations it is beneficial to wait for all outstanding
loads regardless of specific load's data we need. This may allow
to reduce a number of cache requests.
Fixes: SWDEV-511507
MSG_DEALLOC_VGPRS slows down very small waveslot limited kernels. It's
been identified this message is only really needed for VGPR limited
kernels. A kernel becomes VGPR limited if a total number of VGPRs per
SIMD / number of used VGPRs is more than a number of wave slots.
For setScore, the root function is setScoreByInterval with RegInterval
input
For determineWait, the root function is determineWait with RegInterval
input
When generating waitcounts before a use or def skip VGPRs. We never have
a real implicit VGPR operands on memory instructions, it is only for
super-reg liveness accounting.
Some other instructions (MOVRELS as an example) may have real implicit
VGPR uses though.
This is less then ideal but most of the problems observed with spills.
Implicit defs and uses on spill stores were accounted as real defs and
uses, while only exist for liveness accounting. As a result unneded
waits were generated.
Fixes: SWDEV-484177
When a loop contains a VMEM load whose result is only used outside the
loop, do not bother to flush vmcnt in the loop head on GFX12. A wait for
vmcnt will be required inside the loop anyway, because VMEM instructions
can write their VGPR results out of order.